// Commander X16 Emulator // Copyright (c) 2019 Michael Steil // All rights reserved. License: 2-clause BSD #include #include #include #include "glue.h" #include "audio.h" char javascript_text_data[65536]; void j2c_reset() { machine_reset(); } void j2c_paste(char * buffer) { memset(javascript_text_data, 0, 65536); strcpy(javascript_text_data, buffer); machine_paste(javascript_text_data, false); } void j2c_start_audio(bool start) { if (start) audio_init(NULL, 8); else audio_close(); }