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| 581 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\joystick\hidapi\SDL_hidapi_xboxone.c" /> |
| 582 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\joystick\SDL_gamecontroller.c" /> |
| 583 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\joystick\SDL_joystick.c" /> |
| 584 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\joystick\SDL_steam_virtual_gamepad.c" /> |
| 585 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\joystick\virtual\SDL_virtualjoystick.c" /> |
| 586 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\joystick\windows\SDL_dinputjoystick.c" /> |
| 587 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\joystick\windows\SDL_rawinputjoystick.c" /> |
| 588 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\joystick\windows\SDL_windowsjoystick.c" /> |
| 589 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\joystick\windows\SDL_windows_gaming_input.c" /> |
| 590 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\joystick\windows\SDL_xinputjoystick.c" /> |
| 591 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\e_atan2.c" /> |
| 592 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\e_exp.c" /> |
| 593 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\e_fmod.c" /> |
| 594 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\e_log.c" /> |
| 595 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\e_log10.c" /> |
| 596 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\e_pow.c" /> |
| 597 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\e_rem_pio2.c" /> |
| 598 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\e_sqrt.c" /> |
| 599 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\k_cos.c" /> |
| 600 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\k_rem_pio2.c" /> |
| 601 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\k_sin.c" /> |
| 602 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\k_tan.c" /> |
| 603 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\s_atan.c" /> |
| 604 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\s_copysign.c" /> |
| 605 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\s_cos.c" /> |
| 606 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\s_fabs.c" /> |
| 607 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\s_floor.c" /> |
| 608 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\s_scalbn.c" /> |
| 609 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\s_sin.c" /> |
| 610 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\libm\s_tan.c" /> |
| 611 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\loadso\windows\SDL_sysloadso.c" /> |
| 612 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\locale\SDL_locale.c" /> |
| 613 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\locale\windows\SDL_syslocale.c" /> |
| 614 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\misc\SDL_url.c" /> |
| 615 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\misc\windows\SDL_sysurl.c" /> |
| 616 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\power\SDL_power.c" /> |
| 617 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\power\windows\SDL_syspower.c" /> |
| 618 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\direct3d11\SDL_shaders_d3d11.c" /> |
| 619 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\direct3d12\SDL_render_d3d12.c" /> |
| 620 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\direct3d12\SDL_shaders_d3d12.c" /> |
| 621 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\direct3d\SDL_render_d3d.c" /> |
| 622 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\direct3d11\SDL_render_d3d11.c" /> |
| 623 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\direct3d\SDL_shaders_d3d.c" /> |
| 624 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\opengl\SDL_render_gl.c" /> |
| 625 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\opengl\SDL_shaders_gl.c" /> |
| 626 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\opengles2\SDL_render_gles2.c" /> |
| 627 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\opengles2\SDL_shaders_gles2.c" /> |
| 628 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\SDL_d3dmath.c" /> |
| 629 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\SDL_render.c" /> |
| 630 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\SDL_yuv_sw.c" /> |
| 631 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\software\SDL_blendfillrect.c" /> |
| 632 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\software\SDL_blendline.c" /> |
| 633 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\software\SDL_blendpoint.c" /> |
| 634 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\software\SDL_drawline.c" /> |
| 635 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\software\SDL_drawpoint.c" /> |
| 636 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\software\SDL_render_sw.c" /> |
| 637 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\software\SDL_rotate.c" /> |
| 638 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\render\software\SDL_triangle.c" /> |
| 639 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\SDL.c" /> |
| 640 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\SDL_assert.c" /> |
| 641 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\SDL_dataqueue.c" /> |
| 642 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\SDL_list.c" /> |
| 643 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\SDL_error.c" /> |
| 644 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\SDL_hints.c" /> |
| 645 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\SDL_log.c" /> |
| 646 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\SDL_utils.c" /> |
| 647 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\sensor\dummy\SDL_dummysensor.c" /> |
| 648 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\sensor\SDL_sensor.c" /> |
| 649 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\sensor\windows\SDL_windowssensor.c" /> |
| 650 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\stdlib\SDL_crc16.c" /> |
| 651 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\stdlib\SDL_crc32.c" /> |
| 652 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\stdlib\SDL_getenv.c" /> |
| 653 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\stdlib\SDL_iconv.c" /> |
| 654 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\stdlib\SDL_malloc.c" /> |
| 655 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\stdlib\SDL_mslibc.c" /> |
| 656 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\stdlib\SDL_qsort.c" /> |
| 657 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\stdlib\SDL_stdlib.c" /> |
| 658 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\stdlib\SDL_string.c" /> |
| 659 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\stdlib\SDL_strtokr.c" /> |
| 660 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\thread\generic\SDL_syscond.c" /> |
| 661 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\thread\SDL_thread.c" /> |
| 662 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\thread\windows\SDL_syscond_cv.c" /> |
| 663 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\thread\windows\SDL_sysmutex.c" /> |
| 664 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\thread\windows\SDL_syssem.c" /> |
| 665 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\thread\windows\SDL_systhread.c" /> |
| 666 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\thread\windows\SDL_systls.c" /> |
| 667 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\timer\SDL_timer.c" /> |
| 668 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\timer\windows\SDL_systimer.c" /> |
| 669 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\dummy\SDL_nullevents.c" /> |
| 670 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\dummy\SDL_nullframebuffer.c" /> |
| 671 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\dummy\SDL_nullvideo.c" /> |
| 672 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_blit.c" /> |
| 673 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_blit_0.c" /> |
| 674 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_blit_1.c" /> |
| 675 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_blit_A.c" /> |
| 676 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_blit_auto.c" /> |
| 677 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_blit_copy.c" /> |
| 678 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_blit_N.c" /> |
| 679 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_blit_slow.c" /> |
| 680 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_bmp.c" /> |
| 681 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_clipboard.c" /> |
| 682 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_egl.c" /> |
| 683 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_fillrect.c" /> |
| 684 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_pixels.c" /> |
| 685 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_rect.c" /> |
| 686 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_RLEaccel.c" /> |
| 687 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_shape.c" /> |
| 688 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_stretch.c" /> |
| 689 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_surface.c" /> |
| 690 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_video.c" /> |
| 691 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_vulkan_utils.c" /> |
| 692 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\SDL_yuv.c" /> |
| 693 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\windows\SDL_windowsclipboard.c" /> |
| 694 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\windows\SDL_windowsevents.c" /> |
| 695 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\windows\SDL_windowsframebuffer.c" /> |
| 696 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\windows\SDL_windowskeyboard.c" /> |
| 697 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\windows\SDL_windowsmessagebox.c" /> |
| 698 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\windows\SDL_windowsmodes.c" /> |
| 699 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\windows\SDL_windowsmouse.c" /> |
| 700 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\windows\SDL_windowsopengl.c" /> |
| 701 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\windows\SDL_windowsopengles.c" /> |
| 702 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\windows\SDL_windowsshape.c" /> |
| 703 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\windows\SDL_windowsvideo.c" /> |
| 704 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\windows\SDL_windowsvulkan.c" /> |
| 705 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\windows\SDL_windowswindow.c" /> |
| 706 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\yuv2rgb\yuv_rgb_lsx.c" /> |
| 707 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\yuv2rgb\yuv_rgb_sse.c" /> |
| 708 |
<ClCompile Include="$(ThirdPartySrcDir)\$(LibNameSDL)\src\video\yuv2rgb\yuv_rgb_std.c" /> |
| 709 |
</ItemGroup> |
| 710 |
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |
| 711 |
<ImportGroup Label="ExtensionTargets"> |
| 712 |
</ImportGroup> |
| 713 |
</Project> |