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#include "Autofire.hh" |
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|
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#include "MSXMotherBoard.hh" |
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#include "Scheduler.hh" |
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#include "StateChange.hh" |
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#include "StateChangeDistributor.hh" |
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|
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#include <algorithm> |
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#include <cassert> |
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|
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namespace openmsx { |
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|
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Autofire::Autofire(MSXMotherBoard& motherBoard, |
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unsigned newMinInts, unsigned newMaxInts, AutofireID id_) |
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: scheduler(motherBoard.getScheduler()) |
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, stateChangeDistributor(motherBoard.getStateChangeDistributor()) |
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, min_ints(std::max(newMinInts, 1u)) |
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, max_ints(std::max(newMaxInts, min_ints + 1)) |
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, speedSetting(motherBoard.getCommandController(), nameForId(id_), |
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"controls autofire speed (0 = disabled)", 0, 0, 100) |
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, clock(scheduler.getCurrentTime()) |
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, id(id_) |
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{ |
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setClock(speedSetting.getInt()); |
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|
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stateChangeDistributor.registerListener(*this); |
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speedSetting.attach(*this); |
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} |
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|
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Autofire::~Autofire() |
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{ |
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speedSetting.detach(*this); |
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stateChangeDistributor.unregisterListener(*this); |
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} |
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|
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void Autofire::setSpeed(EmuTime time) |
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{ |
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stateChangeDistributor.distributeNew<AutofireStateChange>( |
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time, id, speedSetting.getInt()); |
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} |
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|
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void Autofire::setClock(int speed) |
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{ |
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if (speed) { |
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clock.setFreq( |
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(2 * 50 * 60) / (max_ints - (speed * (max_ints - min_ints)) / 100)); |
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} else { |
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clock.setPeriod(EmuDuration::zero()); |
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} |
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} |
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|
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void Autofire::update(const Setting& setting) noexcept |
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{ |
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(void)setting; |
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assert(&setting == &speedSetting); |
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setSpeed(scheduler.getCurrentTime()); |
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} |
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|
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void Autofire::signalStateChange(const StateChange& event) |
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{ |
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const auto* as = std::get_if<AutofireStateChange>(&event); |
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if (!as) return; |
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if (as->getId() != id) return; |
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|
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setClock(as->getValue()); |
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} |
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|
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void Autofire::stopReplay(EmuTime time) noexcept |
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{ |
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setSpeed(time); |
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} |
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|
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bool Autofire::getSignal(EmuTime time) const |
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{ |
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return (clock.getPeriod() == EmuDuration::zero()) |
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? false |
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: (clock.getTicksTill(time) & 1); |
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} |
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|
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template<typename Archive> |
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void Autofire::serialize(Archive& ar, unsigned ) |
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{ |
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ar.serialize("clock", clock); |
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} |
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INSTANTIATE_SERIALIZE_METHODS(Autofire) |
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|
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} |