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#include "imgui.h" |
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#include "debug_ui_bridge.h" |
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#include "debug_ui.h" |
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#include "sprite_multiplex_tab.h" |
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|
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#include "sprite_trace.h" |
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|
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#include <SDL.h> |
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#include <float.h> |
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#include <stdint.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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|
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namespace { |
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|
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constexpr int NUM_SLOTS = SPRITE_TRACE_SLOTS; |
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constexpr int NUM_LINES = SPRITE_TRACE_LINES; |
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|
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inline int clampi(int v, int lo, int hi) { return v < lo ? lo : (v > hi ? hi : v); } |
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|
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|
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|
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ImU32 |
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gen_color(const sprite_gen_t &g, float alpha) |
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{ |
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uint32_t h = g.address * 2654435761u; |
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h ^= (uint32_t)g.palette_offset * 40503u; |
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h ^= (uint32_t)g.color_mode << 19; |
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float hue = (float)((h >> 8) & 0xFFFF) / 65535.0f; |
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float r, gg, b; |
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ImGui::ColorConvertHSVtoRGB(hue, 0.55f, 0.98f, r, gg, b); |
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return ImGui::GetColorU32(ImVec4(r, gg, b, alpha)); |
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} |
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|
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struct GfxTexture { |
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SDL_Texture *tex = nullptr; |
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int w = 0, h = 0; |
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|
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bool ensure(int width, int height) |
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{ |
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if (width <= 0 || height <= 0) |
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return false; |
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if (tex && w == width && h == height) |
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return true; |
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if (tex) { |
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SDL_DestroyTexture(tex); |
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tex = nullptr; |
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} |
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SDL_Renderer *ren = debug_ui_get_renderer(); |
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if (!ren) |
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return false; |
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tex = SDL_CreateTexture(ren, SDL_PIXELFORMAT_ABGR8888, SDL_TEXTUREACCESS_STREAMING, |
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width, height); |
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if (!tex) |
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return false; |
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SDL_SetTextureBlendMode(tex, SDL_BLENDMODE_BLEND); |
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SDL_SetTextureScaleMode(tex, SDL_ScaleModeNearest); |
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w = width; |
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h = height; |
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return true; |
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} |
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void update(const uint32_t *px) { if (tex) SDL_UpdateTexture(tex, nullptr, px, w * 4); } |
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ImTextureID id() const { return (ImTextureID)(intptr_t)tex; } |
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}; |
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|
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|
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|
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|
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bool s_enabled = false; |
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bool s_alloc_failed = false; |
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int s_burst_gap = 128; |
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int s_px_per_line = 2; |
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int s_px_per_slot = 4; |
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bool s_only_drawn = true; |
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bool s_mark_overrun = true; |
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int s_selected_gen = -1; |
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|
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GfxTexture s_ghost_tex; |
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uint32_t *s_ghost_px = nullptr; |
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uint32_t s_ghost_frame = 0xFFFFFFFFu; |
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bool s_ghost_valid = false; |
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|
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const char * |
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gen_kind(const sprite_gen_t &g) |
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{ |
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if (g.flags & SPRITE_GEN_LATE) return "LATE"; |
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if (g.flags & SPRITE_GEN_DREW) return (g.flags & SPRITE_GEN_CARRIED) ? "static" : "muxed"; |
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if (g.flags & SPRITE_GEN_CARRIED) return "idle"; |
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return "phantom"; |
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} |
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|
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|
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|
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|
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void |
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draw_overview(const sprite_trace_frame_t *f) |
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{ |
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const sprite_frame_summary_t &s = f->summary; |
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|
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ImGui::Text("Frame %u", s.frame); |
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ImGui::SameLine(); |
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if (s.multiplexing) |
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ImGui::TextColored(ImVec4(0.4f, 1.0f, 0.5f, 1.0f), "— multiplexing detected"); |
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else |
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ImGui::TextDisabled("— no multiplexing (no slot held more than one drawn value)"); |
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|
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ImGui::Separator(); |
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|
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|
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ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.5f, 0.9f, 1.0f, 1.0f)); |
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ImGui::Text("Effective sprites: %u", s.effective_sprites); |
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ImGui::PopStyleColor(); |
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ImGui::SameLine(); |
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float ratio = s.slots_used ? (float)s.effective_sprites / (float)s.slots_used : 0.0f; |
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ImGui::Text(" (%u of 128 slots used, %.1f\xC3\x97 multiplex)", s.slots_used, ratio); |
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|
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if (ImGui::BeginTable("mux_summary", 2, ImGuiTableFlags_SizingFixedFit)) { |
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ImGui::TableNextRow(); |
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ImGui::TableSetColumnIndex(0); ImGui::TextUnformatted("Slots multiplexed"); |
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ImGui::TableSetColumnIndex(1); ImGui::Text("%u", s.slots_multiplexed); |
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ImGui::TableNextRow(); |
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ImGui::TableSetColumnIndex(0); ImGui::TextUnformatted("Deepest slot"); |
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ImGui::TableSetColumnIndex(1); ImGui::Text("%u values", s.max_gens_in_slot); |
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ImGui::TableNextRow(); |
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ImGui::TableSetColumnIndex(0); ImGui::TextUnformatted("Attribute writes"); |
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ImGui::TableSetColumnIndex(1); |
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ImGui::Text("%u (%u while the beam was in the display)", s.mutations, s.mutations_onscreen); |
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ImGui::TableNextRow(); |
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ImGui::TableSetColumnIndex(0); ImGui::TextUnformatted("Raster bursts"); |
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ImGui::TableSetColumnIndex(1); ImGui::Text("%u", s.mutation_bursts); |
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ImGui::EndTable(); |
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} |
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|
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ImGui::Separator(); |
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ImGui::TextUnformatted("Wasted work"); |
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if (s.phantom_writes || s.late_writes) { |
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if (s.phantom_writes) |
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ImGui::TextColored(ImVec4(1.0f, 0.75f, 0.3f, 1.0f), |
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" %u phantom: written to a slot but never drew a pixel", |
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s.phantom_writes); |
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if (s.late_writes) |
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ImGui::TextColored(ImVec4(1.0f, 0.45f, 0.4f, 1.0f), |
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" %u late: completed after the beam had passed their own Y span", |
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s.late_writes); |
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} else { |
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ImGui::TextDisabled(" none — every value written was displayed"); |
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} |
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|
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|
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ImGui::Separator(); |
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ImGui::TextUnformatted("CPU cost of multiplexing"); |
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float cpu_pct = s.cpu_cycles ? 100.0f * (float)s.mutation_cycles / (float)s.cpu_cycles : 0.0f; |
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ImGui::Text(" %u cycles/frame of %u (%.1f%% of the frame budget)", |
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s.mutation_cycles, s.cpu_cycles, cpu_pct); |
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ImGui::ProgressBar(cpu_pct / 100.0f, ImVec2(-FLT_MIN, 0), ""); |
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ImGui::TextDisabled(" Summed span of each burst of attribute writes (gap <= %u cycles).", |
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s.burst_gap); |
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ImGui::TextDisabled(" A lower bound: a burst's span excludes the handler's entry, exit"); |
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ImGui::TextDisabled(" and any work following its last store."); |
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if (f->mutations_dropped) |
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ImGui::TextColored(ImVec4(1.0f, 0.6f, 0.3f, 1.0f), |
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" %u writes past the buffer were counted but not timed.", |
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f->mutations_dropped); |
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|
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|
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ImGui::Separator(); |
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ImGui::TextUnformatted("VERA sprite render time"); |
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ImGui::Text(" Peak: line %u wanted %u of %d clocks", s.peak_line, s.peak_demand, |
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SPRITE_TRACE_LINE_BUDGET); |
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if (s.lines_exhausted) { |
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ImGui::TextColored(ImVec4(1.0f, 0.4f, 0.35f, 1.0f), |
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" %u scanlines ran out of time — %u sprites were dropped.", |
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s.lines_exhausted, s.sprites_dropped); |
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ImGui::TextDisabled(" Dropped exactly as VERA drops them: when render_time_r hits 798"); |
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ImGui::TextDisabled(" the sprite search and the line renderer both stop, so the sprite"); |
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ImGui::TextDisabled(" in flight is left part-drawn and every slot after it is skipped."); |
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ImGui::TextDisabled(" Move sprites off these lines or make them narrower."); |
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} else { |
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float head = s.peak_demand ? 100.0f * (float)s.peak_demand / (float)SPRITE_TRACE_LINE_BUDGET |
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: 0.0f; |
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ImGui::TextDisabled(" No scanline ran out of time — worst line is at %.0f%% of it.", head); |
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} |
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} |
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|
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|
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|
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|
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|
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void |
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draw_ribbon(const sprite_trace_frame_t *f) |
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{ |
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ImGui::SliderInt("Line width", &s_px_per_line, 1, 6, "%d px"); |
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ImGui::SameLine(); |
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ImGui::SetNextItemWidth(140); |
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ImGui::SliderInt("Slot height", &s_px_per_slot, 2, 12, "%d px"); |
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ImGui::SameLine(); |
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ImGui::Checkbox("Only drawn", &s_only_drawn); |
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ImGui::SameLine(); |
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ImGui::Checkbox("Mark overrun", &s_mark_overrun); |
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ImGui::TextDisabled("Colour identifies the sprite graphic. Hover for the value a slot held " |
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"on that line."); |
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|
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const float cw = (float)s_px_per_line; |
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const float ch = (float)s_px_per_slot; |
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|
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ImGui::BeginChild("ribbon_scroll", ImVec2(0, 0), true, |
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ImGuiWindowFlags_HorizontalScrollbar); |
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|
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ImDrawList *dl = ImGui::GetWindowDrawList(); |
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const ImVec2 origin = ImGui::GetCursorScreenPos(); |
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const ImVec2 size(NUM_LINES * cw, NUM_SLOTS * ch); |
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|
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ImGui::InvisibleButton("ribbon", size); |
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const bool hovered = ImGui::IsItemHovered(); |
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|
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dl->AddRectFilled(origin, ImVec2(origin.x + size.x, origin.y + size.y), |
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IM_COL32(18, 18, 22, 255)); |
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|
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|
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|
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|
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for (int slot = 0; slot < NUM_SLOTS; ++slot) { |
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int run_start = -1; |
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uint16_t run_gen = SPRITE_TRACE_NO_GEN; |
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uint8_t run_flags = 0; |
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|
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for (int line = 0; line <= NUM_LINES; ++line) { |
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uint16_t g = SPRITE_TRACE_NO_GEN; |
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uint8_t fl = 0; |
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if (line < NUM_LINES) { |
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const size_t i = (size_t)line * NUM_SLOTS + slot; |
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g = f->line_gen[i]; |
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fl = f->line_flags[i]; |
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if (s_only_drawn && !(fl & SPRITE_TRACE_DREW)) |
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g = SPRITE_TRACE_NO_GEN; |
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} |
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const bool same = (g == run_gen) && |
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((fl & SPRITE_TRACE_DREW) == (run_flags & SPRITE_TRACE_DREW)) && |
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((fl & SPRITE_TRACE_CUT) == (run_flags & SPRITE_TRACE_CUT)); |
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if (!same) { |
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if (run_start >= 0 && run_gen != SPRITE_TRACE_NO_GEN && run_gen < f->gen_count) { |
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const sprite_gen_t &gen = f->gens[run_gen]; |
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float alpha = (run_flags & SPRITE_TRACE_DREW) ? 1.0f : 0.22f; |
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ImU32 col = gen_color(gen, alpha); |
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ImVec2 a(origin.x + run_start * cw, origin.y + slot * ch); |
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ImVec2 b(origin.x + line * cw, origin.y + slot * ch + ch - 1.0f); |
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dl->AddRectFilled(a, b, col); |
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if (s_mark_overrun && (run_flags & SPRITE_TRACE_CUT)) |
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dl->AddRectFilled(a, b, IM_COL32(255, 40, 40, 110)); |
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if (s_selected_gen == (int)run_gen) |
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dl->AddRect(a, b, IM_COL32(255, 255, 255, 220)); |
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} |
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run_start = line; |
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run_gen = g; |
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run_flags = fl; |
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} |
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} |
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} |
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|
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|
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if (s_mark_overrun) { |
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for (int line = 0; line < NUM_LINES; ++line) { |
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if (!f->lines[line].exhausted) |
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continue; |
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dl->AddRectFilled(ImVec2(origin.x + line * cw, origin.y), |
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ImVec2(origin.x + line * cw + cw, origin.y + 3.0f), |
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IM_COL32(255, 60, 50, 230)); |
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} |
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} |
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|
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if (hovered) { |
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const ImVec2 mp = ImGui::GetMousePos(); |
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const int line = clampi((int)((mp.x - origin.x) / cw), 0, NUM_LINES - 1); |
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const int slot = clampi((int)((mp.y - origin.y) / ch), 0, NUM_SLOTS - 1); |
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const size_t i = (size_t)line * NUM_SLOTS + slot; |
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const uint16_t gi = f->line_gen[i]; |
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|
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dl->AddLine(ImVec2(origin.x + line * cw, origin.y), |
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ImVec2(origin.x + line * cw, origin.y + size.y), |
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IM_COL32(255, 255, 255, 60)); |
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|
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ImGui::BeginTooltip(); |
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ImGui::Text("line %d, slot %d", line, slot); |
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if (gi != SPRITE_TRACE_NO_GEN && gi < f->gen_count) { |
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const sprite_gen_t &g = f->gens[gi]; |
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const uint8_t fl = f->line_flags[i]; |
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ImGui::Separator(); |
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ImGui::Text("value #%u in this slot (%s)", g.index_in_slot, gen_kind(g)); |
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ImGui::Text("gfx $%05X %ux%u %s", g.address, g.width, g.height, |
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g.color_mode ? "8bpp" : "4bpp"); |
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ImGui::Text("pos %d,%d z%u pal+%u", g.x, g.y, g.zdepth, g.palette_offset); |
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if (g.write_line == SPRITE_TRACE_NO_LINE) |
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ImGui::TextDisabled("carried in from the previous frame"); |
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else |
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ImGui::Text("written on line %u (cycle %u, %u bytes)", g.write_line, |
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g.write_cycle, g.writes); |
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ImGui::Text("resident %u lines, drew on %u", g.lines_resident, g.lines_drawn); |
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ImGui::Text("this line: %s%s%s", (fl & SPRITE_TRACE_DREW) ? "drew " : "", |
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(fl & SPRITE_TRACE_ONSCREEN) ? "on-screen " : "", |
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(fl & SPRITE_TRACE_CUT) ? "DROPPED (out of render time)" : ""); |
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ImGui::Text("cost %u VERA clocks", f->line_budget[i]); |
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} else { |
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ImGui::TextDisabled("slot not reached by the renderer on this line"); |
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} |
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ImGui::Separator(); |
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ImGui::Text("line wanted %u of %d clocks%s", f->lines[line].demand, |
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SPRITE_TRACE_LINE_BUDGET, |
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f->lines[line].exhausted ? " — RAN OUT" : ""); |
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if (f->lines[line].dropped) |
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ImGui::TextColored(ImVec4(1, 0.4f, 0.35f, 1), "%u sprite(s) dropped on this line", |
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f->lines[line].dropped); |
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ImGui::EndTooltip(); |
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|
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if (ImGui::IsMouseClicked(ImGuiMouseButton_Left)) |
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s_selected_gen = (gi == SPRITE_TRACE_NO_GEN) ? -1 : (int)gi; |
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} |
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|
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ImGui::EndChild(); |
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} |
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|
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|
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|
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|
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void |
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draw_budget(const sprite_trace_frame_t *f) |
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{ |
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const sprite_frame_summary_t &s = f->summary; |
| 342 |
ImGui::Text("Peak: line %u wanted %u of %d clocks. %u scanline(s) ran out, %u sprites dropped.", |
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s.peak_line, s.peak_demand, SPRITE_TRACE_LINE_BUDGET, s.lines_exhausted, |
| 344 |
s.sprites_dropped); |
| 345 |
ImGui::TextDisabled("Height is the render time a scanline wanted. Anything above the white " |
| 346 |
"line did not get drawn — on hardware or here."); |
| 347 |
|
| 348 |
ImDrawList *dl = ImGui::GetWindowDrawList(); |
| 349 |
const ImVec2 origin = ImGui::GetCursorScreenPos(); |
| 350 |
const float w = ImGui::GetContentRegionAvail().x; |
| 351 |
const float h = 220.0f; |
| 352 |
ImGui::InvisibleButton("budget", ImVec2(w, h)); |
| 353 |
const bool hovered = ImGui::IsItemHovered(); |
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|
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dl->AddRectFilled(origin, ImVec2(origin.x + w, origin.y + h), IM_COL32(18, 18, 22, 255)); |
| 356 |
|
| 357 |
|
| 358 |
|
| 359 |
float top = (float)(s.peak_demand > (uint32_t)(SPRITE_TRACE_LINE_BUDGET * 4 / 3) |
| 360 |
? s.peak_demand |
| 361 |
: (uint32_t)(SPRITE_TRACE_LINE_BUDGET * 4 / 3)); |
| 362 |
const float bw = w / (float)NUM_LINES; |
| 363 |
|
| 364 |
for (int line = 0; line < NUM_LINES; ++line) { |
| 365 |
const sprite_line_stat_t &st = f->lines[line]; |
| 366 |
if (!st.demand) |
| 367 |
continue; |
| 368 |
float frac = (float)st.demand / top; |
| 369 |
float bh = frac * h; |
| 370 |
ImU32 col = st.exhausted ? IM_COL32(235, 70, 60, 255) : IM_COL32(90, 170, 240, 255); |
| 371 |
dl->AddRectFilled(ImVec2(origin.x + line * bw, origin.y + h - bh), |
| 372 |
ImVec2(origin.x + line * bw + (bw > 1.0f ? bw : 1.0f), origin.y + h), |
| 373 |
col); |
| 374 |
} |
| 375 |
|
| 376 |
const float ceil_y = origin.y + h - ((float)SPRITE_TRACE_LINE_BUDGET / top) * h; |
| 377 |
dl->AddLine(ImVec2(origin.x, ceil_y), ImVec2(origin.x + w, ceil_y), |
| 378 |
IM_COL32(255, 255, 255, 200)); |
| 379 |
dl->AddText(ImVec2(origin.x + 4, ceil_y - 16), IM_COL32(255, 255, 255, 200), |
| 380 |
"VERA render time (798 clocks)"); |
| 381 |
|
| 382 |
if (hovered) { |
| 383 |
const int line = clampi((int)((ImGui::GetMousePos().x - origin.x) / bw), 0, NUM_LINES - 1); |
| 384 |
const sprite_line_stat_t &st = f->lines[line]; |
| 385 |
ImGui::BeginTooltip(); |
| 386 |
ImGui::Text("line %d", line); |
| 387 |
ImGui::Text("wanted %u clocks, spent %u of %d", st.demand, st.budget_used, |
| 388 |
SPRITE_TRACE_LINE_BUDGET); |
| 389 |
ImGui::Text("slots reached: %u, drawing: %u", st.evaluated, st.drawn); |
| 390 |
if (st.exhausted) |
| 391 |
ImGui::TextColored(ImVec4(1, 0.4f, 0.35f, 1), |
| 392 |
"ran out at slot %u — %u sprite(s) dropped", st.cut_slot, |
| 393 |
st.dropped); |
| 394 |
ImGui::Text("CPU cycles on this line: %u", st.cpu_cycles); |
| 395 |
ImGui::EndTooltip(); |
| 396 |
} |
| 397 |
} |
| 398 |
|
| 399 |
|
| 400 |
|
| 401 |
|
| 402 |
void |
| 403 |
draw_effective(const sprite_trace_frame_t *f) |
| 404 |
{ |
| 405 |
static bool show_phantom = true; |
| 406 |
|
| 407 |
ImGui::Checkbox("Include phantom / late", &show_phantom); |
| 408 |
ImGui::SameLine(); |
| 409 |
ImGui::TextDisabled("%u effective this frame", f->summary.effective_sprites); |
| 410 |
|
| 411 |
const ImGuiTableFlags tf = ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | |
| 412 |
ImGuiTableFlags_ScrollY | ImGuiTableFlags_SizingFixedFit; |
| 413 |
if (!ImGui::BeginTable("effective", 10, tf)) |
| 414 |
return; |
| 415 |
|
| 416 |
ImGui::TableSetupScrollFreeze(0, 1); |
| 417 |
ImGui::TableSetupColumn("Slot"); |
| 418 |
ImGui::TableSetupColumn("#"); |
| 419 |
ImGui::TableSetupColumn("Kind"); |
| 420 |
ImGui::TableSetupColumn("Gfx"); |
| 421 |
ImGui::TableSetupColumn("Size"); |
| 422 |
ImGui::TableSetupColumn("Pos"); |
| 423 |
ImGui::TableSetupColumn("Lines"); |
| 424 |
ImGui::TableSetupColumn("Drew"); |
| 425 |
ImGui::TableSetupColumn("Written"); |
| 426 |
ImGui::TableSetupColumn("VERA cyc"); |
| 427 |
ImGui::TableHeadersRow(); |
| 428 |
|
| 429 |
for (uint16_t i = 0; i < f->gen_count; ++i) { |
| 430 |
const sprite_gen_t &g = f->gens[i]; |
| 431 |
const bool drew = (g.flags & SPRITE_GEN_DREW) != 0; |
| 432 |
if (!drew) { |
| 433 |
|
| 434 |
|
| 435 |
if (g.flags & SPRITE_GEN_CARRIED) |
| 436 |
continue; |
| 437 |
if (!show_phantom) |
| 438 |
continue; |
| 439 |
} |
| 440 |
|
| 441 |
ImGui::TableNextRow(); |
| 442 |
if (!drew) |
| 443 |
ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBg0, |
| 444 |
(g.flags & SPRITE_GEN_LATE) ? IM_COL32(90, 30, 30, 140) |
| 445 |
: IM_COL32(80, 60, 20, 140)); |
| 446 |
|
| 447 |
ImGui::TableSetColumnIndex(0); |
| 448 |
char lbl[32]; |
| 449 |
snprintf(lbl, sizeof(lbl), "%u##g%u", g.slot, i); |
| 450 |
if (ImGui::Selectable(lbl, s_selected_gen == (int)i, ImGuiSelectableFlags_SpanAllColumns)) |
| 451 |
s_selected_gen = (int)i; |
| 452 |
|
| 453 |
ImGui::TableSetColumnIndex(1); ImGui::Text("%u", g.index_in_slot); |
| 454 |
ImGui::TableSetColumnIndex(2); |
| 455 |
ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(gen_color(g, 1.0f))); |
| 456 |
ImGui::TextUnformatted(gen_kind(g)); |
| 457 |
ImGui::PopStyleColor(); |
| 458 |
ImGui::TableSetColumnIndex(3); ImGui::Text("$%05X", g.address); |
| 459 |
ImGui::TableSetColumnIndex(4); ImGui::Text("%ux%u", g.width, g.height); |
| 460 |
ImGui::TableSetColumnIndex(5); ImGui::Text("%d,%d", g.x, g.y); |
| 461 |
ImGui::TableSetColumnIndex(6); |
| 462 |
if (g.first_line == SPRITE_TRACE_NO_LINE) |
| 463 |
ImGui::TextDisabled("—"); |
| 464 |
else |
| 465 |
ImGui::Text("%u..%u", g.first_line, g.last_line); |
| 466 |
ImGui::TableSetColumnIndex(7); ImGui::Text("%u", g.lines_drawn); |
| 467 |
ImGui::TableSetColumnIndex(8); |
| 468 |
if (g.write_line == SPRITE_TRACE_NO_LINE) |
| 469 |
ImGui::TextDisabled("carried"); |
| 470 |
else |
| 471 |
ImGui::Text("line %u", g.write_line); |
| 472 |
ImGui::TableSetColumnIndex(9); ImGui::Text("%u", g.budget_cycles); |
| 473 |
} |
| 474 |
ImGui::EndTable(); |
| 475 |
} |
| 476 |
|
| 477 |
|
| 478 |
|
| 479 |
|
| 480 |
|
| 481 |
|
| 482 |
void |
| 483 |
rebuild_ghost(const sprite_trace_frame_t *f, const uint32_t pal[256]) |
| 484 |
{ |
| 485 |
if (!s_ghost_px) |
| 486 |
s_ghost_px = (uint32_t *)malloc((size_t)640 * 480 * 4); |
| 487 |
if (!s_ghost_px) |
| 488 |
return; |
| 489 |
memset(s_ghost_px, 0, (size_t)640 * 480 * 4); |
| 490 |
|
| 491 |
|
| 492 |
|
| 493 |
|
| 494 |
for (int line = 0; line < NUM_LINES; ++line) { |
| 495 |
for (int slot = 0; slot < NUM_SLOTS; ++slot) { |
| 496 |
const size_t i = (size_t)line * NUM_SLOTS + slot; |
| 497 |
if (!(f->line_flags[i] & SPRITE_TRACE_DREW)) |
| 498 |
continue; |
| 499 |
const uint16_t gi = f->line_gen[i]; |
| 500 |
if (gi == SPRITE_TRACE_NO_GEN || gi >= f->gen_count) |
| 501 |
continue; |
| 502 |
const sprite_gen_t &g = f->gens[gi]; |
| 503 |
|
| 504 |
int row = line - g.y; |
| 505 |
if (row < 0 || row >= (int)g.height) |
| 506 |
continue; |
| 507 |
if (g.vflip) |
| 508 |
row = (int)g.height - 1 - row; |
| 509 |
|
| 510 |
for (int sx = 0; sx < (int)g.width; ++sx) { |
| 511 |
const int px = g.x + sx; |
| 512 |
if (px < 0 || px >= 640) |
| 513 |
continue; |
| 514 |
const int tx = g.hflip ? (int)g.width - 1 - sx : sx; |
| 515 |
|
| 516 |
int idx; |
| 517 |
if (g.color_mode) { |
| 518 |
idx = video_space_read(g.address + (uint32_t)row * g.width + tx); |
| 519 |
} else { |
| 520 |
uint8_t byte = video_space_read(g.address + (uint32_t)row * (g.width / 2) + |
| 521 |
(tx / 2)); |
| 522 |
idx = (tx & 1) ? (byte & 0x0f) : (byte >> 4); |
| 523 |
} |
| 524 |
if (idx == 0) |
| 525 |
continue; |
| 526 |
if (idx < 16) |
| 527 |
idx += g.palette_offset; |
| 528 |
s_ghost_px[(size_t)line * 640 + px] = pal[idx & 0xff]; |
| 529 |
} |
| 530 |
} |
| 531 |
} |
| 532 |
s_ghost_valid = true; |
| 533 |
} |
| 534 |
|
| 535 |
void |
| 536 |
draw_ghost(const sprite_trace_frame_t *f, const uint32_t pal[256]) |
| 537 |
{ |
| 538 |
static bool auto_refresh = true; |
| 539 |
ImGui::Checkbox("Follow live frames", &auto_refresh); |
| 540 |
ImGui::SameLine(); |
| 541 |
if (ImGui::Button("Rebuild") || (auto_refresh && f->summary.frame != s_ghost_frame)) { |
| 542 |
rebuild_ghost(f, pal); |
| 543 |
s_ghost_frame = f->summary.frame; |
| 544 |
} |
| 545 |
ImGui::SameLine(); |
| 546 |
ImGui::TextDisabled("every sprite the frame showed, on the lines it showed them"); |
| 547 |
|
| 548 |
if (!s_ghost_valid) { |
| 549 |
ImGui::TextDisabled("Nothing composited yet."); |
| 550 |
return; |
| 551 |
} |
| 552 |
if (!s_ghost_tex.ensure(640, 480)) { |
| 553 |
ImGui::TextDisabled("No renderer available."); |
| 554 |
return; |
| 555 |
} |
| 556 |
s_ghost_tex.update(s_ghost_px); |
| 557 |
|
| 558 |
const float w = ImGui::GetContentRegionAvail().x; |
| 559 |
const float scale = w < 640.0f ? w / 640.0f : 1.0f; |
| 560 |
ImGui::Image(s_ghost_tex.id(), ImVec2(640 * scale, 480 * scale)); |
| 561 |
} |
| 562 |
|
| 563 |
|
| 564 |
} |
| 565 |
|
| 566 |
void |
| 567 |
draw_sprite_multiplex_tab(const uint32_t pal[256]) |
| 568 |
{ |
| 569 |
if (ImGui::Checkbox("Record sprite raster activity", &s_enabled)) { |
| 570 |
s_alloc_failed = !sprite_trace_set_enabled(s_enabled); |
| 571 |
if (s_alloc_failed) |
| 572 |
s_enabled = false; |
| 573 |
s_ghost_frame = 0xFFFFFFFFu; |
| 574 |
s_ghost_valid = false; |
| 575 |
} |
| 576 |
ImGui::SameLine(); |
| 577 |
ImGui::SetNextItemWidth(160); |
| 578 |
if (ImGui::SliderInt("Burst gap", &s_burst_gap, 8, 2048, "%d cyc")) |
| 579 |
sprite_trace_set_burst_gap((uint32_t)s_burst_gap); |
| 580 |
|
| 581 |
if (s_enabled) { |
| 582 |
ImGui::SameLine(); |
| 583 |
ImGui::TextDisabled("(%zu KB)", sprite_trace_memory_usage() / 1024); |
| 584 |
} |
| 585 |
if (s_alloc_failed) |
| 586 |
ImGui::TextColored(ImVec4(1, 0.4f, 0.4f, 1), "Could not allocate the trace buffers."); |
| 587 |
|
| 588 |
const sprite_trace_frame_t *f = sprite_trace_last_frame(); |
| 589 |
if (!f) { |
| 590 |
ImGui::Separator(); |
| 591 |
ImGui::TextWrapped( |
| 592 |
"Enable recording and let a frame complete.\n\n" |
| 593 |
"The Sprites tab reads the attribute table as it stands now. This one " |
| 594 |
"reconstructs a frame from what render_sprite_line() actually did on each " |
| 595 |
"scanline, so a program that rewrites sprite attributes from a raster IRQ shows " |
| 596 |
"up as what it really drew rather than whatever the table happens to hold when " |
| 597 |
"you look at it."); |
| 598 |
return; |
| 599 |
} |
| 600 |
|
| 601 |
if (ImGui::BeginTabBar("mux_subtabs", ImGuiTabBarFlags_DrawSelectedOverline)) { |
| 602 |
if (ImGui::BeginTabItem("Overview")) { draw_overview(f); ImGui::EndTabItem(); } |
| 603 |
if (ImGui::BeginTabItem("Raster ribbon")) { draw_ribbon(f); ImGui::EndTabItem(); } |
| 604 |
if (ImGui::BeginTabItem("Render time")) { draw_budget(f); ImGui::EndTabItem(); } |
| 605 |
if (ImGui::BeginTabItem("Effective sprites")) { draw_effective(f); ImGui::EndTabItem(); } |
| 606 |
if (ImGui::BeginTabItem("Frame ghost")) { draw_ghost(f, pal); ImGui::EndTabItem(); } |
| 607 |
ImGui::EndTabBar(); |
| 608 |
} |
| 609 |
} |