| e8555c89 Andy McCall |
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namespace eval mog_overlay { |
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|
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variable num_enemies 16 |
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variable num_rocks 8 |
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variable mog_overlay_active false |
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variable mog_editor_active false |
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variable item_cache |
| 8 |
variable tomb_cache |
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variable ladder_cache |
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variable wall_cache |
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variable demon_cache |
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variable ep |
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variable mouse1_pressed |
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|
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|
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variable spell [list \ |
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"" "YOMAR" "ELOHIM" "HAHAKLA" "BARECHET" "HEOTYMEO" \ |
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"LEPHA" "NAWABRA" "ASCHER" "XYWOLEH" "HAMALECH"] |
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|
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variable demon_power [list -1 -1 24 40 64 112 72 56 64 80 80 248] |
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|
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variable items [list \ |
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"" "Arrow" "Ceramic Arrow" "Rolling Fire" "Fire" "Mine" \ |
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"Magnifying Glass" "Holy Water" "Cape" "Magical Rod" "World Map" \ |
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"Cross" "Great Key" "Necklace" "Crown" "Helm" "Oar" "Boots" "Doll" \ |
| 26 |
"Robe" "Bell" "Halo" "Candle" "Armor" "Carpet" "Helmet" "Lamp" "Vase" \ |
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"Pendant" "Earrings" "Bracelet" "Ring" "Bible" "Harp" "Triangle" \ |
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"Trumpet Shell" "Pitcher" "Sabre" "Dagger" "Feather" "Bronze Shield" \ |
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"Bread and Water" "Salt" "Silver Shield" "Gold Shield" \ |
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"Quiver of Arrows" "Coins" "Keys"] |
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|
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variable enemy_names [list \ |
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"" "Gorilla" "Twinkle" "HorBlob" "Gate" "Fire Snake" "06" "Ring Worm" \ |
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"08" "09" "Knight" "Water Strider" "Sparky" "Fish" "Bat" "Pacman" \ |
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"Insect" "Hedgehog" "Rockman" "Cloud Demon" "Mudman" "Ill" \ |
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"Bird Dragon" "Egg Bird" "Worm" "Butterfly" "Snake's Fire" "Fireball" \ |
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"1C" "1D" "1E" "Goblin" "20" "Crawler" "Pea Shooter" "Trapwall" "Swine" \ |
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"Bones" "Living Helmet" "Owl" "Ectoplasm" "29" "Poltergeist" "Wizard" \ |
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"Shoe 1" "Frost Demon" "Bamboo Shoot" "Frog Plant" "Seahorse Demon" \ |
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"31" "32" "Armor's Dart" "Bally" "35" "36" "Great Butterfly" "VerBlob" \ |
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"39" "3A" "Moai Head Projectile" "Trickster Ghost" "Star" \ |
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"Flocking Bird" "3F" "Cyclop's Ghost" "41" "Maner" "Gero" "44" "45" \ |
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"46" "47" "48" "Huge Bat" "4A" "4B" "Fuzzball" "4D" "4E" "4F" "50" "51" \ |
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"Middle Bat" "Mini Bat" "Bone" "Small Bone" "Small Fireball" "57" \ |
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"Crab's Breath" "Seed" "5A" "5B" "Spiral Ball " "5D" "5E" "5F" "Maner's Arm" "61" \ |
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"Gero's Tongue" "63" "Shoe 2" "Breath" "66" "Protectors"] |
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|
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set_help_text toggle_mog_overlay \ |
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"Shows OSD widgets that help you play The Maze of Galious. Only useful if you |
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are actually running this game... If you are not, you may get a lot of weird |
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stuff on your screen :) The script shows the Great Demon summon spells, ladders |
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which will disappear, walls which will grow, hitpoints of enemies, hidden |
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items, etc.\nSee also toggle_mog_editor." |
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|
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set_help_text toggle_mog_editor \ |
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"Gives you mouse bindings to fool around in The Maze of Galious. Only useful if |
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you are actually running this game... If you are not, you may get a lot of |
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weird stuff on your screen :) With this editor, you can draw walls with one |
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mouse button and put Popolon on your position of choice with the other. Needs |
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the MoG overlay to work, see toggle_mog_overlay." |
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|
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|
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proc init {} { |
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variable num_enemies |
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variable num_rocks |
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variable label_color |
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variable label_text_color |
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variable item_cache |
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variable tomb_cache |
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variable ladder_cache |
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variable wall_cache |
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variable demon_cache |
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variable max_ep |
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|
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osd_widgets::msx_init mog |
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|
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for {set i 0} {$i < $num_enemies} {incr i} { |
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osd_widgets::create_power_bar mog.powerbar$i 14 2 0xff0000ff 0x00000080 0xffffffff |
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} |
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|
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osd_widgets::create_power_bar mog.item 16 16 0x00000000 0xff770020 0xffffffff |
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set item_cache 0 |
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|
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osd create rectangle mog.tomb -rely 999 -w 16 -h 16 -rgba 0x00000080 |
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osd create text mog.tomb.text -x 1 -y 1 -size 5 -rgb 0xffffff |
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set tomb_cache 0 |
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|
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osd create rectangle mog.ladder -rely 999 -relw 16 -rgba 0xffffff80 |
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set ladder_cache 0 |
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|
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osd create rectangle mog.wall -rely 999 -relw 8 -relh 24 -rgba 0x00ffff80 |
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set wall_cache 0 |
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|
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osd create rectangle mog.wall2 -rely 999 -relw 32 -relh 24 -rgba 0x00000080 |
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osd create text mog.wall2.text -x 1 -y 1 -size 4 -rgb 0xffffff |
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|
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for {set i 0} {$i < $num_rocks} {incr i} { |
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osd create rectangle mog.rock$i -rely 999 -w 24 -h 4 -rgba 0x0000ff80 |
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osd create text mog.rock$i.text -x 0 -y 0 -size 4 -rgb 0xffffff |
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} |
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|
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osd_widgets::create_power_bar mog.demon 48 4 0x2bdd2bff 0x00000080 0xffffffff |
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set demon_cache 0 |
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|
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|
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for {set i 0} {$i < $num_enemies} {incr i} {set max_ep($i) 0} |
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} |
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|
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|
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proc update_overlay {} { |
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variable mog_overlay_active |
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variable num_enemies |
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variable num_rocks |
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variable label_color |
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variable label_text_color |
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variable item_cache |
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variable tomb_cache |
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variable ladder_cache |
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variable wall_cache |
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variable demon_cache |
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variable spell |
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variable demon_power |
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variable items |
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variable enemy_names |
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variable max_ep |
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|
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if {!$mog_overlay_active} return |
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|
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|
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if {[peek 0xe002] != 64} {osd configure mog -y 999} else {osd_widgets::msx_update mog} |
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|
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for {set i 0; set addr 0xe800} {$i < $num_enemies} {incr i; incr addr 0x20} { |
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set enemy_type [peek $addr] |
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set enemy_hp [peek [expr {$addr + 0x10}]] |
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|
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|
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if {$enemy_hp == 0 && $max_ep($i) > 0} {set max_ep($i) 0} |
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|
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if {$enemy_type > 0 && $enemy_hp > 0 && $enemy_hp < 200} { |
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|
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if {$max_ep($i) < $enemy_hp} {set max_ep($i) $enemy_hp} |
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|
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set pos_x [expr { 8 + [peek [expr {$addr + 7}]]}] |
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set pos_y [expr {-6 + [peek [expr {$addr + 5}]]}] |
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set power [expr {1.00 * $enemy_hp / $max_ep($i)}] |
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set text [format "%s (%d): %d/%d" [lindex $enemy_names $enemy_type] $i $enemy_hp $max_ep($i)] |
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osd_widgets::update_power_bar mog.powerbar$i $pos_x $pos_y $power $text |
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} else { |
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osd_widgets::hide_power_bar mog.powerbar$i |
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} |
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} |
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|
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set new_item [peek 0xe740] |
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if {$new_item != $item_cache} { |
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set item_cache $new_item |
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if {$item_cache} { |
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set height [expr {($item_cache < 7) ? 8 : 16}] |
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osd configure mog.item -relh $height |
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osd configure mog.item.text -text [lindex $items $item_cache] |
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osd configure mog.item -relx [peek 0xe743] -rely [peek 0xe742] |
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} else { |
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osd configure mog.item -rely 999 |
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} |
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} |
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|
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set new_tomb [peek 0xe678] |
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if {$new_tomb != $tomb_cache} { |
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set tomb_cache $new_tomb |
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if {($tomb_cache > 0) && ($tomb_cache <= 10)} { |
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osd configure mog.tomb.text -text "[lindex $spell $tomb_cache]" |
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osd configure mog.tomb -relx [peek 0xe67a] -rely [peek 0xe679] |
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} else { |
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osd configure mog.tomb -rely 999 |
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} |
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} |
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|
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|
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set new_ladder [expr {[peek 0xec00] | [peek 0xec07]}] |
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if {$new_ladder != $ladder_cache} { |
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set ladder_cache $new_ladder |
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if {$ladder_cache != 0} { |
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osd configure mog.ladder -relx [peek 0xec02] -rely [peek 0xec01] \ |
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-relh [expr {8 * ([peek 0xec03] & 31)}] |
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} else { |
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osd configure mog.ladder -rely 999 |
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} |
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} |
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|
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set new_wall [peek 0xeaa0] |
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if {$new_wall != $wall_cache} { |
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set wall_cache $new_wall |
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if {$wall_cache != 0} { |
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osd configure mog.wall -relx [peek 0xeaa3] -rely [peek 0xeaa2] |
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} else { |
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osd configure mog.wall -rely 999 |
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} |
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} |
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|
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if {[peek 0xea20] != 0} { |
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set text [format "Wall (%02d)" [peek 0xea23]] |
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osd configure mog.wall2 -relx [peek 0xea22] -rely [peek 0xea21] |
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osd configure mog.wall2.text -text $text |
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} else { |
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osd configure mog.wall2 -rely 999 |
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} |
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|
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for {set i 0; set addr 0xec30} {$i < $num_rocks} {incr i; incr addr 8} { |
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if {[peek $addr] > 0} { |
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set pos_x [expr { 8 + [peek [expr {$addr + 3}]]}] |
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set pos_y [expr {-6 + [peek [expr {$addr + 2}]]}] |
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set rock_hp [peek [expr {$addr + 6}]] |
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set text [format "Rock %d (%02d)" $i $rock_hp] |
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osd configure mog.rock$i -relx $pos_x -rely $pos_y |
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osd configure mog.rock$i.text -text $text |
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} else { |
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osd configure mog.rock$i -rely 999 |
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} |
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} |
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|
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if {([peek 0xe0d2] != 0) && ([peek 0xe710] != 0)} { |
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osd configure mog.demon -relx 112 -rely 26 |
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|
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|
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set new_demon [peek 0xe710] |
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if {$new_demon != $demon_cache} { |
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set demon_cache $new_demon |
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set demon_max [lindex $demon_power [peek 0xe041]] |
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if {$demon_max > 0} { |
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set power [expr {$demon_cache * ([peek 0xe076] + 1.0) / $demon_max}] |
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osd configure mog.demon.bar -relw $power |
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} |
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} |
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} else { |
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osd configure mog.demon -rely 999 |
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} |
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|
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after frame [namespace code update_overlay] |
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} |
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|
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|
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proc print_mog_text {x y text} { |
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set text [string tolower $text] |
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for {set i 0} {$i < [string length $text]} {incr i} { |
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scan [string range $text $i $i] "%c" ascii |
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incr ascii -86 |
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if {$ascii >= -38 && $ascii <= -29} {incr ascii 39} |
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if {$ascii < 0} {set ascii 0} |
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poke [expr {0xed80 + $x + $y * 32 + $i}] $ascii |
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} |
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} |
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|
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proc toggle_mog_overlay {} { |
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variable mog_overlay_active |
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variable mog_editor_active |
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|
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set mog_overlay_active [expr {!$mog_overlay_active}] |
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|
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if {$mog_overlay_active} { |
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init |
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update_overlay |
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message "MoG overlay activated" info |
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return "MoG overlay activated!" |
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} else { |
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set retval "" |
| 265 |
if {$mog_editor_active} { |
| 266 |
set retval "[toggle_mog_editor]\n" |
| 267 |
} |
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osd destroy mog |
| 269 |
message "MoG overlay deactivated" info |
| 270 |
return "${retval}MoG overlay deactivated." |
| 271 |
} |
| 272 |
} |
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|
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|
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|
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|
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|
| 278 |
proc draw_block {} { |
| 279 |
osd_widgets::msx_update "mog" |
| 280 |
lassign [osd info "mog" -mousecoord] x y |
| 281 |
poke [expr {0xed80 + int($x / 8) + int(($y - 32) / 8) * 32}] 240 |
| 282 |
if {$mog_overlay::mouse1_pressed} {after frame mog_overlay::draw_block} |
| 283 |
} |
| 284 |
|
| 285 |
proc put_popolon {} { |
| 286 |
osd_widgets::msx_update "mog" |
| 287 |
lassign [osd info "mog" -mousecoord] x y |
| 288 |
poke 0xe507 [utils::clip 0 255 [expr {int($x)}]] |
| 289 |
poke 0xe505 [utils::clip 0 212 [expr {int($y)}]] |
| 290 |
} |
| 291 |
|
| 292 |
proc toggle_mog_editor {} { |
| 293 |
variable mog_editor_active |
| 294 |
variable mog_overlay_active |
| 295 |
|
| 296 |
if {!$mog_editor_active && !$mog_overlay_active} { |
| 297 |
error "You need to have the MoG overlay active to use this editor!" |
| 298 |
} |
| 299 |
|
| 300 |
set mog_editor_active [expr {!$mog_editor_active}] |
| 301 |
|
| 302 |
if {$mog_editor_active} { |
| 303 |
bind -layer mog_editor "mouse button1 down" { |
| 304 |
set mog_overlay::mouse1_pressed true |
| 305 |
mog_overlay::draw_block |
| 306 |
} |
| 307 |
|
| 308 |
bind -layer mog_editor "mouse button1 up" { |
| 309 |
set mog_overlay::mouse1_pressed false |
| 310 |
} |
| 311 |
|
| 312 |
bind -layer mog_editor "mouse button3 down" { |
| 313 |
mog_overlay::put_popolon |
| 314 |
} |
| 315 |
activate_input_layer mog_editor |
| 316 |
return "MoG editor activated!" |
| 317 |
} else { |
| 318 |
deactivate_input_layer mog_editor |
| 319 |
return "MoG editor deactivated." |
| 320 |
} |
| 321 |
return "" |
| 322 |
} |
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set_help_text mog_password \ |
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"Extracts the currently shown password from The Maze of Galious. The password |
| 341 |
is displayed in the same groups as on screen and saved without spaces to a |
| 342 |
file, so it can be typed back into the game automatically with type_from_file |
| 343 |
(with the -release option, otherwise the game won't accept the typing). |
| 344 |
With no argument, the password is saved as mog_password.txt. Give a filename |
| 345 |
as an argument to save it to a different file." |
| 346 |
|
| 347 |
set_help_text mog_password_show \ |
| 348 |
"Extracts and displays the currently shown password from The Maze of Galious. |
| 349 |
The password is displayed in the same groups as on screen, but is not saved to |
| 350 |
a file." |
| 351 |
|
| 352 |
variable mog_name_table 0x3800 |
| 353 |
variable mog_screen_width 32 |
| 354 |
variable mog_start_col 7 |
| 355 |
variable mog_start_row 9 |
| 356 |
|
| 357 |
|
| 358 |
variable mog_password_offsets { |
| 359 |
{0 1 2 3 5 6 7 8 10 11 12 13 15 16 17 18} |
| 360 |
{0 1 2 3 5 6 7 8 10 11 12 13 15 16 17 18} |
| 361 |
{0 1 2 3 5 6 7 8 10 11 12 13 15} |
| 362 |
} |
| 363 |
|
| 364 |
|
| 365 |
proc _mog_password_char {p} { |
| 366 |
if {$p == 0} { |
| 367 |
return " " |
| 368 |
} elseif {$p <= 10} { |
| 369 |
return [format %c [expr {48 + $p - 1}]] |
| 370 |
} elseif {$p <= 36} { |
| 371 |
return [format %c [expr {65 + $p - 11}]] |
| 372 |
} else { |
| 373 |
return "?" |
| 374 |
} |
| 375 |
} |
| 376 |
|
| 377 |
|
| 378 |
proc mog_get_password {} { |
| 379 |
variable mog_name_table |
| 380 |
variable mog_screen_width |
| 381 |
variable mog_start_col |
| 382 |
variable mog_start_row |
| 383 |
variable mog_password_offsets |
| 384 |
|
| 385 |
set password "" |
| 386 |
set row 0 |
| 387 |
|
| 388 |
foreach row_offsets $mog_password_offsets { |
| 389 |
foreach offset $row_offsets { |
| 390 |
set col [expr {$mog_start_col + $offset}] |
| 391 |
set address [expr { |
| 392 |
$mog_name_table + |
| 393 |
(($mog_start_row + $row) * $mog_screen_width) + |
| 394 |
$col |
| 395 |
}] |
| 396 |
|
| 397 |
append password [_mog_password_char [debug read VRAM $address]] |
| 398 |
} |
| 399 |
|
| 400 |
incr row |
| 401 |
} |
| 402 |
|
| 403 |
return $password |
| 404 |
} |
| 405 |
|
| 406 |
|
| 407 |
proc _mog_format_password {password} { |
| 408 |
|
| 409 |
|
| 410 |
|
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|
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|
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|
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|
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|
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|
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set formatted "" |
| 418 |
set pos 0 |
| 419 |
|
| 420 |
foreach length {4 4 4 4 4 4 4 4 4 4 4 1} { |
| 421 |
append formatted [string range $password $pos [expr {$pos + $length - 1}]] |
| 422 |
incr pos $length |
| 423 |
|
| 424 |
if {$pos < [string length $password]} { |
| 425 |
if {$pos == 16 || $pos == 32} { |
| 426 |
append formatted "\n" |
| 427 |
} else { |
| 428 |
append formatted " " |
| 429 |
} |
| 430 |
} |
| 431 |
} |
| 432 |
|
| 433 |
return $formatted |
| 434 |
} |
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|
| 452 |
proc mog_password {{filename "mog_password.txt"}} { |
| 453 |
set password [mog_get_password] |
| 454 |
|
| 455 |
set f [open $filename w] |
| 456 |
puts -nonewline $f $password |
| 457 |
close $f |
| 458 |
|
| 459 |
puts "MoG password:" |
| 460 |
puts [_mog_format_password $password] |
| 461 |
puts "Saved to: $filename" |
| 462 |
|
| 463 |
return $password |
| 464 |
} |
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|
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|
| 473 |
proc mog_password_show {} { |
| 474 |
set password [mog_get_password] |
| 475 |
|
| 476 |
puts "MoG password:" |
| 477 |
puts [_mog_format_password $password] |
| 478 |
|
| 479 |
return $password |
| 480 |
} |
| 481 |
|
| 482 |
namespace export toggle_mog_overlay |
| 483 |
namespace export toggle_mog_editor |
| 484 |
namespace export mog_password |
| 485 |
namespace export mog_password_show |
| 486 |
|
| 487 |
}; |
| 488 |
|
| 489 |
namespace import mog_overlay::* |