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◆ main openmsx / src / 3rdparty / imgui / imgui_draw.cc
373.9 KiB · C++ · last changed chore(): initial commit 1 month ago source blame history raw
e8555c89 Andy McCall 1
// dear imgui, v1.92.9 WIP
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// (drawing and font code)
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/*
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Index of this file:
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// [SECTION] STB libraries implementation
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// [SECTION] Style functions
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// [SECTION] ImDrawList
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// [SECTION] ImTriangulator, ImDrawList concave polygon fill
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// [SECTION] ImDrawListSplitter
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// [SECTION] ImDrawData
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// [SECTION] Helpers ShadeVertsXXX functions
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// [SECTION] ImFontConfig
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// [SECTION] ImFontAtlas, ImFontAtlasBuilder
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// [SECTION] ImFontAtlas: backend for stb_truetype
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// [SECTION] ImFontAtlas: glyph ranges helpers
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// [SECTION] ImFontGlyphRangesBuilder
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// [SECTION] ImFontBaked, ImFont
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// [SECTION] ImGui Internal Render Helpers
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// [SECTION] Decompression code
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// [SECTION] Default font data (ProggyClean.ttf)
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// [SECTION] Default font data (ProggyForever.ttf)
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*/
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#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
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#define _CRT_SECURE_NO_WARNINGS
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#endif
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#ifndef IMGUI_DEFINE_MATH_OPERATORS
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#define IMGUI_DEFINE_MATH_OPERATORS
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#endif
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#include "imgui.h"
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#ifndef IMGUI_DISABLE
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#include "imgui_internal.h"
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#ifdef IMGUI_ENABLE_FREETYPE
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#include "misc/freetype/imgui_freetype.h"
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#endif
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#include <stdio.h>      // vsnprintf, sscanf, printf
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#include <stdint.h>     // intptr_t
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// Visual Studio warnings
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#ifdef _MSC_VER
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#pragma warning (disable: 4127)     // condition expression is constant
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#pragma warning (disable: 4505)     // unreferenced local function has been removed (stb stuff)
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#pragma warning (disable: 4996)     // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
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#pragma warning (disable: 26451)    // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2).
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#pragma warning (disable: 26812)    // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3).
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#endif
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// Clang/GCC warnings with -Weverything
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#if defined(__clang__)
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#if __has_warning("-Wunknown-warning-option")
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#pragma clang diagnostic ignored "-Wunknown-warning-option"         // warning: unknown warning group 'xxx'                      // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great!
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#endif
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#pragma clang diagnostic ignored "-Wunknown-pragmas"                // warning: unknown warning group 'xxx'
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#pragma clang diagnostic ignored "-Wold-style-cast"                 // warning: use of old-style cast                            // yes, they are more terse.
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#pragma clang diagnostic ignored "-Wfloat-equal"                    // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants ok.
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#pragma clang diagnostic ignored "-Wglobal-constructors"            // warning: declaration requires a global destructor         // similar to above, not sure what the exact difference is.
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#pragma clang diagnostic ignored "-Wsign-conversion"                // warning: implicit conversion changes signedness
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#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant"  // warning: zero as null pointer constant                    // some standard header variations use #define NULL 0
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#pragma clang diagnostic ignored "-Wcomma"                          // warning: possible misuse of comma operator here
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#pragma clang diagnostic ignored "-Wreserved-id-macro"              // warning: macro name is a reserved identifier
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#pragma clang diagnostic ignored "-Wdouble-promotion"               // warning: implicit conversion from 'float' to 'double' when passing argument to function  // using printf() is a misery with this as C++ va_arg ellipsis changes float to double.
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#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion"  // warning: implicit conversion from 'xxx' to 'float' may lose precision
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#pragma clang diagnostic ignored "-Wreserved-identifier"            // warning: identifier '_Xxx' is reserved because it starts with '_' followed by a capital letter
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#pragma clang diagnostic ignored "-Wunsafe-buffer-usage"            // warning: 'xxx' is an unsafe pointer used for buffer access
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#pragma clang diagnostic ignored "-Wnontrivial-memaccess"           // warning: first argument in call to 'memset' is a pointer to non-trivially copyable type
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#pragma clang diagnostic ignored "-Wcast-qual"                      // warning: cast from 'const xxxx *' to 'xxx *' drops const qualifier
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#pragma clang diagnostic ignored "-Wswitch-default"                 // warning: 'switch' missing 'default' label
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#elif defined(__GNUC__)
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#pragma GCC diagnostic ignored "-Wpragmas"                          // warning: unknown option after '#pragma GCC diagnostic' kind
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#pragma GCC diagnostic ignored "-Wunused-function"                  // warning: 'xxxx' defined but not used
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#pragma GCC diagnostic ignored "-Wfloat-equal"                      // warning: comparing floating-point with '==' or '!=' is unsafe
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#pragma GCC diagnostic ignored "-Wdouble-promotion"                 // warning: implicit conversion from 'float' to 'double' when passing argument to function
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#pragma GCC diagnostic ignored "-Wconversion"                       // warning: conversion to 'xxxx' from 'xxxx' may alter its value
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#pragma GCC diagnostic ignored "-Wstack-protector"                  // warning: stack protector not protecting local variables: variable length buffer
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#pragma GCC diagnostic ignored "-Wstrict-overflow"                  // warning: assuming signed overflow does not occur when simplifying division / ..when changing X +- C1 cmp C2 to X cmp C2 -+ C1
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#pragma GCC diagnostic ignored "-Wclass-memaccess"                  // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
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#pragma GCC diagnostic ignored "-Wcast-qual"                        // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers
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#pragma GCC diagnostic ignored "-Wsign-conversion"                  // warning: conversion to 'xxxx' from 'xxxx' may change the sign of the result
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#endif
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//-------------------------------------------------------------------------
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// [SECTION] STB libraries implementation (for stb_truetype and stb_rect_pack)
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//-------------------------------------------------------------------------
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// Compile time options:
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//#define IMGUI_STB_NAMESPACE           ImStb
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//#define IMGUI_STB_TRUETYPE_FILENAME   "my_folder/stb_truetype.h"
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//#define IMGUI_STB_RECT_PACK_FILENAME  "my_folder/stb_rect_pack.h"
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//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
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//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
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#ifdef IMGUI_STB_NAMESPACE
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namespace IMGUI_STB_NAMESPACE
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{
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#endif
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#ifdef _MSC_VER
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#pragma warning (push)
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#pragma warning (disable: 4456)                             // declaration of 'xx' hides previous local declaration
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#pragma warning (disable: 6011)                             // (stb_rectpack) Dereferencing NULL pointer 'cur->next'.
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#pragma warning (disable: 5262)                             // (stb_truetype) implicit fall-through occurs here; are you missing a break statement? 
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#pragma warning (disable: 6385)                             // (stb_truetype) Reading invalid data from 'buffer':  the readable size is '_Old_3`kernel_width' bytes, but '3' bytes may be read.
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#pragma warning (disable: 28182)                            // (stb_rectpack) Dereferencing NULL pointer. 'cur' contains the same NULL value as 'cur->next' did.
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#endif
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#if defined(__clang__)
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wunused-function"        // warning: 'xxxx' defined but not used
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#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
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#endif
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#if defined(__GNUC__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wtype-limits"              // warning: comparison is always true due to limited range of data type [-Wtype-limits]
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#pragma GCC diagnostic ignored "-Wimplicit-fallthrough"     // warning: this statement may fall through
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#endif
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#ifndef STB_RECT_PACK_IMPLEMENTATION                        // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
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#ifndef IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION          // in case the user already have an implementation in another compilation unit
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#define STBRP_STATIC
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#define STBRP_ASSERT(x)     do { IM_ASSERT(x); } while (0)
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#define STBRP_SORT          ImQsort
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#define STB_RECT_PACK_IMPLEMENTATION
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#endif
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#ifdef IMGUI_STB_RECT_PACK_FILENAME
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#include IMGUI_STB_RECT_PACK_FILENAME
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#else
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#include "imstb_rectpack.h"
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#endif
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#endif
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#ifdef  IMGUI_ENABLE_STB_TRUETYPE
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#ifndef STB_TRUETYPE_IMPLEMENTATION                         // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
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#ifndef IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION           // in case the user already have an implementation in another compilation unit
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#define STBTT_malloc(x,u)   ((void)(u), IM_ALLOC(x))
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#define STBTT_free(x,u)     ((void)(u), IM_FREE(x))
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#define STBTT_assert(x)     do { IM_ASSERT(x); } while(0)
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#define STBTT_fmod(x,y)     ImFmod(x,y)
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#define STBTT_sqrt(x)       ImSqrt(x)
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#define STBTT_pow(x,y)      ImPow(x,y)
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#define STBTT_fabs(x)       ImFabs(x)
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#define STBTT_ifloor(x)     ((int)ImFloor(x))
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#define STBTT_iceil(x)      ((int)ImCeil(x))
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#define STBTT_strlen(x)     ImStrlen(x)
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#define STBTT_STATIC
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#define STB_TRUETYPE_IMPLEMENTATION
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#else
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#define STBTT_DEF extern
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#endif
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#ifdef IMGUI_STB_TRUETYPE_FILENAME
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#include IMGUI_STB_TRUETYPE_FILENAME
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#else
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#include "imstb_truetype.h"
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#endif
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#endif
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#endif // IMGUI_ENABLE_STB_TRUETYPE
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#if defined(__GNUC__)
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#pragma GCC diagnostic pop
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#endif
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#if defined(__clang__)
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#pragma clang diagnostic pop
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#endif
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#if defined(_MSC_VER)
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#pragma warning (pop)
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#endif
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#ifdef IMGUI_STB_NAMESPACE
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} // namespace ImStb
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using namespace IMGUI_STB_NAMESPACE;
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#endif
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//-----------------------------------------------------------------------------
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// [SECTION] Style functions
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//-----------------------------------------------------------------------------
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void ImGui::StyleColorsDark(ImGuiStyle* dst)
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{
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    ImGuiStyle* style = dst ? dst : &ImGui::GetStyle();
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    ImVec4* colors = style->Colors;
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    colors[ImGuiCol_Text]                   = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
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    colors[ImGuiCol_TextDisabled]           = ImVec4(0.50f, 0.50f, 0.50f, 1.00f);
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    colors[ImGuiCol_WindowBg]               = ImVec4(0.06f, 0.06f, 0.06f, 0.94f);
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    colors[ImGuiCol_ChildBg]                = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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    colors[ImGuiCol_PopupBg]                = ImVec4(0.08f, 0.08f, 0.08f, 0.94f);
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    colors[ImGuiCol_Border]                 = ImVec4(0.43f, 0.43f, 0.50f, 0.50f);
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    colors[ImGuiCol_BorderShadow]           = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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    colors[ImGuiCol_FrameBg]                = ImVec4(0.16f, 0.29f, 0.48f, 0.54f);
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    colors[ImGuiCol_FrameBgHovered]         = ImVec4(0.26f, 0.59f, 0.98f, 0.40f);
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    colors[ImGuiCol_FrameBgActive]          = ImVec4(0.26f, 0.59f, 0.98f, 0.67f);
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    colors[ImGuiCol_TitleBg]                = ImVec4(0.04f, 0.04f, 0.04f, 1.00f);
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    colors[ImGuiCol_TitleBgActive]          = ImVec4(0.16f, 0.29f, 0.48f, 1.00f);
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    colors[ImGuiCol_TitleBgCollapsed]       = ImVec4(0.00f, 0.00f, 0.00f, 0.51f);
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    colors[ImGuiCol_MenuBarBg]              = ImVec4(0.14f, 0.14f, 0.14f, 1.00f);
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    colors[ImGuiCol_ScrollbarBg]            = ImVec4(0.02f, 0.02f, 0.02f, 0.53f);
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    colors[ImGuiCol_ScrollbarGrab]          = ImVec4(0.31f, 0.31f, 0.31f, 1.00f);
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    colors[ImGuiCol_ScrollbarGrabHovered]   = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
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    colors[ImGuiCol_ScrollbarGrabActive]    = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
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    colors[ImGuiCol_CheckMark]              = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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    colors[ImGuiCol_CheckboxSelectedBg]     = ImLerp(colors[ImGuiCol_FrameBg], colors[ImGuiCol_FrameBgHovered], 0.65f);
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    colors[ImGuiCol_SliderGrab]             = ImVec4(0.24f, 0.52f, 0.88f, 1.00f);
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    colors[ImGuiCol_SliderGrabActive]       = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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    colors[ImGuiCol_Button]                 = ImVec4(0.26f, 0.59f, 0.98f, 0.40f);
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    colors[ImGuiCol_ButtonHovered]          = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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    colors[ImGuiCol_ButtonActive]           = ImVec4(0.06f, 0.53f, 0.98f, 1.00f);
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    colors[ImGuiCol_Header]                 = ImVec4(0.26f, 0.59f, 0.98f, 0.31f);
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    colors[ImGuiCol_HeaderHovered]          = ImVec4(0.26f, 0.59f, 0.98f, 0.80f);
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    colors[ImGuiCol_HeaderActive]           = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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    colors[ImGuiCol_Separator]              = colors[ImGuiCol_Border];
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    colors[ImGuiCol_SeparatorHovered]       = ImVec4(0.10f, 0.40f, 0.75f, 0.78f);
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    colors[ImGuiCol_SeparatorActive]        = ImVec4(0.10f, 0.40f, 0.75f, 1.00f);
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    colors[ImGuiCol_ResizeGrip]             = ImVec4(0.26f, 0.59f, 0.98f, 0.20f);
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    colors[ImGuiCol_ResizeGripHovered]      = ImVec4(0.26f, 0.59f, 0.98f, 0.67f);
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    colors[ImGuiCol_ResizeGripActive]       = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
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    colors[ImGuiCol_InputTextCursor]        = colors[ImGuiCol_Text];
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    colors[ImGuiCol_TabHovered]             = colors[ImGuiCol_HeaderHovered];
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    colors[ImGuiCol_Tab]                    = ImLerp(colors[ImGuiCol_Header],       colors[ImGuiCol_TitleBgActive], 0.80f);
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    colors[ImGuiCol_TabSelected]            = ImLerp(colors[ImGuiCol_HeaderActive], colors[ImGuiCol_TitleBgActive], 0.60f);
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    colors[ImGuiCol_TabSelectedOverline]    = colors[ImGuiCol_HeaderActive];
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    colors[ImGuiCol_TabDimmed]              = ImLerp(colors[ImGuiCol_Tab],          colors[ImGuiCol_TitleBg], 0.80f);
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    colors[ImGuiCol_TabDimmedSelected]      = ImLerp(colors[ImGuiCol_TabSelected],  colors[ImGuiCol_TitleBg], 0.40f);
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    colors[ImGuiCol_TabDimmedSelectedOverline] = ImVec4(0.50f, 0.50f, 0.50f, 0.00f);
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    colors[ImGuiCol_DockingPreview]         = colors[ImGuiCol_HeaderActive] * ImVec4(1.0f, 1.0f, 1.0f, 0.7f);
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    colors[ImGuiCol_DockingEmptyBg]         = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
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    colors[ImGuiCol_PlotLines]              = ImVec4(0.61f, 0.61f, 0.61f, 1.00f);
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    colors[ImGuiCol_PlotLinesHovered]       = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
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    colors[ImGuiCol_PlotHistogram]          = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
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    colors[ImGuiCol_PlotHistogramHovered]   = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
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    colors[ImGuiCol_TableHeaderBg]          = ImVec4(0.19f, 0.19f, 0.20f, 1.00f);
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    colors[ImGuiCol_TableBorderStrong]      = ImVec4(0.31f, 0.31f, 0.35f, 1.00f);   // Prefer using Alpha=1.0 here
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    colors[ImGuiCol_TableBorderLight]       = ImVec4(0.23f, 0.23f, 0.25f, 1.00f);   // Prefer using Alpha=1.0 here
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    colors[ImGuiCol_TableRowBg]             = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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    colors[ImGuiCol_TableRowBgAlt]          = ImVec4(1.00f, 1.00f, 1.00f, 0.06f);
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    colors[ImGuiCol_TextLink]               = colors[ImGuiCol_HeaderActive];
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    colors[ImGuiCol_TextSelectedBg]         = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
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    colors[ImGuiCol_TreeLines]              = colors[ImGuiCol_Border];
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    colors[ImGuiCol_DragDropTarget]         = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
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    colors[ImGuiCol_DragDropTargetBg]       = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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    colors[ImGuiCol_UnsavedMarker]          = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
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    colors[ImGuiCol_NavCursor]              = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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    colors[ImGuiCol_NavWindowingHighlight]  = ImVec4(1.00f, 1.00f, 1.00f, 0.70f);
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    colors[ImGuiCol_NavWindowingDimBg]      = ImVec4(0.80f, 0.80f, 0.80f, 0.20f);
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    colors[ImGuiCol_ModalWindowDimBg]       = ImVec4(0.80f, 0.80f, 0.80f, 0.35f);
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}
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void ImGui::StyleColorsClassic(ImGuiStyle* dst)
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{
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    ImGuiStyle* style = dst ? dst : &ImGui::GetStyle();
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    ImVec4* colors = style->Colors;
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    colors[ImGuiCol_Text]                   = ImVec4(0.90f, 0.90f, 0.90f, 1.00f);
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    colors[ImGuiCol_TextDisabled]           = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
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    colors[ImGuiCol_WindowBg]               = ImVec4(0.00f, 0.00f, 0.00f, 0.85f);
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    colors[ImGuiCol_ChildBg]                = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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    colors[ImGuiCol_PopupBg]                = ImVec4(0.11f, 0.11f, 0.14f, 0.92f);
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    colors[ImGuiCol_Border]                 = ImVec4(0.50f, 0.50f, 0.50f, 0.50f);
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    colors[ImGuiCol_BorderShadow]           = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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    colors[ImGuiCol_FrameBg]                = ImVec4(0.43f, 0.43f, 0.43f, 0.39f);
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    colors[ImGuiCol_FrameBgHovered]         = ImVec4(0.47f, 0.47f, 0.69f, 0.40f);
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    colors[ImGuiCol_FrameBgActive]          = ImVec4(0.42f, 0.41f, 0.64f, 0.69f);
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    colors[ImGuiCol_TitleBg]                = ImVec4(0.27f, 0.27f, 0.54f, 0.83f);
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    colors[ImGuiCol_TitleBgActive]          = ImVec4(0.32f, 0.32f, 0.63f, 0.87f);
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    colors[ImGuiCol_TitleBgCollapsed]       = ImVec4(0.40f, 0.40f, 0.80f, 0.20f);
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    colors[ImGuiCol_MenuBarBg]              = ImVec4(0.40f, 0.40f, 0.55f, 0.80f);
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    colors[ImGuiCol_ScrollbarBg]            = ImVec4(0.20f, 0.25f, 0.30f, 0.60f);
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    colors[ImGuiCol_ScrollbarGrab]          = ImVec4(0.40f, 0.40f, 0.80f, 0.30f);
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    colors[ImGuiCol_ScrollbarGrabHovered]   = ImVec4(0.40f, 0.40f, 0.80f, 0.40f);
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    colors[ImGuiCol_ScrollbarGrabActive]    = ImVec4(0.41f, 0.39f, 0.80f, 0.60f);
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    colors[ImGuiCol_CheckMark]              = ImVec4(0.90f, 0.90f, 0.90f, 0.50f);
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    colors[ImGuiCol_CheckboxSelectedBg]     = ImLerp(colors[ImGuiCol_FrameBg], colors[ImGuiCol_FrameBgActive], 0.65f);
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    colors[ImGuiCol_SliderGrab]             = ImVec4(1.00f, 1.00f, 1.00f, 0.30f);
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    colors[ImGuiCol_SliderGrabActive]       = ImVec4(0.41f, 0.39f, 0.80f, 0.60f);
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    colors[ImGuiCol_Button]                 = ImVec4(0.35f, 0.40f, 0.61f, 0.62f);
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    colors[ImGuiCol_ButtonHovered]          = ImVec4(0.40f, 0.48f, 0.71f, 0.79f);
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    colors[ImGuiCol_ButtonActive]           = ImVec4(0.46f, 0.54f, 0.80f, 1.00f);
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    colors[ImGuiCol_Header]                 = ImVec4(0.40f, 0.40f, 0.90f, 0.45f);
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    colors[ImGuiCol_HeaderHovered]          = ImVec4(0.45f, 0.45f, 0.90f, 0.80f);
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    colors[ImGuiCol_HeaderActive]           = ImVec4(0.53f, 0.53f, 0.87f, 0.80f);
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    colors[ImGuiCol_Separator]              = ImVec4(0.50f, 0.50f, 0.50f, 0.60f);
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    colors[ImGuiCol_SeparatorHovered]       = ImVec4(0.60f, 0.60f, 0.70f, 1.00f);
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    colors[ImGuiCol_SeparatorActive]        = ImVec4(0.70f, 0.70f, 0.90f, 1.00f);
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    colors[ImGuiCol_ResizeGrip]             = ImVec4(1.00f, 1.00f, 1.00f, 0.10f);
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    colors[ImGuiCol_ResizeGripHovered]      = ImVec4(0.78f, 0.82f, 1.00f, 0.60f);
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    colors[ImGuiCol_ResizeGripActive]       = ImVec4(0.78f, 0.82f, 1.00f, 0.90f);
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    colors[ImGuiCol_InputTextCursor]        = colors[ImGuiCol_Text];
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    colors[ImGuiCol_TabHovered]             = colors[ImGuiCol_HeaderHovered];
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    colors[ImGuiCol_Tab]                    = ImLerp(colors[ImGuiCol_Header],       colors[ImGuiCol_TitleBgActive], 0.80f);
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    colors[ImGuiCol_TabSelected]            = ImLerp(colors[ImGuiCol_HeaderActive], colors[ImGuiCol_TitleBgActive], 0.60f);
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    colors[ImGuiCol_TabSelectedOverline]    = colors[ImGuiCol_HeaderActive];
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    colors[ImGuiCol_TabDimmed]              = ImLerp(colors[ImGuiCol_Tab],          colors[ImGuiCol_TitleBg], 0.80f);
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    colors[ImGuiCol_TabDimmedSelected]      = ImLerp(colors[ImGuiCol_TabSelected],  colors[ImGuiCol_TitleBg], 0.40f);
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    colors[ImGuiCol_TabDimmedSelectedOverline] = ImVec4(0.53f, 0.53f, 0.87f, 0.00f);
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    colors[ImGuiCol_DockingPreview]         = colors[ImGuiCol_Header] * ImVec4(1.0f, 1.0f, 1.0f, 0.7f);
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    colors[ImGuiCol_DockingEmptyBg]         = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
306
    colors[ImGuiCol_PlotLines]              = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
307
    colors[ImGuiCol_PlotLinesHovered]       = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
308
    colors[ImGuiCol_PlotHistogram]          = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
309
    colors[ImGuiCol_PlotHistogramHovered]   = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
310
    colors[ImGuiCol_TableHeaderBg]          = ImVec4(0.27f, 0.27f, 0.38f, 1.00f);
311
    colors[ImGuiCol_TableBorderStrong]      = ImVec4(0.31f, 0.31f, 0.45f, 1.00f);   // Prefer using Alpha=1.0 here
312
    colors[ImGuiCol_TableBorderLight]       = ImVec4(0.26f, 0.26f, 0.28f, 1.00f);   // Prefer using Alpha=1.0 here
313
    colors[ImGuiCol_TableRowBg]             = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
314
    colors[ImGuiCol_TableRowBgAlt]          = ImVec4(1.00f, 1.00f, 1.00f, 0.07f);
315
    colors[ImGuiCol_TextLink]               = colors[ImGuiCol_HeaderActive];
316
    colors[ImGuiCol_TextSelectedBg]         = ImVec4(0.00f, 0.00f, 1.00f, 0.35f);
317
    colors[ImGuiCol_TreeLines]              = colors[ImGuiCol_Border];
318
    colors[ImGuiCol_DragDropTarget]         = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
319
    colors[ImGuiCol_DragDropTargetBg]       = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
320
    colors[ImGuiCol_UnsavedMarker]          = ImVec4(0.90f, 0.90f, 0.90f, 1.00f);
321
    colors[ImGuiCol_NavCursor]              = colors[ImGuiCol_HeaderHovered];
322
    colors[ImGuiCol_NavWindowingHighlight]  = ImVec4(1.00f, 1.00f, 1.00f, 0.70f);
323
    colors[ImGuiCol_NavWindowingDimBg]      = ImVec4(0.80f, 0.80f, 0.80f, 0.20f);
324
    colors[ImGuiCol_ModalWindowDimBg]       = ImVec4(0.20f, 0.20f, 0.20f, 0.35f);
325
}
326
327
// Those light colors are better suited with a thicker font than the default one + FrameBorder
328
void ImGui::StyleColorsLight(ImGuiStyle* dst)
329
{
330
    ImGuiStyle* style = dst ? dst : &ImGui::GetStyle();
331
    ImVec4* colors = style->Colors;
332
333
    colors[ImGuiCol_Text]                   = ImVec4(0.00f, 0.00f, 0.00f, 1.00f);
334
    colors[ImGuiCol_TextDisabled]           = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
335
    colors[ImGuiCol_WindowBg]               = ImVec4(0.94f, 0.94f, 0.94f, 1.00f);
336
    colors[ImGuiCol_ChildBg]                = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
337
    colors[ImGuiCol_PopupBg]                = ImVec4(1.00f, 1.00f, 1.00f, 0.98f);
338
    colors[ImGuiCol_Border]                 = ImVec4(0.00f, 0.00f, 0.00f, 0.30f);
339
    colors[ImGuiCol_BorderShadow]           = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
340
    colors[ImGuiCol_FrameBg]                = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
341
    colors[ImGuiCol_FrameBgHovered]         = ImVec4(0.26f, 0.59f, 0.98f, 0.40f);
342
    colors[ImGuiCol_FrameBgActive]          = ImVec4(0.26f, 0.59f, 0.98f, 0.67f);
343
    colors[ImGuiCol_TitleBg]                = ImVec4(0.96f, 0.96f, 0.96f, 1.00f);
344
    colors[ImGuiCol_TitleBgActive]          = ImVec4(0.82f, 0.82f, 0.82f, 1.00f);
345
    colors[ImGuiCol_TitleBgCollapsed]       = ImVec4(1.00f, 1.00f, 1.00f, 0.51f);
346
    colors[ImGuiCol_MenuBarBg]              = ImVec4(0.86f, 0.86f, 0.86f, 1.00f);
347
    colors[ImGuiCol_ScrollbarBg]            = ImVec4(0.98f, 0.98f, 0.98f, 0.53f);
348
    colors[ImGuiCol_ScrollbarGrab]          = ImVec4(0.69f, 0.69f, 0.69f, 0.80f);
349
    colors[ImGuiCol_ScrollbarGrabHovered]   = ImVec4(0.49f, 0.49f, 0.49f, 0.80f);
350
    colors[ImGuiCol_ScrollbarGrabActive]    = ImVec4(0.49f, 0.49f, 0.49f, 1.00f);
351
    colors[ImGuiCol_CheckMark]              = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
352
    colors[ImGuiCol_CheckboxSelectedBg]     = ImVec4(0.95f, 0.97f, 1.00f, 1.00f);
353
    colors[ImGuiCol_SliderGrab]             = ImVec4(0.26f, 0.59f, 0.98f, 0.78f);
354
    colors[ImGuiCol_SliderGrabActive]       = ImVec4(0.46f, 0.54f, 0.80f, 0.60f);
355
    colors[ImGuiCol_Button]                 = ImVec4(0.26f, 0.59f, 0.98f, 0.40f);
356
    colors[ImGuiCol_ButtonHovered]          = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
357
    colors[ImGuiCol_ButtonActive]           = ImVec4(0.06f, 0.53f, 0.98f, 1.00f);
358
    colors[ImGuiCol_Header]                 = ImVec4(0.26f, 0.59f, 0.98f, 0.31f);
359
    colors[ImGuiCol_HeaderHovered]          = ImVec4(0.26f, 0.59f, 0.98f, 0.80f);
360
    colors[ImGuiCol_HeaderActive]           = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
361
    colors[ImGuiCol_Separator]              = ImVec4(0.39f, 0.39f, 0.39f, 0.62f);
362
    colors[ImGuiCol_SeparatorHovered]       = ImVec4(0.14f, 0.44f, 0.80f, 0.78f);
363
    colors[ImGuiCol_SeparatorActive]        = ImVec4(0.14f, 0.44f, 0.80f, 1.00f);
364
    colors[ImGuiCol_ResizeGrip]             = ImVec4(0.35f, 0.35f, 0.35f, 0.17f);
365
    colors[ImGuiCol_ResizeGripHovered]      = ImVec4(0.26f, 0.59f, 0.98f, 0.67f);
366
    colors[ImGuiCol_ResizeGripActive]       = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
367
    colors[ImGuiCol_InputTextCursor]        = colors[ImGuiCol_Text];
368
    colors[ImGuiCol_TabHovered]             = colors[ImGuiCol_HeaderHovered];
369
    colors[ImGuiCol_Tab]                    = ImLerp(colors[ImGuiCol_Header],       colors[ImGuiCol_TitleBgActive], 0.90f);
370
    colors[ImGuiCol_TabSelected]            = ImLerp(colors[ImGuiCol_HeaderActive], colors[ImGuiCol_TitleBgActive], 0.60f);
371
    colors[ImGuiCol_TabSelectedOverline]    = colors[ImGuiCol_HeaderActive];
372
    colors[ImGuiCol_TabDimmed]              = ImLerp(colors[ImGuiCol_Tab],          colors[ImGuiCol_TitleBg], 0.80f);
373
    colors[ImGuiCol_TabDimmedSelected]      = ImLerp(colors[ImGuiCol_TabSelected],  colors[ImGuiCol_TitleBg], 0.40f);
374
    colors[ImGuiCol_TabDimmedSelectedOverline] = ImVec4(0.26f, 0.59f, 1.00f, 0.00f);
375
    colors[ImGuiCol_DockingPreview]         = colors[ImGuiCol_Header] * ImVec4(1.0f, 1.0f, 1.0f, 0.7f);
376
    colors[ImGuiCol_DockingEmptyBg]         = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
377
    colors[ImGuiCol_PlotLines]              = ImVec4(0.39f, 0.39f, 0.39f, 1.00f);
378
    colors[ImGuiCol_PlotLinesHovered]       = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
379
    colors[ImGuiCol_PlotHistogram]          = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
380
    colors[ImGuiCol_PlotHistogramHovered]   = ImVec4(1.00f, 0.45f, 0.00f, 1.00f);
381
    colors[ImGuiCol_TableHeaderBg]          = ImVec4(0.78f, 0.87f, 0.98f, 1.00f);
382
    colors[ImGuiCol_TableBorderStrong]      = ImVec4(0.57f, 0.57f, 0.64f, 1.00f);   // Prefer using Alpha=1.0 here
383
    colors[ImGuiCol_TableBorderLight]       = ImVec4(0.68f, 0.68f, 0.74f, 1.00f);   // Prefer using Alpha=1.0 here
384
    colors[ImGuiCol_TableRowBg]             = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
385
    colors[ImGuiCol_TableRowBgAlt]          = ImVec4(0.30f, 0.30f, 0.30f, 0.09f);
386
    colors[ImGuiCol_TextLink]               = colors[ImGuiCol_HeaderActive];
387
    colors[ImGuiCol_TextSelectedBg]         = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
388
    colors[ImGuiCol_TreeLines]              = colors[ImGuiCol_Border];
389
    colors[ImGuiCol_DragDropTarget]         = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
390
    colors[ImGuiCol_DragDropTargetBg]       = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
391
    colors[ImGuiCol_UnsavedMarker]          = ImVec4(0.00f, 0.00f, 0.00f, 1.00f);
392
    colors[ImGuiCol_NavCursor]              = colors[ImGuiCol_HeaderHovered];
393
    colors[ImGuiCol_NavWindowingHighlight]  = ImVec4(0.70f, 0.70f, 0.70f, 0.70f);
394
    colors[ImGuiCol_NavWindowingDimBg]      = ImVec4(0.20f, 0.20f, 0.20f, 0.20f);
395
    colors[ImGuiCol_ModalWindowDimBg]       = ImVec4(0.20f, 0.20f, 0.20f, 0.35f);
396
}
397
398
//-----------------------------------------------------------------------------
399
// [SECTION] ImDrawList
400
//-----------------------------------------------------------------------------
401
402
ImDrawListSharedData::ImDrawListSharedData()
403
{
404
    memset((void*)this, 0, sizeof(*this));
405
    InitialFringeScale = 1.0f;
406
    for (int i = 0; i < IM_COUNTOF(ArcFastVtx); i++)
407
    {
408
        const float a = ((float)i * 2 * IM_PI) / (float)IM_COUNTOF(ArcFastVtx);
409
        ArcFastVtx[i] = ImVec2(ImCos(a), ImSin(a));
410
    }
411
}
412
413
ImDrawListSharedData::~ImDrawListSharedData()
414
{
415
    IM_ASSERT(DrawLists.Size == 0);
416
}
417
418
void ImDrawListSharedData::SetCircleTessellationMaxError(float max_error)
419
{
420
    if (CircleTessellationMaxError == max_error)
421
        return;
422
423
    IM_ASSERT(max_error > 0.0f);
424
    CircleTessellationMaxError = max_error;
425
    for (int i = 0; i < IM_COUNTOF(CircleSegmentCounts); i++)
426
    {
427
        const float radius = (float)i;
428
        CircleSegmentCounts[i] = (ImU8)((i > 0) ? IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, CircleTessellationMaxError) : IM_DRAWLIST_ARCFAST_SAMPLE_MAX);
429
    }
430
    ArcFastRadiusCutoff = IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R(IM_DRAWLIST_ARCFAST_SAMPLE_MAX, CircleTessellationMaxError);
431
}
432
433
ImDrawList::ImDrawList(ImDrawListSharedData* shared_data)
434
{
435
    memset((void*)this, 0, sizeof(*this));
436
    _SetDrawListSharedData(shared_data);
437
}
438
439
ImDrawList::~ImDrawList()
440
{
441
    _ClearFreeMemory();
442
    _SetDrawListSharedData(NULL);
443
}
444
445
void ImDrawList::_SetDrawListSharedData(ImDrawListSharedData* data)
446
{
447
    if (_Data != NULL)
448
        _Data->DrawLists.find_erase_unsorted(this);
449
    _Data = data;
450
    if (_Data != NULL)
451
        _Data->DrawLists.push_back(this);
452
}
453
454
// Initialize before use in a new frame. We always have a command ready in the buffer.
455
// In the majority of cases, you would want to call PushClipRect() and PushTexture() after this.
456
void ImDrawList::_ResetForNewFrame()
457
{
458
    // Verify that the ImDrawCmd fields we want to memcmp() are contiguous in memory to match ImDrawCmdHeader.
459
    IM_STATIC_ASSERT(offsetof(ImDrawCmd, ClipRect) == 0);
460
    IM_STATIC_ASSERT(offsetof(ImDrawCmd, TexRef) == sizeof(ImVec4));
461
    IM_STATIC_ASSERT(offsetof(ImDrawCmd, VtxOffset) == sizeof(ImVec4) + sizeof(ImTextureRef));
462
    IM_STATIC_ASSERT(offsetof(ImDrawCmd, ClipRect) == offsetof(ImDrawCmdHeader, ClipRect));
463
    IM_STATIC_ASSERT(offsetof(ImDrawCmd, TexRef) == offsetof(ImDrawCmdHeader, TexRef));
464
    IM_STATIC_ASSERT(offsetof(ImDrawCmd, VtxOffset) == offsetof(ImDrawCmdHeader, VtxOffset));
465
    if (_Splitter._Count > 1)
466
        _Splitter.Merge(this);
467
468
    CmdBuffer.resize(0);
469
    IdxBuffer.resize(0);
470
    VtxBuffer.resize(0);
471
    Flags = _Data->InitialFlags;
472
    memset(&_CmdHeader, 0, sizeof(_CmdHeader));
473
    _VtxCurrentIdx = 0;
474
    _VtxWritePtr = NULL;
475
    _IdxWritePtr = NULL;
476
    _ClipRectStack.resize(0);
477
    _TextureStack.resize(0);
478
    _CallbacksDataBuf.resize(0);
479
    _Path.resize(0);
480
    _Splitter.Clear();
481
    CmdBuffer.push_back(ImDrawCmd());
482
    _FringeScale = _Data->InitialFringeScale;
483
}
484
485
void ImDrawList::_ClearFreeMemory()
486
{
487
    CmdBuffer.clear();
488
    IdxBuffer.clear();
489
    VtxBuffer.clear();
490
    Flags = ImDrawListFlags_None;
491
    _VtxCurrentIdx = 0;
492
    _VtxWritePtr = NULL;
493
    _IdxWritePtr = NULL;
494
    _ClipRectStack.clear();
495
    _TextureStack.clear();
496
    _CallbacksDataBuf.clear();
497
    _Path.clear();
498
    _Splitter.ClearFreeMemory();
499
}
500
501
// Note: For multi-threaded rendering, consider using `imgui_threaded_rendering` from https://github.com/ocornut/imgui_club
502
ImDrawList* ImDrawList::CloneOutput() const
503
{
504
    ImDrawList* dst = IM_NEW(ImDrawList(NULL));
505
    dst->CmdBuffer = CmdBuffer;
506
    dst->IdxBuffer = IdxBuffer;
507
    dst->VtxBuffer = VtxBuffer;
508
    dst->Flags = Flags;
509
    return dst;
510
}
511
512
void ImDrawList::AddDrawCmd()
513
{
514
    ImDrawCmd draw_cmd;
515
    draw_cmd.ClipRect = _CmdHeader.ClipRect;    // Same as calling ImDrawCmd_HeaderCopy()
516
    draw_cmd.TexRef = _CmdHeader.TexRef;
517
    draw_cmd.VtxOffset = _CmdHeader.VtxOffset;
518
    draw_cmd.IdxOffset = IdxBuffer.Size;
519
520
    IM_ASSERT(draw_cmd.ClipRect.x <= draw_cmd.ClipRect.z && draw_cmd.ClipRect.y <= draw_cmd.ClipRect.w);
521
    CmdBuffer.push_back(draw_cmd);
522
}
523
524
// Pop trailing draw command (used before merging or presenting to user)
525
// Note that this leaves the ImDrawList in a state unfit for further commands, as most code assume that CmdBuffer.Size > 0 && CmdBuffer.back().UserCallback == NULL
526
void ImDrawList::_PopUnusedDrawCmd()
527
{
528
    while (CmdBuffer.Size > 0)
529
    {
530
        ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
531
        if (curr_cmd->ElemCount != 0 || curr_cmd->UserCallback != NULL)
532
            return;// break;
533
        CmdBuffer.pop_back();
534
    }
535
}
536
537
void ImDrawList::AddCallback(ImDrawCallback callback, void* userdata, size_t userdata_size)
538
{
539
    IM_ASSERT(callback != NULL);
540
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
541
    if (callback == ImDrawCallback_ResetRenderState && _Data->Context != NULL && _Data->Context->PlatformIO.DrawCallback_ResetRenderState != NULL)
542
        callback = _Data->Context->PlatformIO.DrawCallback_ResetRenderState; // == ImGui::GetPlatformIO().DrawCallback_ResetRenderState
543
#endif
544
545
    IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
546
    ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
547
    IM_ASSERT(curr_cmd->UserCallback == NULL);
548
    if (curr_cmd->ElemCount != 0)
549
    {
550
        AddDrawCmd();
551
        curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
552
    }
553
554
    curr_cmd->UserCallback = callback;
555
    if (userdata_size == 0)
556
    {
557
        // Store user data directly in command (no indirection)
558
        curr_cmd->UserCallbackData = userdata;
559
        curr_cmd->UserCallbackDataSize = 0;
560
        curr_cmd->UserCallbackDataOffset = -1;
561
    }
562
    else
563
    {
564
        // Copy and store user data in a buffer
565
        IM_ASSERT(userdata != NULL);
566
        IM_ASSERT(userdata_size < (1u << 31));
567
        curr_cmd->UserCallbackData = NULL; // Will be resolved during Render()
568
        curr_cmd->UserCallbackDataSize = (int)userdata_size;
569
        curr_cmd->UserCallbackDataOffset = _CallbacksDataBuf.Size;
570
        _CallbacksDataBuf.resize(_CallbacksDataBuf.Size + (int)userdata_size);
571
        memcpy(_CallbacksDataBuf.Data + (size_t)curr_cmd->UserCallbackDataOffset, userdata, userdata_size);
572
    }
573
574
    AddDrawCmd(); // Force a new command after us (see comment below)
575
}
576
577
// Compare ClipRect, TexRef and VtxOffset with a single memcmp()
578
#define ImDrawCmd_HeaderSize                            (offsetof(ImDrawCmd, VtxOffset) + sizeof(unsigned int))
579
#define ImDrawCmd_HeaderCompare(CMD_LHS, CMD_RHS)       (memcmp(CMD_LHS, CMD_RHS, ImDrawCmd_HeaderSize))    // Compare ClipRect, TexRef, VtxOffset
580
#define ImDrawCmd_HeaderCopy(CMD_DST, CMD_SRC)          (memcpy(CMD_DST, CMD_SRC, ImDrawCmd_HeaderSize))    // Copy ClipRect, TexRef, VtxOffset
581
#define ImDrawCmd_AreSequentialIdxOffset(CMD_0, CMD_1)  (CMD_0->IdxOffset + CMD_0->ElemCount == CMD_1->IdxOffset)
582
583
// Try to merge two last draw commands
584
void ImDrawList::_TryMergeDrawCmds()
585
{
586
    IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
587
    ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
588
    ImDrawCmd* prev_cmd = curr_cmd - 1;
589
    if (ImDrawCmd_HeaderCompare(curr_cmd, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && curr_cmd->UserCallback == NULL && prev_cmd->UserCallback == NULL)
590
    {
591
        prev_cmd->ElemCount += curr_cmd->ElemCount;
592
        CmdBuffer.pop_back();
593
    }
594
}
595
596
// Our scheme may appears a bit unusual, basically we want the most-common calls AddLine AddRect etc. to not have to perform any check so we always have a command ready in the stack.
597
// The cost of figuring out if a new command has to be added or if we can merge is paid in those Update** functions only.
598
void ImDrawList::_OnChangedClipRect()
599
{
600
    // If current command is used with different settings we need to add a new command
601
    IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
602
    ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
603
    if (curr_cmd->ElemCount != 0 && memcmp(&curr_cmd->ClipRect, &_CmdHeader.ClipRect, sizeof(ImVec4)) != 0)
604
    {
605
        AddDrawCmd();
606
        return;
607
    }
608
    IM_ASSERT(curr_cmd->UserCallback == NULL);
609
610
    // Try to merge with previous command if it matches, else use current command
611
    ImDrawCmd* prev_cmd = curr_cmd - 1;
612
    if (curr_cmd->ElemCount == 0 && CmdBuffer.Size > 1 && ImDrawCmd_HeaderCompare(&_CmdHeader, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && prev_cmd->UserCallback == NULL)
613
    {
614
        CmdBuffer.pop_back();
615
        return;
616
    }
617
    curr_cmd->ClipRect = _CmdHeader.ClipRect;
618
}
619
620
void ImDrawList::_OnChangedTexture()
621
{
622
    // If current command is used with different settings we need to add a new command
623
    IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
624
    ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
625
    if (curr_cmd->ElemCount != 0 && curr_cmd->TexRef != _CmdHeader.TexRef)
626
    {
627
        AddDrawCmd();
628
        return;
629
    }
630
631
    // Unlike other _OnChangedXXX functions this may be called by ImFontAtlasUpdateDrawListsTextures() in more locations so we need to handle this case.
632
    if (curr_cmd->UserCallback != NULL)
633
        return;
634
635
    // Try to merge with previous command if it matches, else use current command
636
    ImDrawCmd* prev_cmd = curr_cmd - 1;
637
    if (curr_cmd->ElemCount == 0 && CmdBuffer.Size > 1 && ImDrawCmd_HeaderCompare(&_CmdHeader, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && prev_cmd->UserCallback == NULL)
638
    {
639
        CmdBuffer.pop_back();
640
        return;
641
    }
642
    curr_cmd->TexRef = _CmdHeader.TexRef;
643
}
644
645
void ImDrawList::_OnChangedVtxOffset()
646
{
647
    // We don't need to compare curr_cmd->VtxOffset != _CmdHeader.VtxOffset because we know it'll be different at the time we call this.
648
    _VtxCurrentIdx = 0;
649
    IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
650
    ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
651
    //IM_ASSERT(curr_cmd->VtxOffset != _CmdHeader.VtxOffset); // See #3349
652
    if (curr_cmd->ElemCount != 0)
653
    {
654
        AddDrawCmd();
655
        return;
656
    }
657
    IM_ASSERT(curr_cmd->UserCallback == NULL);
658
    curr_cmd->VtxOffset = _CmdHeader.VtxOffset;
659
}
660
661
int ImDrawList::_CalcCircleAutoSegmentCount(float radius) const
662
{
663
    // Automatic segment count
664
    const int radius_idx = (int)(radius + 0.999f); // ceil to never reduce accuracy
665
    if (radius_idx >= 0 && radius_idx < IM_COUNTOF(_Data->CircleSegmentCounts))
666
        return _Data->CircleSegmentCounts[radius_idx]; // Use cached value
667
    else
668
        return IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, _Data->CircleTessellationMaxError);
669
}
670
671
// Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling)
672
void ImDrawList::PushClipRect(const ImVec2& cr_min, const ImVec2& cr_max, bool intersect_with_current_clip_rect)
673
{
674
    ImVec4 cr(cr_min.x, cr_min.y, cr_max.x, cr_max.y);
675
    if (intersect_with_current_clip_rect)
676
    {
677
        ImVec4 current = _CmdHeader.ClipRect;
678
        if (cr.x < current.x) cr.x = current.x; // = ClipWith(). Note that passing inverted range wouldn't be fixed here.
679
        if (cr.y < current.y) cr.y = current.y;
680
        if (cr.z > current.z) cr.z = current.z;
681
        if (cr.w > current.w) cr.w = current.w;
682
    }
683
    cr.z = ImMax(cr.x, cr.z);
684
    cr.w = ImMax(cr.y, cr.w);
685
686
    _ClipRectStack.push_back(cr);
687
    _CmdHeader.ClipRect = cr;
688
    _OnChangedClipRect();
689
}
690
691
void ImDrawList::PushClipRectFullScreen()
692
{
693
    PushClipRect(ImVec2(_Data->ClipRectFullscreen.x, _Data->ClipRectFullscreen.y), ImVec2(_Data->ClipRectFullscreen.z, _Data->ClipRectFullscreen.w));
694
}
695
696
void ImDrawList::PopClipRect()
697
{
698
    _ClipRectStack.pop_back();
699
    _CmdHeader.ClipRect = (_ClipRectStack.Size == 0) ? _Data->ClipRectFullscreen : _ClipRectStack.Data[_ClipRectStack.Size - 1];
700
    _OnChangedClipRect();
701
}
702
703
void ImDrawList::PushTexture(ImTextureRef tex_ref)
704
{
705
    _TextureStack.push_back(tex_ref);
706
    _CmdHeader.TexRef = tex_ref;
707
    if (tex_ref._TexData != NULL)
708
        IM_ASSERT(tex_ref._TexData->WantDestroyNextFrame == false);
709
    _OnChangedTexture();
710
}
711
712
void ImDrawList::PopTexture()
713
{
714
    _TextureStack.pop_back();
715
    _CmdHeader.TexRef = (_TextureStack.Size == 0) ? ImTextureRef() : _TextureStack.Data[_TextureStack.Size - 1];
716
    _OnChangedTexture();
717
}
718
719
// This is used by ImGui::PushFont()/PopFont(). It works because we never use _TextureIdStack[] elsewhere than in PushTexture()/PopTexture().
720
void ImDrawList::_SetTexture(ImTextureRef tex_ref)
721
{
722
    if (_CmdHeader.TexRef == tex_ref)
723
        return;
724
    _CmdHeader.TexRef = tex_ref;
725
    _TextureStack.back() = tex_ref;
726
    _OnChangedTexture();
727
}
728
729
// Reserve space for a number of vertices and indices.
730
// You must finish filling your reserved data before calling PrimReserve() again, as it may reallocate or
731
// submit the intermediate results. PrimUnreserve() can be used to release unused allocations.
732
void ImDrawList::PrimReserve(int idx_count, int vtx_count)
733
{
734
    // Large mesh support (when enabled)
735
    IM_ASSERT_PARANOID(idx_count >= 0 && vtx_count >= 0);
736
    if (sizeof(ImDrawIdx) == 2 && (_VtxCurrentIdx + vtx_count >= (1 << 16)) && (Flags & ImDrawListFlags_AllowVtxOffset))
737
    {
738
        // FIXME: In theory we should be testing that vtx_count <64k here.
739
        // In practice, RenderText() relies on reserving ahead for a worst case scenario so it is currently useful for us
740
        // to not make that check until we rework the text functions to handle clipping and large horizontal lines better.
741
        _CmdHeader.VtxOffset = VtxBuffer.Size;
742
        _OnChangedVtxOffset();
743
    }
744
745
    ImDrawCmd* draw_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
746
    draw_cmd->ElemCount += idx_count;
747
748
    int vtx_buffer_old_size = VtxBuffer.Size;
749
    VtxBuffer.resize(vtx_buffer_old_size + vtx_count);
750
    _VtxWritePtr = VtxBuffer.Data + vtx_buffer_old_size;
751
752
    int idx_buffer_old_size = IdxBuffer.Size;
753
    IdxBuffer.resize(idx_buffer_old_size + idx_count);
754
    _IdxWritePtr = IdxBuffer.Data + idx_buffer_old_size;
755
}
756
757
// Release the number of reserved vertices/indices from the end of the last reservation made with PrimReserve().
758
void ImDrawList::PrimUnreserve(int idx_count, int vtx_count)
759
{
760
    IM_ASSERT_PARANOID(idx_count >= 0 && vtx_count >= 0);
761
762
    ImDrawCmd* draw_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
763
    draw_cmd->ElemCount -= idx_count;
764
    VtxBuffer.shrink(VtxBuffer.Size - vtx_count);
765
    IdxBuffer.shrink(IdxBuffer.Size - idx_count);
766
}
767
768
// Fully unrolled with inline call to keep our debug builds decently fast.
769
void ImDrawList::PrimRect(const ImVec2& a, const ImVec2& c, ImU32 col)
770
{
771
    ImVec2 b(c.x, a.y), d(a.x, c.y), uv(_Data->TexUvWhitePixel);
772
    ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx;
773
    _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2);
774
    _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx+2); _IdxWritePtr[5] = (ImDrawIdx)(idx+3);
775
    _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col;
776
    _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col;
777
    _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col;
778
    _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv; _VtxWritePtr[3].col = col;
779
    _VtxWritePtr += 4;
780
    _VtxCurrentIdx += 4;
781
    _IdxWritePtr += 6;
782
}
783
784
void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a, const ImVec2& uv_c, ImU32 col)
785
{
786
    ImVec2 b(c.x, a.y), d(a.x, c.y), uv_b(uv_c.x, uv_a.y), uv_d(uv_a.x, uv_c.y);
787
    ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx;
788
    _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2);
789
    _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx+2); _IdxWritePtr[5] = (ImDrawIdx)(idx+3);
790
    _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv_a; _VtxWritePtr[0].col = col;
791
    _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv_b; _VtxWritePtr[1].col = col;
792
    _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv_c; _VtxWritePtr[2].col = col;
793
    _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv_d; _VtxWritePtr[3].col = col;
794
    _VtxWritePtr += 4;
795
    _VtxCurrentIdx += 4;
796
    _IdxWritePtr += 6;
797
}
798
799
void ImDrawList::PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col)
800
{
801
    ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx;
802
    _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2);
803
    _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx+2); _IdxWritePtr[5] = (ImDrawIdx)(idx+3);
804
    _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv_a; _VtxWritePtr[0].col = col;
805
    _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv_b; _VtxWritePtr[1].col = col;
806
    _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv_c; _VtxWritePtr[2].col = col;
807
    _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv_d; _VtxWritePtr[3].col = col;
808
    _VtxWritePtr += 4;
809
    _VtxCurrentIdx += 4;
810
    _IdxWritePtr += 6;
811
}
812
813
// On AddPolyline() and AddConvexPolyFilled() we intentionally avoid using ImVec2 and superfluous function calls to optimize debug/non-inlined builds.
814
// - Those macros expects l-values and need to be used as their own statement.
815
// - Those macros are intentionally not surrounded by the 'do {} while (0)' idiom because even that translates to runtime with debug compilers.
816
#define IM_NORMALIZE2F_OVER_ZERO(VX,VY)     { float d2 = VX*VX + VY*VY; if (d2 > 0.0f) { float inv_len = ImRsqrt(d2); VX *= inv_len; VY *= inv_len; } } (void)0
817
#define IM_FIXNORMAL2F_MAX_INVLEN2          100.0f // 500.0f (see #4053, #3366)
818
#define IM_FIXNORMAL2F(VX,VY)               { float d2 = VX*VX + VY*VY; if (d2 > 0.000001f) { float inv_len2 = 1.0f / d2; if (inv_len2 > IM_FIXNORMAL2F_MAX_INVLEN2) inv_len2 = IM_FIXNORMAL2F_MAX_INVLEN2; VX *= inv_len2; VY *= inv_len2; } } (void)0
819
820
// TODO: Thickness anti-aliased lines cap are missing their AA fringe.
821
// We avoid using the ImVec2 math operators here to reduce cost to a minimum for debug/non-inlined builds.
822
void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 col, float thickness, ImDrawFlags flags)
823
{
824
    if (points_count < 2 || (col & IM_COL32_A_MASK) == 0)
825
        return;
826
827
    const bool closed = (flags & ImDrawFlags_Closed) != 0;
828
    const ImVec2 opaque_uv = _Data->TexUvWhitePixel;
829
    const int count = closed ? points_count : points_count - 1; // The number of line segments we need to draw
830
    const bool thick_line = (thickness > _FringeScale);
831
832
    // If this assert triggers on legacy code:
833
    // - 1.92.8 (2025/05): swapped two last parameters order: flags, thickness --> thickness, flags. This should normally be caught by compile-time type-checking.
834
    // - 1.92.8 (2025/05): changed value of ImDrawList_Closed which was previously guaranteed to be == 1. Hardcoded use of 1 or true should be replaced.
835
    // Read more details near AddRect() + see "API BREAKING CHANGES" section for 1.82, 1.90 and 1.92.8.
836
    IM_ASSERT_USER_ERROR_RET((flags & ImDrawFlags_InvalidMask_) == 0, "Incorrect parameter. Did you swap 'thickness' and 'flags'?");
837
838
    if (Flags & ImDrawListFlags_AntiAliasedLines)
839
    {
840
        // Anti-aliased stroke
841
        const float AA_SIZE = _FringeScale;
842
        const ImU32 col_trans = col & ~IM_COL32_A_MASK;
843
844
        // Thicknesses <1.0 should behave like thickness 1.0
845
        thickness = ImMax(thickness, 1.0f);
846
        const int integer_thickness = (int)thickness;
847
        const float fractional_thickness = thickness - integer_thickness;
848
849
        // Do we want to draw this line using a texture?
850
        // - For now, only draw integer-width lines using textures to avoid issues with the way scaling occurs, could be improved.
851
        // - If AA_SIZE is not 1.0f we cannot use the texture path.
852
        const bool use_texture = (Flags & ImDrawListFlags_AntiAliasedLinesUseTex) && (integer_thickness < IM_DRAWLIST_TEX_LINES_WIDTH_MAX) && (fractional_thickness <= 0.00001f) && (AA_SIZE == 1.0f);
853
854
        // We should never hit this, because NewFrame() doesn't set ImDrawListFlags_AntiAliasedLinesUseTex unless ImFontAtlasFlags_NoBakedLines is off
855
        IM_ASSERT_PARANOID(!use_texture || !(_Data->Font->OwnerAtlas->Flags & ImFontAtlasFlags_NoBakedLines));
856
857
        const int idx_count = use_texture ? (count * 6) : (thick_line ? count * 18 : count * 12);
858
        const int vtx_count = use_texture ? (points_count * 2) : (thick_line ? points_count * 4 : points_count * 3);
859
        PrimReserve(idx_count, vtx_count);
860
861
        // Temporary buffer
862
        // The first <points_count> items are normals at each line point, then after that there are either 2 or 4 temp points for each line point
863
        _Data->TempBuffer.reserve_discard(points_count * ((use_texture || !thick_line) ? 3 : 5));
864
        ImVec2* temp_normals = _Data->TempBuffer.Data;
865
        ImVec2* temp_points = temp_normals + points_count;
866
867
        // Calculate normals (tangents) for each line segment
868
        for (int i1 = 0; i1 < count; i1++)
869
        {
870
            const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1;
871
            float dx = points[i2].x - points[i1].x;
872
            float dy = points[i2].y - points[i1].y;
873
            IM_NORMALIZE2F_OVER_ZERO(dx, dy);
874
            temp_normals[i1].x = dy;
875
            temp_normals[i1].y = -dx;
876
        }
877
        if (!closed)
878
            temp_normals[points_count - 1] = temp_normals[points_count - 2];
879
880
        // If we are drawing a one-pixel-wide line without a texture, or a textured line of any width, we only need 2 or 3 vertices per point
881
        if (use_texture || !thick_line)
882
        {
883
            // [PATH 1] Texture-based lines (thick or non-thick)
884
            // [PATH 2] Non texture-based lines (non-thick)
885
886
            // The width of the geometry we need to draw - this is essentially <thickness> pixels for the line itself, plus "one pixel" for AA.
887
            // - In the texture-based path, we don't use AA_SIZE here because the +1 is tied to the generated texture
888
            //   (see ImFontAtlasBuildRenderLinesTexData() function), and so alternate values won't work without changes to that code.
889
            // - In the non texture-based paths, we would allow AA_SIZE to potentially be != 1.0f with a patch (e.g. fringe_scale patch to
890
            //   allow scaling geometry while preserving one-screen-pixel AA fringe).
891
            const float half_draw_size = use_texture ? ((thickness * 0.5f) + 1) : AA_SIZE;
892
893
            // If line is not closed, the first and last points need to be generated differently as there are no normals to blend
894
            if (!closed)
895
            {
896
                temp_points[0] = points[0] + temp_normals[0] * half_draw_size;
897
                temp_points[1] = points[0] - temp_normals[0] * half_draw_size;
898
                temp_points[(points_count-1)*2+0] = points[points_count-1] + temp_normals[points_count-1] * half_draw_size;
899
                temp_points[(points_count-1)*2+1] = points[points_count-1] - temp_normals[points_count-1] * half_draw_size;
900
            }
901
902
            // Generate the indices to form a number of triangles for each line segment, and the vertices for the line edges
903
            // This takes points n and n+1 and writes into n+1, with the first point in a closed line being generated from the final one (as n+1 wraps)
904
            // FIXME-OPT: Merge the different loops, possibly remove the temporary buffer.
905
            unsigned int idx1 = _VtxCurrentIdx; // Vertex index for start of line segment
906
            for (int i1 = 0; i1 < count; i1++) // i1 is the first point of the line segment
907
            {
908
                const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1; // i2 is the second point of the line segment
909
                const unsigned int idx2 = ((i1 + 1) == points_count) ? _VtxCurrentIdx : (idx1 + (use_texture ? 2 : 3)); // Vertex index for end of segment
910
911
                // Average normals
912
                float dm_x = (temp_normals[i1].x + temp_normals[i2].x) * 0.5f;
913
                float dm_y = (temp_normals[i1].y + temp_normals[i2].y) * 0.5f;
914
                IM_FIXNORMAL2F(dm_x, dm_y);
915
                dm_x *= half_draw_size; // dm_x, dm_y are offset to the outer edge of the AA area
916
                dm_y *= half_draw_size;
917
918
                // Add temporary vertices for the outer edges
919
                ImVec2* out_vtx = &temp_points[i2 * 2];
920
                out_vtx[0].x = points[i2].x + dm_x;
921
                out_vtx[0].y = points[i2].y + dm_y;
922
                out_vtx[1].x = points[i2].x - dm_x;
923
                out_vtx[1].y = points[i2].y - dm_y;
924
925
                if (use_texture)
926
                {
927
                    // Add indices for two triangles
928
                    _IdxWritePtr[0] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[1] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[2] = (ImDrawIdx)(idx1 + 1); // Right tri
929
                    _IdxWritePtr[3] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[4] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[5] = (ImDrawIdx)(idx2 + 0); // Left tri
930
                    _IdxWritePtr += 6;
931
                }
932
                else
933
                {
934
                    // Add indexes for four triangles
935
                    _IdxWritePtr[0] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[1] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[2] = (ImDrawIdx)(idx1 + 2); // Right tri 1
936
                    _IdxWritePtr[3] = (ImDrawIdx)(idx1 + 2); _IdxWritePtr[4] = (ImDrawIdx)(idx2 + 2); _IdxWritePtr[5] = (ImDrawIdx)(idx2 + 0); // Right tri 2
937
                    _IdxWritePtr[6] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[7] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[8] = (ImDrawIdx)(idx1 + 0); // Left tri 1
938
                    _IdxWritePtr[9] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[10] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[11] = (ImDrawIdx)(idx2 + 1); // Left tri 2
939
                    _IdxWritePtr += 12;
940
                }
941
942
                idx1 = idx2;
943
            }
944
945
            // Add vertices for each point on the line
946
            if (use_texture)
947
            {
948
                // If we're using textures we only need to emit the left/right edge vertices
949
                ImVec4 tex_uvs = _Data->TexUvLines[integer_thickness];
950
                /*if (fractional_thickness != 0.0f) // Currently always zero when use_texture==false!
951
                {
952
                    const ImVec4 tex_uvs_1 = _Data->TexUvLines[integer_thickness + 1];
953
                    tex_uvs.x = tex_uvs.x + (tex_uvs_1.x - tex_uvs.x) * fractional_thickness; // inlined ImLerp()
954
                    tex_uvs.y = tex_uvs.y + (tex_uvs_1.y - tex_uvs.y) * fractional_thickness;
955
                    tex_uvs.z = tex_uvs.z + (tex_uvs_1.z - tex_uvs.z) * fractional_thickness;
956
                    tex_uvs.w = tex_uvs.w + (tex_uvs_1.w - tex_uvs.w) * fractional_thickness;
957
                }*/
958
                ImVec2 tex_uv0(tex_uvs.x, tex_uvs.y);
959
                ImVec2 tex_uv1(tex_uvs.z, tex_uvs.w);
960
                for (int i = 0; i < points_count; i++)
961
                {
962
                    _VtxWritePtr[0].pos = temp_points[i * 2 + 0]; _VtxWritePtr[0].uv = tex_uv0; _VtxWritePtr[0].col = col; // Left-side outer edge
963
                    _VtxWritePtr[1].pos = temp_points[i * 2 + 1]; _VtxWritePtr[1].uv = tex_uv1; _VtxWritePtr[1].col = col; // Right-side outer edge
964
                    _VtxWritePtr += 2;
965
                }
966
            }
967
            else
968
            {
969
                // If we're not using a texture, we need the center vertex as well
970
                for (int i = 0; i < points_count; i++)
971
                {
972
                    _VtxWritePtr[0].pos = points[i];              _VtxWritePtr[0].uv = opaque_uv; _VtxWritePtr[0].col = col;       // Center of line
973
                    _VtxWritePtr[1].pos = temp_points[i * 2 + 0]; _VtxWritePtr[1].uv = opaque_uv; _VtxWritePtr[1].col = col_trans; // Left-side outer edge
974
                    _VtxWritePtr[2].pos = temp_points[i * 2 + 1]; _VtxWritePtr[2].uv = opaque_uv; _VtxWritePtr[2].col = col_trans; // Right-side outer edge
975
                    _VtxWritePtr += 3;
976
                }
977
            }
978
        }
979
        else
980
        {
981
            // [PATH 2] Non texture-based lines (thick): we need to draw the solid line core and thus require four vertices per point
982
            const float half_inner_thickness = (thickness - AA_SIZE) * 0.5f;
983
984
            // If line is not closed, the first and last points need to be generated differently as there are no normals to blend
985
            if (!closed)
986
            {
987
                const int points_last = points_count - 1;
988
                temp_points[0] = points[0] + temp_normals[0] * (half_inner_thickness + AA_SIZE);
989
                temp_points[1] = points[0] + temp_normals[0] * (half_inner_thickness);
990
                temp_points[2] = points[0] - temp_normals[0] * (half_inner_thickness);
991
                temp_points[3] = points[0] - temp_normals[0] * (half_inner_thickness + AA_SIZE);
992
                temp_points[points_last * 4 + 0] = points[points_last] + temp_normals[points_last] * (half_inner_thickness + AA_SIZE);
993
                temp_points[points_last * 4 + 1] = points[points_last] + temp_normals[points_last] * (half_inner_thickness);
994
                temp_points[points_last * 4 + 2] = points[points_last] - temp_normals[points_last] * (half_inner_thickness);
995
                temp_points[points_last * 4 + 3] = points[points_last] - temp_normals[points_last] * (half_inner_thickness + AA_SIZE);
996
            }
997
998
            // Generate the indices to form a number of triangles for each line segment, and the vertices for the line edges
999
            // This takes points n and n+1 and writes into n+1, with the first point in a closed line being generated from the final one (as n+1 wraps)
1000
            // FIXME-OPT: Merge the different loops, possibly remove the temporary buffer.
1001
            unsigned int idx1 = _VtxCurrentIdx; // Vertex index for start of line segment
1002
            for (int i1 = 0; i1 < count; i1++) // i1 is the first point of the line segment
1003
            {
1004
                const int i2 = (i1 + 1) == points_count ? 0 : (i1 + 1); // i2 is the second point of the line segment
1005
                const unsigned int idx2 = (i1 + 1) == points_count ? _VtxCurrentIdx : (idx1 + 4); // Vertex index for end of segment
1006
1007
                // Average normals
1008
                float dm_x = (temp_normals[i1].x + temp_normals[i2].x) * 0.5f;
1009
                float dm_y = (temp_normals[i1].y + temp_normals[i2].y) * 0.5f;
1010
                IM_FIXNORMAL2F(dm_x, dm_y);
1011
                float dm_out_x = dm_x * (half_inner_thickness + AA_SIZE);
1012
                float dm_out_y = dm_y * (half_inner_thickness + AA_SIZE);
1013
                float dm_in_x = dm_x * half_inner_thickness;
1014
                float dm_in_y = dm_y * half_inner_thickness;
1015
1016
                // Add temporary vertices
1017
                ImVec2* out_vtx = &temp_points[i2 * 4];
1018
                out_vtx[0].x = points[i2].x + dm_out_x;
1019
                out_vtx[0].y = points[i2].y + dm_out_y;
1020
                out_vtx[1].x = points[i2].x + dm_in_x;
1021
                out_vtx[1].y = points[i2].y + dm_in_y;
1022
                out_vtx[2].x = points[i2].x - dm_in_x;
1023
                out_vtx[2].y = points[i2].y - dm_in_y;
1024
                out_vtx[3].x = points[i2].x - dm_out_x;
1025
                out_vtx[3].y = points[i2].y - dm_out_y;
1026
1027
                // Add indexes
1028
                _IdxWritePtr[0]  = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[1]  = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[2]  = (ImDrawIdx)(idx1 + 2);
1029
                _IdxWritePtr[3]  = (ImDrawIdx)(idx1 + 2); _IdxWritePtr[4]  = (ImDrawIdx)(idx2 + 2); _IdxWritePtr[5]  = (ImDrawIdx)(idx2 + 1);
1030
                _IdxWritePtr[6]  = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[7]  = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[8]  = (ImDrawIdx)(idx1 + 0);
1031
                _IdxWritePtr[9]  = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[10] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[11] = (ImDrawIdx)(idx2 + 1);
1032
                _IdxWritePtr[12] = (ImDrawIdx)(idx2 + 2); _IdxWritePtr[13] = (ImDrawIdx)(idx1 + 2); _IdxWritePtr[14] = (ImDrawIdx)(idx1 + 3);
1033
                _IdxWritePtr[15] = (ImDrawIdx)(idx1 + 3); _IdxWritePtr[16] = (ImDrawIdx)(idx2 + 3); _IdxWritePtr[17] = (ImDrawIdx)(idx2 + 2);
1034
                _IdxWritePtr += 18;
1035
1036
                idx1 = idx2;
1037
            }
1038
1039
            // Add vertices
1040
            for (int i = 0; i < points_count; i++)
1041
            {
1042
                _VtxWritePtr[0].pos = temp_points[i * 4 + 0]; _VtxWritePtr[0].uv = opaque_uv; _VtxWritePtr[0].col = col_trans;
1043
                _VtxWritePtr[1].pos = temp_points[i * 4 + 1]; _VtxWritePtr[1].uv = opaque_uv; _VtxWritePtr[1].col = col;
1044
                _VtxWritePtr[2].pos = temp_points[i * 4 + 2]; _VtxWritePtr[2].uv = opaque_uv; _VtxWritePtr[2].col = col;
1045
                _VtxWritePtr[3].pos = temp_points[i * 4 + 3]; _VtxWritePtr[3].uv = opaque_uv; _VtxWritePtr[3].col = col_trans;
1046
                _VtxWritePtr += 4;
1047
            }
1048
        }
1049
        _VtxCurrentIdx += (ImDrawIdx)vtx_count;
1050
    }
1051
    else
1052
    {
1053
        // [PATH 4] Non texture-based, Non anti-aliased lines
1054
        const int idx_count = count * 6;
1055
        const int vtx_count = count * 4;    // FIXME-OPT: Not sharing edges
1056
        PrimReserve(idx_count, vtx_count);
1057
1058
        for (int i1 = 0; i1 < count; i1++)
1059
        {
1060
            const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1;
1061
            const ImVec2& p1 = points[i1];
1062
            const ImVec2& p2 = points[i2];
1063
1064
            float dx = p2.x - p1.x;
1065
            float dy = p2.y - p1.y;
1066
            IM_NORMALIZE2F_OVER_ZERO(dx, dy);
1067
            dx *= (thickness * 0.5f);
1068
            dy *= (thickness * 0.5f);
1069
1070
            _VtxWritePtr[0].pos.x = p1.x + dy; _VtxWritePtr[0].pos.y = p1.y - dx; _VtxWritePtr[0].uv = opaque_uv; _VtxWritePtr[0].col = col;
1071
            _VtxWritePtr[1].pos.x = p2.x + dy; _VtxWritePtr[1].pos.y = p2.y - dx; _VtxWritePtr[1].uv = opaque_uv; _VtxWritePtr[1].col = col;
1072
            _VtxWritePtr[2].pos.x = p2.x - dy; _VtxWritePtr[2].pos.y = p2.y + dx; _VtxWritePtr[2].uv = opaque_uv; _VtxWritePtr[2].col = col;
1073
            _VtxWritePtr[3].pos.x = p1.x - dy; _VtxWritePtr[3].pos.y = p1.y + dx; _VtxWritePtr[3].uv = opaque_uv; _VtxWritePtr[3].col = col;
1074
            _VtxWritePtr += 4;
1075
1076
            _IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx + 1); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx + 2);
1077
            _IdxWritePtr[3] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[4] = (ImDrawIdx)(_VtxCurrentIdx + 2); _IdxWritePtr[5] = (ImDrawIdx)(_VtxCurrentIdx + 3);
1078
            _IdxWritePtr += 6;
1079
            _VtxCurrentIdx += 4;
1080
        }
1081
    }
1082
}
1083
1084
// - We intentionally avoid using ImVec2 and its math operators here to reduce cost to a minimum for debug/non-inlined builds.
1085
// - Filled shapes must always use clockwise winding order. The anti-aliasing fringe depends on it. Counter-clockwise shapes will have "inward" anti-aliasing.
1086
void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col)
1087
{
1088
    if (points_count < 3 || (col & IM_COL32_A_MASK) == 0)
1089
        return;
1090
1091
    const ImVec2 uv = _Data->TexUvWhitePixel;
1092
1093
    if (Flags & ImDrawListFlags_AntiAliasedFill)
1094
    {
1095
        // Anti-aliased Fill
1096
        const float AA_SIZE = _FringeScale;
1097
        const ImU32 col_trans = col & ~IM_COL32_A_MASK;
1098
        const int idx_count = (points_count - 2)*3 + points_count * 6;
1099
        const int vtx_count = (points_count * 2);
1100
        PrimReserve(idx_count, vtx_count);
1101
1102
        // Add indexes for fill
1103
        unsigned int vtx_inner_idx = _VtxCurrentIdx;
1104
        unsigned int vtx_outer_idx = _VtxCurrentIdx + 1;
1105
        for (int i = 2; i < points_count; i++)
1106
        {
1107
            _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + ((i - 1) << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_inner_idx + (i << 1));
1108
            _IdxWritePtr += 3;
1109
        }
1110
1111
        // Compute normals
1112
        _Data->TempBuffer.reserve_discard(points_count);
1113
        ImVec2* temp_normals = _Data->TempBuffer.Data;
1114
        for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++)
1115
        {
1116
            const ImVec2& p0 = points[i0];
1117
            const ImVec2& p1 = points[i1];
1118
            float dx = p1.x - p0.x;
1119
            float dy = p1.y - p0.y;
1120
            IM_NORMALIZE2F_OVER_ZERO(dx, dy);
1121
            temp_normals[i0].x = dy;
1122
            temp_normals[i0].y = -dx;
1123
        }
1124
1125
        for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++)
1126
        {
1127
            // Average normals
1128
            const ImVec2& n0 = temp_normals[i0];
1129
            const ImVec2& n1 = temp_normals[i1];
1130
            float dm_x = (n0.x + n1.x) * 0.5f;
1131
            float dm_y = (n0.y + n1.y) * 0.5f;
1132
            IM_FIXNORMAL2F(dm_x, dm_y);
1133
            dm_x *= AA_SIZE * 0.5f;
1134
            dm_y *= AA_SIZE * 0.5f;
1135
1136
            // Add vertices
1137
            _VtxWritePtr[0].pos.x = (points[i1].x - dm_x); _VtxWritePtr[0].pos.y = (points[i1].y - dm_y); _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col;        // Inner
1138
            _VtxWritePtr[1].pos.x = (points[i1].x + dm_x); _VtxWritePtr[1].pos.y = (points[i1].y + dm_y); _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col_trans;  // Outer
1139
            _VtxWritePtr += 2;
1140
1141
            // Add indexes for fringes
1142
            _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1)); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + (i0 << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1));
1143
            _IdxWritePtr[3] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1)); _IdxWritePtr[4] = (ImDrawIdx)(vtx_outer_idx + (i1 << 1)); _IdxWritePtr[5] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1));
1144
            _IdxWritePtr += 6;
1145
        }
1146
        _VtxCurrentIdx += (ImDrawIdx)vtx_count;
1147
    }
1148
    else
1149
    {
1150
        // Non Anti-aliased Fill
1151
        const int idx_count = (points_count - 2)*3;
1152
        const int vtx_count = points_count;
1153
        PrimReserve(idx_count, vtx_count);
1154
        for (int i = 0; i < vtx_count; i++)
1155
        {
1156
            _VtxWritePtr[0].pos = points[i]; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col;
1157
            _VtxWritePtr++;
1158
        }
1159
        for (int i = 2; i < points_count; i++)
1160
        {
1161
            _IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx + i - 1); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx + i);
1162
            _IdxWritePtr += 3;
1163
        }
1164
        _VtxCurrentIdx += (ImDrawIdx)vtx_count;
1165
    }
1166
}
1167
1168
void ImDrawList::_PathArcToFastEx(const ImVec2& center, float radius, int a_min_sample, int a_max_sample, int a_step)
1169
{
1170
    if (radius < 0.5f)
1171
    {
1172
        _Path.push_back(center);
1173
        return;
1174
    }
1175
1176
    // Calculate arc auto segment step size
1177
    if (a_step <= 0)
1178
        a_step = IM_DRAWLIST_ARCFAST_SAMPLE_MAX / _CalcCircleAutoSegmentCount(radius);
1179
1180
    // Make sure we never do steps larger than one quarter of the circle
1181
    a_step = ImClamp(a_step, 1, IM_DRAWLIST_ARCFAST_TABLE_SIZE / 4);
1182
1183
    const int sample_range = ImAbs(a_max_sample - a_min_sample);
1184
    const int a_next_step = a_step;
1185
1186
    int samples = sample_range + 1;
1187
    bool extra_max_sample = false;
1188
    if (a_step > 1)
1189
    {
1190
        samples            = sample_range / a_step + 1;
1191
        const int overstep = sample_range % a_step;
1192
1193
        if (overstep > 0)
1194
        {
1195
            extra_max_sample = true;
1196
            samples++;
1197
1198
            // When we have overstep to avoid awkwardly looking one long line and one tiny one at the end,
1199
            // distribute first step range evenly between them by reducing first step size.
1200
            if (sample_range > 0)
1201
                a_step -= (a_step - overstep) / 2;
1202
        }
1203
    }
1204
1205
    _Path.resize(_Path.Size + samples);
1206
    ImVec2* out_ptr = _Path.Data + (_Path.Size - samples);
1207
1208
    int sample_index = a_min_sample;
1209
    if (sample_index < 0 || sample_index >= IM_DRAWLIST_ARCFAST_SAMPLE_MAX)
1210
    {
1211
        sample_index = sample_index % IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
1212
        if (sample_index < 0)
1213
            sample_index += IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
1214
    }
1215
1216
    if (a_max_sample >= a_min_sample)
1217
    {
1218
        for (int a = a_min_sample; a <= a_max_sample; a += a_step, sample_index += a_step, a_step = a_next_step)
1219
        {
1220
            // a_step is clamped to IM_DRAWLIST_ARCFAST_SAMPLE_MAX, so we have guaranteed that it will not wrap over range twice or more
1221
            if (sample_index >= IM_DRAWLIST_ARCFAST_SAMPLE_MAX)
1222
                sample_index -= IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
1223
1224
            const ImVec2 s = _Data->ArcFastVtx[sample_index];
1225
            out_ptr->x = center.x + s.x * radius;
1226
            out_ptr->y = center.y + s.y * radius;
1227
            out_ptr++;
1228
        }
1229
    }
1230
    else
1231
    {
1232
        for (int a = a_min_sample; a >= a_max_sample; a -= a_step, sample_index -= a_step, a_step = a_next_step)
1233
        {
1234
            // a_step is clamped to IM_DRAWLIST_ARCFAST_SAMPLE_MAX, so we have guaranteed that it will not wrap over range twice or more
1235
            if (sample_index < 0)
1236
                sample_index += IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
1237
1238
            const ImVec2 s = _Data->ArcFastVtx[sample_index];
1239
            out_ptr->x = center.x + s.x * radius;
1240
            out_ptr->y = center.y + s.y * radius;
1241
            out_ptr++;
1242
        }
1243
    }
1244
1245
    if (extra_max_sample)
1246
    {
1247
        int normalized_max_sample = a_max_sample % IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
1248
        if (normalized_max_sample < 0)
1249
            normalized_max_sample += IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
1250
1251
        const ImVec2 s = _Data->ArcFastVtx[normalized_max_sample];
1252
        out_ptr->x = center.x + s.x * radius;
1253
        out_ptr->y = center.y + s.y * radius;
1254
        out_ptr++;
1255
    }
1256
1257
    IM_ASSERT_PARANOID(_Path.Data + _Path.Size == out_ptr);
1258
}
1259
1260
void ImDrawList::_PathArcToN(const ImVec2& center, float radius, float a_min, float a_max, int num_segments)
1261
{
1262
    if (radius < 0.5f)
1263
    {
1264
        _Path.push_back(center);
1265
        return;
1266
    }
1267
1268
    // Note that we are adding a point at both a_min and a_max.
1269
    // If you are trying to draw a full closed circle you don't want the overlapping points!
1270
    _Path.reserve(_Path.Size + (num_segments + 1));
1271
    for (int i = 0; i <= num_segments; i++)
1272
    {
1273
        const float a = a_min + ((float)i / (float)num_segments) * (a_max - a_min);
1274
        _Path.push_back(ImVec2(center.x + ImCos(a) * radius, center.y + ImSin(a) * radius));
1275
    }
1276
}
1277
1278
// 0: East, 3: South, 6: West, 9: North, 12: East
1279
void ImDrawList::PathArcToFast(const ImVec2& center, float radius, int a_min_of_12, int a_max_of_12)
1280
{
1281
    if (radius < 0.5f)
1282
    {
1283
        _Path.push_back(center);
1284
        return;
1285
    }
1286
    _PathArcToFastEx(center, radius, a_min_of_12 * IM_DRAWLIST_ARCFAST_SAMPLE_MAX / 12, a_max_of_12 * IM_DRAWLIST_ARCFAST_SAMPLE_MAX / 12, 0);
1287
}
1288
1289
void ImDrawList::PathArcTo(const ImVec2& center, float radius, float a_min, float a_max, int num_segments)
1290
{
1291
    if (radius < 0.5f)
1292
    {
1293
        _Path.push_back(center);
1294
        return;
1295
    }
1296
1297
    if (num_segments > 0)
1298
    {
1299
        _PathArcToN(center, radius, a_min, a_max, num_segments);
1300
        return;
1301
    }
1302
1303
    // Automatic segment count
1304
    if (radius <= _Data->ArcFastRadiusCutoff)
1305
    {
1306
        const bool a_is_reverse = a_max < a_min;
1307
1308
        // We are going to use precomputed values for mid samples.
1309
        // Determine first and last sample in lookup table that belong to the arc.
1310
        const float a_min_sample_f = IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_min / (IM_PI * 2.0f);
1311
        const float a_max_sample_f = IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_max / (IM_PI * 2.0f);
1312
1313
        const int a_min_sample = a_is_reverse ? (int)ImFloor(a_min_sample_f) : (int)ImCeil(a_min_sample_f);
1314
        const int a_max_sample = a_is_reverse ? (int)ImCeil(a_max_sample_f) : (int)ImFloor(a_max_sample_f);
1315
        const int a_mid_samples = a_is_reverse ? ImMax(a_min_sample - a_max_sample, 0) : ImMax(a_max_sample - a_min_sample, 0);
1316
1317
        const float a_min_segment_angle = a_min_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
1318
        const float a_max_segment_angle = a_max_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
1319
        const bool a_emit_start = ImAbs(a_min_segment_angle - a_min) >= 1e-5f;
1320
        const bool a_emit_end = ImAbs(a_max - a_max_segment_angle) >= 1e-5f;
1321
1322
        _Path.reserve(_Path.Size + (a_mid_samples + 1 + (a_emit_start ? 1 : 0) + (a_emit_end ? 1 : 0)));
1323
        if (a_emit_start)
1324
            _Path.push_back(ImVec2(center.x + ImCos(a_min) * radius, center.y + ImSin(a_min) * radius));
1325
        if (a_mid_samples > 0)
1326
            _PathArcToFastEx(center, radius, a_min_sample, a_max_sample, 0);
1327
        if (a_emit_end)
1328
            _Path.push_back(ImVec2(center.x + ImCos(a_max) * radius, center.y + ImSin(a_max) * radius));
1329
    }
1330
    else
1331
    {
1332
        const float arc_length = ImAbs(a_max - a_min);
1333
        const int circle_segment_count = _CalcCircleAutoSegmentCount(radius);
1334
        const int arc_segment_count = ImMax((int)ImCeil(circle_segment_count * arc_length / (IM_PI * 2.0f)), 1);
1335
        _PathArcToN(center, radius, a_min, a_max, arc_segment_count);
1336
    }
1337
}
1338
1339
void ImDrawList::PathEllipticalArcTo(const ImVec2& center, const ImVec2& radius, float rot, float a_min, float a_max, int num_segments)
1340
{
1341
    if (num_segments <= 0)
1342
        num_segments = _CalcCircleAutoSegmentCount(ImMax(radius.x, radius.y)); // A bit pessimistic, maybe there's a better computation to do here.
1343
1344
    _Path.reserve(_Path.Size + (num_segments + 1));
1345
1346
    const float cos_rot = ImCos(rot);
1347
    const float sin_rot = ImSin(rot);
1348
    for (int i = 0; i <= num_segments; i++)
1349
    {
1350
        const float a = a_min + ((float)i / (float)num_segments) * (a_max - a_min);
1351
        ImVec2 point(ImCos(a) * radius.x, ImSin(a) * radius.y);
1352
        const ImVec2 rel((point.x * cos_rot) - (point.y * sin_rot), (point.x * sin_rot) + (point.y * cos_rot));
1353
        point.x = rel.x + center.x;
1354
        point.y = rel.y + center.y;
1355
        _Path.push_back(point);
1356
    }
1357
}
1358
1359
ImVec2 ImBezierCubicCalc(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, float t)
1360
{
1361
    float u = 1.0f - t;
1362
    float w1 = u * u * u;
1363
    float w2 = 3 * u * u * t;
1364
    float w3 = 3 * u * t * t;
1365
    float w4 = t * t * t;
1366
    return ImVec2(w1 * p1.x + w2 * p2.x + w3 * p3.x + w4 * p4.x, w1 * p1.y + w2 * p2.y + w3 * p3.y + w4 * p4.y);
1367
}
1368
1369
ImVec2 ImBezierQuadraticCalc(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, float t)
1370
{
1371
    float u = 1.0f - t;
1372
    float w1 = u * u;
1373
    float w2 = 2 * u * t;
1374
    float w3 = t * t;
1375
    return ImVec2(w1 * p1.x + w2 * p2.x + w3 * p3.x, w1 * p1.y + w2 * p2.y + w3 * p3.y);
1376
}
1377
1378
// Closely mimics ImBezierCubicClosestPointCasteljau() in imgui.cpp
1379
static void PathBezierCubicCurveToCasteljau(ImVector<ImVec2>* path, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float tess_tol, int level)
1380
{
1381
    float dx = x4 - x1;
1382
    float dy = y4 - y1;
1383
    float d2 = (x2 - x4) * dy - (y2 - y4) * dx;
1384
    float d3 = (x3 - x4) * dy - (y3 - y4) * dx;
1385
    d2 = (d2 >= 0) ? d2 : -d2;
1386
    d3 = (d3 >= 0) ? d3 : -d3;
1387
    if ((d2 + d3) * (d2 + d3) < tess_tol * (dx * dx + dy * dy))
1388
    {
1389
        path->push_back(ImVec2(x4, y4));
1390
    }
1391
    else if (level < 10)
1392
    {
1393
        float x12 = (x1 + x2) * 0.5f, y12 = (y1 + y2) * 0.5f;
1394
        float x23 = (x2 + x3) * 0.5f, y23 = (y2 + y3) * 0.5f;
1395
        float x34 = (x3 + x4) * 0.5f, y34 = (y3 + y4) * 0.5f;
1396
        float x123 = (x12 + x23) * 0.5f, y123 = (y12 + y23) * 0.5f;
1397
        float x234 = (x23 + x34) * 0.5f, y234 = (y23 + y34) * 0.5f;
1398
        float x1234 = (x123 + x234) * 0.5f, y1234 = (y123 + y234) * 0.5f;
1399
        PathBezierCubicCurveToCasteljau(path, x1, y1, x12, y12, x123, y123, x1234, y1234, tess_tol, level + 1);
1400
        PathBezierCubicCurveToCasteljau(path, x1234, y1234, x234, y234, x34, y34, x4, y4, tess_tol, level + 1);
1401
    }
1402
}
1403
1404
static void PathBezierQuadraticCurveToCasteljau(ImVector<ImVec2>* path, float x1, float y1, float x2, float y2, float x3, float y3, float tess_tol, int level)
1405
{
1406
    float dx = x3 - x1, dy = y3 - y1;
1407
    float det = (x2 - x3) * dy - (y2 - y3) * dx;
1408
    if (det * det * 4.0f < tess_tol * (dx * dx + dy * dy))
1409
    {
1410
        path->push_back(ImVec2(x3, y3));
1411
    }
1412
    else if (level < 10)
1413
    {
1414
        float x12 = (x1 + x2) * 0.5f, y12 = (y1 + y2) * 0.5f;
1415
        float x23 = (x2 + x3) * 0.5f, y23 = (y2 + y3) * 0.5f;
1416
        float x123 = (x12 + x23) * 0.5f, y123 = (y12 + y23) * 0.5f;
1417
        PathBezierQuadraticCurveToCasteljau(path, x1, y1, x12, y12, x123, y123, tess_tol, level + 1);
1418
        PathBezierQuadraticCurveToCasteljau(path, x123, y123, x23, y23, x3, y3, tess_tol, level + 1);
1419
    }
1420
}
1421
1422
void ImDrawList::PathBezierCubicCurveTo(const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, int num_segments)
1423
{
1424
    ImVec2 p1 = _Path.back();
1425
    if (num_segments == 0)
1426
    {
1427
        IM_ASSERT(_Data->CurveTessellationTol > 0.0f);
1428
        PathBezierCubicCurveToCasteljau(&_Path, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, p4.x, p4.y, _Data->CurveTessellationTol, 0); // Auto-tessellated
1429
    }
1430
    else
1431
    {
1432
        float t_step = 1.0f / (float)num_segments;
1433
        for (int i_step = 1; i_step <= num_segments; i_step++)
1434
            _Path.push_back(ImBezierCubicCalc(p1, p2, p3, p4, t_step * i_step));
1435
    }
1436
}
1437
1438
void ImDrawList::PathBezierQuadraticCurveTo(const ImVec2& p2, const ImVec2& p3, int num_segments)
1439
{
1440
    ImVec2 p1 = _Path.back();
1441
    if (num_segments == 0)
1442
    {
1443
        IM_ASSERT(_Data->CurveTessellationTol > 0.0f);
1444
        PathBezierQuadraticCurveToCasteljau(&_Path, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, _Data->CurveTessellationTol, 0);// Auto-tessellated
1445
    }
1446
    else
1447
    {
1448
        float t_step = 1.0f / (float)num_segments;
1449
        for (int i_step = 1; i_step <= num_segments; i_step++)
1450
            _Path.push_back(ImBezierQuadraticCalc(p1, p2, p3, t_step * i_step));
1451
    }
1452
}
1453
1454
void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, ImDrawFlags flags)
1455
{
1456
    if (rounding >= 0.5f)
1457
    {
1458
        if ((flags & ImDrawFlags_RoundCornersMask_) == 0)
1459
            flags |= ImDrawFlags_RoundCornersAll;
1460
1461
        rounding = ImMin(rounding, ImFabs(b.x - a.x) * (((flags & ImDrawFlags_RoundCornersTop) == ImDrawFlags_RoundCornersTop) || ((flags & ImDrawFlags_RoundCornersBottom) == ImDrawFlags_RoundCornersBottom) ? 0.5f : 1.0f) - 1.0f);
1462
        rounding = ImMin(rounding, ImFabs(b.y - a.y) * (((flags & ImDrawFlags_RoundCornersLeft) == ImDrawFlags_RoundCornersLeft) || ((flags & ImDrawFlags_RoundCornersRight) == ImDrawFlags_RoundCornersRight) ? 0.5f : 1.0f) - 1.0f);
1463
    }
1464
    if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
1465
    {
1466
        PathLineTo(a);
1467
        PathLineTo(ImVec2(b.x, a.y));
1468
        PathLineTo(b);
1469
        PathLineTo(ImVec2(a.x, b.y));
1470
    }
1471
    else
1472
    {
1473
        const float rounding_tl = (flags & ImDrawFlags_RoundCornersTopLeft)     ? rounding : 0.0f;
1474
        const float rounding_tr = (flags & ImDrawFlags_RoundCornersTopRight)    ? rounding : 0.0f;
1475
        const float rounding_br = (flags & ImDrawFlags_RoundCornersBottomRight) ? rounding : 0.0f;
1476
        const float rounding_bl = (flags & ImDrawFlags_RoundCornersBottomLeft)  ? rounding : 0.0f;
1477
        PathArcToFast(ImVec2(a.x + rounding_tl, a.y + rounding_tl), rounding_tl, 6, 9);
1478
        PathArcToFast(ImVec2(b.x - rounding_tr, a.y + rounding_tr), rounding_tr, 9, 12);
1479
        PathArcToFast(ImVec2(b.x - rounding_br, b.y - rounding_br), rounding_br, 0, 3);
1480
        PathArcToFast(ImVec2(a.x + rounding_bl, b.y - rounding_bl), rounding_bl, 3, 6);
1481
    }
1482
}
1483
1484
void ImDrawList::AddLine(const ImVec2& p1, const ImVec2& p2, ImU32 col, float thickness)
1485
{
1486
    if ((col & IM_COL32_A_MASK) == 0)
1487
        return;
1488
    const ImVec2 points[2] = { ImVec2(p1.x + 0.5f, p1.y + 0.5f), ImVec2(p2.x + 0.5f, p2.y + 0.5f) };
1489
    AddPolyline(points, 2, col, thickness);
1490
}
1491
1492
void ImDrawList::AddLineH(float min_x, float max_x, float y, ImU32 col, float thickness)
1493
{
1494
    if ((col & IM_COL32_A_MASK) == 0)
1495
        return;
1496
    const ImVec2 points[2] = { ImVec2(min_x + 0.5f, y + 0.5f), ImVec2(max_x + 0.5f, y + 0.5f) }; // Same as AddLine() above.
1497
    AddPolyline(points, 2, col, thickness);
1498
}
1499
1500
void ImDrawList::AddLineV(float x, float min_y, float max_y, ImU32 col, float thickness)
1501
{
1502
    if ((col & IM_COL32_A_MASK) == 0)
1503
        return;
1504
    const ImVec2 points[2] = { ImVec2(x + 0.5f, min_y + 0.5f), ImVec2(x + 0.5f, max_y + 0.5f) }; // Same as AddLine() above.
1505
    AddPolyline(points, 2, col, thickness);
1506
}
1507
1508
// p_min = upper-left, p_max = lower-right
1509
// Note we don't render 1 pixels sized rectangles properly.
1510
void ImDrawList::AddRect(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding, float thickness, ImDrawFlags flags)
1511
{
1512
    // If this assert triggers on legacy code:
1513
    // - 1.92.8 (2025/05): swapped two last parameters order: flags, thickness --> thickness, flags. This should normally be caught by compile-time type-checking.
1514
    // - 1.92.8 (2025/05): changed value of ImDrawList_Closed which was previously guaranteed to be == 1. Hardcoded use of 1 or true should be replaced.
1515
    // - 1.82.0 (2021/03): changed ImDrawCornerFlags to ImDrawFlags_RoundCornersXXX values.
1516
    //   If you used hard-coded 1 to 15 or ~0 in flags to configure corner rounding use the new flags!
1517
    //   - Hard coded support for ~0 == ImDrawFlags_RoundCornersAll.
1518
    //   - Hard coded support for values 0x01 to 0x0F (matching 15 out of 16 old flags combinations) --> see FixRectCornerFlags() in <1.90 code.
1519
    //   - Hard coded 0x00 with 'float rounding > 0.0f' --> replace with ImDrawFlags_RoundCornersNone or use 'float rounding = 0.0f'.
1520
    //   See "API BREAKING CHANGES" section for 1.82, 1.90 and 1.92.8.
1521
    IM_ASSERT_USER_ERROR_RET((flags & ImDrawFlags_InvalidMask_) == 0, "Incorrect parameter. Did you swap 'thickness' and 'flags'?"); // Or misuse of legacy hard-coded ImDrawCornerFlags values
1522
1523
    if ((col & IM_COL32_A_MASK) == 0)
1524
        return;
1525
    if (Flags & ImDrawListFlags_AntiAliasedLines)
1526
        PathRect(p_min + ImVec2(0.50f, 0.50f), p_max - ImVec2(0.50f, 0.50f), rounding, flags);
1527
    else
1528
        PathRect(p_min + ImVec2(0.50f, 0.50f), p_max - ImVec2(0.49f, 0.49f), rounding, flags); // Better looking lower-right corner and rounded non-AA shapes.
1529
    PathStroke(col, thickness, ImDrawFlags_Closed);
1530
}
1531
1532
void ImDrawList::AddRectFilled(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding, ImDrawFlags flags)
1533
{
1534
    if ((col & IM_COL32_A_MASK) == 0)
1535
        return;
1536
    if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
1537
    {
1538
        PrimReserve(6, 4);
1539
        PrimRect(p_min, p_max, col);
1540
    }
1541
    else
1542
    {
1543
        PathRect(p_min, p_max, rounding, flags);
1544
        PathFillConvex(col);
1545
    }
1546
}
1547
1548
// p_min = upper-left, p_max = lower-right
1549
void ImDrawList::AddRectFilledMultiColor(const ImVec2& p_min, const ImVec2& p_max, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left)
1550
{
1551
    if (((col_upr_left | col_upr_right | col_bot_right | col_bot_left) & IM_COL32_A_MASK) == 0)
1552
        return;
1553
1554
    const ImVec2 uv = _Data->TexUvWhitePixel;
1555
    PrimReserve(6, 4);
1556
    PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 1)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 2));
1557
    PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 2)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 3));
1558
    PrimWriteVtx(p_min, uv, col_upr_left);
1559
    PrimWriteVtx(ImVec2(p_max.x, p_min.y), uv, col_upr_right);
1560
    PrimWriteVtx(p_max, uv, col_bot_right);
1561
    PrimWriteVtx(ImVec2(p_min.x, p_max.y), uv, col_bot_left);
1562
}
1563
1564
void ImDrawList::AddQuad(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness)
1565
{
1566
    if ((col & IM_COL32_A_MASK) == 0)
1567
        return;
1568
1569
    PathLineTo(p1);
1570
    PathLineTo(p2);
1571
    PathLineTo(p3);
1572
    PathLineTo(p4);
1573
    PathStroke(col, thickness, ImDrawFlags_Closed);
1574
}
1575
1576
void ImDrawList::AddQuadFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col)
1577
{
1578
    if ((col & IM_COL32_A_MASK) == 0)
1579
        return;
1580
1581
    PathLineTo(p1);
1582
    PathLineTo(p2);
1583
    PathLineTo(p3);
1584
    PathLineTo(p4);
1585
    PathFillConvex(col);
1586
}
1587
1588
void ImDrawList::AddTriangle(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness)
1589
{
1590
    if ((col & IM_COL32_A_MASK) == 0)
1591
        return;
1592
1593
    PathLineTo(p1);
1594
    PathLineTo(p2);
1595
    PathLineTo(p3);
1596
    PathStroke(col, thickness, ImDrawFlags_Closed);
1597
}
1598
1599
void ImDrawList::AddTriangleFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col)
1600
{
1601
    if ((col & IM_COL32_A_MASK) == 0)
1602
        return;
1603
1604
    PathLineTo(p1);
1605
    PathLineTo(p2);
1606
    PathLineTo(p3);
1607
    PathFillConvex(col);
1608
}
1609
1610
void ImDrawList::AddCircle(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness)
1611
{
1612
    if ((col & IM_COL32_A_MASK) == 0 || radius < 0.5f)
1613
        return;
1614
1615
    if (num_segments <= 0)
1616
    {
1617
        // Use arc with automatic segment count
1618
        _PathArcToFastEx(center, radius - 0.5f, 0, IM_DRAWLIST_ARCFAST_SAMPLE_MAX, 0);
1619
        _Path.Size--;
1620
    }
1621
    else
1622
    {
1623
        // Explicit segment count (still clamp to avoid drawing insanely tessellated shapes)
1624
        num_segments = ImClamp(num_segments, 3, IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX);
1625
1626
        // Because we are filling a closed shape we remove 1 from the count of segments/points
1627
        const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments;
1628
        PathArcTo(center, radius - 0.5f, 0.0f, a_max, num_segments - 1);
1629
    }
1630
1631
    PathStroke(col, thickness, ImDrawFlags_Closed);
1632
}
1633
1634
void ImDrawList::AddCircleFilled(const ImVec2& center, float radius, ImU32 col, int num_segments)
1635
{
1636
    if ((col & IM_COL32_A_MASK) == 0 || radius < 0.5f)
1637
        return;
1638
1639
    if (num_segments <= 0)
1640
    {
1641
        // Use arc with automatic segment count
1642
        _PathArcToFastEx(center, radius, 0, IM_DRAWLIST_ARCFAST_SAMPLE_MAX, 0);
1643
        _Path.Size--;
1644
    }
1645
    else
1646
    {
1647
        // Explicit segment count (still clamp to avoid drawing insanely tessellated shapes)
1648
        num_segments = ImClamp(num_segments, 3, IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX);
1649
1650
        // Because we are filling a closed shape we remove 1 from the count of segments/points
1651
        const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments;
1652
        PathArcTo(center, radius, 0.0f, a_max, num_segments - 1);
1653
    }
1654
1655
    PathFillConvex(col);
1656
}
1657
1658
// Guaranteed to honor 'num_segments'
1659
void ImDrawList::AddNgon(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness)
1660
{
1661
    if ((col & IM_COL32_A_MASK) == 0 || num_segments <= 2)
1662
        return;
1663
1664
    // Because we are filling a closed shape we remove 1 from the count of segments/points
1665
    const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments;
1666
    PathArcTo(center, radius - 0.5f, 0.0f, a_max, num_segments - 1);
1667
    PathStroke(col, thickness, ImDrawFlags_Closed);
1668
}
1669
1670
// Guaranteed to honor 'num_segments'
1671
void ImDrawList::AddNgonFilled(const ImVec2& center, float radius, ImU32 col, int num_segments)
1672
{
1673
    if ((col & IM_COL32_A_MASK) == 0 || num_segments <= 2)
1674
        return;
1675
1676
    // Because we are filling a closed shape we remove 1 from the count of segments/points
1677
    const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments;
1678
    PathArcTo(center, radius, 0.0f, a_max, num_segments - 1);
1679
    PathFillConvex(col);
1680
}
1681
1682
// Ellipse
1683
void ImDrawList::AddEllipse(const ImVec2& center, const ImVec2& radius, ImU32 col, float rot, int num_segments, float thickness)
1684
{
1685
    if ((col & IM_COL32_A_MASK) == 0)
1686
        return;
1687
1688
    if (num_segments <= 0)
1689
        num_segments = _CalcCircleAutoSegmentCount(ImMax(radius.x, radius.y)); // A bit pessimistic, maybe there's a better computation to do here.
1690
1691
    // Because we are filling a closed shape we remove 1 from the count of segments/points
1692
    const float a_max = IM_PI * 2.0f * ((float)num_segments - 1.0f) / (float)num_segments;
1693
    PathEllipticalArcTo(center, radius, rot, 0.0f, a_max, num_segments - 1);
1694
    PathStroke(col, thickness, ImDrawFlags_Closed);
1695
}
1696
1697
void ImDrawList::AddEllipseFilled(const ImVec2& center, const ImVec2& radius, ImU32 col, float rot, int num_segments)
1698
{
1699
    if ((col & IM_COL32_A_MASK) == 0)
1700
        return;
1701
1702
    if (num_segments <= 0)
1703
        num_segments = _CalcCircleAutoSegmentCount(ImMax(radius.x, radius.y)); // A bit pessimistic, maybe there's a better computation to do here.
1704
1705
    // Because we are filling a closed shape we remove 1 from the count of segments/points
1706
    const float a_max = IM_PI * 2.0f * ((float)num_segments - 1.0f) / (float)num_segments;
1707
    PathEllipticalArcTo(center, radius, rot, 0.0f, a_max, num_segments - 1);
1708
    PathFillConvex(col);
1709
}
1710
1711
// Cubic Bezier takes 4 controls points
1712
void ImDrawList::AddBezierCubic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness, int num_segments)
1713
{
1714
    if ((col & IM_COL32_A_MASK) == 0)
1715
        return;
1716
1717
    PathLineTo(p1);
1718
    PathBezierCubicCurveTo(p2, p3, p4, num_segments);
1719
    PathStroke(col, thickness);
1720
}
1721
1722
// Quadratic Bezier takes 3 controls points
1723
void ImDrawList::AddBezierQuadratic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness, int num_segments)
1724
{
1725
    if ((col & IM_COL32_A_MASK) == 0)
1726
        return;
1727
1728
    PathLineTo(p1);
1729
    PathBezierQuadraticCurveTo(p2, p3, num_segments);
1730
    PathStroke(col, thickness);
1731
}
1732
1733
void ImDrawList::AddText(ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end, float wrap_width, const ImVec4* cpu_fine_clip_rect)
1734
{
1735
    if ((col & IM_COL32_A_MASK) == 0)
1736
        return;
1737
1738
    // Accept null ranges
1739
    if (text_begin == text_end || text_begin[0] == 0)
1740
        return;
1741
    // No need to strlen() here: font->RenderText() will do it and may early out.
1742
1743
    // Pull default font/size from the shared ImDrawListSharedData instance
1744
    if (font == NULL)
1745
        font = _Data->Font;
1746
    if (font_size == 0.0f)
1747
        font_size = _Data->FontSize;
1748
1749
    ImVec4 clip_rect = _CmdHeader.ClipRect;
1750
    if (cpu_fine_clip_rect)
1751
    {
1752
        clip_rect.x = ImMax(clip_rect.x, cpu_fine_clip_rect->x);
1753
        clip_rect.y = ImMax(clip_rect.y, cpu_fine_clip_rect->y);
1754
        clip_rect.z = ImMin(clip_rect.z, cpu_fine_clip_rect->z);
1755
        clip_rect.w = ImMin(clip_rect.w, cpu_fine_clip_rect->w);
1756
    }
1757
    font->RenderText(this, font_size, pos, col, clip_rect, text_begin, text_end, wrap_width, (cpu_fine_clip_rect != NULL) ? ImDrawTextFlags_CpuFineClip : ImDrawTextFlags_None);
1758
}
1759
1760
void ImDrawList::AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end)
1761
{
1762
    AddText(_Data->Font, _Data->FontSize, pos, col, text_begin, text_end);
1763
}
1764
1765
void ImDrawList::AddImage(ImTextureRef tex_ref, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col)
1766
{
1767
    if ((col & IM_COL32_A_MASK) == 0)
1768
        return;
1769
1770
    const bool push_texture_id = tex_ref != _CmdHeader.TexRef;
1771
    if (push_texture_id)
1772
        PushTexture(tex_ref);
1773
1774
    PrimReserve(6, 4);
1775
    PrimRectUV(p_min, p_max, uv_min, uv_max, col);
1776
1777
    if (push_texture_id)
1778
        PopTexture();
1779
}
1780
1781
void ImDrawList::AddImageQuad(ImTextureRef tex_ref, const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& uv1, const ImVec2& uv2, const ImVec2& uv3, const ImVec2& uv4, ImU32 col)
1782
{
1783
    if ((col & IM_COL32_A_MASK) == 0)
1784
        return;
1785
1786
    const bool push_texture_id = tex_ref != _CmdHeader.TexRef;
1787
    if (push_texture_id)
1788
        PushTexture(tex_ref);
1789
1790
    PrimReserve(6, 4);
1791
    PrimQuadUV(p1, p2, p3, p4, uv1, uv2, uv3, uv4, col);
1792
1793
    if (push_texture_id)
1794
        PopTexture();
1795
}
1796
1797
void ImDrawList::AddImageRounded(ImTextureRef tex_ref, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col, float rounding, ImDrawFlags flags)
1798
{
1799
    if ((col & IM_COL32_A_MASK) == 0)
1800
        return;
1801
1802
    IM_ASSERT((flags & 0x0F) == 0 && "Misuse of legacy hardcoded ImDrawCornerFlags values!"); // If this assert triggers on legacy code: see comments in ImDrawList::PathRect().
1803
    if ((flags & ImDrawFlags_RoundCornersMask_) == 0)
1804
        flags |= ImDrawFlags_RoundCornersAll;
1805
1806
    if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
1807
    {
1808
        AddImage(tex_ref, p_min, p_max, uv_min, uv_max, col);
1809
        return;
1810
    }
1811
1812
    const bool push_texture_id = tex_ref != _CmdHeader.TexRef;
1813
    if (push_texture_id)
1814
        PushTexture(tex_ref);
1815
1816
    int vert_start_idx = VtxBuffer.Size;
1817
    PathRect(p_min, p_max, rounding, flags);
1818
    PathFillConvex(col);
1819
    int vert_end_idx = VtxBuffer.Size;
1820
    ImGui::ShadeVertsLinearUV(this, vert_start_idx, vert_end_idx, p_min, p_max, uv_min, uv_max, true);
1821
1822
    if (push_texture_id)
1823
        PopTexture();
1824
}
1825
1826
//-----------------------------------------------------------------------------
1827
// [SECTION] ImTriangulator, ImDrawList concave polygon fill
1828
//-----------------------------------------------------------------------------
1829
// Triangulate concave polygons. Based on "Triangulation by Ear Clipping" paper, O(N^2) complexity.
1830
// Reference: https://www.geometrictools.com/Documentation/TriangulationByEarClipping.pdf
1831
// Provided as a convenience for user but not used by main library.
1832
//-----------------------------------------------------------------------------
1833
// - ImTriangulator [Internal]
1834
// - AddConcavePolyFilled()
1835
//-----------------------------------------------------------------------------
1836
1837
enum ImTriangulatorNodeType
1838
{
1839
    ImTriangulatorNodeType_Convex,
1840
    ImTriangulatorNodeType_Ear,
1841
    ImTriangulatorNodeType_Reflex
1842
};
1843
1844
struct ImTriangulatorNode
1845
{
1846
    ImTriangulatorNodeType  Type;
1847
    int                     Index;
1848
    ImVec2                  Pos;
1849
    ImTriangulatorNode*     Next;
1850
    ImTriangulatorNode*     Prev;
1851
1852
    void    Unlink()        { Next->Prev = Prev; Prev->Next = Next; }
1853
};
1854
1855
struct ImTriangulatorNodeSpan
1856
{
1857
    ImTriangulatorNode**    Data = NULL;
1858
    int                     Size = 0;
1859
1860
    void    push_back(ImTriangulatorNode* node) { Data[Size++] = node; }
1861
    void    find_erase_unsorted(int idx)        { for (int i = Size - 1; i >= 0; i--) if (Data[i]->Index == idx) { Data[i] = Data[Size - 1]; Size--; return; } }
1862
};
1863
1864
struct ImTriangulator
1865
{
1866
    static int EstimateTriangleCount(int points_count)      { return (points_count < 3) ? 0 : points_count - 2; }
1867
    static int EstimateScratchBufferSize(int points_count)  { return sizeof(ImTriangulatorNode) * points_count + sizeof(ImTriangulatorNode*) * points_count * 2; }
1868
1869
    void    Init(const ImVec2* points, int points_count, void* scratch_buffer);
1870
    void    GetNextTriangle(unsigned int out_triangle[3]);     // Return relative indexes for next triangle
1871
1872
    // Internal functions
1873
    void    BuildNodes(const ImVec2* points, int points_count);
1874
    void    BuildReflexes();
1875
    void    BuildEars();
1876
    void    FlipNodeList();
1877
    bool    IsEar(int i0, int i1, int i2, const ImVec2& v0, const ImVec2& v1, const ImVec2& v2) const;
1878
    void    ReclassifyNode(ImTriangulatorNode* node);
1879
1880
    // Internal members
1881
    int                     _TrianglesLeft = 0;
1882
    ImTriangulatorNode*     _Nodes = NULL;
1883
    ImTriangulatorNodeSpan  _Ears;
1884
    ImTriangulatorNodeSpan  _Reflexes;
1885
};
1886
1887
// Distribute storage for nodes, ears and reflexes.
1888
// FIXME-OPT: if everything is convex, we could report it to caller and let it switch to an convex renderer
1889
// (this would require first building reflexes to bail to convex if empty, without even building nodes)
1890
void ImTriangulator::Init(const ImVec2* points, int points_count, void* scratch_buffer)
1891
{
1892
    IM_ASSERT(scratch_buffer != NULL && points_count >= 3);
1893
    _TrianglesLeft = EstimateTriangleCount(points_count);
1894
    _Nodes         = (ImTriangulatorNode*)scratch_buffer;                          // points_count x Node
1895
    _Ears.Data     = (ImTriangulatorNode**)(_Nodes + points_count);                // points_count x Node*
1896
    _Reflexes.Data = (ImTriangulatorNode**)(_Nodes + points_count) + points_count; // points_count x Node*
1897
    BuildNodes(points, points_count);
1898
    BuildReflexes();
1899
    BuildEars();
1900
}
1901
1902
void ImTriangulator::BuildNodes(const ImVec2* points, int points_count)
1903
{
1904
    for (int i = 0; i < points_count; i++)
1905
    {
1906
        _Nodes[i].Type = ImTriangulatorNodeType_Convex;
1907
        _Nodes[i].Index = i;
1908
        _Nodes[i].Pos = points[i];
1909
        _Nodes[i].Next = _Nodes + i + 1;
1910
        _Nodes[i].Prev = _Nodes + i - 1;
1911
    }
1912
    _Nodes[0].Prev = _Nodes + points_count - 1;
1913
    _Nodes[points_count - 1].Next = _Nodes;
1914
}
1915
1916
void ImTriangulator::BuildReflexes()
1917
{
1918
    ImTriangulatorNode* n1 = _Nodes;
1919
    for (int i = _TrianglesLeft; i >= 0; i--, n1 = n1->Next)
1920
    {
1921
        if (ImTriangleIsClockwise(n1->Prev->Pos, n1->Pos, n1->Next->Pos))
1922
            continue;
1923
        n1->Type = ImTriangulatorNodeType_Reflex;
1924
        _Reflexes.push_back(n1);
1925
    }
1926
}
1927
1928
void ImTriangulator::BuildEars()
1929
{
1930
    ImTriangulatorNode* n1 = _Nodes;
1931
    for (int i = _TrianglesLeft; i >= 0; i--, n1 = n1->Next)
1932
    {
1933
        if (n1->Type != ImTriangulatorNodeType_Convex)
1934
            continue;
1935
        if (!IsEar(n1->Prev->Index, n1->Index, n1->Next->Index, n1->Prev->Pos, n1->Pos, n1->Next->Pos))
1936
            continue;
1937
        n1->Type = ImTriangulatorNodeType_Ear;
1938
        _Ears.push_back(n1);
1939
    }
1940
}
1941
1942
void ImTriangulator::GetNextTriangle(unsigned int out_triangle[3])
1943
{
1944
    if (_Ears.Size == 0)
1945
    {
1946
        FlipNodeList();
1947
1948
        ImTriangulatorNode* node = _Nodes;
1949
        for (int i = _TrianglesLeft; i >= 0; i--, node = node->Next)
1950
            node->Type = ImTriangulatorNodeType_Convex;
1951
        _Reflexes.Size = 0;
1952
        BuildReflexes();
1953
        BuildEars();
1954
1955
        // If we still don't have ears, it means geometry is degenerated.
1956
        if (_Ears.Size == 0)
1957
        {
1958
            // Return first triangle available, mimicking the behavior of convex fill.
1959
            IM_ASSERT(_TrianglesLeft > 0); // Geometry is degenerated
1960
            _Ears.Data[0] = _Nodes;
1961
            _Ears.Size    = 1;
1962
        }
1963
    }
1964
1965
    ImTriangulatorNode* ear = _Ears.Data[--_Ears.Size];
1966
    out_triangle[0] = ear->Prev->Index;
1967
    out_triangle[1] = ear->Index;
1968
    out_triangle[2] = ear->Next->Index;
1969
1970
    ear->Unlink();
1971
    if (ear == _Nodes)
1972
        _Nodes = ear->Next;
1973
1974
    ReclassifyNode(ear->Prev);
1975
    ReclassifyNode(ear->Next);
1976
    _TrianglesLeft--;
1977
}
1978
1979
void ImTriangulator::FlipNodeList()
1980
{
1981
    ImTriangulatorNode* prev = _Nodes;
1982
    ImTriangulatorNode* temp = _Nodes;
1983
    ImTriangulatorNode* current = _Nodes->Next;
1984
    prev->Next = prev;
1985
    prev->Prev = prev;
1986
    while (current != _Nodes)
1987
    {
1988
        temp = current->Next;
1989
1990
        current->Next = prev;
1991
        prev->Prev = current;
1992
        _Nodes->Next = current;
1993
        current->Prev = _Nodes;
1994
1995
        prev = current;
1996
        current = temp;
1997
    }
1998
    _Nodes = prev;
1999
}
2000
2001
// A triangle is an ear is no other vertex is inside it. We can test reflexes vertices only (see reference algorithm)
2002
bool ImTriangulator::IsEar(int i0, int i1, int i2, const ImVec2& v0, const ImVec2& v1, const ImVec2& v2) const
2003
{
2004
    ImTriangulatorNode** p_end = _Reflexes.Data + _Reflexes.Size;
2005
    for (ImTriangulatorNode** p = _Reflexes.Data; p < p_end; p++)
2006
    {
2007
        ImTriangulatorNode* reflex = *p;
2008
        if (reflex->Index != i0 && reflex->Index != i1 && reflex->Index != i2)
2009
            if (ImTriangleContainsPoint(v0, v1, v2, reflex->Pos))
2010
                return false;
2011
    }
2012
    return true;
2013
}
2014
2015
void ImTriangulator::ReclassifyNode(ImTriangulatorNode* n1)
2016
{
2017
    // Classify node
2018
    ImTriangulatorNodeType type;
2019
    const ImTriangulatorNode* n0 = n1->Prev;
2020
    const ImTriangulatorNode* n2 = n1->Next;
2021
    if (!ImTriangleIsClockwise(n0->Pos, n1->Pos, n2->Pos))
2022
        type = ImTriangulatorNodeType_Reflex;
2023
    else if (IsEar(n0->Index, n1->Index, n2->Index, n0->Pos, n1->Pos, n2->Pos))
2024
        type = ImTriangulatorNodeType_Ear;
2025
    else
2026
        type = ImTriangulatorNodeType_Convex;
2027
2028
    // Update lists when a type changes
2029
    if (type == n1->Type)
2030
        return;
2031
    if (n1->Type == ImTriangulatorNodeType_Reflex)
2032
        _Reflexes.find_erase_unsorted(n1->Index);
2033
    else if (n1->Type == ImTriangulatorNodeType_Ear)
2034
        _Ears.find_erase_unsorted(n1->Index);
2035
    if (type == ImTriangulatorNodeType_Reflex)
2036
        _Reflexes.push_back(n1);
2037
    else if (type == ImTriangulatorNodeType_Ear)
2038
        _Ears.push_back(n1);
2039
    n1->Type = type;
2040
}
2041
2042
// Use ear-clipping algorithm to triangulate a simple polygon (no self-interaction, no holes).
2043
// (Reminder: we don't perform any coarse clipping/culling in ImDrawList layer!
2044
// It is up to caller to ensure not making costly calls that will be outside of visible area.
2045
// As concave fill is noticeably more expensive than other primitives, be mindful of this...
2046
// Caller can build AABB of points, and avoid filling if 'draw_list->_CmdHeader.ClipRect.Overlays(points_bb) == false')
2047
void ImDrawList::AddConcavePolyFilled(const ImVec2* points, const int points_count, ImU32 col)
2048
{
2049
    if (points_count < 3 || (col & IM_COL32_A_MASK) == 0)
2050
        return;
2051
2052
    const ImVec2 uv = _Data->TexUvWhitePixel;
2053
    ImTriangulator triangulator;
2054
    unsigned int triangle[3];
2055
    if (Flags & ImDrawListFlags_AntiAliasedFill)
2056
    {
2057
        // Anti-aliased Fill
2058
        const float AA_SIZE = _FringeScale;
2059
        const ImU32 col_trans = col & ~IM_COL32_A_MASK;
2060
        const int idx_count = (points_count - 2) * 3 + points_count * 6;
2061
        const int vtx_count = (points_count * 2);
2062
        PrimReserve(idx_count, vtx_count);
2063
2064
        // Add indexes for fill
2065
        unsigned int vtx_inner_idx = _VtxCurrentIdx;
2066
        unsigned int vtx_outer_idx = _VtxCurrentIdx + 1;
2067
2068
        _Data->TempBuffer.reserve_discard((ImTriangulator::EstimateScratchBufferSize(points_count) + sizeof(ImVec2)) / sizeof(ImVec2));
2069
        triangulator.Init(points, points_count, _Data->TempBuffer.Data);
2070
        while (triangulator._TrianglesLeft > 0)
2071
        {
2072
            triangulator.GetNextTriangle(triangle);
2073
            _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx + (triangle[0] << 1)); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + (triangle[1] << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_inner_idx + (triangle[2] << 1));
2074
            _IdxWritePtr += 3;
2075
        }
2076
2077
        // Compute normals
2078
        _Data->TempBuffer.reserve_discard(points_count);
2079
        ImVec2* temp_normals = _Data->TempBuffer.Data;
2080
        for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++)
2081
        {
2082
            const ImVec2& p0 = points[i0];
2083
            const ImVec2& p1 = points[i1];
2084
            float dx = p1.x - p0.x;
2085
            float dy = p1.y - p0.y;
2086
            IM_NORMALIZE2F_OVER_ZERO(dx, dy);
2087
            temp_normals[i0].x = dy;
2088
            temp_normals[i0].y = -dx;
2089
        }
2090
2091
        for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++)
2092
        {
2093
            // Average normals
2094
            const ImVec2& n0 = temp_normals[i0];
2095
            const ImVec2& n1 = temp_normals[i1];
2096
            float dm_x = (n0.x + n1.x) * 0.5f;
2097
            float dm_y = (n0.y + n1.y) * 0.5f;
2098
            IM_FIXNORMAL2F(dm_x, dm_y);
2099
            dm_x *= AA_SIZE * 0.5f;
2100
            dm_y *= AA_SIZE * 0.5f;
2101
2102
            // Add vertices
2103
            _VtxWritePtr[0].pos.x = (points[i1].x - dm_x); _VtxWritePtr[0].pos.y = (points[i1].y - dm_y); _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col;        // Inner
2104
            _VtxWritePtr[1].pos.x = (points[i1].x + dm_x); _VtxWritePtr[1].pos.y = (points[i1].y + dm_y); _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col_trans;  // Outer
2105
            _VtxWritePtr += 2;
2106
2107
            // Add indexes for fringes
2108
            _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1)); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + (i0 << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1));
2109
            _IdxWritePtr[3] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1)); _IdxWritePtr[4] = (ImDrawIdx)(vtx_outer_idx + (i1 << 1)); _IdxWritePtr[5] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1));
2110
            _IdxWritePtr += 6;
2111
        }
2112
        _VtxCurrentIdx += (ImDrawIdx)vtx_count;
2113
    }
2114
    else
2115
    {
2116
        // Non Anti-aliased Fill
2117
        const int idx_count = (points_count - 2) * 3;
2118
        const int vtx_count = points_count;
2119
        PrimReserve(idx_count, vtx_count);
2120
        for (int i = 0; i < vtx_count; i++)
2121
        {
2122
            _VtxWritePtr[0].pos = points[i]; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col;
2123
            _VtxWritePtr++;
2124
        }
2125
        _Data->TempBuffer.reserve_discard((ImTriangulator::EstimateScratchBufferSize(points_count) + sizeof(ImVec2)) / sizeof(ImVec2));
2126
        triangulator.Init(points, points_count, _Data->TempBuffer.Data);
2127
        while (triangulator._TrianglesLeft > 0)
2128
        {
2129
            triangulator.GetNextTriangle(triangle);
2130
            _IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx + triangle[0]); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx + triangle[1]); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx + triangle[2]);
2131
            _IdxWritePtr += 3;
2132
        }
2133
        _VtxCurrentIdx += (ImDrawIdx)vtx_count;
2134
    }
2135
}
2136
2137
//-----------------------------------------------------------------------------
2138
// [SECTION] ImDrawListSplitter
2139
//-----------------------------------------------------------------------------
2140
// FIXME: This may be a little confusing, trying to be a little too low-level/optimal instead of just doing vector swap..
2141
//-----------------------------------------------------------------------------
2142
2143
void ImDrawListSplitter::ClearFreeMemory()
2144
{
2145
    for (int i = 0; i < _Channels.Size; i++)
2146
    {
2147
        if (i == _Current)
2148
            memset(&_Channels[i], 0, sizeof(_Channels[i]));  // Current channel is a copy of CmdBuffer/IdxBuffer, don't destruct again
2149
        _Channels[i]._CmdBuffer.clear();
2150
        _Channels[i]._IdxBuffer.clear();
2151
    }
2152
    _Current = 0;
2153
    _Count = 1;
2154
    _Channels.clear();
2155
}
2156
2157
void ImDrawListSplitter::Split(ImDrawList* draw_list, int channels_count)
2158
{
2159
    IM_UNUSED(draw_list);
2160
    IM_ASSERT(_Current == 0 && _Count <= 1 && "Nested channel splitting is not supported. Please use separate instances of ImDrawListSplitter.");
2161
    int old_channels_count = _Channels.Size;
2162
    if (old_channels_count < channels_count)
2163
    {
2164
        _Channels.reserve(channels_count); // Avoid over reserving since this is likely to stay stable
2165
        _Channels.resize(channels_count);
2166
    }
2167
    _Count = channels_count;
2168
2169
    // Channels[] (24/32 bytes each) hold storage that we'll swap with draw_list->_CmdBuffer/_IdxBuffer
2170
    // The content of Channels[0] at this point doesn't matter. We clear it to make state tidy in a debugger but we don't strictly need to.
2171
    // When we switch to the next channel, we'll copy draw_list->_CmdBuffer/_IdxBuffer into Channels[0] and then Channels[1] into draw_list->CmdBuffer/_IdxBuffer
2172
    memset(&_Channels[0], 0, sizeof(ImDrawChannel));
2173
    for (int i = 1; i < channels_count; i++)
2174
    {
2175
        if (i >= old_channels_count)
2176
        {
2177
            IM_PLACEMENT_NEW(&_Channels[i]) ImDrawChannel();
2178
        }
2179
        else
2180
        {
2181
            _Channels[i]._CmdBuffer.resize(0);
2182
            _Channels[i]._IdxBuffer.resize(0);
2183
        }
2184
    }
2185
}
2186
2187
void ImDrawListSplitter::Merge(ImDrawList* draw_list)
2188
{
2189
    // Note that we never use or rely on _Channels.Size because it is merely a buffer that we never shrink back to 0 to keep all sub-buffers ready for use.
2190
    if (_Count <= 1)
2191
        return;
2192
2193
    SetCurrentChannel(draw_list, 0);
2194
    draw_list->_PopUnusedDrawCmd();
2195
2196
    // Calculate our final buffer sizes. Also fix the incorrect IdxOffset values in each command.
2197
    int new_cmd_buffer_count = 0;
2198
    int new_idx_buffer_count = 0;
2199
    ImDrawCmd* last_cmd = (_Count > 0 && draw_list->CmdBuffer.Size > 0) ? &draw_list->CmdBuffer.back() : NULL;
2200
    int idx_offset = last_cmd ? last_cmd->IdxOffset + last_cmd->ElemCount : 0;
2201
    for (int i = 1; i < _Count; i++)
2202
    {
2203
        ImDrawChannel& ch = _Channels[i];
2204
        if (ch._CmdBuffer.Size > 0 && ch._CmdBuffer.back().ElemCount == 0 && ch._CmdBuffer.back().UserCallback == NULL) // Equivalent of PopUnusedDrawCmd()
2205
            ch._CmdBuffer.pop_back();
2206
2207
        if (ch._CmdBuffer.Size > 0 && last_cmd != NULL)
2208
        {
2209
            // Do not include ImDrawCmd_AreSequentialIdxOffset() in the compare as we rebuild IdxOffset values ourselves.
2210
            // Manipulating IdxOffset (e.g. by reordering draw commands like done by RenderDimmedBackgroundBehindWindow()) is not supported within a splitter.
2211
            ImDrawCmd* next_cmd = &ch._CmdBuffer[0];
2212
            if (ImDrawCmd_HeaderCompare(last_cmd, next_cmd) == 0 && last_cmd->UserCallback == NULL && next_cmd->UserCallback == NULL)
2213
            {
2214
                // Merge previous channel last draw command with current channel first draw command if matching.
2215
                last_cmd->ElemCount += next_cmd->ElemCount;
2216
                idx_offset += next_cmd->ElemCount;
2217
                ch._CmdBuffer.erase(ch._CmdBuffer.Data); // FIXME-OPT: Improve for multiple merges.
2218
            }
2219
        }
2220
        if (ch._CmdBuffer.Size > 0)
2221
            last_cmd = &ch._CmdBuffer.back();
2222
        new_cmd_buffer_count += ch._CmdBuffer.Size;
2223
        new_idx_buffer_count += ch._IdxBuffer.Size;
2224
        for (int cmd_n = 0; cmd_n < ch._CmdBuffer.Size; cmd_n++)
2225
        {
2226
            ch._CmdBuffer.Data[cmd_n].IdxOffset = idx_offset;
2227
            idx_offset += ch._CmdBuffer.Data[cmd_n].ElemCount;
2228
        }
2229
    }
2230
    draw_list->CmdBuffer.resize(draw_list->CmdBuffer.Size + new_cmd_buffer_count);
2231
    draw_list->IdxBuffer.resize(draw_list->IdxBuffer.Size + new_idx_buffer_count);
2232
2233
    // Write commands and indices in order (they are fairly small structures, we don't copy vertices only indices)
2234
    ImDrawCmd* cmd_write = draw_list->CmdBuffer.Data + draw_list->CmdBuffer.Size - new_cmd_buffer_count;
2235
    ImDrawIdx* idx_write = draw_list->IdxBuffer.Data + draw_list->IdxBuffer.Size - new_idx_buffer_count;
2236
    for (int i = 1; i < _Count; i++)
2237
    {
2238
        ImDrawChannel& ch = _Channels[i];
2239
        if (int sz = ch._CmdBuffer.Size) { memcpy(cmd_write, ch._CmdBuffer.Data, sz * sizeof(ImDrawCmd)); cmd_write += sz; }
2240
        if (int sz = ch._IdxBuffer.Size) { memcpy(idx_write, ch._IdxBuffer.Data, sz * sizeof(ImDrawIdx)); idx_write += sz; }
2241
    }
2242
    draw_list->_IdxWritePtr = idx_write;
2243
2244
    // Ensure there's always a non-callback draw command trailing the command-buffer
2245
    if (draw_list->CmdBuffer.Size == 0 || draw_list->CmdBuffer.back().UserCallback != NULL)
2246
        draw_list->AddDrawCmd();
2247
2248
    // If current command is used with different settings we need to add a new command
2249
    ImDrawCmd* curr_cmd = &draw_list->CmdBuffer.Data[draw_list->CmdBuffer.Size - 1];
2250
    if (curr_cmd->ElemCount == 0)
2251
        ImDrawCmd_HeaderCopy(curr_cmd, &draw_list->_CmdHeader); // Copy ClipRect, TexRef, VtxOffset
2252
    else if (ImDrawCmd_HeaderCompare(curr_cmd, &draw_list->_CmdHeader) != 0)
2253
        draw_list->AddDrawCmd();
2254
2255
    _Count = 1;
2256
}
2257
2258
void ImDrawListSplitter::SetCurrentChannel(ImDrawList* draw_list, int idx)
2259
{
2260
    IM_ASSERT(idx >= 0 && idx < _Count);
2261
    if (_Current == idx)
2262
        return;
2263
2264
    // Overwrite ImVector (12/16 bytes), four times. This is merely a silly optimization instead of doing .swap()
2265
    memcpy(&_Channels.Data[_Current]._CmdBuffer, &draw_list->CmdBuffer, sizeof(draw_list->CmdBuffer));
2266
    memcpy(&_Channels.Data[_Current]._IdxBuffer, &draw_list->IdxBuffer, sizeof(draw_list->IdxBuffer));
2267
    _Current = idx;
2268
    memcpy(&draw_list->CmdBuffer, &_Channels.Data[idx]._CmdBuffer, sizeof(draw_list->CmdBuffer));
2269
    memcpy(&draw_list->IdxBuffer, &_Channels.Data[idx]._IdxBuffer, sizeof(draw_list->IdxBuffer));
2270
    draw_list->_IdxWritePtr = draw_list->IdxBuffer.Data + draw_list->IdxBuffer.Size;
2271
2272
    // If current command is used with different settings we need to add a new command
2273
    ImDrawCmd* curr_cmd = (draw_list->CmdBuffer.Size == 0) ? NULL : &draw_list->CmdBuffer.Data[draw_list->CmdBuffer.Size - 1];
2274
    if (curr_cmd == NULL)
2275
        draw_list->AddDrawCmd();
2276
    else if (curr_cmd->ElemCount == 0)
2277
        ImDrawCmd_HeaderCopy(curr_cmd, &draw_list->_CmdHeader); // Copy ClipRect, TexRef, VtxOffset
2278
    else if (ImDrawCmd_HeaderCompare(curr_cmd, &draw_list->_CmdHeader) != 0)
2279
        draw_list->AddDrawCmd();
2280
}
2281
2282
//-----------------------------------------------------------------------------
2283
// [SECTION] ImDrawData
2284
//-----------------------------------------------------------------------------
2285
2286
void ImDrawData::Clear()
2287
{
2288
    Valid = false;
2289
    CmdListsCount = TotalIdxCount = TotalVtxCount = 0;
2290
    CmdLists.resize(0); // The ImDrawList are NOT owned by ImDrawData but e.g. by ImGuiContext, so we don't clear them.
2291
    DisplayPos = DisplaySize = FramebufferScale = ImVec2(0.0f, 0.0f);
2292
    OwnerViewport = NULL;
2293
    Textures = NULL;
2294
}
2295
2296
// Important: 'out_list' is generally going to be draw_data->CmdLists, but may be another temporary list
2297
// as long at it is expected that the result will be later merged into draw_data->CmdLists[].
2298
void ImGui::AddDrawListToDrawDataEx(ImDrawData* draw_data, ImVector<ImDrawList*>* out_list, ImDrawList* draw_list)
2299
{
2300
    if (draw_list->CmdBuffer.Size == 0)
2301
        return;
2302
    if (draw_list->CmdBuffer.Size == 1 && draw_list->CmdBuffer[0].ElemCount == 0 && draw_list->CmdBuffer[0].UserCallback == NULL)
2303
        return;
2304
2305
    // Draw list sanity check. Detect mismatch between PrimReserve() calls and incrementing _VtxCurrentIdx, _VtxWritePtr etc.
2306
    // May trigger for you if you are using PrimXXX functions incorrectly.
2307
    IM_ASSERT(draw_list->VtxBuffer.Size == 0 || draw_list->_VtxWritePtr == draw_list->VtxBuffer.Data + draw_list->VtxBuffer.Size);
2308
    IM_ASSERT(draw_list->IdxBuffer.Size == 0 || draw_list->_IdxWritePtr == draw_list->IdxBuffer.Data + draw_list->IdxBuffer.Size);
2309
    if (!(draw_list->Flags & ImDrawListFlags_AllowVtxOffset))
2310
        IM_ASSERT((int)draw_list->_VtxCurrentIdx == draw_list->VtxBuffer.Size);
2311
2312
    // Check that draw_list doesn't use more vertices than indexable (default ImDrawIdx = unsigned short = 2 bytes = 64K vertices per ImDrawList = per window)
2313
    // If this assert triggers because you are drawing lots of stuff manually:
2314
    // - First, make sure you are coarse clipping yourself and not trying to draw many things outside visible bounds.
2315
    //   Be mindful that the lower-level ImDrawList API doesn't filter vertices. Use the Metrics/Debugger window to inspect draw list contents.
2316
    // - If you want large meshes with more than 64K vertices, you can either:
2317
    //   (A) Handle the ImDrawCmd::VtxOffset value in your renderer backend, and set 'io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset'.
2318
    //       Most example backends already support this from 1.71. Pre-1.71 backends won't.
2319
    //       Some graphics API such as GL ES 1/2 don't have a way to offset the starting vertex so it is not supported for them.
2320
    //   (B) Or handle 32-bit indices in your renderer backend, and uncomment '#define ImDrawIdx unsigned int' line in imconfig.h.
2321
    //       Most example backends already support this. For example, the OpenGL example code detect index size at compile-time:
2322
    //         glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset);
2323
    //       Your own engine or render API may use different parameters or function calls to specify index sizes.
2324
    //       2 and 4 bytes indices are generally supported by most graphics API.
2325
    // - If for some reason neither of those solutions works for you, a workaround is to call BeginChild()/EndChild() before reaching
2326
    //   the 64K limit to split your draw commands in multiple draw lists.
2327
    if (sizeof(ImDrawIdx) == 2)
2328
        IM_ASSERT(draw_list->_VtxCurrentIdx < (1 << 16) && "Too many vertices in ImDrawList using 16-bit indices. Read comment above");
2329
2330
    // Resolve callback data pointers
2331
    if (draw_list->_CallbacksDataBuf.Size > 0)
2332
        for (ImDrawCmd& cmd : draw_list->CmdBuffer)
2333
            if (cmd.UserCallback != NULL && cmd.UserCallbackDataOffset != -1 && cmd.UserCallbackDataSize > 0)
2334
                cmd.UserCallbackData = draw_list->_CallbacksDataBuf.Data + cmd.UserCallbackDataOffset;
2335
2336
    // Add to output list + records state in ImDrawData
2337
    out_list->push_back(draw_list);
2338
    draw_data->CmdListsCount++;
2339
    draw_data->TotalVtxCount += draw_list->VtxBuffer.Size;
2340
    draw_data->TotalIdxCount += draw_list->IdxBuffer.Size;
2341
}
2342
2343
void ImDrawData::AddDrawList(ImDrawList* draw_list)
2344
{
2345
    IM_ASSERT(CmdLists.Size == CmdListsCount);
2346
    draw_list->_PopUnusedDrawCmd();
2347
    ImGui::AddDrawListToDrawDataEx(this, &CmdLists, draw_list);
2348
}
2349
2350
// For backward compatibility: convert all buffers from indexed to de-indexed, in case you cannot render indexed. Note: this is slow and most likely a waste of resources. Always prefer indexed rendering!
2351
void ImDrawData::DeIndexAllBuffers()
2352
{
2353
    ImVector<ImDrawVert> new_vtx_buffer;
2354
    TotalVtxCount = TotalIdxCount = 0;
2355
    for (ImDrawList* draw_list : CmdLists)
2356
    {
2357
        if (draw_list->IdxBuffer.empty())
2358
            continue;
2359
        new_vtx_buffer.resize(draw_list->IdxBuffer.Size);
2360
        for (int j = 0; j < draw_list->IdxBuffer.Size; j++)
2361
            new_vtx_buffer[j] = draw_list->VtxBuffer[draw_list->IdxBuffer[j]];
2362
        draw_list->VtxBuffer.swap(new_vtx_buffer);
2363
        draw_list->IdxBuffer.resize(0);
2364
        TotalVtxCount += draw_list->VtxBuffer.Size;
2365
    }
2366
}
2367
2368
// Helper to scale the ClipRect field of each ImDrawCmd.
2369
// Use if your final output buffer is at a different scale than draw_data->DisplaySize,
2370
// or if there is a difference between your window resolution and framebuffer resolution.
2371
void ImDrawData::ScaleClipRects(const ImVec2& fb_scale)
2372
{
2373
    for (ImDrawList* draw_list : CmdLists)
2374
        for (ImDrawCmd& cmd : draw_list->CmdBuffer)
2375
            cmd.ClipRect = ImVec4(cmd.ClipRect.x * fb_scale.x, cmd.ClipRect.y * fb_scale.y, cmd.ClipRect.z * fb_scale.x, cmd.ClipRect.w * fb_scale.y);
2376
}
2377
2378
//-----------------------------------------------------------------------------
2379
// [SECTION] Helpers ShadeVertsXXX functions
2380
//-----------------------------------------------------------------------------
2381
2382
// Generic linear color gradient, write to RGB fields, leave A untouched.
2383
void ImGui::ShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, ImVec2 gradient_p0, ImVec2 gradient_p1, ImU32 col0, ImU32 col1)
2384
{
2385
    ImVec2 gradient_extent = gradient_p1 - gradient_p0;
2386
    float gradient_inv_length2 = 1.0f / ImLengthSqr(gradient_extent);
2387
    ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx;
2388
    ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx;
2389
    const int col0_r = (int)(col0 >> IM_COL32_R_SHIFT) & 0xFF;
2390
    const int col0_g = (int)(col0 >> IM_COL32_G_SHIFT) & 0xFF;
2391
    const int col0_b = (int)(col0 >> IM_COL32_B_SHIFT) & 0xFF;
2392
    const int col_delta_r = ((int)(col1 >> IM_COL32_R_SHIFT) & 0xFF) - col0_r;
2393
    const int col_delta_g = ((int)(col1 >> IM_COL32_G_SHIFT) & 0xFF) - col0_g;
2394
    const int col_delta_b = ((int)(col1 >> IM_COL32_B_SHIFT) & 0xFF) - col0_b;
2395
    for (ImDrawVert* vert = vert_start; vert < vert_end; vert++)
2396
    {
2397
        float d = ImDot(vert->pos - gradient_p0, gradient_extent);
2398
        float t = ImClamp(d * gradient_inv_length2, 0.0f, 1.0f);
2399
        int r = (int)(col0_r + col_delta_r * t);
2400
        int g = (int)(col0_g + col_delta_g * t);
2401
        int b = (int)(col0_b + col_delta_b * t);
2402
        vert->col = (r << IM_COL32_R_SHIFT) | (g << IM_COL32_G_SHIFT) | (b << IM_COL32_B_SHIFT) | (vert->col & IM_COL32_A_MASK);
2403
    }
2404
}
2405
2406
// Distribute UV over (a, b) rectangle
2407
void ImGui::ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, bool clamp)
2408
{
2409
    const ImVec2 size = b - a;
2410
    const ImVec2 uv_size = uv_b - uv_a;
2411
    const ImVec2 scale = ImVec2(
2412
        size.x != 0.0f ? (uv_size.x / size.x) : 0.0f,
2413
        size.y != 0.0f ? (uv_size.y / size.y) : 0.0f);
2414
2415
    ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx;
2416
    ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx;
2417
    if (clamp)
2418
    {
2419
        const ImVec2 min = ImMin(uv_a, uv_b);
2420
        const ImVec2 max = ImMax(uv_a, uv_b);
2421
        for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex)
2422
            vertex->uv = ImClamp(uv_a + ImMul(ImVec2(vertex->pos.x, vertex->pos.y) - a, scale), min, max);
2423
    }
2424
    else
2425
    {
2426
        for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex)
2427
            vertex->uv = uv_a + ImMul(ImVec2(vertex->pos.x, vertex->pos.y) - a, scale);
2428
    }
2429
}
2430
2431
void ImGui::ShadeVertsTransformPos(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& pivot_in, float cos_a, float sin_a, const ImVec2& pivot_out)
2432
{
2433
    ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx;
2434
    ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx;
2435
    for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex)
2436
        vertex->pos = ImRotate(vertex->pos- pivot_in, cos_a, sin_a) + pivot_out;
2437
}
2438
2439
//-----------------------------------------------------------------------------
2440
// [SECTION] ImFontConfig
2441
//-----------------------------------------------------------------------------
2442
2443
// FIXME-NEWATLAS: Oversample specification could be more dynamic. For now, favoring automatic selection.
2444
ImFontConfig::ImFontConfig()
2445
{
2446
    memset((void*)this, 0, sizeof(*this));
2447
    FontDataOwnedByAtlas = true;
2448
    OversampleH = 0; // Auto == 1 or 2 depending on size
2449
    OversampleV = 0; // Auto == 1
2450
    ExtraSizeScale = 1.0f;
2451
    GlyphMaxAdvanceX = FLT_MAX;
2452
    RasterizerMultiply = 1.0f;
2453
    RasterizerDensity = 1.0f;
2454
    EllipsisChar = 0;
2455
}
2456
2457
//-----------------------------------------------------------------------------
2458
// [SECTION] ImTextureData
2459
//-----------------------------------------------------------------------------
2460
// - ImTextureData::Create()
2461
// - ImTextureData::DestroyPixels()
2462
//-----------------------------------------------------------------------------
2463
2464
int ImTextureDataGetFormatBytesPerPixel(ImTextureFormat format)
2465
{
2466
    switch (format)
2467
    {
2468
    case ImTextureFormat_Alpha8: return 1;
2469
    case ImTextureFormat_RGBA32: return 4;
2470
    }
2471
    IM_ASSERT(0);
2472
    return 0;
2473
}
2474
2475
const char* ImTextureDataGetStatusName(ImTextureStatus status)
2476
{
2477
    switch (status)
2478
    {
2479
    case ImTextureStatus_OK: return "OK";
2480
    case ImTextureStatus_Destroyed: return "Destroyed";
2481
    case ImTextureStatus_WantCreate: return "WantCreate";
2482
    case ImTextureStatus_WantUpdates: return "WantUpdates";
2483
    case ImTextureStatus_WantDestroy: return "WantDestroy";
2484
    }
2485
    return "N/A";
2486
}
2487
2488
const char* ImTextureDataGetFormatName(ImTextureFormat format)
2489
{
2490
    switch (format)
2491
    {
2492
    case ImTextureFormat_Alpha8: return "Alpha8";
2493
    case ImTextureFormat_RGBA32: return "RGBA32";
2494
    }
2495
    return "N/A";
2496
}
2497
2498
void ImTextureData::Create(ImTextureFormat format, int w, int h)
2499
{
2500
    IM_ASSERT(Status == ImTextureStatus_Destroyed);
2501
    DestroyPixels();
2502
    Format = format;
2503
    Status = ImTextureStatus_WantCreate;
2504
    Width = w;
2505
    Height = h;
2506
    BytesPerPixel = ImTextureDataGetFormatBytesPerPixel(format);
2507
    UseColors = false;
2508
    Pixels = (unsigned char*)IM_ALLOC(Width * Height * BytesPerPixel);
2509
    IM_ASSERT(Pixels != NULL);
2510
    memset(Pixels, 0, Width * Height * BytesPerPixel);
2511
    UsedRect.x = UsedRect.y = UsedRect.w = UsedRect.h = 0;
2512
    UpdateRect.x = UpdateRect.y = (unsigned short)~0;
2513
    UpdateRect.w = UpdateRect.h = 0;
2514
}
2515
2516
void ImTextureData::DestroyPixels()
2517
{
2518
    if (Pixels)
2519
        IM_FREE(Pixels);
2520
    Pixels = NULL;
2521
    UseColors = false;
2522
}
2523
2524
//-----------------------------------------------------------------------------
2525
// [SECTION] ImFontAtlas, ImFontAtlasBuilder
2526
//-----------------------------------------------------------------------------
2527
// - Default texture data encoded in ASCII
2528
// - ImFontAtlas()
2529
// - ImFontAtlas::Clear()
2530
// - ImFontAtlas::ClearFonts()
2531
// - ImFontAtlas::ClearInputData()
2532
// - ImFontAtlas::ClearTexData()
2533
// - ImFontAtlas::CompactCache()
2534
// - ImFontAtlas::SetFontLoader()
2535
//-----------------------------------------------------------------------------
2536
// - ImFontAtlasUpdateNewFrame()
2537
// - ImFontAtlasTextureBlockConvert()
2538
// - ImFontAtlasTextureBlockPostProcess()
2539
// - ImFontAtlasTextureBlockPostProcessMultiply()
2540
// - ImFontAtlasTextureBlockFill()
2541
// - ImFontAtlasTextureBlockCopy()
2542
// - ImFontAtlasTextureBlockQueueUpload()
2543
//-----------------------------------------------------------------------------
2544
// - ImFontAtlas::GetTexDataAsAlpha8() [legacy]
2545
// - ImFontAtlas::GetTexDataAsRGBA32() [legacy]
2546
// - ImFontAtlas::Build() [legacy]
2547
//-----------------------------------------------------------------------------
2548
// - ImFontAtlas::AddFont()
2549
// - ImFontAtlas::AddFontDefault()
2550
// - ImFontAtlas::AddFontDefaultBitmap()
2551
// - ImFontAtlas::AddFontDefaultVector()
2552
// - ImFontAtlas::AddFontFromFileTTF()
2553
// - ImFontAtlas::AddFontFromMemoryTTF()
2554
// - ImFontAtlas::AddFontFromMemoryCompressedTTF()
2555
// - ImFontAtlas::AddFontFromMemoryCompressedBase85TTF()
2556
// - ImFontAtlas::RemoveFont()
2557
// - ImFontAtlasBuildNotifySetFont()
2558
//-----------------------------------------------------------------------------
2559
// - ImFontAtlas::AddCustomRect()
2560
// - ImFontAtlas::RemoveCustomRect()
2561
// - ImFontAtlas::GetCustomRect()
2562
// - ImFontAtlas::AddCustomRectFontGlyph() [legacy]
2563
// - ImFontAtlas::AddCustomRectFontGlyphForSize() [legacy]
2564
// - ImFontAtlasGetMouseCursorTexData()
2565
//-----------------------------------------------------------------------------
2566
// - ImFontAtlasBuildMain()
2567
// - ImFontAtlasBuildSetupFontLoader()
2568
// - ImFontAtlasBuildPreloadAllGlyphRanges()
2569
// - ImFontAtlasBuildUpdatePointers()
2570
// - ImFontAtlasBuildRenderBitmapFromString()
2571
// - ImFontAtlasBuildAddFont()
2572
// - ImFontAtlasBuildSetupFontBakedEllipsis()
2573
// - ImFontAtlasBuildSetupFontBakedBlanks()
2574
// - ImFontAtlasBuildSetupFontBakedFallback()
2575
// - ImFontAtlasBuildSetupFontSpecialGlyphs()
2576
// - ImFontAtlasBuildDiscardBakes()
2577
// - ImFontAtlasBuildDiscardFontBakedGlyph()
2578
// - ImFontAtlasBuildDiscardFontBaked()
2579
// - ImFontAtlasBuildDiscardFontBakes()
2580
//-----------------------------------------------------------------------------
2581
// - ImFontAtlasAddDrawListSharedData()
2582
// - ImFontAtlasRemoveDrawListSharedData()
2583
// - ImFontAtlasUpdateDrawListsTextures()
2584
// - ImFontAtlasUpdateDrawListsSharedData()
2585
//-----------------------------------------------------------------------------
2586
// - ImFontAtlasBuildSetTexture()
2587
// - ImFontAtlasBuildUpdateTexData()
2588
// - ImFontAtlasTextureAdd()
2589
// - ImFontAtlasTextureRepack()
2590
// - ImFontAtlasTextureGrow()
2591
// - ImFontAtlasTextureMakeSpace()
2592
// - ImFontAtlasTextureGetSizeEstimate()
2593
// - ImFontAtlasBuildClear()
2594
// - ImFontAtlasTextureCompact()
2595
// - ImFontAtlasBuildInit()
2596
// - ImFontAtlasBuildDestroy()
2597
//-----------------------------------------------------------------------------
2598
// - ImFontAtlasPackInit()
2599
// - ImFontAtlasPackAllocRectEntry()
2600
// - ImFontAtlasPackReuseRectEntry()
2601
// - ImFontAtlasPackDiscardRect()
2602
// - ImFontAtlasPackAddRect()
2603
// - ImFontAtlasPackGetRect()
2604
//-----------------------------------------------------------------------------
2605
// - ImFontBaked_BuildGrowIndex()
2606
// - ImFontBaked_BuildLoadGlyph()
2607
// - ImFontBaked_BuildLoadGlyphAdvanceX()
2608
// - ImFontAtlasDebugLogTextureRequests()
2609
//-----------------------------------------------------------------------------
2610
// - ImFontAtlasGetFontLoaderForStbTruetype()
2611
//-----------------------------------------------------------------------------
2612
2613
// A work of art lies ahead! (. = white layer, X = black layer, others are blank)
2614
// The 2x2 white texels on the top left are the ones we'll use everywhere in Dear ImGui to render filled shapes.
2615
// (This is used when io.MouseDrawCursor = true)
2616
const int FONT_ATLAS_DEFAULT_TEX_DATA_W = 122; // Actual texture will be 2 times that + 1 spacing.
2617
const int FONT_ATLAS_DEFAULT_TEX_DATA_H = 27;
2618
static const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[FONT_ATLAS_DEFAULT_TEX_DATA_W * FONT_ATLAS_DEFAULT_TEX_DATA_H + 1] =
2619
{
2620
    "..-         -XXXXXXX-    X    -           X           -XXXXXXX          -          XXXXXXX-     XX          - XX       XX "
2621
    "..-         -X.....X-   X.X   -          X.X          -X.....X          -          X.....X-    X..X         -X..X     X..X"
2622
    "---         -XXX.XXX-  X...X  -         X...X         -X....X           -           X....X-    X..X         -X...X   X...X"
2623
    "X           -  X.X  - X.....X -        X.....X        -X...X            -            X...X-    X..X         - X...X X...X "
2624
    "XX          -  X.X  -X.......X-       X.......X       -X..X.X           -           X.X..X-    X..X         -  X...X...X  "
2625
    "X.X         -  X.X  -XXXX.XXXX-       XXXX.XXXX       -X.X X.X          -          X.X X.X-    X..XXX       -   X.....X   "
2626
    "X..X        -  X.X  -   X.X   -          X.X          -XX   X.X         -         X.X   XX-    X..X..XXX    -    X...X    "
2627
    "X...X       -  X.X  -   X.X   -    XX    X.X    XX    -      X.X        -        X.X      -    X..X..X..XX  -     X.X     "
2628
    "X....X      -  X.X  -   X.X   -   X.X    X.X    X.X   -       X.X       -       X.X       -    X..X..X..X.X -    X...X    "
2629
    "X.....X     -  X.X  -   X.X   -  X..X    X.X    X..X  -        X.X      -      X.X        -XXX X..X..X..X..X-   X.....X   "
2630
    "X......X    -  X.X  -   X.X   - X...XXXXXX.XXXXXX...X -         X.X   XX-XX   X.X         -X..XX........X..X-  X...X...X  "
2631
    "X.......X   -  X.X  -   X.X   -X.....................X-          X.X X.X-X.X X.X          -X...X...........X- X...X X...X "
2632
    "X........X  -  X.X  -   X.X   - X...XXXXXX.XXXXXX...X -           X.X..X-X..X.X           - X..............X-X...X   X...X"
2633
    "X.........X -XXX.XXX-   X.X   -  X..X    X.X    X..X  -            X...X-X...X            -  X.............X-X..X     X..X"
2634
    "X..........X-X.....X-   X.X   -   X.X    X.X    X.X   -           X....X-X....X           -  X.............X- XX       XX "
2635
    "X......XXXXX-XXXXXXX-   X.X   -    XX    X.X    XX    -          X.....X-X.....X          -   X............X--------------"
2636
    "X...X..X    ---------   X.X   -          X.X          -          XXXXXXX-XXXXXXX          -   X...........X -             "
2637
    "X..X X..X   -       -XXXX.XXXX-       XXXX.XXXX       -------------------------------------    X..........X -             "
2638
    "X.X  X..X   -       -X.......X-       X.......X       -    XX           XX    -           -    X..........X -             "
2639
    "XX    X..X  -       - X.....X -        X.....X        -   X.X           X.X   -           -     X........X  -             "
2640
    "      X..X  -       -  X...X  -         X...X         -  X..X           X..X  -           -     X........X  -             "
2641
    "       XX   -       -   X.X   -          X.X          - X...XXXXXXXXXXXXX...X -           -     XXXXXXXXXX  -             "
2642
    "-------------       -    X    -           X           -X.....................X-           -------------------             "
2643
    "                    ----------------------------------- X...XXXXXXXXXXXXX...X -                                           "
2644
    "                                                      -  X..X           X..X  -                                           "
2645
    "                                                      -   X.X           X.X   -                                           "
2646
    "                                                      -    XX           XX    -                                           "
2647
};
2648
2649
static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3] =
2650
{
2651
    // Pos ........ Size ......... Offset ......
2652
    { ImVec2( 0,3), ImVec2(12,19), ImVec2( 0, 0) }, // ImGuiMouseCursor_Arrow
2653
    { ImVec2(13,0), ImVec2( 7,16), ImVec2( 1, 8) }, // ImGuiMouseCursor_TextInput
2654
    { ImVec2(31,0), ImVec2(23,23), ImVec2(11,11) }, // ImGuiMouseCursor_ResizeAll
2655
    { ImVec2(21,0), ImVec2( 9,23), ImVec2( 4,11) }, // ImGuiMouseCursor_ResizeNS
2656
    { ImVec2(55,18),ImVec2(23, 9), ImVec2(11, 4) }, // ImGuiMouseCursor_ResizeEW
2657
    { ImVec2(73,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNESW
2658
    { ImVec2(55,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNWSE
2659
    { ImVec2(91,0), ImVec2(17,22), ImVec2( 5, 0) }, // ImGuiMouseCursor_Hand
2660
    { ImVec2(0,3),  ImVec2(12,19), ImVec2(0, 0) },  // ImGuiMouseCursor_Wait       // Arrow + custom code in ImGui::RenderMouseCursor()
2661
    { ImVec2(0,3),  ImVec2(12,19), ImVec2(0, 0) },  // ImGuiMouseCursor_Progress   // Arrow + custom code in ImGui::RenderMouseCursor()
2662
    { ImVec2(109,0),ImVec2(13,15), ImVec2( 6, 7) }, // ImGuiMouseCursor_NotAllowed
2663
};
2664
2665
#define IM_FONTGLYPH_INDEX_UNUSED           ((ImU16)-1) // 0xFFFF
2666
#define IM_FONTGLYPH_INDEX_NOT_FOUND        ((ImU16)-2) // 0xFFFE
2667
2668
ImFontAtlas::ImFontAtlas()
2669
{
2670
    memset((void*)this, 0, sizeof(*this));
2671
    TexDesiredFormat = ImTextureFormat_RGBA32;
2672
    TexGlyphPadding = 1;
2673
    TexMinWidth = 512;
2674
    TexMinHeight = 128;
2675
    TexMaxWidth = 8192;
2676
    TexMaxHeight = 8192;
2677
    TexRef._TexID = ImTextureID_Invalid;
2678
    RendererHasTextures = false; // Assumed false by default, as apps can call e.g Atlas::Build() after backend init and before ImGui can update.
2679
    TexNextUniqueID = 1;
2680
    FontNextUniqueID = 1;
2681
    Builder = NULL;
2682
}
2683
2684
ImFontAtlas::~ImFontAtlas()
2685
{
2686
    IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!");
2687
    RendererHasTextures = false; // Full Clear() is supported, but ClearTexData() only isn't.
2688
    ClearFonts();
2689
    ClearTexData();
2690
    TexList.clear_delete();
2691
    TexData = NULL;
2692
}
2693
2694
// You probably should not call this directly. It is not well specified.
2695
// If you want to replace all your fonts mid-frame, most likely you should instead call ClearFonts() then load the new fonts.
2696
// Calling this mid-frame will discard the CPU-side copy of the texture data which is generally unreliable as you may have textures queued for creation or updates.
2697
void ImFontAtlas::Clear()
2698
{
2699
    IMGUI_DEBUG_LOG_FONT("[font] ImFontAtlas::Clear()\n");
2700
    bool backup_renderer_has_textures = RendererHasTextures;
2701
    RendererHasTextures = false; // Full Clear() is supported, but ClearTexData() only isn't.
2702
    ClearFonts();
2703
    ClearTexData();
2704
    RendererHasTextures = backup_renderer_has_textures;
2705
}
2706
2707
void ImFontAtlas::ClearFonts()
2708
{
2709
    // FIXME-NEWATLAS: Illegal to remove currently bound font.
2710
    IMGUI_DEBUG_LOG_FONT("[font] ImFontAtlas::ClearFonts()\n");
2711
    IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!");
2712
    for (ImFont* font : Fonts)
2713
        ImFontAtlasBuildNotifySetFont(this, font, NULL);
2714
    ImFontAtlasBuildDestroy(this);
2715
    ClearInputData();
2716
    Fonts.clear_delete();
2717
    TexIsBuilt = false;
2718
    for (ImDrawListSharedData* shared_data : DrawListSharedDatas)
2719
        if (shared_data->FontAtlas == this)
2720
        {
2721
            shared_data->Font = NULL;
2722
            shared_data->FontScale = shared_data->FontSize = 0.0f;
2723
        }
2724
}
2725
2726
void ImFontAtlas::ClearInputData()
2727
{
2728
    IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!");
2729
    for (ImFont* font : Fonts)
2730
        ImFontAtlasFontDestroyOutput(this, font);
2731
    for (ImFontConfig& font_cfg : Sources)
2732
        ImFontAtlasFontDestroySourceData(this, &font_cfg);
2733
    for (ImFont* font : Fonts)
2734
    {
2735
        // When clearing this we lose access to the font name and other information used to build the font.
2736
        font->Sources.clear();
2737
        font->Flags |= ImFontFlags_NoLoadGlyphs;
2738
    }
2739
    Sources.clear();
2740
}
2741
2742
// Clear CPU-side copy of the texture data.
2743
void ImFontAtlas::ClearTexData()
2744
{
2745
    IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!");
2746
    IM_ASSERT(RendererHasTextures == false && "Not supported for dynamic atlases, but you may call Clear().");
2747
    for (ImTextureData* tex : TexList)
2748
        tex->DestroyPixels();
2749
    //Locked = true; // Hoped to be able to lock this down but some reload patterns may not be happy with it.
2750
}
2751
2752
void ImFontAtlas::CompactCache()
2753
{
2754
    ImFontAtlasTextureCompact(this);
2755
}
2756
2757
void ImFontAtlas::SetFontLoader(const ImFontLoader* font_loader)
2758
{
2759
    ImFontAtlasBuildSetupFontLoader(this, font_loader);
2760
}
2761
2762
static void ImFontAtlasBuildUpdateRendererHasTexturesFromContext(ImFontAtlas* atlas)
2763
{
2764
    // [LEGACY] Copy back the ImGuiBackendFlags_RendererHasTextures flag from ImGui context.
2765
    // - This is the 1% exceptional case where that dependency if useful, to bypass an issue where otherwise at the
2766
    //   time of an early call to Build(), it would be impossible for us to tell if the backend supports texture update.
2767
    // - Without this hack, we would have quite a pitfall as many legacy codebases have an early call to Build().
2768
    //   Whereas conversely, the portion of people using ImDrawList without ImGui is expected to be pathologically rare.
2769
    for (ImDrawListSharedData* shared_data : atlas->DrawListSharedDatas)
2770
        if (ImGuiContext* imgui_ctx = shared_data->Context)
2771
        {
2772
            atlas->RendererHasTextures = (imgui_ctx->IO.BackendFlags & ImGuiBackendFlags_RendererHasTextures) != 0;
2773
            break;
2774
        }
2775
}
2776
2777
// Called by NewFrame() for atlases owned by a context.
2778
// If you manually manage font atlases, you'll need to call this yourself.
2779
// - 'frame_count' needs to be provided because we can gc/prioritize baked fonts based on their age.
2780
// - 'frame_count' may not match those of all imgui contexts using this atlas, as contexts may be updated as different frequencies. But generally you can use ImGui::GetFrameCount() on one of your context.
2781
void ImFontAtlasUpdateNewFrame(ImFontAtlas* atlas, int frame_count, bool renderer_has_textures)
2782
{
2783
    IM_ASSERT(atlas->Builder == NULL || atlas->Builder->FrameCount < frame_count); // Protection against being called twice.
2784
    atlas->RendererHasTextures = renderer_has_textures;
2785
2786
    // Update texture status and discard old textures.
2787
    // (we do this first thing to handle an edge case: if user mistakenly calls ClearFonts()+SetStatus(OK) during
2788
    //  rendering, it would ImFontAtlasBuildMain() rebuilding before tex->Updates[] gets a chance to be cleared)
2789
    // (if somehow we need to move this back lower in the function, we could manually call the code to clear Updates[]).
2790
    for (int tex_n = 0; tex_n < atlas->TexList.Size; tex_n++)
2791
    {
2792
        // Update and remove if requested
2793
        ImTextureData* tex = atlas->TexList[tex_n];
2794
        if (tex->Status == ImTextureStatus_WantCreate && atlas->RendererHasTextures)
2795
            IM_ASSERT(tex->TexID == ImTextureID_Invalid && tex->BackendUserData == NULL && "Backend set texture's TexID/BackendUserData but did not update Status to OK.");
2796
2797
        bool remove_from_list = ImTextureDataUpdateNewFrame(tex);
2798
        if (remove_from_list)
2799
        {
2800
            IM_ASSERT(atlas->TexData != tex);
2801
            tex->DestroyPixels();
2802
            IM_DELETE(tex);
2803
            atlas->TexList.erase(atlas->TexList.begin() + tex_n);
2804
            tex_n--;
2805
        }
2806
    }
2807
2808
    // Check that font atlas was built or backend support texture reload in which case we can build now
2809
    if (atlas->RendererHasTextures)
2810
    {
2811
        atlas->TexIsBuilt = true;
2812
        if (atlas->Builder == NULL) // This will only happen if fonts were not already loaded.
2813
            ImFontAtlasBuildMain(atlas);
2814
    }
2815
    // Legacy backend
2816
    if (!atlas->RendererHasTextures)
2817
        IM_ASSERT_USER_ERROR(atlas->TexIsBuilt, "Backend does not support ImGuiBackendFlags_RendererHasTextures, and font atlas is not built! Update backend OR make sure you called ImGui_ImplXXXX_NewFrame() function for renderer backend, which should call io.Fonts->GetTexDataAsRGBA32() / GetTexDataAsAlpha8().");
2818
    if (atlas->TexIsBuilt && atlas->Builder->PreloadedAllGlyphsRanges)
2819
        IM_ASSERT_USER_ERROR(atlas->RendererHasTextures == false, "Called ImFontAtlas::Build() before ImGuiBackendFlags_RendererHasTextures got set! With new backends: you don't need to call Build().");
2820
2821
    // Clear BakedCurrent cache, this is important because it ensure the uncached path gets taken once.
2822
    // We also rely on ImFontBaked* pointers never crossing frames.
2823
    ImFontAtlasBuilder* builder = atlas->Builder;
2824
    builder->FrameCount = frame_count;
2825
    for (ImFont* font : atlas->Fonts)
2826
        font->LastBaked = NULL;
2827
2828
    // Garbage collect BakedPool
2829
    if (builder->BakedDiscardedCount > 0)
2830
    {
2831
        int dst_n = 0, src_n = 0;
2832
        for (; src_n < builder->BakedPool.Size; src_n++)
2833
        {
2834
            ImFontBaked* p_src = &builder->BakedPool[src_n];
2835
            if (p_src->WantDestroy)
2836
                continue;
2837
            ImFontBaked* p_dst = &builder->BakedPool[dst_n++];
2838
            if (p_dst == p_src)
2839
                continue;
2840
            memcpy(p_dst, p_src, sizeof(ImFontBaked));
2841
            builder->BakedMap.SetVoidPtr(p_dst->BakedId, p_dst);
2842
        }
2843
        IM_ASSERT(dst_n + builder->BakedDiscardedCount == src_n);
2844
        builder->BakedPool.Size -= builder->BakedDiscardedCount;
2845
        builder->BakedDiscardedCount = 0;
2846
    }
2847
}
2848
2849
bool ImTextureDataUpdateNewFrame(ImTextureData* tex)
2850
{
2851
    bool remove_from_list = false;
2852
    if (tex->Status == ImTextureStatus_OK)
2853
    {
2854
        tex->Updates.resize(0);
2855
        tex->UpdateRect.x = tex->UpdateRect.y = (unsigned short)~0;
2856
        tex->UpdateRect.w = tex->UpdateRect.h = 0;
2857
    }
2858
2859
    // Request destroy
2860
    // - Keep bool to true in order to differentiate a planned destroy vs a destroy decided by the backend.
2861
    // - We don't destroy pixels right away, as backend may have an in-flight copy from RAM.
2862
    if (tex->WantDestroyNextFrame && tex->Status != ImTextureStatus_Destroyed && tex->Status != ImTextureStatus_WantDestroy)
2863
    {
2864
        IM_ASSERT(tex->Status == ImTextureStatus_OK || tex->Status == ImTextureStatus_WantCreate || tex->Status == ImTextureStatus_WantUpdates);
2865
        tex->Status = ImTextureStatus_WantDestroy;
2866
    }
2867
2868
    // If a texture has never reached the backend, they don't need to know about it.
2869
    // (note: backends between 1.92.0 and 1.92.4 could set an already destroyed texture to ImTextureStatus_WantDestroy
2870
    //  when invalidating graphics objects twice, which would previously remove it from the list and crash.)
2871
    if (tex->Status == ImTextureStatus_WantDestroy && tex->TexID == ImTextureID_Invalid && tex->BackendUserData == NULL)
2872
        tex->Status = ImTextureStatus_Destroyed;
2873
2874
    // Process texture being destroyed
2875
    if (tex->Status == ImTextureStatus_Destroyed)
2876
    {
2877
        IM_ASSERT(tex->TexID == ImTextureID_Invalid && tex->BackendUserData == NULL && "Backend set texture Status to Destroyed but did not clear TexID/BackendUserData!");
2878
        if (tex->WantDestroyNextFrame)
2879
            remove_from_list = true; // Destroy was scheduled by us
2880
        else
2881
            tex->Status = ImTextureStatus_WantCreate; // Destroy was done was backend: recreate it (e.g. freed resources mid-run)
2882
    }
2883
2884
    // The backend may need defer destroying by a few frames, to handle texture used by previous in-flight rendering.
2885
    // We allow the texture staying in _WantDestroy state and increment a counter which the backend can use to take its decision.
2886
    if (tex->Status == ImTextureStatus_WantDestroy)
2887
        tex->UnusedFrames++;
2888
2889
    return remove_from_list;
2890
}
2891
2892
void ImFontAtlasTextureBlockConvert(const unsigned char* src_pixels, ImTextureFormat src_fmt, int src_pitch, unsigned char* dst_pixels, ImTextureFormat dst_fmt, int dst_pitch, int w, int h)
2893
{
2894
    IM_ASSERT(src_pixels != NULL && dst_pixels != NULL);
2895
    if (src_fmt == dst_fmt)
2896
    {
2897
        int line_sz = w * ImTextureDataGetFormatBytesPerPixel(src_fmt);
2898
        for (int ny = h; ny > 0; ny--, src_pixels += src_pitch, dst_pixels += dst_pitch)
2899
            memcpy(dst_pixels, src_pixels, line_sz);
2900
    }
2901
    else if (src_fmt == ImTextureFormat_Alpha8 && dst_fmt == ImTextureFormat_RGBA32)
2902
    {
2903
        for (int ny = h; ny > 0; ny--, src_pixels += src_pitch, dst_pixels += dst_pitch)
2904
        {
2905
            const ImU8* src_p = (const ImU8*)src_pixels;
2906
            ImU32* dst_p = (ImU32*)(void*)dst_pixels;
2907
            for (int nx = w; nx > 0; nx--)
2908
                *dst_p++ = IM_COL32(255, 255, 255, (unsigned int)(*src_p++));
2909
        }
2910
    }
2911
    else if (src_fmt == ImTextureFormat_RGBA32 && dst_fmt == ImTextureFormat_Alpha8)
2912
    {
2913
        for (int ny = h; ny > 0; ny--, src_pixels += src_pitch, dst_pixels += dst_pitch)
2914
        {
2915
            const ImU32* src_p = (const ImU32*)(void*)src_pixels;
2916
            ImU8* dst_p = (ImU8*)dst_pixels;
2917
            for (int nx = w; nx > 0; nx--)
2918
                *dst_p++ = ((*src_p++) >> IM_COL32_A_SHIFT) & 0xFF;
2919
        }
2920
    }
2921
    else
2922
    {
2923
        IM_ASSERT(0);
2924
    }
2925
}
2926
2927
// Source buffer may be written to (used for in-place mods).
2928
// Post-process hooks may eventually be added here.
2929
void ImFontAtlasTextureBlockPostProcess(ImFontAtlasPostProcessData* data)
2930
{
2931
    // Multiply operator (legacy)
2932
    if (data->FontSrc->RasterizerMultiply != 1.0f)
2933
        ImFontAtlasTextureBlockPostProcessMultiply(data, data->FontSrc->RasterizerMultiply);
2934
}
2935
2936
void ImFontAtlasTextureBlockPostProcessMultiply(ImFontAtlasPostProcessData* data, float multiply_factor)
2937
{
2938
    unsigned char* pixels = (unsigned char*)data->Pixels;
2939
    int pitch = data->Pitch;
2940
    if (data->Format == ImTextureFormat_Alpha8)
2941
    {
2942
        for (int ny = data->Height; ny > 0; ny--, pixels += pitch)
2943
        {
2944
            ImU8* p = (ImU8*)pixels;
2945
            for (int nx = data->Width; nx > 0; nx--, p++)
2946
            {
2947
                unsigned int v = ImMin((unsigned int)(*p * multiply_factor), (unsigned int)255);
2948
                *p = (unsigned char)v;
2949
            }
2950
        }
2951
    }
2952
    else if (data->Format == ImTextureFormat_RGBA32) //-V547
2953
    {
2954
        for (int ny = data->Height; ny > 0; ny--, pixels += pitch)
2955
        {
2956
            ImU32* p = (ImU32*)(void*)pixels;
2957
            for (int nx = data->Width; nx > 0; nx--, p++)
2958
            {
2959
                unsigned int a = ImMin((unsigned int)(((*p >> IM_COL32_A_SHIFT) & 0xFF) * multiply_factor), (unsigned int)255);
2960
                *p = IM_COL32((*p >> IM_COL32_R_SHIFT) & 0xFF, (*p >> IM_COL32_G_SHIFT) & 0xFF, (*p >> IM_COL32_B_SHIFT) & 0xFF, a);
2961
            }
2962
        }
2963
    }
2964
    else
2965
    {
2966
        IM_ASSERT(0);
2967
    }
2968
}
2969
2970
// Fill with single color. We don't use this directly but it is convenient for anyone working on uploading custom rects.
2971
void ImFontAtlasTextureBlockFill(ImTextureData* dst_tex, int dst_x, int dst_y, int w, int h, ImU32 col)
2972
{
2973
    if (dst_tex->Format == ImTextureFormat_Alpha8)
2974
    {
2975
        ImU8 col_a = (col >> IM_COL32_A_SHIFT) & 0xFF;
2976
        for (int y = 0; y < h; y++)
2977
            memset((ImU8*)dst_tex->GetPixelsAt(dst_x, dst_y + y), col_a, w);
2978
    }
2979
    else
2980
    {
2981
        for (int y = 0; y < h; y++)
2982
        {
2983
            ImU32* p = (ImU32*)(void*)dst_tex->GetPixelsAt(dst_x, dst_y + y);
2984
            for (int x = w; x > 0; x--, p++)
2985
                *p = col;
2986
        }
2987
    }
2988
}
2989
2990
// Copy block from one texture to another
2991
void ImFontAtlasTextureBlockCopy(ImTextureData* src_tex, int src_x, int src_y, ImTextureData* dst_tex, int dst_x, int dst_y, int w, int h)
2992
{
2993
    IM_ASSERT(src_tex->Pixels != NULL && dst_tex->Pixels != NULL);
2994
    IM_ASSERT(src_tex->Format == dst_tex->Format);
2995
    IM_ASSERT(src_x >= 0 && src_x + w <= src_tex->Width);
2996
    IM_ASSERT(src_y >= 0 && src_y + h <= src_tex->Height);
2997
    IM_ASSERT(dst_x >= 0 && dst_x + w <= dst_tex->Width);
2998
    IM_ASSERT(dst_y >= 0 && dst_y + h <= dst_tex->Height);
2999
    for (int y = 0; y < h; y++)
3000
        memcpy(dst_tex->GetPixelsAt(dst_x, dst_y + y), src_tex->GetPixelsAt(src_x, src_y + y), w * dst_tex->BytesPerPixel);
3001
}
3002
3003
void ImFontAtlasTextureBlockQueueUpload(ImFontAtlas* atlas, ImTextureData* tex, int x, int y, int w, int h)
3004
{
3005
    ImTextureDataQueueUpload(tex, x, y, w, h);
3006
    atlas->TexIsBuilt = false;
3007
}
3008
3009
// Queue texture block update for renderer backend
3010
void ImTextureDataQueueUpload(ImTextureData* tex, int x, int y, int w, int h)
3011
{
3012
    IM_ASSERT(tex->Status != ImTextureStatus_WantDestroy && tex->Status != ImTextureStatus_Destroyed);
3013
    IM_ASSERT(x >= 0 && x <= 0xFFFF && y >= 0 && y <= 0xFFFF && w >= 0 && x + w <= 0x10000 && h >= 0 && y + h <= 0x10000);
3014
3015
    ImTextureRect req = { (unsigned short)x, (unsigned short)y, (unsigned short)w, (unsigned short)h };
3016
    int new_x1 = ImMax(tex->UpdateRect.w == 0 ? 0 : tex->UpdateRect.x + tex->UpdateRect.w, req.x + req.w);
3017
    int new_y1 = ImMax(tex->UpdateRect.h == 0 ? 0 : tex->UpdateRect.y + tex->UpdateRect.h, req.y + req.h);
3018
    tex->UpdateRect.x = ImMin(tex->UpdateRect.x, req.x);
3019
    tex->UpdateRect.y = ImMin(tex->UpdateRect.y, req.y);
3020
    tex->UpdateRect.w = (unsigned short)(new_x1 - tex->UpdateRect.x);
3021
    tex->UpdateRect.h = (unsigned short)(new_y1 - tex->UpdateRect.y);
3022
    tex->UsedRect.x = ImMin(tex->UsedRect.x, req.x);
3023
    tex->UsedRect.y = ImMin(tex->UsedRect.y, req.y);
3024
    tex->UsedRect.w = (unsigned short)(ImMax(tex->UsedRect.x + tex->UsedRect.w, req.x + req.w) - tex->UsedRect.x);
3025
    tex->UsedRect.h = (unsigned short)(ImMax(tex->UsedRect.y + tex->UsedRect.h, req.y + req.h) - tex->UsedRect.y);
3026
3027
    // No need to queue if status is == ImTextureStatus_WantCreate
3028
    if (tex->Status == ImTextureStatus_OK || tex->Status == ImTextureStatus_WantUpdates)
3029
    {
3030
        tex->Status = ImTextureStatus_WantUpdates;
3031
        tex->Updates.push_back(req);
3032
    }
3033
}
3034
3035
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
3036
static void GetTexDataAsFormat(ImFontAtlas* atlas, ImTextureFormat format, unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel)
3037
{
3038
    ImTextureData* tex = atlas->TexData;
3039
    if (!atlas->TexIsBuilt || tex == NULL || tex->Pixels == NULL || atlas->TexDesiredFormat != format)
3040
    {
3041
        atlas->TexDesiredFormat = format;
3042
        atlas->Build();
3043
        tex = atlas->TexData;
3044
    }
3045
    if (out_pixels) { *out_pixels = (unsigned char*)tex->Pixels; };
3046
    if (out_width) { *out_width = tex->Width; };
3047
    if (out_height) { *out_height = tex->Height; };
3048
    if (out_bytes_per_pixel) { *out_bytes_per_pixel = tex->BytesPerPixel; }
3049
}
3050
3051
void ImFontAtlas::GetTexDataAsAlpha8(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel)
3052
{
3053
    GetTexDataAsFormat(this, ImTextureFormat_Alpha8, out_pixels, out_width, out_height, out_bytes_per_pixel);
3054
}
3055
3056
void ImFontAtlas::GetTexDataAsRGBA32(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel)
3057
{
3058
    GetTexDataAsFormat(this, ImTextureFormat_RGBA32, out_pixels, out_width, out_height, out_bytes_per_pixel);
3059
}
3060
3061
bool ImFontAtlas::Build()
3062
{
3063
    ImFontAtlasBuildMain(this);
3064
    return true;
3065
}
3066
#endif // #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
3067
3068
ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg_in)
3069
{
3070
    // Sanity Checks
3071
    IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!");
3072
    IM_ASSERT((font_cfg_in->FontData != NULL && font_cfg_in->FontDataSize > 0) || (font_cfg_in->FontLoader != NULL));
3073
    //IM_ASSERT(font_cfg_in->SizePixels > 0.0f && "Is ImFontConfig struct correctly initialized?");
3074
    IM_ASSERT(font_cfg_in->RasterizerDensity > 0.0f && "Is ImFontConfig struct correctly initialized?");
3075
    if (font_cfg_in->GlyphOffset.x != 0.0f || font_cfg_in->GlyphOffset.y != 0.0f || font_cfg_in->GlyphMinAdvanceX != 0.0f || font_cfg_in->GlyphMaxAdvanceX != FLT_MAX)
3076
        IM_ASSERT(font_cfg_in->SizePixels != 0.0f && "Specifying glyph offset/advances requires a reference size to base it on.");
3077
3078
    // Lazily create builder on the first call to AddFont
3079
    if (Builder == NULL)
3080
        ImFontAtlasBuildInit(this);
3081
3082
    // Create new font
3083
    const bool is_first_font = (Fonts.Size == 0);
3084
    ImFont* font;
3085
    if (!font_cfg_in->MergeMode)
3086
    {
3087
        font = IM_NEW(ImFont)();
3088
        font->FontId = FontNextUniqueID++;
3089
        font->Flags = font_cfg_in->Flags;
3090
        font->LegacySize = font_cfg_in->SizePixels;
3091
        font->CurrentRasterizerDensity = font_cfg_in->RasterizerDensity;
3092
        Fonts.push_back(font);
3093
    }
3094
    else
3095
    {
3096
        IM_ASSERT(Fonts.Size > 0 && "Cannot use MergeMode for the first font!"); // When using MergeMode make sure that a font has already been added before.
3097
        font = font_cfg_in->DstFont ? font_cfg_in->DstFont : Fonts.back();
3098
        ImFontAtlasFontDiscardBakes(this, font, 0); // Need to discard bakes if the font was already used, because baked->FontLoaderDatas[] will change size. (#9162)
3099
    }
3100
3101
    // Add to list
3102
    Sources.push_back(*font_cfg_in);
3103
    ImFontConfig* font_cfg = &Sources.back();
3104
    if (font_cfg->DstFont == NULL)
3105
        font_cfg->DstFont = font;
3106
    font->Sources.push_back(font_cfg);
3107
    ImFontAtlasBuildUpdatePointers(this); // Pointers to Sources are otherwise dangling after we called Sources.push_back().
3108
3109
    // Sanity check
3110
    // We don't round cfg.SizePixels yet as relative size of merged fonts are used afterwards.
3111
    if (font_cfg->GlyphExcludeRanges != NULL)
3112
    {
3113
        int size = 0;
3114
        for (const ImWchar* p = font_cfg->GlyphExcludeRanges; p[0] != 0; p++, size++) {}
3115
        IM_ASSERT((size & 1) == 0 && "GlyphExcludeRanges[] size must be multiple of two!");
3116
        IM_ASSERT((size <= 64) && "GlyphExcludeRanges[] size must be small!");
3117
        font_cfg->GlyphExcludeRanges = (ImWchar*)ImMemdup(font_cfg->GlyphExcludeRanges, sizeof(font_cfg->GlyphExcludeRanges[0]) * (size + 1));
3118
    }
3119
    if (font_cfg->FontLoader != NULL)
3120
    {
3121
        IM_ASSERT(font_cfg->FontLoader->FontBakedLoadGlyph != NULL);
3122
        IM_ASSERT(font_cfg->FontLoader->LoaderInit == NULL && font_cfg->FontLoader->LoaderShutdown == NULL); // FIXME-NEWATLAS: Unsupported yet.
3123
    }
3124
    //                             | Target w/ Implicit RefSize | Target w/ Explicit RefSize |
3125
    // Adding w/ Implicit RefSize: | OK (same scale)            | OK (same scale)            |
3126
    // Adding w/ Explicit RefSize: | KO                         | OK (custom scale)          |
3127
    if (font_cfg_in->MergeMode && font_cfg_in->SizePixels > 0)
3128
        IM_ASSERT((font->Flags & ImFontFlags_ImplicitRefSize) == 0 && "Cannot use MergeMode with an explicit reference size when the destination font used an implicit reference size!");
3129
    IM_ASSERT(font_cfg->FontLoaderData == NULL);
3130
3131
    if (!ImFontAtlasFontSourceInit(this, font_cfg))
3132
    {
3133
        // Rollback (this is a fragile/rarely exercised code-path. TestSuite's "misc_atlas_add_invalid_font" aim to test this)
3134
        ImFontAtlasFontDestroySourceData(this, font_cfg);
3135
        Sources.pop_back();
3136
        font->Sources.pop_back();
3137
        if (!font_cfg->MergeMode)
3138
        {
3139
            IM_DELETE(font);
3140
            Fonts.pop_back();
3141
        }
3142
        return NULL;
3143
    }
3144
    ImFontAtlasFontSourceAddToFont(this, font, font_cfg);
3145
3146
    if (is_first_font)
3147
        ImFontAtlasBuildNotifySetFont(this, NULL, font);
3148
    return font;
3149
}
3150
3151
// Default font TTF is compressed with stb_compress then base85 encoded (see misc/fonts/binary_to_compressed_c.cpp for encoder)
3152
static unsigned int stb_decompress_length(const unsigned char* input);
3153
static unsigned int stb_decompress(unsigned char* output, const unsigned char* input, unsigned int length);
3154
static unsigned int Decode85Byte(char c)                                    { return c >= '\\' ? c-36 : c-35; }
3155
static void         Decode85(const unsigned char* src, unsigned char* dst)
3156
{
3157
    while (*src)
3158
    {
3159
        unsigned int tmp = Decode85Byte(src[0]) + 85 * (Decode85Byte(src[1]) + 85 * (Decode85Byte(src[2]) + 85 * (Decode85Byte(src[3]) + 85 * Decode85Byte(src[4]))));
3160
        dst[0] = ((tmp >> 0) & 0xFF); dst[1] = ((tmp >> 8) & 0xFF); dst[2] = ((tmp >> 16) & 0xFF); dst[3] = ((tmp >> 24) & 0xFF);   // We can't assume little-endianness.
3161
        src += 5;
3162
        dst += 4;
3163
    }
3164
}
3165
#if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_BITMAP)
3166
static const char* GetDefaultCompressedFontDataProggyClean(int* out_size);
3167
#endif
3168
#if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_VECTOR)
3169
static const char* GetDefaultCompressedFontDataProggyForever(int* out_size);
3170
#endif
3171
3172
// This duplicates some of the logic in UpdateFontsNewFrame() which is a bit chicken-and-eggy/tricky to extract due to variety of codepaths and possible initialization ordering.
3173
static float GetExpectedContextFontSize(ImGuiContext* ctx)
3174
{
3175
    return ((ctx->Style.FontSizeBase > 0.0f) ? ctx->Style.FontSizeBase : 13.0f) * ctx->Style.FontScaleMain * ctx->Style.FontScaleDpi;
3176
}
3177
3178
// Legacy function with heuristic to select Pixel or Vector font.
3179
// The selection is based on (style.FontSizeBase * style.FontScaleMain * style.FontScaleDpi) reaching a small threshold at the time of adding the default font.
3180
// Prefer calling AddFontDefaultVector() or AddFontDefaultBitmap() based on your own logic.
3181
ImFont* ImFontAtlas::AddFontDefault(const ImFontConfig* font_cfg)
3182
{
3183
    if (OwnerContext == NULL || GetExpectedContextFontSize(OwnerContext) >= 15.0f)
3184
        return AddFontDefaultVector(font_cfg);
3185
    else
3186
        return AddFontDefaultBitmap(font_cfg);
3187
}
3188
3189
// Load embedded ProggyClean.ttf. Default size 13, disable oversampling.
3190
// If you want a similar font which may be better scaled, consider using AddFontDefaultVector().
3191
ImFont* ImFontAtlas::AddFontDefaultBitmap(const ImFontConfig* font_cfg_template)
3192
{
3193
#if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_BITMAP)
3194
    ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
3195
    if (!font_cfg_template)
3196
        font_cfg.PixelSnapH = true; // Prevents sub-integer scaling factors at lower-level layers.
3197
    if (font_cfg.SizePixels <= 0.0f)
3198
    {
3199
        font_cfg.SizePixels = 13.0f; // This only serves (1) as a reference for GlyphOffset.y setting and (2) as a default for pre-1.92 backend.
3200
        font_cfg.Flags |= ImFontFlags_ImplicitRefSize;
3201
    }
3202
    if (font_cfg.Name[0] == '\0')
3203
        ImFormatString(font_cfg.Name, IM_COUNTOF(font_cfg.Name), "ProggyClean.ttf");
3204
    font_cfg.EllipsisChar = (ImWchar)0x0085;
3205
    font_cfg.GlyphOffset.y += 1.0f * (font_cfg.SizePixels / 13.0f); // Add +1 offset per 13 units
3206
3207
    int ttf_compressed_size = 0;
3208
    const char* ttf_compressed = GetDefaultCompressedFontDataProggyClean(&ttf_compressed_size);
3209
    return AddFontFromMemoryCompressedTTF(ttf_compressed, ttf_compressed_size, font_cfg.SizePixels, &font_cfg);
3210
#else
3211
    IM_ASSERT(0 && "Function is disabled in this build.");
3212
    IM_UNUSED(font_cfg_template);
3213
    return NULL;
3214
#endif
3215
}
3216
3217
// Load a minimal version of ProggyForever, designed to match our good old ProggyClean, but nicely scalable.
3218
// (See build script in https://github.com/ocornut/proggyforever for details)
3219
ImFont* ImFontAtlas::AddFontDefaultVector(const ImFontConfig* font_cfg_template)
3220
{
3221
#if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_VECTOR)
3222
    ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
3223
    if (!font_cfg_template)
3224
        font_cfg.PixelSnapH = true; // Precisely match ProggyClean, but prevents sub-integer scaling factors at lower-level layers.
3225
    if (font_cfg.SizePixels <= 0.0f)
3226
    {
3227
        font_cfg.SizePixels = 13.0f;
3228
        font_cfg.Flags |= ImFontFlags_ImplicitRefSize;
3229
    }
3230
    if (font_cfg.Name[0] == '\0')
3231
        ImFormatString(font_cfg.Name, IM_COUNTOF(font_cfg.Name), "ProggyForever.ttf");
3232
    font_cfg.ExtraSizeScale *= 1.015f; // Match ProggyClean
3233
    font_cfg.GlyphOffset.y += 0.5f * (font_cfg.SizePixels / 16.0f); // Closer match ProggyClean + avoid descenders going too high (with current code).
3234
3235
    int ttf_compressed_size = 0;
3236
    const char* ttf_compressed = GetDefaultCompressedFontDataProggyForever(&ttf_compressed_size);
3237
    return AddFontFromMemoryCompressedTTF(ttf_compressed, ttf_compressed_size, font_cfg.SizePixels, &font_cfg);
3238
#else
3239
    IM_ASSERT(0 && "Function is disabled in this build.");
3240
    IM_UNUSED(font_cfg_template);
3241
    return NULL;
3242
#endif
3243
}
3244
3245
ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges)
3246
{
3247
    IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!");
3248
    size_t data_size = 0;
3249
    void* data = ImFileLoadToMemory(filename, "rb", &data_size, 0);
3250
    if (!data)
3251
    {
3252
        if (font_cfg_template == NULL || (font_cfg_template->Flags & ImFontFlags_NoLoadError) == 0)
3253
        {
3254
            IMGUI_DEBUG_LOG("While loading '%s'\n", filename);
3255
            IM_ASSERT_USER_ERROR(0, "Could not load font file!");
3256
        }
3257
        return NULL;
3258
    }
3259
    ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
3260
    if (font_cfg.Name[0] == '\0')
3261
    {
3262
        // Store a short copy of filename into the font name for convenience
3263
        const char* p;
3264
        for (p = filename + ImStrlen(filename); p > filename && p[-1] != '/' && p[-1] != '\\'; p--) {}
3265
        ImFormatString(font_cfg.Name, IM_COUNTOF(font_cfg.Name), "%s", p);
3266
    }
3267
    return AddFontFromMemoryTTF(data, (int)data_size, size_pixels, &font_cfg, glyph_ranges);
3268
}
3269
3270
// NB: Transfer ownership of 'font_data' to ImFontAtlas, unless font_cfg_template->FontDataOwnedByAtlas == false. Owned TTF buffer will be deleted after Build().
3271
ImFont* ImFontAtlas::AddFontFromMemoryTTF(void* font_data, int font_data_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges)
3272
{
3273
    IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!");
3274
    ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
3275
    IM_ASSERT(font_cfg.FontData == NULL);
3276
    IM_ASSERT(font_data_size > 100 && "Incorrect value for font_data_size!"); // Heuristic to prevent accidentally passing a wrong value to font_data_size.
3277
    font_cfg.FontData = font_data;
3278
    font_cfg.FontDataSize = font_data_size;
3279
    font_cfg.SizePixels = size_pixels > 0.0f ? size_pixels : font_cfg.SizePixels;
3280
    if (glyph_ranges)
3281
        font_cfg.GlyphRanges = glyph_ranges;
3282
    return AddFont(&font_cfg);
3283
}
3284
3285
ImFont* ImFontAtlas::AddFontFromMemoryCompressedTTF(const void* compressed_ttf_data, int compressed_ttf_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges)
3286
{
3287
    const unsigned int buf_decompressed_size = stb_decompress_length((const unsigned char*)compressed_ttf_data);
3288
    unsigned char* buf_decompressed_data = (unsigned char*)IM_ALLOC(buf_decompressed_size);
3289
    stb_decompress(buf_decompressed_data, (const unsigned char*)compressed_ttf_data, (unsigned int)compressed_ttf_size);
3290
3291
    ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
3292
    IM_ASSERT(font_cfg.FontData == NULL);
3293
    font_cfg.FontDataOwnedByAtlas = true;
3294
    return AddFontFromMemoryTTF(buf_decompressed_data, (int)buf_decompressed_size, size_pixels, &font_cfg, glyph_ranges);
3295
}
3296
3297
ImFont* ImFontAtlas::AddFontFromMemoryCompressedBase85TTF(const char* compressed_ttf_data_base85, float size_pixels, const ImFontConfig* font_cfg, const ImWchar* glyph_ranges)
3298
{
3299
    int compressed_ttf_size = (((int)ImStrlen(compressed_ttf_data_base85) + 4) / 5) * 4;
3300
    void* compressed_ttf = IM_ALLOC((size_t)compressed_ttf_size);
3301
    Decode85((const unsigned char*)compressed_ttf_data_base85, (unsigned char*)compressed_ttf);
3302
    ImFont* font = AddFontFromMemoryCompressedTTF(compressed_ttf, compressed_ttf_size, size_pixels, font_cfg, glyph_ranges);
3303
    IM_FREE(compressed_ttf);
3304
    return font;
3305
}
3306
3307
// On font removal we need to remove references (otherwise we could queue removal?)
3308
// We allow old_font == new_font which forces updating all values (e.g. sizes)
3309
void ImFontAtlasBuildNotifySetFont(ImFontAtlas* atlas, ImFont* old_font, ImFont* new_font)
3310
{
3311
    for (ImDrawListSharedData* shared_data : atlas->DrawListSharedDatas)
3312
    {
3313
        if (shared_data->Font == old_font)
3314
            shared_data->Font = new_font;
3315
        if (ImGuiContext* ctx = shared_data->Context)
3316
        {
3317
            // While this should work either way, we save ourselves the bother / debugging confusion of running ImGui code so early when it is not needed.
3318
            // Also fixes erroneously rewriting style.FontSizeBase during init if adding default fonts.
3319
            if (old_font == NULL && ctx->Font == NULL && ctx->FontSizeBase == 0.0f)
3320
                continue;
3321
3322
            if (ctx->IO.FontDefault == old_font)
3323
                ctx->IO.FontDefault = new_font;
3324
            if (ctx->Font == old_font)
3325
            {
3326
                ImGuiContext* curr_ctx = ImGui::GetCurrentContext();
3327
                bool need_bind_ctx = ctx != curr_ctx;
3328
                if (need_bind_ctx)
3329
                    ImGui::SetCurrentContext(ctx);
3330
                ImGui::SetCurrentFont(new_font, ctx->FontSizeBase, ctx->FontSize);
3331
                if (need_bind_ctx)
3332
                    ImGui::SetCurrentContext(curr_ctx);
3333
            }
3334
            for (ImFontStackData& font_stack_data : ctx->FontStack)
3335
                if (font_stack_data.Font == old_font)
3336
                    font_stack_data.Font = new_font;
3337
        }
3338
    }
3339
}
3340
3341
void ImFontAtlas::RemoveFont(ImFont* font)
3342
{
3343
    IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas!");
3344
3345
    ImFontAtlasFontDestroyOutput(this, font);
3346
    for (ImFontConfig* src : font->Sources)
3347
        ImFontAtlasFontDestroySourceData(this, src);
3348
    for (int src_n = 0; src_n < Sources.Size; src_n++)
3349
        if (Sources[src_n].DstFont == font)
3350
            Sources.erase(&Sources[src_n--]);
3351
3352
    bool removed = Fonts.find_erase(font);
3353
    IM_ASSERT(removed);
3354
    IM_UNUSED(removed);
3355
3356
    ImFontAtlasBuildUpdatePointers(this);
3357
3358
    font->OwnerAtlas = NULL;
3359
    IM_DELETE(font);
3360
3361
    // Notify external systems
3362
    ImFont* new_current_font = Fonts.empty() ? NULL : Fonts[0];
3363
    ImFontAtlasBuildNotifySetFont(this, font, new_current_font);
3364
}
3365
3366
// At it is common to do an AddCustomRect() followed by a GetCustomRect(), we provide an optional 'ImFontAtlasRect* out_r = NULL' argument to retrieve the info straight away.
3367
ImFontAtlasRectId ImFontAtlas::AddCustomRect(int width, int height, ImFontAtlasRect* out_r)
3368
{
3369
    IM_ASSERT(width > 0 && width <= 0xFFFF);
3370
    IM_ASSERT(height > 0 && height <= 0xFFFF);
3371
3372
    if (Builder == NULL)
3373
        ImFontAtlasBuildInit(this);
3374
3375
    ImFontAtlasRectId r_id = ImFontAtlasPackAddRect(this, width, height);
3376
    if (r_id == ImFontAtlasRectId_Invalid)
3377
        return ImFontAtlasRectId_Invalid;
3378
    if (out_r != NULL)
3379
        GetCustomRect(r_id, out_r);
3380
3381
    if (RendererHasTextures)
3382
    {
3383
        ImTextureRect* r = ImFontAtlasPackGetRect(this, r_id);
3384
        ImFontAtlasTextureBlockQueueUpload(this, TexData, r->x, r->y, r->w, r->h);
3385
    }
3386
    return r_id;
3387
}
3388
3389
void ImFontAtlas::RemoveCustomRect(ImFontAtlasRectId id)
3390
{
3391
    if (ImFontAtlasPackGetRectSafe(this, id) == NULL)
3392
        return;
3393
    ImFontAtlasPackDiscardRect(this, id);
3394
}
3395
3396
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
3397
// This API does not make sense anymore with scalable fonts.
3398
// - Prefer adding a font source (ImFontConfig) using a custom/procedural loader.
3399
// - You may use ImFontFlags_LockBakedSizes to limit an existing font to known baked sizes:
3400
//     ImFont* myfont = io.Fonts->AddFontFromFileTTF(....);
3401
//     myfont->GetFontBaked(16.0f);
3402
//     myfont->Flags |= ImFontFlags_LockBakedSizes;
3403
ImFontAtlasRectId ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar codepoint, int width, int height, float advance_x, const ImVec2& offset)
3404
{
3405
    float font_size = font->LegacySize;
3406
    return AddCustomRectFontGlyphForSize(font, font_size, codepoint, width, height, advance_x, offset);
3407
}
3408
// FIXME: we automatically set glyph.Colored=true by default.
3409
// If you need to alter this, you can write 'font->Glyphs.back()->Colored' after calling AddCustomRectFontGlyph().
3410
ImFontAtlasRectId ImFontAtlas::AddCustomRectFontGlyphForSize(ImFont* font, float font_size, ImWchar codepoint, int width, int height, float advance_x, const ImVec2& offset)
3411
{
3412
#ifdef IMGUI_USE_WCHAR32
3413
    IM_ASSERT(codepoint <= IM_UNICODE_CODEPOINT_MAX);
3414
#endif
3415
    IM_ASSERT(font != NULL);
3416
    IM_ASSERT(width > 0 && width <= 0xFFFF);
3417
    IM_ASSERT(height > 0 && height <= 0xFFFF);
3418
3419
    ImFontBaked* baked = font->GetFontBaked(font_size);
3420
3421
    ImFontAtlasRectId r_id = ImFontAtlasPackAddRect(this, width, height);
3422
    if (r_id == ImFontAtlasRectId_Invalid)
3423
        return ImFontAtlasRectId_Invalid;
3424
    ImTextureRect* r = ImFontAtlasPackGetRect(this, r_id);
3425
    if (RendererHasTextures)
3426
        ImFontAtlasTextureBlockQueueUpload(this, TexData, r->x, r->y, r->w, r->h);
3427
3428
    if (baked->IsGlyphLoaded(codepoint))
3429
        ImFontAtlasBakedDiscardFontGlyph(this, font, baked, baked->FindGlyph(codepoint));
3430
3431
    ImFontGlyph glyph;
3432
    glyph.Codepoint = codepoint;
3433
    glyph.AdvanceX = advance_x;
3434
    glyph.X0 = offset.x;
3435
    glyph.Y0 = offset.y;
3436
    glyph.X1 = offset.x + r->w;
3437
    glyph.Y1 = offset.y + r->h;
3438
    glyph.Visible = true;
3439
    glyph.Colored = true; // FIXME: Arbitrary
3440
    glyph.PackId = r_id;
3441
    ImFontAtlasBakedAddFontGlyph(this, baked, font->Sources[0], &glyph);
3442
    return r_id;
3443
}
3444
#endif // #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
3445
3446
bool ImFontAtlas::GetCustomRect(ImFontAtlasRectId id, ImFontAtlasRect* out_r) const
3447
{
3448
    ImTextureRect* r = ImFontAtlasPackGetRectSafe((ImFontAtlas*)this, id);
3449
    if (r == NULL)
3450
        return false;
3451
    IM_ASSERT(TexData->Width > 0 && TexData->Height > 0);   // Font atlas needs to be built before we can calculate UV coordinates
3452
    if (out_r == NULL)
3453
        return true;
3454
    out_r->x = r->x;
3455
    out_r->y = r->y;
3456
    out_r->w = r->w;
3457
    out_r->h = r->h;
3458
    out_r->uv0 = ImVec2((float)(r->x), (float)(r->y)) * TexUvScale;
3459
    out_r->uv1 = ImVec2((float)(r->x + r->w), (float)(r->y + r->h)) * TexUvScale;
3460
    return true;
3461
}
3462
3463
bool ImFontAtlasGetMouseCursorTexData(ImFontAtlas* atlas, ImGuiMouseCursor cursor_type, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2])
3464
{
3465
    if (cursor_type <= ImGuiMouseCursor_None || cursor_type >= ImGuiMouseCursor_COUNT)
3466
        return false;
3467
    if (atlas->Flags & ImFontAtlasFlags_NoMouseCursors)
3468
        return false;
3469
3470
    ImTextureRect* r = ImFontAtlasPackGetRect(atlas, atlas->Builder->PackIdMouseCursors);
3471
    ImVec2 pos = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][0] + ImVec2((float)r->x, (float)r->y);
3472
    ImVec2 size = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][1];
3473
    *out_size = size;
3474
    *out_offset = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][2];
3475
    out_uv_border[0] = (pos) * atlas->TexUvScale;
3476
    out_uv_border[1] = (pos + size) * atlas->TexUvScale;
3477
    pos.x += FONT_ATLAS_DEFAULT_TEX_DATA_W + 1;
3478
    out_uv_fill[0] = (pos) * atlas->TexUvScale;
3479
    out_uv_fill[1] = (pos + size) * atlas->TexUvScale;
3480
    return true;
3481
}
3482
3483
// When atlas->RendererHasTextures = true, this is only called if no font were loaded.
3484
void ImFontAtlasBuildMain(ImFontAtlas* atlas)
3485
{
3486
    IM_ASSERT(!atlas->Locked && "Cannot modify a locked ImFontAtlas!");
3487
    if (atlas->TexData && atlas->TexData->Format != atlas->TexDesiredFormat)
3488
        ImFontAtlasBuildClear(atlas);
3489
3490
    if (atlas->Builder == NULL)
3491
        ImFontAtlasBuildInit(atlas);
3492
3493
    // Default font is none are specified
3494
    if (atlas->Sources.Size == 0)
3495
        atlas->AddFontDefault();
3496
3497
    // [LEGACY] For backends not supporting RendererHasTextures: preload all glyphs
3498
    ImFontAtlasBuildUpdateRendererHasTexturesFromContext(atlas);
3499
    if (atlas->RendererHasTextures == false) // ~ImGuiBackendFlags_RendererHasTextures
3500
        ImFontAtlasBuildLegacyPreloadAllGlyphRanges(atlas);
3501
    atlas->TexIsBuilt = true;
3502
}
3503
3504
void ImFontAtlasBuildGetOversampleFactors(ImFontConfig* src, ImFontBaked* baked, int* out_oversample_h, int* out_oversample_v)
3505
{
3506
    // (Only used by stb_truetype builder)
3507
    // Automatically disable horizontal oversampling over size 36
3508
    const float raster_size = baked->Size * baked->RasterizerDensity * src->RasterizerDensity;
3509
    *out_oversample_h = (src->OversampleH != 0) ? src->OversampleH : (raster_size > 36.0f || src->PixelSnapH) ? 1 : 2;
3510
    *out_oversample_v = (src->OversampleV != 0) ? src->OversampleV : 1;
3511
}
3512
3513
// Setup main font loader for the atlas
3514
// Every font source (ImFontConfig) will use this unless ImFontConfig::FontLoader specify a custom loader.
3515
void ImFontAtlasBuildSetupFontLoader(ImFontAtlas* atlas, const ImFontLoader* font_loader)
3516
{
3517
    if (atlas->FontLoader == font_loader)
3518
        return;
3519
    IM_ASSERT(!atlas->Locked && "Cannot modify a locked ImFontAtlas!");
3520
3521
    for (ImFont* font : atlas->Fonts)
3522
        ImFontAtlasFontDestroyOutput(atlas, font);
3523
    if (atlas->Builder && atlas->FontLoader && atlas->FontLoader->LoaderShutdown)
3524
        atlas->FontLoader->LoaderShutdown(atlas);
3525
3526
    atlas->FontLoader = font_loader;
3527
    atlas->FontLoaderName = font_loader ? font_loader->Name : "NULL";
3528
    IM_ASSERT(atlas->FontLoaderData == NULL);
3529
3530
    if (atlas->Builder && atlas->FontLoader && atlas->FontLoader->LoaderInit)
3531
        atlas->FontLoader->LoaderInit(atlas);
3532
    for (ImFont* font : atlas->Fonts)
3533
        ImFontAtlasFontInitOutput(atlas, font);
3534
    for (ImFont* font : atlas->Fonts)
3535
        for (ImFontConfig* src : font->Sources)
3536
            ImFontAtlasFontSourceAddToFont(atlas, font, src);
3537
}
3538
3539
// Preload all glyph ranges for legacy backends.
3540
// This may lead to multiple texture creation which might be a little slower than before.
3541
void ImFontAtlasBuildLegacyPreloadAllGlyphRanges(ImFontAtlas* atlas)
3542
{
3543
    atlas->Builder->PreloadedAllGlyphsRanges = true;
3544
    for (ImFont* font : atlas->Fonts)
3545
    {
3546
        ImFontBaked* baked = font->GetFontBaked(font->LegacySize);
3547
        if (font->FallbackChar != 0)
3548
            baked->FindGlyph(font->FallbackChar);
3549
        if (font->EllipsisChar != 0)
3550
            baked->FindGlyph(font->EllipsisChar);
3551
        for (ImFontConfig* src : font->Sources)
3552
        {
3553
            const ImWchar* ranges = src->GlyphRanges ? src->GlyphRanges : atlas->GetGlyphRangesDefault();
3554
            for (; ranges[0]; ranges += 2)
3555
                for (unsigned int c = ranges[0]; c <= ranges[1] && c <= IM_UNICODE_CODEPOINT_MAX; c++) //-V560
3556
                    baked->FindGlyph((ImWchar)c);
3557
        }
3558
    }
3559
}
3560
3561
// FIXME: May make ImFont::Sources a ImSpan<> and move ownership to ImFontAtlas
3562
void ImFontAtlasBuildUpdatePointers(ImFontAtlas* atlas)
3563
{
3564
    for (ImFont* font : atlas->Fonts)
3565
        font->Sources.resize(0);
3566
    for (ImFontConfig& src : atlas->Sources)
3567
        src.DstFont->Sources.push_back(&src);
3568
}
3569
3570
// Render a white-colored bitmap encoded in a string
3571
void ImFontAtlasBuildRenderBitmapFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char)
3572
{
3573
    ImTextureData* tex = atlas->TexData;
3574
    IM_ASSERT(x >= 0 && x + w <= tex->Width);
3575
    IM_ASSERT(y >= 0 && y + h <= tex->Height);
3576
3577
    switch (tex->Format)
3578
    {
3579
    case ImTextureFormat_Alpha8:
3580
    {
3581
        ImU8* out_p = (ImU8*)tex->GetPixelsAt(x, y);
3582
        for (int off_y = 0; off_y < h; off_y++, out_p += tex->Width, in_str += w)
3583
            for (int off_x = 0; off_x < w; off_x++)
3584
                out_p[off_x] = (in_str[off_x] == in_marker_char) ? 0xFF : 0x00;
3585
        break;
3586
    }
3587
    case ImTextureFormat_RGBA32:
3588
    {
3589
        ImU32* out_p = (ImU32*)tex->GetPixelsAt(x, y);
3590
        for (int off_y = 0; off_y < h; off_y++, out_p += tex->Width, in_str += w)
3591
            for (int off_x = 0; off_x < w; off_x++)
3592
                out_p[off_x] = (in_str[off_x] == in_marker_char) ? IM_COL32_WHITE : IM_COL32_BLACK_TRANS;
3593
        break;
3594
    }
3595
    }
3596
}
3597
3598
static void ImFontAtlasBuildUpdateTexDataBasic(ImFontAtlas* atlas)
3599
{
3600
    // Pack and store identifier so we can refresh UV coordinates on texture resize.
3601
    // FIXME-NEWATLAS: User/custom rects where user code wants to store UV coordinates will need to do the same thing.
3602
    ImFontAtlasBuilder* builder = atlas->Builder;
3603
    ImVec2i pack_size = (atlas->Flags & ImFontAtlasFlags_NoMouseCursors) ? ImVec2i(2, 2) : ImVec2i(FONT_ATLAS_DEFAULT_TEX_DATA_W * 2 + 1, FONT_ATLAS_DEFAULT_TEX_DATA_H);
3604
3605
    ImFontAtlasRect r;
3606
    bool add_and_draw = (atlas->GetCustomRect(builder->PackIdMouseCursors, &r) == false);
3607
    if (add_and_draw)
3608
    {
3609
        builder->PackIdMouseCursors = atlas->AddCustomRect(pack_size.x, pack_size.y, &r);
3610
        IM_ASSERT(builder->PackIdMouseCursors != ImFontAtlasRectId_Invalid);
3611
3612
        // Draw to texture
3613
        if (atlas->Flags & ImFontAtlasFlags_NoMouseCursors)
3614
        {
3615
            // 2x2 white pixels
3616
            ImFontAtlasBuildRenderBitmapFromString(atlas, r.x, r.y, 2, 2, "XX" "XX", 'X');
3617
        }
3618
        else
3619
        {
3620
            // 2x2 white pixels + mouse cursors
3621
            const int x_for_white = r.x;
3622
            const int x_for_black = r.x + FONT_ATLAS_DEFAULT_TEX_DATA_W + 1;
3623
            ImFontAtlasBuildRenderBitmapFromString(atlas, x_for_white, r.y, FONT_ATLAS_DEFAULT_TEX_DATA_W, FONT_ATLAS_DEFAULT_TEX_DATA_H, FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS, '.');
3624
            ImFontAtlasBuildRenderBitmapFromString(atlas, x_for_black, r.y, FONT_ATLAS_DEFAULT_TEX_DATA_W, FONT_ATLAS_DEFAULT_TEX_DATA_H, FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS, 'X');
3625
        }
3626
    }
3627
3628
    // Refresh UV coordinates
3629
    atlas->TexUvWhitePixel = ImVec2((r.x + 0.5f) * atlas->TexUvScale.x, (r.y + 0.5f) * atlas->TexUvScale.y);
3630
}
3631
3632
static void ImFontAtlasBuildUpdateTexDataLines(ImFontAtlas* atlas)
3633
{
3634
    if (atlas->Flags & ImFontAtlasFlags_NoBakedLines)
3635
        return;
3636
3637
    // Pack and store identifier so we can refresh UV coordinates on texture resize.
3638
    ImTextureData* tex = atlas->TexData;
3639
    ImFontAtlasBuilder* builder = atlas->Builder;
3640
3641
    ImFontAtlasRect r;
3642
    bool add_and_draw = atlas->GetCustomRect(builder->PackIdLinesTexData, &r) == false;
3643
    if (add_and_draw)
3644
    {
3645
        ImVec2i pack_size = ImVec2i(IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 2, IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 1);
3646
        builder->PackIdLinesTexData = atlas->AddCustomRect(pack_size.x, pack_size.y, &r);
3647
        IM_ASSERT(builder->PackIdLinesTexData != ImFontAtlasRectId_Invalid);
3648
    }
3649
3650
    // Register texture region for thick lines
3651
    // The +2 here is to give space for the end caps, whilst height +1 is to accommodate the fact we have a zero-width row
3652
    // This generates a triangular shape in the texture, with the various line widths stacked on top of each other to allow interpolation between them
3653
    for (int n = 0; n < IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 1; n++) // +1 because of the zero-width row
3654
    {
3655
        // Each line consists of at least two empty pixels at the ends, with a line of solid pixels in the middle
3656
        const int y = n;
3657
        const int line_width = n;
3658
        const int pad_left = (r.w - line_width) / 2;
3659
        const int pad_right = r.w - (pad_left + line_width);
3660
        IM_ASSERT(pad_left + line_width + pad_right == r.w && y < r.h); // Make sure we're inside the texture bounds before we start writing pixels
3661
3662
        // Write each slice
3663
        if (add_and_draw && tex->Format == ImTextureFormat_Alpha8)
3664
        {
3665
            ImU8* write_ptr = (ImU8*)tex->GetPixelsAt(r.x, r.y + y);
3666
            for (int i = 0; i < pad_left; i++)
3667
                *(write_ptr + i) = 0x00;
3668
3669
            for (int i = 0; i < line_width; i++)
3670
                *(write_ptr + pad_left + i) = 0xFF;
3671
3672
            for (int i = 0; i < pad_right; i++)
3673
                *(write_ptr + pad_left + line_width + i) = 0x00;
3674
        }
3675
        else if (add_and_draw && tex->Format == ImTextureFormat_RGBA32)
3676
        {
3677
            ImU32* write_ptr = (ImU32*)(void*)tex->GetPixelsAt(r.x, r.y + y);
3678
            for (int i = 0; i < pad_left; i++)
3679
                *(write_ptr + i) = IM_COL32(255, 255, 255, 0);
3680
3681
            for (int i = 0; i < line_width; i++)
3682
                *(write_ptr + pad_left + i) = IM_COL32_WHITE;
3683
3684
            for (int i = 0; i < pad_right; i++)
3685
                *(write_ptr + pad_left + line_width + i) = IM_COL32(255, 255, 255, 0);
3686
        }
3687
3688
        // Refresh UV coordinates
3689
        ImVec2 uv0 = ImVec2((float)(r.x + pad_left - 1), (float)(r.y + y)) * atlas->TexUvScale;
3690
        ImVec2 uv1 = ImVec2((float)(r.x + pad_left + line_width + 1), (float)(r.y + y + 1)) * atlas->TexUvScale;
3691
        float half_v = (uv0.y + uv1.y) * 0.5f; // Calculate a constant V in the middle of the row to avoid sampling artifacts
3692
        atlas->TexUvLines[n] = ImVec4(uv0.x, half_v, uv1.x, half_v);
3693
    }
3694
}
3695
3696
//-----------------------------------------------------------------------------------------------------------------------------
3697
3698
// Was tempted to lazily init FontSrc but wouldn't save much + makes it more complicated to detect invalid data at AddFont()
3699
bool ImFontAtlasFontInitOutput(ImFontAtlas* atlas, ImFont* font)
3700
{
3701
    bool ret = true;
3702
    for (ImFontConfig* src : font->Sources)
3703
        if (!ImFontAtlasFontSourceInit(atlas, src))
3704
            ret = false;
3705
    IM_ASSERT(ret); // Unclear how to react to this meaningfully. Assume that result will be same as initial AddFont() call.
3706
    return ret;
3707
}
3708
3709
// Keep source/input FontData
3710
void ImFontAtlasFontDestroyOutput(ImFontAtlas* atlas, ImFont* font)
3711
{
3712
    font->ClearOutputData();
3713
    for (ImFontConfig* src : font->Sources)
3714
    {
3715
        const ImFontLoader* loader = src->FontLoader ? src->FontLoader : atlas->FontLoader;
3716
        if (loader && loader->FontSrcDestroy != NULL)
3717
            loader->FontSrcDestroy(atlas, src);
3718
    }
3719
}
3720
3721
void ImFontAtlasFontRebuildOutput(ImFontAtlas* atlas, ImFont* font)
3722
{
3723
    ImFontAtlasFontDestroyOutput(atlas, font);
3724
    ImFontAtlasFontInitOutput(atlas, font);
3725
}
3726
3727
//-----------------------------------------------------------------------------------------------------------------------------
3728
3729
bool ImFontAtlasFontSourceInit(ImFontAtlas* atlas, ImFontConfig* src)
3730
{
3731
    const ImFontLoader* loader = src->FontLoader ? src->FontLoader : atlas->FontLoader;
3732
    if (loader->FontSrcInit != NULL && !loader->FontSrcInit(atlas, src))
3733
        return false;
3734
    return true;
3735
}
3736
3737
void ImFontAtlasFontSourceAddToFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* src)
3738
{
3739
    if (src->MergeMode == false)
3740
    {
3741
        font->ClearOutputData();
3742
        //font->FontSize = src->SizePixels;
3743
        font->OwnerAtlas = atlas;
3744
        IM_ASSERT(font->Sources[0] == src);
3745
    }
3746
    atlas->TexIsBuilt = false; // For legacy backends
3747
    ImFontAtlasBuildSetupFontSpecialGlyphs(atlas, font, src);
3748
}
3749
3750
void ImFontAtlasFontDestroySourceData(ImFontAtlas* atlas, ImFontConfig* src)
3751
{
3752
    IM_UNUSED(atlas);
3753
    // IF YOU GET A CRASH IN THE IM_FREE() CALL HERE AND USED AddFontFromMemoryTTF():
3754
    // - DUE TO LEGACY REASON AddFontFromMemoryTTF() TRANSFERS MEMORY OWNERSHIP BY DEFAULT.
3755
    // - IT WILL THEREFORE CRASH WHEN PASSED DATA WHICH MAY NOT BE FREED BY IMGUI.
3756
    // - USE `ImFontConfig font_cfg; font_cfg.FontDataOwnedByAtlas = false; io.Fonts->AddFontFromMemoryTTF(....., &cfg);` to disable passing ownership/
3757
    // WE WILL ADDRESS THIS IN A FUTURE REWORK OF THE API.
3758
    if (src->FontDataOwnedByAtlas)
3759
        IM_FREE(src->FontData);
3760
    src->FontData = NULL;
3761
    if (src->GlyphExcludeRanges)
3762
        IM_FREE((void*)src->GlyphExcludeRanges);
3763
    src->GlyphExcludeRanges = NULL;
3764
}
3765
3766
// Create a compact, baked "..." if it doesn't exist, by using the ".".
3767
// This may seem overly complicated right now but the point is to exercise and improve a technique which should be increasingly used.
3768
// FIXME-NEWATLAS: This borrows too much from FontLoader's FontLoadGlyph() handlers and suggest that we should add further helpers.
3769
static ImFontGlyph* ImFontAtlasBuildSetupFontBakedEllipsis(ImFontAtlas* atlas, ImFontBaked* baked)
3770
{
3771
    ImFont* font = baked->OwnerFont;
3772
    IM_ASSERT(font->EllipsisChar != 0);
3773
3774
    const ImFontGlyph* dot_glyph = baked->FindGlyphNoFallback((ImWchar)'.');
3775
    if (dot_glyph == NULL)
3776
        dot_glyph = baked->FindGlyphNoFallback((ImWchar)0xFF0E);
3777
    if (dot_glyph == NULL)
3778
        return NULL;
3779
    ImFontAtlasRectId dot_r_id = dot_glyph->PackId; // Deep copy to avoid invalidation of glyphs and rect pointers
3780
    ImTextureRect* dot_r = ImFontAtlasPackGetRect(atlas, dot_r_id);
3781
    const int dot_spacing = 1;
3782
    const float dot_step = (dot_glyph->X1 - dot_glyph->X0) + dot_spacing;
3783
3784
    ImFontAtlasRectId pack_id = ImFontAtlasPackAddRect(atlas, (dot_r->w * 3 + dot_spacing * 2), dot_r->h);
3785
    ImTextureRect* r = ImFontAtlasPackGetRect(atlas, pack_id);
3786
3787
    ImFontGlyph glyph_in = {};
3788
    ImFontGlyph* glyph = &glyph_in;
3789
    glyph->Codepoint = font->EllipsisChar;
3790
    glyph->AdvanceX = ImMax(dot_glyph->AdvanceX, dot_glyph->X0 + dot_step * 3.0f - dot_spacing); // FIXME: Slightly odd for normally mono-space fonts but since this is used for trailing contents.
3791
    glyph->X0 = dot_glyph->X0;
3792
    glyph->Y0 = dot_glyph->Y0;
3793
    glyph->X1 = dot_glyph->X0 + dot_step * 3 - dot_spacing;
3794
    glyph->Y1 = dot_glyph->Y1;
3795
    glyph->Visible = true;
3796
    glyph->PackId = pack_id;
3797
    glyph = ImFontAtlasBakedAddFontGlyph(atlas, baked, NULL, glyph);
3798
    dot_glyph = NULL; // Invalidated
3799
3800
    // Copy to texture, post-process and queue update for backend
3801
    // FIXME-NEWATLAS-V2: Dot glyph is already post-processed as this point, so this would damage it.
3802
    dot_r = ImFontAtlasPackGetRect(atlas, dot_r_id);
3803
    ImTextureData* tex = atlas->TexData;
3804
    for (int n = 0; n < 3; n++)
3805
        ImFontAtlasTextureBlockCopy(tex, dot_r->x, dot_r->y, tex, r->x + (dot_r->w + dot_spacing) * n, r->y, dot_r->w, dot_r->h);
3806
    ImFontAtlasTextureBlockQueueUpload(atlas, tex, r->x, r->y, r->w, r->h);
3807
3808
    return glyph;
3809
}
3810
3811
// Load fallback in order to obtain its index
3812
// (this is called from in hot-path so we avoid extraneous parameters to minimize impact on code size)
3813
static void ImFontAtlasBuildSetupFontBakedFallback(ImFontBaked* baked)
3814
{
3815
    IM_ASSERT(baked->FallbackGlyphIndex == -1);
3816
    IM_ASSERT(baked->FallbackAdvanceX == 0.0f);
3817
    ImFont* font = baked->OwnerFont;
3818
    ImFontGlyph* fallback_glyph = NULL;
3819
    if (font->FallbackChar != 0)
3820
        fallback_glyph = baked->FindGlyphNoFallback(font->FallbackChar);
3821
    if (fallback_glyph == NULL)
3822
    {
3823
        ImFontGlyph* space_glyph = baked->FindGlyphNoFallback((ImWchar)' ');
3824
        ImFontGlyph glyph;
3825
        glyph.Codepoint = 0;
3826
        glyph.AdvanceX = space_glyph ? space_glyph->AdvanceX : IM_ROUND(baked->Size * 0.40f);
3827
        fallback_glyph = ImFontAtlasBakedAddFontGlyph(font->OwnerAtlas, baked, NULL, &glyph);
3828
    }
3829
    baked->FallbackGlyphIndex = baked->Glyphs.index_from_ptr(fallback_glyph); // Storing index avoid need to update pointer on growth and simplify inner loop code
3830
    baked->FallbackAdvanceX = fallback_glyph->AdvanceX;
3831
}
3832
3833
static void ImFontAtlasBuildSetupFontBakedBlanks(ImFontAtlas* atlas, ImFontBaked* baked)
3834
{
3835
    // Mark space as always hidden (not strictly correct/necessary. but some e.g. icons fonts don't have a space. it tends to look neater in previews)
3836
    ImFontGlyph* space_glyph = baked->FindGlyphNoFallback((ImWchar)' ');
3837
    if (space_glyph != NULL)
3838
        space_glyph->Visible = false;
3839
3840
    // Setup Tab character.
3841
    // FIXME: Needs proper TAB handling but it needs to be contextualized (or we could arbitrary say that each string starts at "column 0" ?)
3842
    if (baked->FindGlyphNoFallback('\t') == NULL && space_glyph != NULL)
3843
    {
3844
        ImFontGlyph tab_glyph;
3845
        tab_glyph.Codepoint = '\t';
3846
        tab_glyph.AdvanceX = space_glyph->AdvanceX * IM_TABSIZE;
3847
        ImFontAtlasBakedAddFontGlyph(atlas, baked, NULL, &tab_glyph);
3848
    }
3849
}
3850
3851
// Load/identify special glyphs
3852
// (note that this is called again for fonts with MergeMode)
3853
void ImFontAtlasBuildSetupFontSpecialGlyphs(ImFontAtlas* atlas, ImFont* font, ImFontConfig* src)
3854
{
3855
    IM_UNUSED(atlas);
3856
    IM_ASSERT(font->Sources.contains(src));
3857
3858
    // Find Fallback character. Actual glyph loaded in GetFontBaked().
3859
    const ImWchar fallback_chars[] = { font->FallbackChar, (ImWchar)IM_UNICODE_CODEPOINT_INVALID, (ImWchar)'?', (ImWchar)' ' };
3860
    if (font->FallbackChar == 0)
3861
        for (ImWchar candidate_char : fallback_chars)
3862
            if (candidate_char != 0 && font->IsGlyphInFont(candidate_char))
3863
            {
3864
                font->FallbackChar = (ImWchar)candidate_char;
3865
                break;
3866
            }
3867
3868
    // Setup Ellipsis character. It is required for rendering elided text. We prefer using U+2026 (horizontal ellipsis).
3869
    // However some old fonts may contain ellipsis at U+0085. Here we auto-detect most suitable ellipsis character.
3870
    // FIXME: Note that 0x2026 is rarely included in our font ranges. Because of this we are more likely to use three individual dots.
3871
    const ImWchar ellipsis_chars[] = { src->EllipsisChar, (ImWchar)0x2026, (ImWchar)0x0085 };
3872
    if (font->EllipsisChar == 0)
3873
        for (ImWchar candidate_char : ellipsis_chars)
3874
            if (candidate_char != 0 && font->IsGlyphInFont(candidate_char))
3875
            {
3876
                font->EllipsisChar = candidate_char;
3877
                break;
3878
            }
3879
    if (font->EllipsisChar == 0)
3880
    {
3881
        font->EllipsisChar = 0x0085;
3882
        font->EllipsisAutoBake = true;
3883
    }
3884
}
3885
3886
void ImFontAtlasBakedDiscardFontGlyph(ImFontAtlas* atlas, ImFont* font, ImFontBaked* baked, ImFontGlyph* glyph)
3887
{
3888
    if (glyph->PackId != ImFontAtlasRectId_Invalid)
3889
    {
3890
        ImFontAtlasPackDiscardRect(atlas, glyph->PackId);
3891
        glyph->PackId = ImFontAtlasRectId_Invalid;
3892
    }
3893
    ImWchar c = (ImWchar)glyph->Codepoint;
3894
    IM_ASSERT(font->FallbackChar != c && font->EllipsisChar != c); // Unsupported for simplicity
3895
    IM_ASSERT(glyph >= baked->Glyphs.Data && glyph < baked->Glyphs.Data + baked->Glyphs.Size);
3896
    IM_UNUSED(font);
3897
    baked->IndexLookup[c] = IM_FONTGLYPH_INDEX_UNUSED;
3898
    baked->IndexAdvanceX[c] = baked->FallbackAdvanceX;
3899
}
3900
3901
ImFontBaked* ImFontAtlasBakedAdd(ImFontAtlas* atlas, ImFont* font, float font_size, float font_rasterizer_density, ImGuiID baked_id)
3902
{
3903
    IMGUI_DEBUG_LOG_FONT("[font] Created baked %.2fpx\n", font_size);
3904
    ImFontBaked* baked = atlas->Builder->BakedPool.push_back(ImFontBaked());
3905
    baked->Size = font_size;
3906
    baked->RasterizerDensity = font_rasterizer_density;
3907
    baked->BakedId = baked_id;
3908
    baked->OwnerFont = font;
3909
    baked->LastUsedFrame = atlas->Builder->FrameCount;
3910
3911
    // Initialize backend data
3912
    size_t loader_data_size = 0;
3913
    for (ImFontConfig* src : font->Sources) // Cannot easily be cached as we allow changing backend
3914
    {
3915
        const ImFontLoader* loader = src->FontLoader ? src->FontLoader : atlas->FontLoader;
3916
        loader_data_size += loader->FontBakedSrcLoaderDataSize;
3917
    }
3918
    baked->FontLoaderDatas = (loader_data_size > 0) ? IM_ALLOC(loader_data_size) : NULL;
3919
    char* loader_data_p = (char*)baked->FontLoaderDatas;
3920
    for (ImFontConfig* src : font->Sources)
3921
    {
3922
        const ImFontLoader* loader = src->FontLoader ? src->FontLoader : atlas->FontLoader;
3923
        if (loader->FontBakedInit)
3924
            loader->FontBakedInit(atlas, src, baked, loader_data_p);
3925
        loader_data_p += loader->FontBakedSrcLoaderDataSize;
3926
    }
3927
3928
    ImFontAtlasBuildSetupFontBakedBlanks(atlas, baked);
3929
    return baked;
3930
}
3931
3932
// FIXME-OPT: This is not a fast query. Adding a BakedCount field in Font might allow to take a shortcut for the most common case.
3933
ImFontBaked* ImFontAtlasBakedGetClosestMatch(ImFontAtlas* atlas, ImFont* font, float font_size, float font_rasterizer_density)
3934
{
3935
    ImFontAtlasBuilder* builder = atlas->Builder;
3936
    for (int step_n = 0; step_n < 2; step_n++)
3937
    {
3938
        ImFontBaked* closest_larger_match = NULL;
3939
        ImFontBaked* closest_smaller_match = NULL;
3940
        for (int baked_n = 0; baked_n < builder->BakedPool.Size; baked_n++)
3941
        {
3942
            ImFontBaked* baked = &builder->BakedPool[baked_n];
3943
            if (baked->OwnerFont != font || baked->WantDestroy)
3944
                continue;
3945
            if (step_n == 0 && baked->RasterizerDensity != font_rasterizer_density) // First try with same density
3946
                continue;
3947
            if (baked->Size > font_size && (closest_larger_match == NULL || baked->Size < closest_larger_match->Size))
3948
                closest_larger_match = baked;
3949
            if (baked->Size < font_size && (closest_smaller_match == NULL || baked->Size > closest_smaller_match->Size))
3950
                closest_smaller_match = baked;
3951
        }
3952
        if (closest_larger_match)
3953
            if (closest_smaller_match == NULL || (closest_larger_match->Size >= font_size * 2.0f && closest_smaller_match->Size > font_size * 0.5f))
3954
                return closest_larger_match;
3955
        if (closest_smaller_match)
3956
            return closest_smaller_match;
3957
    }
3958
    return NULL;
3959
}
3960
3961
void ImFontAtlasBakedDiscard(ImFontAtlas* atlas, ImFont* font, ImFontBaked* baked)
3962
{
3963
    ImFontAtlasBuilder* builder = atlas->Builder;
3964
    IMGUI_DEBUG_LOG_FONT("[font] Discard baked %.2f for \"%s\"\n", baked->Size, font->GetDebugName());
3965
3966
    for (ImFontGlyph& glyph : baked->Glyphs)
3967
        if (glyph.PackId != ImFontAtlasRectId_Invalid)
3968
            ImFontAtlasPackDiscardRect(atlas, glyph.PackId);
3969
3970
    char* loader_data_p = (char*)baked->FontLoaderDatas;
3971
    for (ImFontConfig* src : font->Sources)
3972
    {
3973
        const ImFontLoader* loader = src->FontLoader ? src->FontLoader : atlas->FontLoader;
3974
        if (loader->FontBakedDestroy)
3975
            loader->FontBakedDestroy(atlas, src, baked, loader_data_p);
3976
        loader_data_p += loader->FontBakedSrcLoaderDataSize;
3977
    }
3978
    if (baked->FontLoaderDatas)
3979
    {
3980
        IM_FREE(baked->FontLoaderDatas);
3981
        baked->FontLoaderDatas = NULL;
3982
    }
3983
    builder->BakedMap.SetVoidPtr(baked->BakedId, NULL);
3984
    builder->BakedDiscardedCount++;
3985
    baked->ClearOutputData();
3986
    baked->WantDestroy = true;
3987
    font->LastBaked = NULL;
3988
}
3989
3990
// use unused_frames==0 to discard everything.
3991
void ImFontAtlasFontDiscardBakes(ImFontAtlas* atlas, ImFont* font, int unused_frames)
3992
{
3993
    if (ImFontAtlasBuilder* builder = atlas->Builder) // This can be called from font destructor
3994
        for (int baked_n = 0; baked_n < builder->BakedPool.Size; baked_n++)
3995
        {
3996
            ImFontBaked* baked = &builder->BakedPool[baked_n];
3997
            if (baked->LastUsedFrame + unused_frames > atlas->Builder->FrameCount)
3998
                continue;
3999
            if (baked->OwnerFont != font || baked->WantDestroy)
4000
                continue;
4001
            ImFontAtlasBakedDiscard(atlas, font, baked);
4002
        }
4003
}
4004
4005
// use unused_frames==0 to discard everything.
4006
void ImFontAtlasBuildDiscardBakes(ImFontAtlas* atlas, int unused_frames)
4007
{
4008
    ImFontAtlasBuilder* builder = atlas->Builder;
4009
    for (int baked_n = 0; baked_n < builder->BakedPool.Size; baked_n++)
4010
    {
4011
        ImFontBaked* baked = &builder->BakedPool[baked_n];
4012
        if (baked->LastUsedFrame + unused_frames > atlas->Builder->FrameCount)
4013
            continue;
4014
        if (baked->WantDestroy || (baked->OwnerFont->Flags & ImFontFlags_LockBakedSizes))
4015
            continue;
4016
        ImFontAtlasBakedDiscard(atlas, baked->OwnerFont, baked);
4017
    }
4018
}
4019
4020
// Those functions are designed to facilitate changing the underlying structures for ImFontAtlas to store an array of ImDrawListSharedData*
4021
void ImFontAtlasAddDrawListSharedData(ImFontAtlas* atlas, ImDrawListSharedData* data)
4022
{
4023
    IM_ASSERT(!atlas->DrawListSharedDatas.contains(data));
4024
    atlas->DrawListSharedDatas.push_back(data);
4025
}
4026
4027
void ImFontAtlasRemoveDrawListSharedData(ImFontAtlas* atlas, ImDrawListSharedData* data)
4028
{
4029
    IM_ASSERT(atlas->DrawListSharedDatas.contains(data));
4030
    atlas->DrawListSharedDatas.find_erase(data);
4031
}
4032
4033
// Update texture identifier in all active draw lists
4034
void ImFontAtlasUpdateDrawListsTextures(ImFontAtlas* atlas, ImTextureRef old_tex, ImTextureRef new_tex)
4035
{
4036
    for (ImDrawListSharedData* shared_data : atlas->DrawListSharedDatas)
4037
    {
4038
        // If Context 2 uses font owned by Context 1 which already called EndFrame()/Render(), we don't want to mess with draw commands for Context 1
4039
        if (shared_data->Context && !shared_data->Context->WithinFrameScope)
4040
            continue;
4041
4042
        for (ImDrawList* draw_list : shared_data->DrawLists)
4043
        {
4044
            // Replace in command-buffer
4045
            // (there is not need to replace in ImDrawListSplitter: current channel is in ImDrawList's CmdBuffer[],
4046
            //  other channels will be on SetCurrentChannel() which already needs to compare CmdHeader anyhow)
4047
            if (draw_list->CmdBuffer.Size > 0 && draw_list->_CmdHeader.TexRef == old_tex)
4048
                draw_list->_SetTexture(new_tex);
4049
4050
            // Replace in stack
4051
            for (ImTextureRef& stacked_tex : draw_list->_TextureStack)
4052
                if (stacked_tex == old_tex)
4053
                    stacked_tex = new_tex;
4054
        }
4055
    }
4056
}
4057
4058
// Update texture coordinates in all draw list shared context
4059
// FIXME-NEWATLAS FIXME-OPT: Doesn't seem necessary to update for all, only one bound to current context?
4060
void ImFontAtlasUpdateDrawListsSharedData(ImFontAtlas* atlas)
4061
{
4062
    for (ImDrawListSharedData* shared_data : atlas->DrawListSharedDatas)
4063
        if (shared_data->FontAtlas == atlas)
4064
        {
4065
            shared_data->TexUvWhitePixel = atlas->TexUvWhitePixel;
4066
            shared_data->TexUvLines = atlas->TexUvLines;
4067
        }
4068
}
4069
4070
// Set current texture. This is mostly called from AddTexture() + to handle a failed resize.
4071
static void ImFontAtlasBuildSetTexture(ImFontAtlas* atlas, ImTextureData* tex)
4072
{
4073
    ImTextureRef old_tex_ref = atlas->TexRef;
4074
    atlas->TexData = tex;
4075
    atlas->TexUvScale = ImVec2(1.0f / tex->Width, 1.0f / tex->Height);
4076
    atlas->TexRef._TexData = tex;
4077
    //atlas->TexRef._TexID = tex->TexID; // <-- We intentionally don't do that. It would be misleading and betray promise that both fields aren't set.
4078
    ImFontAtlasUpdateDrawListsTextures(atlas, old_tex_ref, atlas->TexRef);
4079
}
4080
4081
static void ImFontAtlasBuildUpdateTexData(ImFontAtlas* atlas)
4082
{
4083
    ImFontAtlasBuildUpdateTexDataBasic(atlas);
4084
    ImFontAtlasBuildUpdateTexDataLines(atlas);
4085
}
4086
4087
// Create a new texture, discard previous one
4088
ImTextureData* ImFontAtlasTextureAdd(ImFontAtlas* atlas, int w, int h)
4089
{
4090
    ImTextureData* old_tex = atlas->TexData;
4091
    ImTextureData* new_tex;
4092
4093
    // FIXME: Cannot reuse texture because old UV may have been used already (unless we remap UV).
4094
    /*if (old_tex != NULL && old_tex->Status == ImTextureStatus_WantCreate)
4095
    {
4096
        // Reuse texture not yet used by backend.
4097
        IM_ASSERT(old_tex->TexID == ImTextureID_Invalid && old_tex->BackendUserData == NULL);
4098
        old_tex->DestroyPixels();
4099
        old_tex->Updates.clear();
4100
        new_tex = old_tex;
4101
        old_tex = NULL;
4102
    }
4103
    else*/
4104
    {
4105
        // Add new
4106
        new_tex = IM_NEW(ImTextureData)();
4107
        new_tex->UniqueID = atlas->TexNextUniqueID++;
4108
        atlas->TexList.push_back(new_tex);
4109
    }
4110
    if (old_tex != NULL)
4111
    {
4112
        // Queue old as to destroy next frame
4113
        old_tex->WantDestroyNextFrame = true;
4114
        IM_ASSERT(old_tex->Status == ImTextureStatus_OK || old_tex->Status == ImTextureStatus_WantCreate || old_tex->Status == ImTextureStatus_WantUpdates);
4115
    }
4116
4117
    new_tex->Create(atlas->TexDesiredFormat, w, h);
4118
    atlas->TexIsBuilt = false;
4119
4120
    ImFontAtlasBuildSetTexture(atlas, new_tex);
4121
4122
    return new_tex;
4123
}
4124
4125
#if 0
4126
#define STB_IMAGE_WRITE_IMPLEMENTATION
4127
#include "../stb/stb_image_write.h"
4128
static void ImFontAtlasDebugWriteTexToDisk(ImTextureData* tex, const char* description)
4129
{
4130
    ImGuiContext& g = *GImGui;
4131
    char buf[128];
4132
    ImFormatString(buf, IM_COUNTOF(buf), "[%05d] Texture #%03d - %s.png", g.FrameCount, tex->UniqueID, description);
4133
    stbi_write_png(buf, tex->Width, tex->Height, tex->BytesPerPixel, tex->Pixels, tex->GetPitch()); // tex->BytesPerPixel is technically not component, but ok for the formats we support.
4134
}
4135
#endif
4136
4137
void ImFontAtlasTextureRepack(ImFontAtlas* atlas, int w, int h)
4138
{
4139
    ImFontAtlasBuilder* builder = atlas->Builder;
4140
    builder->LockDisableResize = true;
4141
4142
    ImTextureData* old_tex = atlas->TexData;
4143
    ImTextureData* new_tex = ImFontAtlasTextureAdd(atlas, w, h);
4144
    new_tex->UseColors = old_tex->UseColors;
4145
    IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: resize+repack %dx%d => Texture #%03d: %dx%d\n", old_tex->UniqueID, old_tex->Width, old_tex->Height, new_tex->UniqueID, new_tex->Width, new_tex->Height);
4146
    //for (int baked_n = 0; baked_n < builder->BakedPool.Size; baked_n++)
4147
    //    IMGUI_DEBUG_LOG_FONT("[font] - Baked %.2fpx, %d glyphs, want_destroy=%d\n", builder->BakedPool[baked_n].FontSize, builder->BakedPool[baked_n].Glyphs.Size, builder->BakedPool[baked_n].WantDestroy);
4148
    //IMGUI_DEBUG_LOG_FONT("[font] - Old packed rects: %d, area %d px\n", builder->RectsPackedCount, builder->RectsPackedSurface);
4149
    //ImFontAtlasDebugWriteTexToDisk(old_tex, "Before Pack");
4150
4151
    // Repack, lose discarded rectangle, copy pixels
4152
    // FIXME-NEWATLAS: This is unstable because packing order is based on RectsIndex
4153
    // FIXME-NEWATLAS-V2: Repacking in batch would be beneficial to packing heuristic, and fix stability.
4154
    // FIXME-NEWATLAS-TESTS: Test calling RepackTexture with size too small to fits existing rects.
4155
    ImFontAtlasPackInit(atlas);
4156
    ImVector<ImTextureRect> old_rects;
4157
    ImVector<ImFontAtlasRectEntry> old_index = builder->RectsIndex;
4158
    old_rects.swap(builder->Rects);
4159
4160
    for (ImFontAtlasRectEntry& index_entry : builder->RectsIndex)
4161
    {
4162
        if (index_entry.IsUsed == false)
4163
            continue;
4164
        ImTextureRect& old_r = old_rects[index_entry.TargetIndex];
4165
        if (old_r.w == 0 && old_r.h == 0)
4166
            continue;
4167
        ImFontAtlasRectId new_r_id = ImFontAtlasPackAddRect(atlas, old_r.w, old_r.h, &index_entry);
4168
        if (new_r_id == ImFontAtlasRectId_Invalid)
4169
        {
4170
            // Undo, grow texture and try repacking again.
4171
            // FIXME-NEWATLAS-TESTS: This is a very rarely exercised path! It needs to be automatically tested properly.
4172
            IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: resize failed. Will grow.\n", new_tex->UniqueID);
4173
            new_tex->WantDestroyNextFrame = true;
4174
            builder->Rects.swap(old_rects);
4175
            builder->RectsIndex = old_index;
4176
            ImFontAtlasBuildSetTexture(atlas, old_tex);
4177
            ImFontAtlasTextureGrow(atlas, w, h); // Recurse
4178
            return;
4179
        }
4180
        IM_ASSERT(ImFontAtlasRectId_GetIndex(new_r_id) == builder->RectsIndex.index_from_ptr(&index_entry));
4181
        ImTextureRect* new_r = ImFontAtlasPackGetRect(atlas, new_r_id);
4182
        ImFontAtlasTextureBlockCopy(old_tex, old_r.x, old_r.y, new_tex, new_r->x, new_r->y, new_r->w, new_r->h);
4183
    }
4184
    IM_ASSERT(old_rects.Size == builder->Rects.Size + builder->RectsDiscardedCount);
4185
    builder->RectsDiscardedCount = 0;
4186
    builder->RectsDiscardedSurface = 0;
4187
4188
    // Patch glyphs UV
4189
    for (int baked_n = 0; baked_n < builder->BakedPool.Size; baked_n++)
4190
        for (ImFontGlyph& glyph : builder->BakedPool[baked_n].Glyphs)
4191
            if (glyph.PackId != ImFontAtlasRectId_Invalid)
4192
            {
4193
                ImTextureRect* r = ImFontAtlasPackGetRect(atlas, glyph.PackId);
4194
                glyph.U0 = (r->x) * atlas->TexUvScale.x;
4195
                glyph.V0 = (r->y) * atlas->TexUvScale.y;
4196
                glyph.U1 = (r->x + r->w) * atlas->TexUvScale.x;
4197
                glyph.V1 = (r->y + r->h) * atlas->TexUvScale.y;
4198
            }
4199
4200
    // Update other cached UV
4201
    ImFontAtlasBuildUpdateTexData(atlas);
4202
4203
    builder->LockDisableResize = false;
4204
    ImFontAtlasUpdateDrawListsSharedData(atlas);
4205
    //ImFontAtlasDebugWriteTexToDisk(new_tex, "After Pack");
4206
}
4207
4208
void ImFontAtlasTextureGrow(ImFontAtlas* atlas, int old_tex_w, int old_tex_h)
4209
{
4210
    //ImFontAtlasDebugWriteTexToDisk(atlas->TexData, "Before Grow");
4211
    ImFontAtlasBuilder* builder = atlas->Builder;
4212
    if (old_tex_w == -1)
4213
        old_tex_w = atlas->TexData->Width;
4214
    if (old_tex_h == -1)
4215
        old_tex_h = atlas->TexData->Height;
4216
4217
    // FIXME-NEWATLAS-V2: What to do when reaching limits exposed by backend?
4218
    // FIXME-NEWATLAS-V2: Does ImFontAtlasFlags_NoPowerOfTwoHeight makes sense now? Allow 'lock' and 'compact' operations?
4219
    IM_ASSERT(ImIsPowerOfTwo(old_tex_w) && ImIsPowerOfTwo(old_tex_h));
4220
    IM_ASSERT(ImIsPowerOfTwo(atlas->TexMinWidth) && ImIsPowerOfTwo(atlas->TexMaxWidth) && ImIsPowerOfTwo(atlas->TexMinHeight) && ImIsPowerOfTwo(atlas->TexMaxHeight));
4221
4222
    // Grow texture so it follows roughly a square.
4223
    // - Grow height before width, as width imply more packing nodes.
4224
    // - Caller should be taking account of RectsDiscardedSurface and may not need to grow.
4225
    int new_tex_w = (old_tex_h <= old_tex_w) ? old_tex_w : old_tex_w * 2;
4226
    int new_tex_h = (old_tex_h <= old_tex_w) ? old_tex_h * 2 : old_tex_h;
4227
4228
    // Handle minimum size first (for pathologically large packed rects)
4229
    const int pack_padding = atlas->TexGlyphPadding;
4230
    new_tex_w = ImMax(new_tex_w, ImUpperPowerOfTwo(builder->MaxRectSize.x + pack_padding));
4231
    new_tex_h = ImMax(new_tex_h, ImUpperPowerOfTwo(builder->MaxRectSize.y + pack_padding));
4232
    new_tex_w = ImClamp(new_tex_w, atlas->TexMinWidth, atlas->TexMaxWidth);
4233
    new_tex_h = ImClamp(new_tex_h, atlas->TexMinHeight, atlas->TexMaxHeight);
4234
    if (new_tex_w == old_tex_w && new_tex_h == old_tex_h)
4235
        return;
4236
4237
    ImFontAtlasTextureRepack(atlas, new_tex_w, new_tex_h);
4238
}
4239
4240
void ImFontAtlasTextureMakeSpace(ImFontAtlas* atlas)
4241
{
4242
    // Can some baked contents be ditched?
4243
    //IMGUI_DEBUG_LOG_FONT("[font] ImFontAtlasBuildMakeSpace()\n");
4244
    ImFontAtlasBuilder* builder = atlas->Builder;
4245
    ImFontAtlasBuildDiscardBakes(atlas, 2);
4246
4247
    // Currently using a heuristic for repack without growing.
4248
    if (builder->RectsDiscardedSurface < builder->RectsPackedSurface * 0.20f)
4249
        ImFontAtlasTextureGrow(atlas);
4250
    else
4251
        ImFontAtlasTextureRepack(atlas, atlas->TexData->Width, atlas->TexData->Height);
4252
}
4253
4254
ImVec2i ImFontAtlasTextureGetSizeEstimate(ImFontAtlas* atlas)
4255
{
4256
    int min_w = ImUpperPowerOfTwo(atlas->TexMinWidth);
4257
    int min_h = ImUpperPowerOfTwo(atlas->TexMinHeight);
4258
    if (atlas->Builder == NULL || atlas->TexData == NULL || atlas->TexData->Status == ImTextureStatus_WantDestroy)
4259
        return ImVec2i(min_w, min_h);
4260
4261
    ImFontAtlasBuilder* builder = atlas->Builder;
4262
    min_w = ImMax(ImUpperPowerOfTwo(builder->MaxRectSize.x), min_w);
4263
    min_h = ImMax(ImUpperPowerOfTwo(builder->MaxRectSize.y), min_h);
4264
    const int surface_approx = builder->RectsPackedSurface - builder->RectsDiscardedSurface; // Expected surface after repack
4265
    const int surface_sqrt = (int)sqrtf((float)surface_approx);
4266
4267
    int new_tex_w;
4268
    int new_tex_h;
4269
    if (min_w >= min_h)
4270
    {
4271
        new_tex_w = ImMax(min_w, ImUpperPowerOfTwo(surface_sqrt));
4272
        new_tex_h = ImMax(min_h, (int)((surface_approx + new_tex_w - 1) / new_tex_w));
4273
        if ((atlas->Flags & ImFontAtlasFlags_NoPowerOfTwoHeight) == 0)
4274
            new_tex_h = ImUpperPowerOfTwo(new_tex_h);
4275
    }
4276
    else
4277
    {
4278
        new_tex_h = ImMax(min_h, ImUpperPowerOfTwo(surface_sqrt));
4279
        if ((atlas->Flags & ImFontAtlasFlags_NoPowerOfTwoHeight) == 0)
4280
            new_tex_h = ImUpperPowerOfTwo(new_tex_h);
4281
        new_tex_w = ImMax(min_w, (int)((surface_approx + new_tex_h - 1) / new_tex_h));
4282
    }
4283
4284
    IM_ASSERT(ImIsPowerOfTwo(new_tex_w) && ImIsPowerOfTwo(new_tex_h));
4285
    return ImVec2i(new_tex_w, new_tex_h);
4286
}
4287
4288
// Clear all output. Invalidates all AddCustomRect() return values!
4289
void ImFontAtlasBuildClear(ImFontAtlas* atlas)
4290
{
4291
    ImVec2i new_tex_size = ImFontAtlasTextureGetSizeEstimate(atlas);
4292
    ImFontAtlasBuildDestroy(atlas);
4293
    ImFontAtlasTextureAdd(atlas, new_tex_size.x, new_tex_size.y);
4294
    ImFontAtlasBuildInit(atlas);
4295
    for (ImFontConfig& src : atlas->Sources)
4296
        ImFontAtlasFontSourceInit(atlas, &src);
4297
    for (ImFont* font : atlas->Fonts)
4298
        for (ImFontConfig* src : font->Sources)
4299
            ImFontAtlasFontSourceAddToFont(atlas, font, src);
4300
}
4301
4302
// You should not need to call this manually!
4303
// If you think you do, let us know and we can advise about policies auto-compact.
4304
void ImFontAtlasTextureCompact(ImFontAtlas* atlas)
4305
{
4306
    ImFontAtlasBuilder* builder = atlas->Builder;
4307
    ImFontAtlasBuildDiscardBakes(atlas, 1);
4308
4309
    ImTextureData* old_tex = atlas->TexData;
4310
    ImVec2i old_tex_size = ImVec2i(old_tex->Width, old_tex->Height);
4311
    ImVec2i new_tex_size = ImFontAtlasTextureGetSizeEstimate(atlas);
4312
    if (builder->RectsDiscardedCount == 0 && new_tex_size.x == old_tex_size.x && new_tex_size.y == old_tex_size.y)
4313
        return;
4314
4315
    ImFontAtlasTextureRepack(atlas, new_tex_size.x, new_tex_size.y);
4316
}
4317
4318
// Start packing over current empty texture
4319
void ImFontAtlasBuildInit(ImFontAtlas* atlas)
4320
{
4321
    // Select Backend
4322
    // - Note that we do not reassign to atlas->FontLoader, since it is likely to point to static data which
4323
    //   may mess with some hot-reloading schemes. If you need to assign to this (for dynamic selection) AND are
4324
    //   using a hot-reloading scheme that messes up static data, store your own instance of FontLoader somewhere
4325
    //   and point to it instead of pointing directly to return value of the GetFontLoaderXXX functions.
4326
    if (atlas->FontLoader == NULL)
4327
    {
4328
#ifdef IMGUI_ENABLE_FREETYPE
4329
        atlas->SetFontLoader(ImGuiFreeType::GetFontLoader());
4330
#elif defined(IMGUI_ENABLE_STB_TRUETYPE)
4331
        atlas->SetFontLoader(ImFontAtlasGetFontLoaderForStbTruetype());
4332
#else
4333
        IM_ASSERT(0); // Invalid Build function
4334
#endif
4335
    }
4336
4337
    // Create initial texture size
4338
    if (atlas->TexData == NULL || atlas->TexData->Pixels == NULL)
4339
        ImFontAtlasTextureAdd(atlas, ImUpperPowerOfTwo(atlas->TexMinWidth), ImUpperPowerOfTwo(atlas->TexMinHeight));
4340
4341
    atlas->Builder = IM_NEW(ImFontAtlasBuilder)();
4342
    if (atlas->FontLoader->LoaderInit)
4343
        atlas->FontLoader->LoaderInit(atlas);
4344
4345
    ImFontAtlasBuildUpdateRendererHasTexturesFromContext(atlas);
4346
4347
    ImFontAtlasPackInit(atlas);
4348
4349
    // Add required texture data
4350
    ImFontAtlasBuildUpdateTexData(atlas);
4351
4352
    // Register fonts
4353
    ImFontAtlasBuildUpdatePointers(atlas);
4354
4355
    // Update UV coordinates etc. stored in bound ImDrawListSharedData instance
4356
    ImFontAtlasUpdateDrawListsSharedData(atlas);
4357
4358
    //atlas->TexIsBuilt = true;
4359
4360
    // Lazily initialize char/text classifier
4361
    // FIXME: This could be practically anywhere, and should eventually be parameters to CalcTextSize/word-wrapping code, but there's no obvious spot now.
4362
    ImTextInitClassifiers();
4363
}
4364
4365
// Destroy builder and all cached glyphs. Do not destroy actual fonts.
4366
void ImFontAtlasBuildDestroy(ImFontAtlas* atlas)
4367
{
4368
    for (ImFont* font : atlas->Fonts)
4369
        ImFontAtlasFontDestroyOutput(atlas, font);
4370
    if (atlas->Builder && atlas->FontLoader && atlas->FontLoader->LoaderShutdown)
4371
    {
4372
        atlas->FontLoader->LoaderShutdown(atlas);
4373
        IM_ASSERT(atlas->FontLoaderData == NULL);
4374
    }
4375
    IM_DELETE(atlas->Builder);
4376
    atlas->Builder = NULL;
4377
}
4378
4379
//-----------------------------------------------------------------------------
4380
4381
void ImFontAtlasPackInit(ImFontAtlas * atlas)
4382
{
4383
    ImTextureData* tex = atlas->TexData;
4384
    ImFontAtlasBuilder* builder = atlas->Builder;
4385
4386
    // In theory we could decide to reduce the number of nodes, e.g. halve them, and waste a little texture space, but it doesn't seem worth it.
4387
    const int pack_node_count = tex->Width / 2;
4388
    builder->PackNodes.resize(pack_node_count);
4389
    IM_STATIC_ASSERT(sizeof(stbrp_context) <= sizeof(stbrp_context_opaque));
4390
    stbrp_init_target((stbrp_context*)(void*)&builder->PackContext, tex->Width, tex->Height, builder->PackNodes.Data, builder->PackNodes.Size);
4391
    builder->RectsPackedSurface = builder->RectsPackedCount = 0;
4392
    builder->MaxRectSize = ImVec2i(0, 0);
4393
    builder->MaxRectBounds = ImVec2i(0, 0);
4394
}
4395
4396
// This is essentially a free-list pattern, it may be nice to wrap it into a dedicated type.
4397
static ImFontAtlasRectId ImFontAtlasPackAllocRectEntry(ImFontAtlas* atlas, int rect_idx)
4398
{
4399
    ImFontAtlasBuilder* builder = (ImFontAtlasBuilder*)atlas->Builder;
4400
    int index_idx;
4401
    ImFontAtlasRectEntry* index_entry;
4402
    if (builder->RectsIndexFreeListStart < 0)
4403
    {
4404
        builder->RectsIndex.resize(builder->RectsIndex.Size + 1);
4405
        index_idx = builder->RectsIndex.Size - 1;
4406
        index_entry = &builder->RectsIndex[index_idx];
4407
        memset(index_entry, 0, sizeof(*index_entry));
4408
    }
4409
    else
4410
    {
4411
        index_idx = builder->RectsIndexFreeListStart;
4412
        index_entry = &builder->RectsIndex[index_idx];
4413
        IM_ASSERT(index_entry->IsUsed == false && index_entry->Generation > 0); // Generation is incremented during DiscardRect
4414
        builder->RectsIndexFreeListStart = index_entry->TargetIndex;
4415
    }
4416
    index_entry->TargetIndex = rect_idx;
4417
    index_entry->IsUsed = 1;
4418
    return ImFontAtlasRectId_Make(index_idx, index_entry->Generation);
4419
}
4420
4421
// Overwrite existing entry
4422
static ImFontAtlasRectId ImFontAtlasPackReuseRectEntry(ImFontAtlas* atlas, ImFontAtlasRectEntry* index_entry)
4423
{
4424
    IM_ASSERT(index_entry->IsUsed);
4425
    index_entry->TargetIndex = atlas->Builder->Rects.Size - 1;
4426
    int index_idx = atlas->Builder->RectsIndex.index_from_ptr(index_entry);
4427
    return ImFontAtlasRectId_Make(index_idx, index_entry->Generation);
4428
}
4429
4430
// This is expected to be called in batches and followed by a repack
4431
void ImFontAtlasPackDiscardRect(ImFontAtlas* atlas, ImFontAtlasRectId id)
4432
{
4433
    IM_ASSERT(id != ImFontAtlasRectId_Invalid);
4434
4435
    ImTextureRect* rect = ImFontAtlasPackGetRect(atlas, id);
4436
    if (rect == NULL)
4437
        return;
4438
4439
    ImFontAtlasBuilder* builder = atlas->Builder;
4440
    int index_idx = ImFontAtlasRectId_GetIndex(id);
4441
    ImFontAtlasRectEntry* index_entry = &builder->RectsIndex[index_idx];
4442
    IM_ASSERT(index_entry->IsUsed && index_entry->TargetIndex >= 0);
4443
    index_entry->IsUsed = false;
4444
    index_entry->TargetIndex = builder->RectsIndexFreeListStart;
4445
    index_entry->Generation++;
4446
    if (index_entry->Generation == 0)
4447
        index_entry->Generation++; // Keep non-zero on overflow
4448
4449
    const int pack_padding = atlas->TexGlyphPadding;
4450
    builder->RectsIndexFreeListStart = index_idx;
4451
    builder->RectsDiscardedCount++;
4452
    builder->RectsDiscardedSurface += (rect->w + pack_padding) * (rect->h + pack_padding);
4453
    rect->w = rect->h = 0; // Clear rectangle so it won't be packed again
4454
}
4455
4456
// Important: Calling this may recreate a new texture and therefore change atlas->TexData
4457
// FIXME-NEWFONTS: Expose other glyph padding settings for custom alteration (e.g. drop shadows). See #7962
4458
ImFontAtlasRectId ImFontAtlasPackAddRect(ImFontAtlas* atlas, int w, int h, ImFontAtlasRectEntry* overwrite_entry)
4459
{
4460
    IM_ASSERT(w > 0 && w <= 0xFFFF);
4461
    IM_ASSERT(h > 0 && h <= 0xFFFF);
4462
4463
    ImFontAtlasBuilder* builder = (ImFontAtlasBuilder*)atlas->Builder;
4464
    const int pack_padding = atlas->TexGlyphPadding;
4465
    builder->MaxRectSize.x = ImMax(builder->MaxRectSize.x, w);
4466
    builder->MaxRectSize.y = ImMax(builder->MaxRectSize.y, h);
4467
4468
    // Pack
4469
    ImTextureRect r = { 0, 0, (unsigned short)w, (unsigned short)h };
4470
    for (int attempts_remaining = 3; attempts_remaining >= 0; attempts_remaining--)
4471
    {
4472
        // Try packing
4473
        stbrp_rect pack_r = {};
4474
        pack_r.w = w + pack_padding;
4475
        pack_r.h = h + pack_padding;
4476
        stbrp_pack_rects((stbrp_context*)(void*)&builder->PackContext, &pack_r, 1);
4477
        r.x = (unsigned short)pack_r.x;
4478
        r.y = (unsigned short)pack_r.y;
4479
        if (pack_r.was_packed)
4480
            break;
4481
4482
        // If we ran out of attempts, return fallback
4483
        if (attempts_remaining == 0 || builder->LockDisableResize)
4484
        {
4485
            IMGUI_DEBUG_LOG_FONT("[font] Failed packing %dx%d rectangle. Returning fallback.\n", w, h);
4486
            return ImFontAtlasRectId_Invalid;
4487
        }
4488
4489
        // Resize or repack atlas! (this should be a rare event)
4490
        ImFontAtlasTextureMakeSpace(atlas);
4491
    }
4492
4493
    builder->MaxRectBounds.x = ImMax(builder->MaxRectBounds.x, r.x + r.w + pack_padding);
4494
    builder->MaxRectBounds.y = ImMax(builder->MaxRectBounds.y, r.y + r.h + pack_padding);
4495
    builder->RectsPackedCount++;
4496
    builder->RectsPackedSurface += (w + pack_padding) * (h + pack_padding);
4497
4498
    builder->Rects.push_back(r);
4499
    if (overwrite_entry != NULL)
4500
        return ImFontAtlasPackReuseRectEntry(atlas, overwrite_entry); // Write into an existing entry instead of adding one (used during repack)
4501
    else
4502
        return ImFontAtlasPackAllocRectEntry(atlas, builder->Rects.Size - 1);
4503
}
4504
4505
// Generally for non-user facing functions: assert on invalid ID.
4506
ImTextureRect* ImFontAtlasPackGetRect(ImFontAtlas* atlas, ImFontAtlasRectId id)
4507
{
4508
    IM_ASSERT(id != ImFontAtlasRectId_Invalid);
4509
    int index_idx = ImFontAtlasRectId_GetIndex(id);
4510
    ImFontAtlasBuilder* builder = (ImFontAtlasBuilder*)atlas->Builder;
4511
    ImFontAtlasRectEntry* index_entry = &builder->RectsIndex[index_idx];
4512
    IM_ASSERT(index_entry->Generation == ImFontAtlasRectId_GetGeneration(id));
4513
    IM_ASSERT(index_entry->IsUsed);
4514
    return &builder->Rects[index_entry->TargetIndex];
4515
}
4516
4517
// For user-facing functions: return NULL on invalid ID.
4518
// Important: return pointer is valid until next call to AddRect(), e.g. FindGlyph(), CalcTextSize() can all potentially invalidate previous pointers.
4519
ImTextureRect* ImFontAtlasPackGetRectSafe(ImFontAtlas* atlas, ImFontAtlasRectId id)
4520
{
4521
    if (id == ImFontAtlasRectId_Invalid)
4522
        return NULL;
4523
    int index_idx = ImFontAtlasRectId_GetIndex(id);
4524
    if (atlas->Builder == NULL)
4525
        ImFontAtlasBuildInit(atlas);
4526
    ImFontAtlasBuilder* builder = (ImFontAtlasBuilder*)atlas->Builder;
4527
    IM_MSVC_WARNING_SUPPRESS(28182); // Static Analysis false positive "warning C28182: Dereferencing NULL pointer 'builder'"
4528
    if (index_idx >= builder->RectsIndex.Size)
4529
        return NULL;
4530
    ImFontAtlasRectEntry* index_entry = &builder->RectsIndex[index_idx];
4531
    if (index_entry->Generation != ImFontAtlasRectId_GetGeneration(id) || !index_entry->IsUsed)
4532
        return NULL;
4533
    return &builder->Rects[index_entry->TargetIndex];
4534
}
4535
4536
// Important! This assume by ImFontConfig::GlyphExcludeRanges[] is a SMALL ARRAY (e.g. <10 entries)
4537
// Use "Input Glyphs Overlap Detection Tool" to display a list of glyphs provided by multiple sources in order to set this array up.
4538
static bool ImFontAtlasBuildAcceptCodepointForSource(ImFontConfig* src, ImWchar codepoint)
4539
{
4540
    if (const ImWchar* exclude_list = src->GlyphExcludeRanges)
4541
        for (; exclude_list[0] != 0; exclude_list += 2)
4542
            if (codepoint >= exclude_list[0] && codepoint <= exclude_list[1])
4543
                return false;
4544
    return true;
4545
}
4546
4547
static void ImFontBaked_BuildGrowIndex(ImFontBaked* baked, int new_size)
4548
{
4549
    IM_ASSERT(baked->IndexAdvanceX.Size == baked->IndexLookup.Size);
4550
    if (new_size <= baked->IndexLookup.Size)
4551
        return;
4552
    baked->IndexAdvanceX.resize(new_size, -1.0f);
4553
    baked->IndexLookup.resize(new_size, IM_FONTGLYPH_INDEX_UNUSED);
4554
}
4555
4556
static void ImFontAtlas_FontHookRemapCodepoint(ImFontAtlas* atlas, ImFont* font, ImWchar* c)
4557
{
4558
    IM_UNUSED(atlas);
4559
    if (font->RemapPairs.Data.Size != 0)
4560
        *c = (ImWchar)font->RemapPairs.GetInt((ImGuiID)*c, (int)*c);
4561
}
4562
4563
static ImFontGlyph* ImFontBaked_BuildLoadGlyph(ImFontBaked* baked, ImWchar codepoint, float* only_load_advance_x)
4564
{
4565
    ImFont* font = baked->OwnerFont;
4566
    ImFontAtlas* atlas = font->OwnerAtlas;
4567
    if (atlas->Locked || (font->Flags & ImFontFlags_NoLoadGlyphs))
4568
    {
4569
        // Lazily load fallback glyph
4570
        if (baked->FallbackGlyphIndex == -1 && baked->LoadNoFallback == 0)
4571
            ImFontAtlasBuildSetupFontBakedFallback(baked);
4572
        return NULL;
4573
    }
4574
4575
    // User remapping hooks
4576
    ImWchar src_codepoint = codepoint;
4577
    ImFontAtlas_FontHookRemapCodepoint(atlas, font, &codepoint);
4578
4579
    //char utf8_buf[5];
4580
    //IMGUI_DEBUG_LOG("[font] BuildLoadGlyph U+%04X (%s)\n", (unsigned int)codepoint, ImTextCharToUtf8(utf8_buf, (unsigned int)codepoint));
4581
4582
    // Special hook
4583
    // FIXME-NEWATLAS: it would be nicer if this used a more standardized way of hooking
4584
    if (codepoint == font->EllipsisChar && font->EllipsisAutoBake)
4585
        if (ImFontGlyph* glyph = ImFontAtlasBuildSetupFontBakedEllipsis(atlas, baked))
4586
            return glyph;
4587
4588
    // Call backend
4589
    char* loader_user_data_p = (char*)baked->FontLoaderDatas;
4590
    int src_n = 0;
4591
    for (ImFontConfig* src : font->Sources)
4592
    {
4593
        const ImFontLoader* loader = src->FontLoader ? src->FontLoader : atlas->FontLoader;
4594
        if (!src->GlyphExcludeRanges || ImFontAtlasBuildAcceptCodepointForSource(src, codepoint))
4595
        {
4596
            if (only_load_advance_x == NULL)
4597
            {
4598
                ImFontGlyph glyph_buf;
4599
                if (loader->FontBakedLoadGlyph(atlas, src, baked, loader_user_data_p, codepoint, &glyph_buf, NULL))
4600
                {
4601
                    // FIXME: Add hooks for e.g. #7962
4602
                    glyph_buf.Codepoint = src_codepoint;
4603
                    glyph_buf.SourceIdx = src_n;
4604
                    return ImFontAtlasBakedAddFontGlyph(atlas, baked, src, &glyph_buf);
4605
                }
4606
            }
4607
            else
4608
            {
4609
                // Special mode but only loading glyphs metrics. Will rasterize and pack later.
4610
                if (loader->FontBakedLoadGlyph(atlas, src, baked, loader_user_data_p, codepoint, NULL, only_load_advance_x))
4611
                {
4612
                    ImFontAtlasBakedAddFontGlyphAdvancedX(atlas, baked, src, codepoint, *only_load_advance_x);
4613
                    return NULL;
4614
                }
4615
            }
4616
        }
4617
        loader_user_data_p += loader->FontBakedSrcLoaderDataSize;
4618
        src_n++;
4619
    }
4620
4621
    // Lazily load fallback glyph
4622
    if (baked->LoadNoFallback)
4623
        return NULL;
4624
    if (baked->FallbackGlyphIndex == -1)
4625
        ImFontAtlasBuildSetupFontBakedFallback(baked);
4626
4627
    // Mark index as not found, so we don't attempt the search twice
4628
    ImFontBaked_BuildGrowIndex(baked, codepoint + 1);
4629
    baked->IndexAdvanceX[codepoint] = baked->FallbackAdvanceX;
4630
    baked->IndexLookup[codepoint] = IM_FONTGLYPH_INDEX_NOT_FOUND;
4631
    return NULL;
4632
}
4633
4634
static float ImFontBaked_BuildLoadGlyphAdvanceX(ImFontBaked* baked, ImWchar codepoint)
4635
{
4636
    if (baked->Size >= IMGUI_FONT_SIZE_THRESHOLD_FOR_LOADADVANCEXONLYMODE || baked->LoadNoRenderOnLayout)
4637
    {
4638
        // First load AdvanceX value used by CalcTextSize() API then load the rest when loaded by drawing API.
4639
        float only_advance_x = 0.0f;
4640
        ImFontGlyph* glyph = ImFontBaked_BuildLoadGlyph(baked, (ImWchar)codepoint, &only_advance_x);
4641
        return glyph ? glyph->AdvanceX : only_advance_x;
4642
    }
4643
    else
4644
    {
4645
        ImFontGlyph* glyph = ImFontBaked_BuildLoadGlyph(baked, (ImWchar)codepoint, NULL);
4646
        return glyph ? glyph->AdvanceX : baked->FallbackAdvanceX;
4647
    }
4648
}
4649
4650
// The point of this indirection is to not be inlined in debug mode in order to not bloat inner loop.b
4651
IM_MSVC_RUNTIME_CHECKS_OFF
4652
static float BuildLoadGlyphGetAdvanceOrFallback(ImFontBaked* baked, unsigned int codepoint)
4653
{
4654
    return ImFontBaked_BuildLoadGlyphAdvanceX(baked, (ImWchar)codepoint);
4655
}
4656
IM_MSVC_RUNTIME_CHECKS_RESTORE
4657
4658
#ifndef IMGUI_DISABLE_DEBUG_TOOLS
4659
void ImFontAtlasDebugLogTextureRequests(ImFontAtlas* atlas)
4660
{
4661
    // [DEBUG] Log texture update requests
4662
    ImGuiContext& g = *GImGui;
4663
    IM_UNUSED(g);
4664
    for (ImTextureData* tex : atlas->TexList)
4665
    {
4666
        if ((g.IO.BackendFlags & ImGuiBackendFlags_RendererHasTextures) == 0)
4667
            IM_ASSERT(tex->Updates.Size == 0);
4668
        if (tex->Status == ImTextureStatus_WantCreate)
4669
            IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: create %dx%d\n", tex->UniqueID, tex->Width, tex->Height);
4670
        else if (tex->Status == ImTextureStatus_WantDestroy)
4671
            IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: destroy %dx%d, texid=0x%" IM_PRIX64 ", backend_data=%p\n", tex->UniqueID, tex->Width, tex->Height, ImGui::DebugTextureIDToU64(tex->TexID), tex->BackendUserData);
4672
        else if (tex->Status == ImTextureStatus_WantUpdates)
4673
        {
4674
            IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update %d regions, texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, tex->Updates.Size, ImGui::DebugTextureIDToU64(tex->TexID), (ImU64)(intptr_t)tex->BackendUserData);
4675
            for (const ImTextureRect& r : tex->Updates)
4676
            {
4677
                IM_UNUSED(r);
4678
                IM_ASSERT(r.x >= 0 && r.y >= 0);
4679
                IM_ASSERT(r.x + r.w <= tex->Width && r.y + r.h <= tex->Height); // In theory should subtract PackPadding but it's currently part of atlas and mid-frame change would wreck assert.
4680
                //IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update (% 4d..%-4d)->(% 4d..%-4d), texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, r.x, r.y, r.x + r.w, r.y + r.h, ImGui::DebugTextureIDToU64(tex->TexID), (ImU64)(intptr_t)tex->BackendUserData);
4681
            }
4682
        }
4683
    }
4684
}
4685
#endif
4686
4687
//-------------------------------------------------------------------------
4688
// [SECTION] ImFontAtlas: backend for stb_truetype
4689
//-------------------------------------------------------------------------
4690
// (imstb_truetype.h in included near the top of this file, when IMGUI_ENABLE_STB_TRUETYPE is set)
4691
//-------------------------------------------------------------------------
4692
4693
#ifdef IMGUI_ENABLE_STB_TRUETYPE
4694
4695
// One for each ConfigData
4696
struct ImGui_ImplStbTrueType_FontSrcData
4697
{
4698
    stbtt_fontinfo  FontInfo;
4699
    float           ScaleFactor;
4700
};
4701
4702
static bool ImGui_ImplStbTrueType_FontSrcInit(ImFontAtlas* atlas, ImFontConfig* src)
4703
{
4704
    IM_UNUSED(atlas);
4705
4706
    ImGui_ImplStbTrueType_FontSrcData* bd_font_data = IM_NEW(ImGui_ImplStbTrueType_FontSrcData);
4707
    IM_ASSERT(src->FontLoaderData == NULL);
4708
4709
    // Initialize helper structure for font loading and verify that the TTF/OTF data is correct
4710
    const int font_offset = stbtt_GetFontOffsetForIndex((const unsigned char*)src->FontData, src->FontNo);
4711
    if (font_offset < 0)
4712
    {
4713
        IM_DELETE(bd_font_data);
4714
        IM_ASSERT_USER_ERROR(0, "stbtt_GetFontOffsetForIndex(): FontData is incorrect, or FontNo cannot be found.");
4715
        return false;
4716
    }
4717
    if (!stbtt_InitFont(&bd_font_data->FontInfo, (const unsigned char*)src->FontData, font_offset))
4718
    {
4719
        IM_DELETE(bd_font_data);
4720
        IM_ASSERT_USER_ERROR(0, "stbtt_InitFont(): failed to parse FontData. It is correct and complete? Check FontDataSize.");
4721
        return false;
4722
    }
4723
    src->FontLoaderData = bd_font_data;
4724
4725
    const float ref_size = src->DstFont->Sources[0]->SizePixels;
4726
    if (src->MergeMode && src->SizePixels == 0.0f)
4727
        src->SizePixels = ref_size;
4728
4729
    bd_font_data->ScaleFactor = stbtt_ScaleForPixelHeight(&bd_font_data->FontInfo, 1.0f);
4730
    if (src->MergeMode && src->SizePixels != 0.0f && ref_size != 0.0f)
4731
        bd_font_data->ScaleFactor *= src->SizePixels / ref_size; // FIXME-NEWATLAS: Should tidy up that a bit
4732
    bd_font_data->ScaleFactor *= src->ExtraSizeScale;
4733
4734
    return true;
4735
}
4736
4737
static void ImGui_ImplStbTrueType_FontSrcDestroy(ImFontAtlas* atlas, ImFontConfig* src)
4738
{
4739
    IM_UNUSED(atlas);
4740
    ImGui_ImplStbTrueType_FontSrcData* bd_font_data = (ImGui_ImplStbTrueType_FontSrcData*)src->FontLoaderData;
4741
    IM_DELETE(bd_font_data);
4742
    src->FontLoaderData = NULL;
4743
}
4744
4745
static bool ImGui_ImplStbTrueType_FontSrcContainsGlyph(ImFontAtlas* atlas, ImFontConfig* src, ImWchar codepoint)
4746
{
4747
    IM_UNUSED(atlas);
4748
4749
    ImGui_ImplStbTrueType_FontSrcData* bd_font_data = (ImGui_ImplStbTrueType_FontSrcData*)src->FontLoaderData;
4750
    IM_ASSERT(bd_font_data != NULL);
4751
4752
    int glyph_index = stbtt_FindGlyphIndex(&bd_font_data->FontInfo, (int)codepoint);
4753
    return glyph_index != 0;
4754
}
4755
4756
static bool ImGui_ImplStbTrueType_FontBakedInit(ImFontAtlas* atlas, ImFontConfig* src, ImFontBaked* baked, void*)
4757
{
4758
    IM_UNUSED(atlas);
4759
4760
    ImGui_ImplStbTrueType_FontSrcData* bd_font_data = (ImGui_ImplStbTrueType_FontSrcData*)src->FontLoaderData;
4761
    if (src->MergeMode == false)
4762
    {
4763
        // FIXME-NEWFONTS: reevaluate how to use sizing metrics
4764
        // FIXME-NEWFONTS: make use of line gap value
4765
        const float scale_for_layout = bd_font_data->ScaleFactor * baked->Size / src->ExtraSizeScale;
4766
        int unscaled_ascent, unscaled_descent, unscaled_line_gap;
4767
        stbtt_GetFontVMetrics(&bd_font_data->FontInfo, &unscaled_ascent, &unscaled_descent, &unscaled_line_gap);
4768
        baked->Ascent = ImCeil(unscaled_ascent * scale_for_layout);
4769
        baked->Descent = ImFloor(unscaled_descent * scale_for_layout);
4770
    }
4771
    return true;
4772
}
4773
4774
static bool ImGui_ImplStbTrueType_FontBakedLoadGlyph(ImFontAtlas* atlas, ImFontConfig* src, ImFontBaked* baked, void*, ImWchar codepoint, ImFontGlyph* out_glyph, float* out_advance_x)
4775
{
4776
    // Search for first font which has the glyph
4777
    ImGui_ImplStbTrueType_FontSrcData* bd_font_data = (ImGui_ImplStbTrueType_FontSrcData*)src->FontLoaderData;
4778
    IM_ASSERT(bd_font_data);
4779
    int glyph_index = stbtt_FindGlyphIndex(&bd_font_data->FontInfo, (int)codepoint);
4780
    if (glyph_index == 0)
4781
        return false;
4782
4783
    // Fonts unit to pixels
4784
    int oversample_h, oversample_v;
4785
    ImFontAtlasBuildGetOversampleFactors(src, baked, &oversample_h, &oversample_v);
4786
    const float scale_for_layout = bd_font_data->ScaleFactor * baked->Size;
4787
    const float rasterizer_density = src->RasterizerDensity * baked->RasterizerDensity;
4788
    const float scale_for_raster_x = bd_font_data->ScaleFactor * baked->Size * rasterizer_density * oversample_h;
4789
    const float scale_for_raster_y = bd_font_data->ScaleFactor * baked->Size * rasterizer_density * oversample_v;
4790
4791
    // Obtain size and advance
4792
    int x0, y0, x1, y1;
4793
    int advance, lsb;
4794
    stbtt_GetGlyphBitmapBoxSubpixel(&bd_font_data->FontInfo, glyph_index, scale_for_raster_x, scale_for_raster_y, 0, 0, &x0, &y0, &x1, &y1);
4795
    stbtt_GetGlyphHMetrics(&bd_font_data->FontInfo, glyph_index, &advance, &lsb);
4796
4797
    // Load metrics only mode
4798
    if (out_advance_x != NULL)
4799
    {
4800
        IM_ASSERT(out_glyph == NULL);
4801
        *out_advance_x = advance * scale_for_layout;
4802
        return true;
4803
    }
4804
4805
    // Prepare glyph
4806
    out_glyph->Codepoint = codepoint;
4807
    out_glyph->AdvanceX = advance * scale_for_layout;
4808
4809
    // Pack and retrieve position inside texture atlas
4810
    // (generally based on stbtt_PackFontRangesRenderIntoRects)
4811
    const bool is_visible = (x0 != x1 && y0 != y1);
4812
    if (is_visible)
4813
    {
4814
        const int w = (x1 - x0 + oversample_h - 1);
4815
        const int h = (y1 - y0 + oversample_v - 1);
4816
        ImFontAtlasRectId pack_id = ImFontAtlasPackAddRect(atlas, w, h);
4817
        if (pack_id == ImFontAtlasRectId_Invalid)
4818
        {
4819
            // Pathological out of memory case (TexMaxWidth/TexMaxHeight set too small?)
4820
            IM_ASSERT(pack_id != ImFontAtlasRectId_Invalid && "Out of texture memory.");
4821
            return false;
4822
        }
4823
        ImTextureRect* r = ImFontAtlasPackGetRect(atlas, pack_id);
4824
4825
        // Render
4826
        stbtt_GetGlyphBitmapBox(&bd_font_data->FontInfo, glyph_index, scale_for_raster_x, scale_for_raster_y, &x0, &y0, &x1, &y1);
4827
        ImFontAtlasBuilder* builder = atlas->Builder;
4828
        builder->TempBuffer.resize(w * h * 1);
4829
        unsigned char* bitmap_pixels = builder->TempBuffer.Data;
4830
        memset(bitmap_pixels, 0, w * h * 1);
4831
4832
        // Render with oversampling
4833
        // (those functions conveniently assert if pixels are not cleared, which is another safety layer)
4834
        float sub_x, sub_y;
4835
        stbtt_MakeGlyphBitmapSubpixelPrefilter(&bd_font_data->FontInfo, bitmap_pixels, w, h, w,
4836
            scale_for_raster_x, scale_for_raster_y, 0, 0, oversample_h, oversample_v, &sub_x, &sub_y, glyph_index);
4837
4838
        const float ref_size = baked->OwnerFont->Sources[0]->SizePixels;
4839
        const float offsets_scale = (ref_size != 0.0f) ? (baked->Size / ref_size) : 1.0f;
4840
        float font_off_x = ImFloor(src->GlyphOffset.x * offsets_scale + 0.5f); // Snap scaled offset.
4841
        float font_off_y = ImFloor(src->GlyphOffset.y * offsets_scale + 0.5f);
4842
        font_off_x += sub_x;
4843
        font_off_y += sub_y + IM_ROUND(baked->Ascent);
4844
        float recip_h = 1.0f / (oversample_h * rasterizer_density);
4845
        float recip_v = 1.0f / (oversample_v * rasterizer_density);
4846
4847
        // Register glyph
4848
        // r->x r->y are coordinates inside texture (in pixels)
4849
        // glyph.X0, glyph.Y0 are drawing coordinates from base text position, and accounting for oversampling.
4850
        out_glyph->X0 = x0 * recip_h + font_off_x;
4851
        out_glyph->Y0 = y0 * recip_v + font_off_y;
4852
        out_glyph->X1 = (x0 + (int)r->w) * recip_h + font_off_x;
4853
        out_glyph->Y1 = (y0 + (int)r->h) * recip_v + font_off_y;
4854
        out_glyph->Visible = true;
4855
        out_glyph->PackId = pack_id;
4856
        ImFontAtlasBakedSetFontGlyphBitmap(atlas, baked, src, out_glyph, r, bitmap_pixels, ImTextureFormat_Alpha8, w);
4857
    }
4858
4859
    return true;
4860
}
4861
4862
const ImFontLoader* ImFontAtlasGetFontLoaderForStbTruetype()
4863
{
4864
    static ImFontLoader loader;
4865
    loader.Name = "stb_truetype";
4866
    loader.FontSrcInit = ImGui_ImplStbTrueType_FontSrcInit;
4867
    loader.FontSrcDestroy = ImGui_ImplStbTrueType_FontSrcDestroy;
4868
    loader.FontSrcContainsGlyph = ImGui_ImplStbTrueType_FontSrcContainsGlyph;
4869
    loader.FontBakedInit = ImGui_ImplStbTrueType_FontBakedInit;
4870
    loader.FontBakedDestroy = NULL;
4871
    loader.FontBakedLoadGlyph = ImGui_ImplStbTrueType_FontBakedLoadGlyph;
4872
    return &loader;
4873
}
4874
4875
#endif // IMGUI_ENABLE_STB_TRUETYPE
4876
4877
//-------------------------------------------------------------------------
4878
// [SECTION] ImFontAtlas: glyph ranges helpers
4879
//-------------------------------------------------------------------------
4880
// - GetGlyphRangesDefault()
4881
// Obsolete functions since 1.92:
4882
// - GetGlyphRangesGreek()
4883
// - GetGlyphRangesKorean()
4884
// - GetGlyphRangesChineseFull()
4885
// - GetGlyphRangesChineseSimplifiedCommon()
4886
// - GetGlyphRangesJapanese()
4887
// - GetGlyphRangesCyrillic()
4888
// - GetGlyphRangesThai()
4889
// - GetGlyphRangesVietnamese()
4890
//-----------------------------------------------------------------------------
4891
4892
// Retrieve list of range (2 int per range, values are inclusive)
4893
const ImWchar*   ImFontAtlas::GetGlyphRangesDefault()
4894
{
4895
    static const ImWchar ranges[] =
4896
    {
4897
        0x0020, 0x00FF, // Basic Latin + Latin Supplement
4898
        0,
4899
    };
4900
    return &ranges[0];
4901
}
4902
4903
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
4904
const ImWchar*   ImFontAtlas::GetGlyphRangesGreek()
4905
{
4906
    static const ImWchar ranges[] =
4907
    {
4908
        0x0020, 0x00FF, // Basic Latin + Latin Supplement
4909
        0x0370, 0x03FF, // Greek and Coptic
4910
        0,
4911
    };
4912
    return &ranges[0];
4913
}
4914
4915
const ImWchar*  ImFontAtlas::GetGlyphRangesKorean()
4916
{
4917
    static const ImWchar ranges[] =
4918
    {
4919
        0x0020, 0x00FF, // Basic Latin + Latin Supplement
4920
        0x3131, 0x3163, // Korean alphabets
4921
        0xAC00, 0xD7A3, // Korean characters
4922
        0xFFFD, 0xFFFD, // Invalid
4923
        0,
4924
    };
4925
    return &ranges[0];
4926
}
4927
4928
const ImWchar*  ImFontAtlas::GetGlyphRangesChineseFull()
4929
{
4930
    static const ImWchar ranges[] =
4931
    {
4932
        0x0020, 0x00FF, // Basic Latin + Latin Supplement
4933
        0x2000, 0x206F, // General Punctuation
4934
        0x3000, 0x30FF, // CJK Symbols and Punctuations, Hiragana, Katakana
4935
        0x31F0, 0x31FF, // Katakana Phonetic Extensions
4936
        0xFF00, 0xFFEF, // Half-width characters
4937
        0xFFFD, 0xFFFD, // Invalid
4938
        0x4e00, 0x9FAF, // CJK Ideograms
4939
        0,
4940
    };
4941
    return &ranges[0];
4942
}
4943
4944
static void UnpackAccumulativeOffsetsIntoRanges(int base_codepoint, const short* accumulative_offsets, int accumulative_offsets_count, ImWchar* out_ranges)
4945
{
4946
    for (int n = 0; n < accumulative_offsets_count; n++, out_ranges += 2)
4947
    {
4948
        out_ranges[0] = out_ranges[1] = (ImWchar)(base_codepoint + accumulative_offsets[n]);
4949
        base_codepoint += accumulative_offsets[n];
4950
    }
4951
    out_ranges[0] = 0;
4952
}
4953
4954
const ImWchar*  ImFontAtlas::GetGlyphRangesChineseSimplifiedCommon()
4955
{
4956
    // Store 2500 regularly used characters for Simplified Chinese.
4957
    // Sourced from https://zh.wiktionary.org/wiki/%E9%99%84%E5%BD%95:%E7%8E%B0%E4%BB%A3%E6%B1%89%E8%AF%AD%E5%B8%B8%E7%94%A8%E5%AD%97%E8%A1%A8
4958
    // This table covers 97.97% of all characters used during the month in July, 1987.
4959
    // You can use ImFontGlyphRangesBuilder to create your own ranges derived from this, by merging existing ranges or adding new characters.
4960
    // (Stored as accumulative offsets from the initial unicode codepoint 0x4E00. This encoding is designed to helps us compact the source code size.)
4961
    static const short accumulative_offsets_from_0x4E00[] =
4962
    {
4963
        0,1,2,4,1,1,1,1,2,1,3,2,1,2,2,1,1,1,1,1,5,2,1,2,3,3,3,2,2,4,1,1,1,2,1,5,2,3,1,2,1,2,1,1,2,1,1,2,2,1,4,1,1,1,1,5,10,1,2,19,2,1,2,1,2,1,2,1,2,
4964
        1,5,1,6,3,2,1,2,2,1,1,1,4,8,5,1,1,4,1,1,3,1,2,1,5,1,2,1,1,1,10,1,1,5,2,4,6,1,4,2,2,2,12,2,1,1,6,1,1,1,4,1,1,4,6,5,1,4,2,2,4,10,7,1,1,4,2,4,
4965
        2,1,4,3,6,10,12,5,7,2,14,2,9,1,1,6,7,10,4,7,13,1,5,4,8,4,1,1,2,28,5,6,1,1,5,2,5,20,2,2,9,8,11,2,9,17,1,8,6,8,27,4,6,9,20,11,27,6,68,2,2,1,1,
4966
        1,2,1,2,2,7,6,11,3,3,1,1,3,1,2,1,1,1,1,1,3,1,1,8,3,4,1,5,7,2,1,4,4,8,4,2,1,2,1,1,4,5,6,3,6,2,12,3,1,3,9,2,4,3,4,1,5,3,3,1,3,7,1,5,1,1,1,1,2,
4967
        3,4,5,2,3,2,6,1,1,2,1,7,1,7,3,4,5,15,2,2,1,5,3,22,19,2,1,1,1,1,2,5,1,1,1,6,1,1,12,8,2,9,18,22,4,1,1,5,1,16,1,2,7,10,15,1,1,6,2,4,1,2,4,1,6,
4968
        1,1,3,2,4,1,6,4,5,1,2,1,1,2,1,10,3,1,3,2,1,9,3,2,5,7,2,19,4,3,6,1,1,1,1,1,4,3,2,1,1,1,2,5,3,1,1,1,2,2,1,1,2,1,1,2,1,3,1,1,1,3,7,1,4,1,1,2,1,
4969
        1,2,1,2,4,4,3,8,1,1,1,2,1,3,5,1,3,1,3,4,6,2,2,14,4,6,6,11,9,1,15,3,1,28,5,2,5,5,3,1,3,4,5,4,6,14,3,2,3,5,21,2,7,20,10,1,2,19,2,4,28,28,2,3,
4970
        2,1,14,4,1,26,28,42,12,40,3,52,79,5,14,17,3,2,2,11,3,4,6,3,1,8,2,23,4,5,8,10,4,2,7,3,5,1,1,6,3,1,2,2,2,5,28,1,1,7,7,20,5,3,29,3,17,26,1,8,4,
4971
        27,3,6,11,23,5,3,4,6,13,24,16,6,5,10,25,35,7,3,2,3,3,14,3,6,2,6,1,4,2,3,8,2,1,1,3,3,3,4,1,1,13,2,2,4,5,2,1,14,14,1,2,2,1,4,5,2,3,1,14,3,12,
4972
        3,17,2,16,5,1,2,1,8,9,3,19,4,2,2,4,17,25,21,20,28,75,1,10,29,103,4,1,2,1,1,4,2,4,1,2,3,24,2,2,2,1,1,2,1,3,8,1,1,1,2,1,1,3,1,1,1,6,1,5,3,1,1,
4973
        1,3,4,1,1,5,2,1,5,6,13,9,16,1,1,1,1,3,2,3,2,4,5,2,5,2,2,3,7,13,7,2,2,1,1,1,1,2,3,3,2,1,6,4,9,2,1,14,2,14,2,1,18,3,4,14,4,11,41,15,23,15,23,
4974
        176,1,3,4,1,1,1,1,5,3,1,2,3,7,3,1,1,2,1,2,4,4,6,2,4,1,9,7,1,10,5,8,16,29,1,1,2,2,3,1,3,5,2,4,5,4,1,1,2,2,3,3,7,1,6,10,1,17,1,44,4,6,2,1,1,6,
4975
        5,4,2,10,1,6,9,2,8,1,24,1,2,13,7,8,8,2,1,4,1,3,1,3,3,5,2,5,10,9,4,9,12,2,1,6,1,10,1,1,7,7,4,10,8,3,1,13,4,3,1,6,1,3,5,2,1,2,17,16,5,2,16,6,
4976
        1,4,2,1,3,3,6,8,5,11,11,1,3,3,2,4,6,10,9,5,7,4,7,4,7,1,1,4,2,1,3,6,8,7,1,6,11,5,5,3,24,9,4,2,7,13,5,1,8,82,16,61,1,1,1,4,2,2,16,10,3,8,1,1,
4977
        6,4,2,1,3,1,1,1,4,3,8,4,2,2,1,1,1,1,1,6,3,5,1,1,4,6,9,2,1,1,1,2,1,7,2,1,6,1,5,4,4,3,1,8,1,3,3,1,3,2,2,2,2,3,1,6,1,2,1,2,1,3,7,1,8,2,1,2,1,5,
4978
        2,5,3,5,10,1,2,1,1,3,2,5,11,3,9,3,5,1,1,5,9,1,2,1,5,7,9,9,8,1,3,3,3,6,8,2,3,2,1,1,32,6,1,2,15,9,3,7,13,1,3,10,13,2,14,1,13,10,2,1,3,10,4,15,
4979
        2,15,15,10,1,3,9,6,9,32,25,26,47,7,3,2,3,1,6,3,4,3,2,8,5,4,1,9,4,2,2,19,10,6,2,3,8,1,2,2,4,2,1,9,4,4,4,6,4,8,9,2,3,1,1,1,1,3,5,5,1,3,8,4,6,
4980
        2,1,4,12,1,5,3,7,13,2,5,8,1,6,1,2,5,14,6,1,5,2,4,8,15,5,1,23,6,62,2,10,1,1,8,1,2,2,10,4,2,2,9,2,1,1,3,2,3,1,5,3,3,2,1,3,8,1,1,1,11,3,1,1,4,
4981
        3,7,1,14,1,2,3,12,5,2,5,1,6,7,5,7,14,11,1,3,1,8,9,12,2,1,11,8,4,4,2,6,10,9,13,1,1,3,1,5,1,3,2,4,4,1,18,2,3,14,11,4,29,4,2,7,1,3,13,9,2,2,5,
4982
        3,5,20,7,16,8,5,72,34,6,4,22,12,12,28,45,36,9,7,39,9,191,1,1,1,4,11,8,4,9,2,3,22,1,1,1,1,4,17,1,7,7,1,11,31,10,2,4,8,2,3,2,1,4,2,16,4,32,2,
4983
        3,19,13,4,9,1,5,2,14,8,1,1,3,6,19,6,5,1,16,6,2,10,8,5,1,2,3,1,5,5,1,11,6,6,1,3,3,2,6,3,8,1,1,4,10,7,5,7,7,5,8,9,2,1,3,4,1,1,3,1,3,3,2,6,16,
4984
        1,4,6,3,1,10,6,1,3,15,2,9,2,10,25,13,9,16,6,2,2,10,11,4,3,9,1,2,6,6,5,4,30,40,1,10,7,12,14,33,6,3,6,7,3,1,3,1,11,14,4,9,5,12,11,49,18,51,31,
4985
        140,31,2,2,1,5,1,8,1,10,1,4,4,3,24,1,10,1,3,6,6,16,3,4,5,2,1,4,2,57,10,6,22,2,22,3,7,22,6,10,11,36,18,16,33,36,2,5,5,1,1,1,4,10,1,4,13,2,7,
4986
        5,2,9,3,4,1,7,43,3,7,3,9,14,7,9,1,11,1,1,3,7,4,18,13,1,14,1,3,6,10,73,2,2,30,6,1,11,18,19,13,22,3,46,42,37,89,7,3,16,34,2,2,3,9,1,7,1,1,1,2,
4987
        2,4,10,7,3,10,3,9,5,28,9,2,6,13,7,3,1,3,10,2,7,2,11,3,6,21,54,85,2,1,4,2,2,1,39,3,21,2,2,5,1,1,1,4,1,1,3,4,15,1,3,2,4,4,2,3,8,2,20,1,8,7,13,
4988
        4,1,26,6,2,9,34,4,21,52,10,4,4,1,5,12,2,11,1,7,2,30,12,44,2,30,1,1,3,6,16,9,17,39,82,2,2,24,7,1,7,3,16,9,14,44,2,1,2,1,2,3,5,2,4,1,6,7,5,3,
4989
        2,6,1,11,5,11,2,1,18,19,8,1,3,24,29,2,1,3,5,2,2,1,13,6,5,1,46,11,3,5,1,1,5,8,2,10,6,12,6,3,7,11,2,4,16,13,2,5,1,1,2,2,5,2,28,5,2,23,10,8,4,
4990
        4,22,39,95,38,8,14,9,5,1,13,5,4,3,13,12,11,1,9,1,27,37,2,5,4,4,63,211,95,2,2,2,1,3,5,2,1,1,2,2,1,1,1,3,2,4,1,2,1,1,5,2,2,1,1,2,3,1,3,1,1,1,
4991
        3,1,4,2,1,3,6,1,1,3,7,15,5,3,2,5,3,9,11,4,2,22,1,6,3,8,7,1,4,28,4,16,3,3,25,4,4,27,27,1,4,1,2,2,7,1,3,5,2,28,8,2,14,1,8,6,16,25,3,3,3,14,3,
4992
        3,1,1,2,1,4,6,3,8,4,1,1,1,2,3,6,10,6,2,3,18,3,2,5,5,4,3,1,5,2,5,4,23,7,6,12,6,4,17,11,9,5,1,1,10,5,12,1,1,11,26,33,7,3,6,1,17,7,1,5,12,1,11,
4993
        2,4,1,8,14,17,23,1,2,1,7,8,16,11,9,6,5,2,6,4,16,2,8,14,1,11,8,9,1,1,1,9,25,4,11,19,7,2,15,2,12,8,52,7,5,19,2,16,4,36,8,1,16,8,24,26,4,6,2,9,
4994
        5,4,36,3,28,12,25,15,37,27,17,12,59,38,5,32,127,1,2,9,17,14,4,1,2,1,1,8,11,50,4,14,2,19,16,4,17,5,4,5,26,12,45,2,23,45,104,30,12,8,3,10,2,2,
4995
        3,3,1,4,20,7,2,9,6,15,2,20,1,3,16,4,11,15,6,134,2,5,59,1,2,2,2,1,9,17,3,26,137,10,211,59,1,2,4,1,4,1,1,1,2,6,2,3,1,1,2,3,2,3,1,3,4,4,2,3,3,
4996
        1,4,3,1,7,2,2,3,1,2,1,3,3,3,2,2,3,2,1,3,14,6,1,3,2,9,6,15,27,9,34,145,1,1,2,1,1,1,1,2,1,1,1,1,2,2,2,3,1,2,1,1,1,2,3,5,8,3,5,2,4,1,3,2,2,2,12,
4997
        4,1,1,1,10,4,5,1,20,4,16,1,15,9,5,12,2,9,2,5,4,2,26,19,7,1,26,4,30,12,15,42,1,6,8,172,1,1,4,2,1,1,11,2,2,4,2,1,2,1,10,8,1,2,1,4,5,1,2,5,1,8,
4998
        4,1,3,4,2,1,6,2,1,3,4,1,2,1,1,1,1,12,5,7,2,4,3,1,1,1,3,3,6,1,2,2,3,3,3,2,1,2,12,14,11,6,6,4,12,2,8,1,7,10,1,35,7,4,13,15,4,3,23,21,28,52,5,
4999
        26,5,6,1,7,10,2,7,53,3,2,1,1,1,2,163,532,1,10,11,1,3,3,4,8,2,8,6,2,2,23,22,4,2,2,4,2,1,3,1,3,3,5,9,8,2,1,2,8,1,10,2,12,21,20,15,105,2,3,1,1,
5000
        3,2,3,1,1,2,5,1,4,15,11,19,1,1,1,1,5,4,5,1,1,2,5,3,5,12,1,2,5,1,11,1,1,15,9,1,4,5,3,26,8,2,1,3,1,1,15,19,2,12,1,2,5,2,7,2,19,2,20,6,26,7,5,
5001
        2,2,7,34,21,13,70,2,128,1,1,2,1,1,2,1,1,3,2,2,2,15,1,4,1,3,4,42,10,6,1,49,85,8,1,2,1,1,4,4,2,3,6,1,5,7,4,3,211,4,1,2,1,2,5,1,2,4,2,2,6,5,6,
5002
        10,3,4,48,100,6,2,16,296,5,27,387,2,2,3,7,16,8,5,38,15,39,21,9,10,3,7,59,13,27,21,47,5,21,6
5003
    };
5004
    static ImWchar base_ranges[] = // not zero-terminated
5005
    {
5006
        0x0020, 0x00FF, // Basic Latin + Latin Supplement
5007
        0x2000, 0x206F, // General Punctuation
5008
        0x3000, 0x30FF, // CJK Symbols and Punctuations, Hiragana, Katakana
5009
        0x31F0, 0x31FF, // Katakana Phonetic Extensions
5010
        0xFF00, 0xFFEF, // Half-width characters
5011
        0xFFFD, 0xFFFD  // Invalid
5012
    };
5013
    static ImWchar full_ranges[IM_COUNTOF(base_ranges) + IM_COUNTOF(accumulative_offsets_from_0x4E00) * 2 + 1] = { 0 };
5014
    if (!full_ranges[0])
5015
    {
5016
        memcpy(full_ranges, base_ranges, sizeof(base_ranges));
5017
        UnpackAccumulativeOffsetsIntoRanges(0x4E00, accumulative_offsets_from_0x4E00, IM_COUNTOF(accumulative_offsets_from_0x4E00), full_ranges + IM_COUNTOF(base_ranges));
5018
    }
5019
    return &full_ranges[0];
5020
}
5021
5022
const ImWchar*  ImFontAtlas::GetGlyphRangesJapanese()
5023
{
5024
    // 2999 ideograms code points for Japanese
5025
    // - 2136 Joyo (meaning "for regular use" or "for common use") Kanji code points
5026
    // - 863 Jinmeiyo (meaning "for personal name") Kanji code points
5027
    // - Sourced from official information provided by the government agencies of Japan:
5028
    //   - List of Joyo Kanji by the Agency for Cultural Affairs
5029
    //     - https://www.bunka.go.jp/kokugo_nihongo/sisaku/joho/joho/kijun/naikaku/kanji/
5030
    //   - List of Jinmeiyo Kanji by the Ministry of Justice
5031
    //     - http://www.moj.go.jp/MINJI/minji86.html
5032
    //   - Available under the terms of the Creative Commons Attribution 4.0 International (CC BY 4.0).
5033
    //     - https://creativecommons.org/licenses/by/4.0/legalcode
5034
    // - You can generate this code by the script at:
5035
    //   - https://github.com/vaiorabbit/everyday_use_kanji
5036
    // - References:
5037
    //   - List of Joyo Kanji
5038
    //     - (Wikipedia) https://en.wikipedia.org/wiki/List_of_j%C5%8Dy%C5%8D_kanji
5039
    //   - List of Jinmeiyo Kanji
5040
    //     - (Wikipedia) https://en.wikipedia.org/wiki/Jinmeiy%C5%8D_kanji
5041
    // - Missing 1 Joyo Kanji: U+20B9F (Kun'yomi: Shikaru, On'yomi: Shitsu,shichi), see https://github.com/ocornut/imgui/pull/3627 for details.
5042
    // You can use ImFontGlyphRangesBuilder to create your own ranges derived from this, by merging existing ranges or adding new characters.
5043
    // (Stored as accumulative offsets from the initial unicode codepoint 0x4E00. This encoding is designed to helps us compact the source code size.)
5044
    static const short accumulative_offsets_from_0x4E00[] =
5045
    {
5046
        0,1,2,4,1,1,1,1,2,1,3,3,2,2,1,5,3,5,7,5,6,1,2,1,7,2,6,3,1,8,1,1,4,1,1,18,2,11,2,6,2,1,2,1,5,1,2,1,3,1,2,1,2,3,3,1,1,2,3,1,1,1,12,7,9,1,4,5,1,
5047
        1,2,1,10,1,1,9,2,2,4,5,6,9,3,1,1,1,1,9,3,18,5,2,2,2,2,1,6,3,7,1,1,1,1,2,2,4,2,1,23,2,10,4,3,5,2,4,10,2,4,13,1,6,1,9,3,1,1,6,6,7,6,3,1,2,11,3,
5048
        2,2,3,2,15,2,2,5,4,3,6,4,1,2,5,2,12,16,6,13,9,13,2,1,1,7,16,4,7,1,19,1,5,1,2,2,7,7,8,2,6,5,4,9,18,7,4,5,9,13,11,8,15,2,1,1,1,2,1,2,2,1,2,2,8,
5049
        2,9,3,3,1,1,4,4,1,1,1,4,9,1,4,3,5,5,2,7,5,3,4,8,2,1,13,2,3,3,1,14,1,1,4,5,1,3,6,1,5,2,1,1,3,3,3,3,1,1,2,7,6,6,7,1,4,7,6,1,1,1,1,1,12,3,3,9,5,
5050
        2,6,1,5,6,1,2,3,18,2,4,14,4,1,3,6,1,1,6,3,5,5,3,2,2,2,2,12,3,1,4,2,3,2,3,11,1,7,4,1,2,1,3,17,1,9,1,24,1,1,4,2,2,4,1,2,7,1,1,1,3,1,2,2,4,15,1,
5051
        1,2,1,1,2,1,5,2,5,20,2,5,9,1,10,8,7,6,1,1,1,1,1,1,6,2,1,2,8,1,1,1,1,5,1,1,3,1,1,1,1,3,1,1,12,4,1,3,1,1,1,1,1,10,3,1,7,5,13,1,2,3,4,6,1,1,30,
5052
        2,9,9,1,15,38,11,3,1,8,24,7,1,9,8,10,2,1,9,31,2,13,6,2,9,4,49,5,2,15,2,1,10,2,1,1,1,2,2,6,15,30,35,3,14,18,8,1,16,10,28,12,19,45,38,1,3,2,3,
5053
        13,2,1,7,3,6,5,3,4,3,1,5,7,8,1,5,3,18,5,3,6,1,21,4,24,9,24,40,3,14,3,21,3,2,1,2,4,2,3,1,15,15,6,5,1,1,3,1,5,6,1,9,7,3,3,2,1,4,3,8,21,5,16,4,
5054
        5,2,10,11,11,3,6,3,2,9,3,6,13,1,2,1,1,1,1,11,12,6,6,1,4,2,6,5,2,1,1,3,3,6,13,3,1,1,5,1,2,3,3,14,2,1,2,2,2,5,1,9,5,1,1,6,12,3,12,3,4,13,2,14,
5055
        2,8,1,17,5,1,16,4,2,2,21,8,9,6,23,20,12,25,19,9,38,8,3,21,40,25,33,13,4,3,1,4,1,2,4,1,2,5,26,2,1,1,2,1,3,6,2,1,1,1,1,1,1,2,3,1,1,1,9,2,3,1,1,
5056
        1,3,6,3,2,1,1,6,6,1,8,2,2,2,1,4,1,2,3,2,7,3,2,4,1,2,1,2,2,1,1,1,1,1,3,1,2,5,4,10,9,4,9,1,1,1,1,1,1,5,3,2,1,6,4,9,6,1,10,2,31,17,8,3,7,5,40,1,
5057
        7,7,1,6,5,2,10,7,8,4,15,39,25,6,28,47,18,10,7,1,3,1,1,2,1,1,1,3,3,3,1,1,1,3,4,2,1,4,1,3,6,10,7,8,6,2,2,1,3,3,2,5,8,7,9,12,2,15,1,1,4,1,2,1,1,
5058
        1,3,2,1,3,3,5,6,2,3,2,10,1,4,2,8,1,1,1,11,6,1,21,4,16,3,1,3,1,4,2,3,6,5,1,3,1,1,3,3,4,6,1,1,10,4,2,7,10,4,7,4,2,9,4,3,1,1,1,4,1,8,3,4,1,3,1,
5059
        6,1,4,2,1,4,7,2,1,8,1,4,5,1,1,2,2,4,6,2,7,1,10,1,1,3,4,11,10,8,21,4,6,1,3,5,2,1,2,28,5,5,2,3,13,1,2,3,1,4,2,1,5,20,3,8,11,1,3,3,3,1,8,10,9,2,
5060
        10,9,2,3,1,1,2,4,1,8,3,6,1,7,8,6,11,1,4,29,8,4,3,1,2,7,13,1,4,1,6,2,6,12,12,2,20,3,2,3,6,4,8,9,2,7,34,5,1,18,6,1,1,4,4,5,7,9,1,2,2,4,3,4,1,7,
5061
        2,2,2,6,2,3,25,5,3,6,1,4,6,7,4,2,1,4,2,13,6,4,4,3,1,5,3,4,4,3,2,1,1,4,1,2,1,1,3,1,11,1,6,3,1,7,3,6,2,8,8,6,9,3,4,11,3,2,10,12,2,5,11,1,6,4,5,
5062
        3,1,8,5,4,6,6,3,5,1,1,3,2,1,2,2,6,17,12,1,10,1,6,12,1,6,6,19,9,6,16,1,13,4,4,15,7,17,6,11,9,15,12,6,7,2,1,2,2,15,9,3,21,4,6,49,18,7,3,2,3,1,
5063
        6,8,2,2,6,2,9,1,3,6,4,4,1,2,16,2,5,2,1,6,2,3,5,3,1,2,5,1,2,1,9,3,1,8,6,4,8,11,3,1,1,1,1,3,1,13,8,4,1,3,2,2,1,4,1,11,1,5,2,1,5,2,5,8,6,1,1,7,
5064
        4,3,8,3,2,7,2,1,5,1,5,2,4,7,6,2,8,5,1,11,4,5,3,6,18,1,2,13,3,3,1,21,1,1,4,1,4,1,1,1,8,1,2,2,7,1,2,4,2,2,9,2,1,1,1,4,3,6,3,12,5,1,1,1,5,6,3,2,
5065
        4,8,2,2,4,2,7,1,8,9,5,2,3,2,1,3,2,13,7,14,6,5,1,1,2,1,4,2,23,2,1,1,6,3,1,4,1,15,3,1,7,3,9,14,1,3,1,4,1,1,5,8,1,3,8,3,8,15,11,4,14,4,4,2,5,5,
5066
        1,7,1,6,14,7,7,8,5,15,4,8,6,5,6,2,1,13,1,20,15,11,9,2,5,6,2,11,2,6,2,5,1,5,8,4,13,19,25,4,1,1,11,1,34,2,5,9,14,6,2,2,6,1,1,14,1,3,14,13,1,6,
5067
        12,21,14,14,6,32,17,8,32,9,28,1,2,4,11,8,3,1,14,2,5,15,1,1,1,1,3,6,4,1,3,4,11,3,1,1,11,30,1,5,1,4,1,5,8,1,1,3,2,4,3,17,35,2,6,12,17,3,1,6,2,
5068
        1,1,12,2,7,3,3,2,1,16,2,8,3,6,5,4,7,3,3,8,1,9,8,5,1,2,1,3,2,8,1,2,9,12,1,1,2,3,8,3,24,12,4,3,7,5,8,3,3,3,3,3,3,1,23,10,3,1,2,2,6,3,1,16,1,16,
5069
        22,3,10,4,11,6,9,7,7,3,6,2,2,2,4,10,2,1,1,2,8,7,1,6,4,1,3,3,3,5,10,12,12,2,3,12,8,15,1,1,16,6,6,1,5,9,11,4,11,4,2,6,12,1,17,5,13,1,4,9,5,1,11,
5070
        2,1,8,1,5,7,28,8,3,5,10,2,17,3,38,22,1,2,18,12,10,4,38,18,1,4,44,19,4,1,8,4,1,12,1,4,31,12,1,14,7,75,7,5,10,6,6,13,3,2,11,11,3,2,5,28,15,6,18,
5071
        18,5,6,4,3,16,1,7,18,7,36,3,5,3,1,7,1,9,1,10,7,2,4,2,6,2,9,7,4,3,32,12,3,7,10,2,23,16,3,1,12,3,31,4,11,1,3,8,9,5,1,30,15,6,12,3,2,2,11,19,9,
5072
        14,2,6,2,3,19,13,17,5,3,3,25,3,14,1,1,1,36,1,3,2,19,3,13,36,9,13,31,6,4,16,34,2,5,4,2,3,3,5,1,1,1,4,3,1,17,3,2,3,5,3,1,3,2,3,5,6,3,12,11,1,3,
5073
        1,2,26,7,12,7,2,14,3,3,7,7,11,25,25,28,16,4,36,1,2,1,6,2,1,9,3,27,17,4,3,4,13,4,1,3,2,2,1,10,4,2,4,6,3,8,2,1,18,1,1,24,2,2,4,33,2,3,63,7,1,6,
5074
        40,7,3,4,4,2,4,15,18,1,16,1,1,11,2,41,14,1,3,18,13,3,2,4,16,2,17,7,15,24,7,18,13,44,2,2,3,6,1,1,7,5,1,7,1,4,3,3,5,10,8,2,3,1,8,1,1,27,4,2,1,
5075
        12,1,2,1,10,6,1,6,7,5,2,3,7,11,5,11,3,6,6,2,3,15,4,9,1,1,2,1,2,11,2,8,12,8,5,4,2,3,1,5,2,2,1,14,1,12,11,4,1,11,17,17,4,3,2,5,5,7,3,1,5,9,9,8,
5076
        2,5,6,6,13,13,2,1,2,6,1,2,2,49,4,9,1,2,10,16,7,8,4,3,2,23,4,58,3,29,1,14,19,19,11,11,2,7,5,1,3,4,6,2,18,5,12,12,17,17,3,3,2,4,1,6,2,3,4,3,1,
5077
        1,1,1,5,1,1,9,1,3,1,3,6,1,8,1,1,2,6,4,14,3,1,4,11,4,1,3,32,1,2,4,13,4,1,2,4,2,1,3,1,11,1,4,2,1,4,4,6,3,5,1,6,5,7,6,3,23,3,5,3,5,3,3,13,3,9,10,
5078
        1,12,10,2,3,18,13,7,160,52,4,2,2,3,2,14,5,4,12,4,6,4,1,20,4,11,6,2,12,27,1,4,1,2,2,7,4,5,2,28,3,7,25,8,3,19,3,6,10,2,2,1,10,2,5,4,1,3,4,1,5,
5079
        3,2,6,9,3,6,2,16,3,3,16,4,5,5,3,2,1,2,16,15,8,2,6,21,2,4,1,22,5,8,1,1,21,11,2,1,11,11,19,13,12,4,2,3,2,3,6,1,8,11,1,4,2,9,5,2,1,11,2,9,1,1,2,
5080
        14,31,9,3,4,21,14,4,8,1,7,2,2,2,5,1,4,20,3,3,4,10,1,11,9,8,2,1,4,5,14,12,14,2,17,9,6,31,4,14,1,20,13,26,5,2,7,3,6,13,2,4,2,19,6,2,2,18,9,3,5,
5081
        12,12,14,4,6,2,3,6,9,5,22,4,5,25,6,4,8,5,2,6,27,2,35,2,16,3,7,8,8,6,6,5,9,17,2,20,6,19,2,13,3,1,1,1,4,17,12,2,14,7,1,4,18,12,38,33,2,10,1,1,
5082
        2,13,14,17,11,50,6,33,20,26,74,16,23,45,50,13,38,33,6,6,7,4,4,2,1,3,2,5,8,7,8,9,3,11,21,9,13,1,3,10,6,7,1,2,2,18,5,5,1,9,9,2,68,9,19,13,2,5,
5083
        1,4,4,7,4,13,3,9,10,21,17,3,26,2,1,5,2,4,5,4,1,7,4,7,3,4,2,1,6,1,1,20,4,1,9,2,2,1,3,3,2,3,2,1,1,1,20,2,3,1,6,2,3,6,2,4,8,1,3,2,10,3,5,3,4,4,
5084
        3,4,16,1,6,1,10,2,4,2,1,1,2,10,11,2,2,3,1,24,31,4,10,10,2,5,12,16,164,15,4,16,7,9,15,19,17,1,2,1,1,5,1,1,1,1,1,3,1,4,3,1,3,1,3,1,2,1,1,3,3,7,
5085
        2,8,1,2,2,2,1,3,4,3,7,8,12,92,2,10,3,1,3,14,5,25,16,42,4,7,7,4,2,21,5,27,26,27,21,25,30,31,2,1,5,13,3,22,5,6,6,11,9,12,1,5,9,7,5,5,22,60,3,5,
5086
        13,1,1,8,1,1,3,3,2,1,9,3,3,18,4,1,2,3,7,6,3,1,2,3,9,1,3,1,3,2,1,3,1,1,1,2,1,11,3,1,6,9,1,3,2,3,1,2,1,5,1,1,4,3,4,1,2,2,4,4,1,7,2,1,2,2,3,5,13,
5087
        18,3,4,14,9,9,4,16,3,7,5,8,2,6,48,28,3,1,1,4,2,14,8,2,9,2,1,15,2,4,3,2,10,16,12,8,7,1,1,3,1,1,1,2,7,4,1,6,4,38,39,16,23,7,15,15,3,2,12,7,21,
5088
        37,27,6,5,4,8,2,10,8,8,6,5,1,2,1,3,24,1,16,17,9,23,10,17,6,1,51,55,44,13,294,9,3,6,2,4,2,2,15,1,1,1,13,21,17,68,14,8,9,4,1,4,9,3,11,7,1,1,1,
5089
        5,6,3,2,1,1,1,2,3,8,1,2,2,4,1,5,5,2,1,4,3,7,13,4,1,4,1,3,1,1,1,5,5,10,1,6,1,5,2,1,5,2,4,1,4,5,7,3,18,2,9,11,32,4,3,3,2,4,7,11,16,9,11,8,13,38,
5090
        32,8,4,2,1,1,2,1,2,4,4,1,1,1,4,1,21,3,11,1,16,1,1,6,1,3,2,4,9,8,57,7,44,1,3,3,13,3,10,1,1,7,5,2,7,21,47,63,3,15,4,7,1,16,1,1,2,8,2,3,42,15,4,
5091
        1,29,7,22,10,3,78,16,12,20,18,4,67,11,5,1,3,15,6,21,31,32,27,18,13,71,35,5,142,4,10,1,2,50,19,33,16,35,37,16,19,27,7,1,133,19,1,4,8,7,20,1,4,
5092
        4,1,10,3,1,6,1,2,51,5,40,15,24,43,22928,11,1,13,154,70,3,1,1,7,4,10,1,2,1,1,2,1,2,1,2,2,1,1,2,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,
5093
        3,2,1,1,1,1,2,1,1,
5094
    };
5095
    static ImWchar base_ranges[] = // not zero-terminated
5096
    {
5097
        0x0020, 0x00FF, // Basic Latin + Latin Supplement
5098
        0x3000, 0x30FF, // CJK Symbols and Punctuations, Hiragana, Katakana
5099
        0x31F0, 0x31FF, // Katakana Phonetic Extensions
5100
        0xFF00, 0xFFEF, // Half-width characters
5101
        0xFFFD, 0xFFFD  // Invalid
5102
    };
5103
    static ImWchar full_ranges[IM_COUNTOF(base_ranges) + IM_COUNTOF(accumulative_offsets_from_0x4E00)*2 + 1] = { 0 };
5104
    if (!full_ranges[0])
5105
    {
5106
        memcpy(full_ranges, base_ranges, sizeof(base_ranges));
5107
        UnpackAccumulativeOffsetsIntoRanges(0x4E00, accumulative_offsets_from_0x4E00, IM_COUNTOF(accumulative_offsets_from_0x4E00), full_ranges + IM_COUNTOF(base_ranges));
5108
    }
5109
    return &full_ranges[0];
5110
}
5111
5112
const ImWchar*  ImFontAtlas::GetGlyphRangesCyrillic()
5113
{
5114
    static const ImWchar ranges[] =
5115
    {
5116
        0x0020, 0x00FF, // Basic Latin + Latin Supplement
5117
        0x0400, 0x052F, // Cyrillic + Cyrillic Supplement
5118
        0x2DE0, 0x2DFF, // Cyrillic Extended-A
5119
        0xA640, 0xA69F, // Cyrillic Extended-B
5120
        0,
5121
    };
5122
    return &ranges[0];
5123
}
5124
5125
const ImWchar*  ImFontAtlas::GetGlyphRangesThai()
5126
{
5127
    static const ImWchar ranges[] =
5128
    {
5129
        0x0020, 0x00FF, // Basic Latin
5130
        0x2010, 0x205E, // Punctuations
5131
        0x0E00, 0x0E7F, // Thai
5132
        0,
5133
    };
5134
    return &ranges[0];
5135
}
5136
5137
const ImWchar*  ImFontAtlas::GetGlyphRangesVietnamese()
5138
{
5139
    static const ImWchar ranges[] =
5140
    {
5141
        0x0020, 0x00FF, // Basic Latin
5142
        0x0102, 0x0103,
5143
        0x0110, 0x0111,
5144
        0x0128, 0x0129,
5145
        0x0168, 0x0169,
5146
        0x01A0, 0x01A1,
5147
        0x01AF, 0x01B0,
5148
        0x1EA0, 0x1EF9,
5149
        0,
5150
    };
5151
    return &ranges[0];
5152
}
5153
#endif // #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
5154
5155
//-----------------------------------------------------------------------------
5156
// [SECTION] ImFontGlyphRangesBuilder
5157
//-----------------------------------------------------------------------------
5158
5159
void ImFontGlyphRangesBuilder::AddText(const char* text, const char* text_end)
5160
{
5161
    if (text_end == NULL)
5162
        text_end = text + strlen(text);
5163
    while (text < text_end)
5164
    {
5165
        unsigned int c = 0;
5166
        int c_len = ImTextCharFromUtf8(&c, text, text_end);
5167
        text += c_len;
5168
        if (c_len == 0)
5169
            break;
5170
        AddChar((ImWchar)c);
5171
    }
5172
}
5173
5174
void ImFontGlyphRangesBuilder::AddRanges(const ImWchar* ranges)
5175
{
5176
    for (; ranges[0]; ranges += 2)
5177
        for (unsigned int c = ranges[0]; c <= ranges[1] && c <= IM_UNICODE_CODEPOINT_MAX; c++) //-V560
5178
            AddChar((ImWchar)c);
5179
}
5180
5181
void ImFontGlyphRangesBuilder::BuildRanges(ImVector<ImWchar>* out_ranges)
5182
{
5183
    const int max_codepoint = IM_UNICODE_CODEPOINT_MAX;
5184
    for (int n = 0; n <= max_codepoint; n++)
5185
        if (GetBit(n))
5186
        {
5187
            out_ranges->push_back((ImWchar)n);
5188
            while (n < max_codepoint && GetBit(n + 1))
5189
                n++;
5190
            out_ranges->push_back((ImWchar)n);
5191
        }
5192
    out_ranges->push_back(0);
5193
}
5194
5195
//-----------------------------------------------------------------------------
5196
// [SECTION] ImFontBaked, ImFont
5197
//-----------------------------------------------------------------------------
5198
5199
ImFontBaked::ImFontBaked()
5200
{
5201
    memset((void*)this, 0, sizeof(*this));
5202
    FallbackGlyphIndex = -1;
5203
}
5204
5205
void ImFontBaked::ClearOutputData()
5206
{
5207
    FallbackAdvanceX = 0.0f;
5208
    Glyphs.clear();
5209
    IndexAdvanceX.clear();
5210
    IndexLookup.clear();
5211
    FallbackGlyphIndex = -1;
5212
    Ascent = Descent = 0.0f;
5213
    MetricsTotalSurface = 0;
5214
}
5215
5216
ImFont::ImFont()
5217
{
5218
    memset((void*)this, 0, sizeof(*this));
5219
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
5220
    Scale = 1.0f;
5221
#endif
5222
}
5223
5224
ImFont::~ImFont()
5225
{
5226
    ClearOutputData();
5227
}
5228
5229
void ImFont::ClearOutputData()
5230
{
5231
    if (ImFontAtlas* atlas = OwnerAtlas)
5232
        ImFontAtlasFontDiscardBakes(atlas, this, 0);
5233
    //FallbackChar = EllipsisChar = 0;
5234
    memset(Used8kPagesMap, 0, sizeof(Used8kPagesMap));
5235
    LastBaked = NULL;
5236
}
5237
5238
// API is designed this way to avoid exposing the 8K page size
5239
// e.g. use with IsGlyphRangeUnused(0, 255)
5240
bool ImFont::IsGlyphRangeUnused(unsigned int c_begin, unsigned int c_last)
5241
{
5242
    unsigned int page_begin = (c_begin / 8192);
5243
    unsigned int page_last = (c_last / 8192);
5244
    for (unsigned int page_n = page_begin; page_n <= page_last; page_n++)
5245
        if ((page_n >> 3) < sizeof(Used8kPagesMap))
5246
            if (Used8kPagesMap[page_n >> 3] & (1 << (page_n & 7)))
5247
                return false;
5248
    return true;
5249
}
5250
5251
// x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero.
5252
// Not to be mistaken with texture coordinates, which are held by u0/v0/u1/v1 in normalized format (0.0..1.0 on each texture axis).
5253
// - 'src' is not necessarily == 'this->Sources' because multiple source fonts+configs can be used to build one target font.
5254
ImFontGlyph* ImFontAtlasBakedAddFontGlyph(ImFontAtlas* atlas, ImFontBaked* baked, ImFontConfig* src, const ImFontGlyph* in_glyph)
5255
{
5256
    int glyph_idx = baked->Glyphs.Size;
5257
    baked->Glyphs.push_back(*in_glyph);
5258
    ImFontGlyph* glyph = &baked->Glyphs[glyph_idx];
5259
    IM_ASSERT(baked->Glyphs.Size < 0xFFFE); // IndexLookup[] hold 16-bit values and -1/-2 are reserved.
5260
5261
    // Set UV from packed rectangle
5262
    if (glyph->PackId != ImFontAtlasRectId_Invalid)
5263
    {
5264
        ImTextureRect* r = ImFontAtlasPackGetRect(atlas, glyph->PackId);
5265
        IM_ASSERT(glyph->U0 == 0.0f && glyph->V0 == 0.0f && glyph->U1 == 0.0f && glyph->V1 == 0.0f);
5266
        glyph->U0 = (r->x) * atlas->TexUvScale.x;
5267
        glyph->V0 = (r->y) * atlas->TexUvScale.y;
5268
        glyph->U1 = (r->x + r->w) * atlas->TexUvScale.x;
5269
        glyph->V1 = (r->y + r->h) * atlas->TexUvScale.y;
5270
        baked->MetricsTotalSurface += r->w * r->h;
5271
    }
5272
5273
    if (src != NULL)
5274
    {
5275
        // Clamp & recenter if needed
5276
        const float ref_size = baked->OwnerFont->Sources[0]->SizePixels;
5277
        const float offsets_scale = (ref_size != 0.0f) ? (baked->Size / ref_size) : 1.0f;
5278
        float advance_x = ImClamp(glyph->AdvanceX, src->GlyphMinAdvanceX * offsets_scale, src->GlyphMaxAdvanceX * offsets_scale);
5279
        if (advance_x != glyph->AdvanceX)
5280
        {
5281
            float char_off_x = src->PixelSnapH ? ImTrunc((advance_x - glyph->AdvanceX) * 0.5f) : (advance_x - glyph->AdvanceX) * 0.5f;
5282
            glyph->X0 += char_off_x;
5283
            glyph->X1 += char_off_x;
5284
        }
5285
5286
        // Snap to pixel
5287
        if (src->PixelSnapH)
5288
            advance_x = IM_ROUND(advance_x);
5289
5290
        // Bake spacing
5291
        glyph->AdvanceX = advance_x + src->GlyphExtraAdvanceX;
5292
    }
5293
    if (glyph->Colored)
5294
        atlas->TexPixelsUseColors = atlas->TexData->UseColors = true;
5295
5296
    // Update lookup tables
5297
    const int codepoint = glyph->Codepoint;
5298
    ImFontBaked_BuildGrowIndex(baked, codepoint + 1);
5299
    baked->IndexAdvanceX[codepoint] = glyph->AdvanceX;
5300
    baked->IndexLookup[codepoint] = (ImU16)glyph_idx;
5301
    const int page_n = codepoint / 8192;
5302
    baked->OwnerFont->Used8kPagesMap[page_n >> 3] |= 1 << (page_n & 7);
5303
5304
    return glyph;
5305
}
5306
5307
// FIXME: Code is duplicated with code above.
5308
void ImFontAtlasBakedAddFontGlyphAdvancedX(ImFontAtlas* atlas, ImFontBaked* baked, ImFontConfig* src, ImWchar codepoint, float advance_x)
5309
{
5310
    IM_UNUSED(atlas);
5311
    if (src != NULL)
5312
    {
5313
        // Clamp & recenter if needed
5314
        const float ref_size = baked->OwnerFont->Sources[0]->SizePixels;
5315
        const float offsets_scale = (ref_size != 0.0f) ? (baked->Size / ref_size) : 1.0f;
5316
        advance_x = ImClamp(advance_x, src->GlyphMinAdvanceX * offsets_scale, src->GlyphMaxAdvanceX * offsets_scale);
5317
5318
        // Snap to pixel
5319
        if (src->PixelSnapH)
5320
            advance_x = IM_ROUND(advance_x);
5321
5322
        // Bake spacing
5323
        advance_x += src->GlyphExtraAdvanceX;
5324
    }
5325
5326
    ImFontBaked_BuildGrowIndex(baked, codepoint + 1);
5327
    baked->IndexAdvanceX[codepoint] = advance_x;
5328
}
5329
5330
// Copy to texture, post-process and queue update for backend
5331
void ImFontAtlasBakedSetFontGlyphBitmap(ImFontAtlas* atlas, ImFontBaked* baked, ImFontConfig* src, ImFontGlyph* glyph, ImTextureRect* r, const unsigned char* src_pixels, ImTextureFormat src_fmt, int src_pitch)
5332
{
5333
    ImTextureData* tex = atlas->TexData;
5334
    IM_ASSERT(r->x + r->w <= tex->Width && r->y + r->h <= tex->Height);
5335
    ImFontAtlasTextureBlockConvert(src_pixels, src_fmt, src_pitch, (unsigned char*)tex->GetPixelsAt(r->x, r->y), tex->Format, tex->GetPitch(), r->w, r->h);
5336
    ImFontAtlasPostProcessData pp_data = { atlas, baked->OwnerFont, src, baked, glyph, tex->GetPixelsAt(r->x, r->y), tex->Format, tex->GetPitch(), r->w, r->h };
5337
    ImFontAtlasTextureBlockPostProcess(&pp_data);
5338
    ImFontAtlasTextureBlockQueueUpload(atlas, tex, r->x, r->y, r->w, r->h);
5339
}
5340
5341
void ImFont::AddRemapChar(ImWchar from_codepoint, ImWchar to_codepoint)
5342
{
5343
    RemapPairs.SetInt((ImGuiID)from_codepoint, (int)to_codepoint);
5344
}
5345
5346
// Find glyph, load if necessary, return fallback if missing
5347
ImFontGlyph* ImFontBaked::FindGlyph(ImWchar c)
5348
{
5349
    if (c < (size_t)IndexLookup.Size) IM_LIKELY
5350
    {
5351
        const int i = (int)IndexLookup.Data[c];
5352
        if (i == IM_FONTGLYPH_INDEX_NOT_FOUND)
5353
            return &Glyphs.Data[FallbackGlyphIndex];
5354
        if (i != IM_FONTGLYPH_INDEX_UNUSED)
5355
            return &Glyphs.Data[i];
5356
    }
5357
    ImFontGlyph* glyph = ImFontBaked_BuildLoadGlyph(this, c, NULL);
5358
    return glyph ? glyph : &Glyphs.Data[FallbackGlyphIndex];
5359
}
5360
5361
// Attempt to load but when missing, return NULL instead of FallbackGlyph
5362
ImFontGlyph* ImFontBaked::FindGlyphNoFallback(ImWchar c)
5363
{
5364
    if (c < (size_t)IndexLookup.Size) IM_LIKELY
5365
    {
5366
        const int i = (int)IndexLookup.Data[c];
5367
        if (i == IM_FONTGLYPH_INDEX_NOT_FOUND)
5368
            return NULL;
5369
        if (i != IM_FONTGLYPH_INDEX_UNUSED)
5370
            return &Glyphs.Data[i];
5371
    }
5372
    LoadNoFallback = true; // This is actually a rare call, not done in hot-loop, so we prioritize not adding extra cruft to ImFontBaked_BuildLoadGlyph() call sites.
5373
    ImFontGlyph* glyph = ImFontBaked_BuildLoadGlyph(this, c, NULL);
5374
    LoadNoFallback = false;
5375
    return glyph;
5376
}
5377
5378
bool ImFontBaked::IsGlyphLoaded(ImWchar c)
5379
{
5380
    if (c < (size_t)IndexLookup.Size) IM_LIKELY
5381
    {
5382
        const int i = (int)IndexLookup.Data[c];
5383
        if (i == IM_FONTGLYPH_INDEX_NOT_FOUND)
5384
            return false;
5385
        if (i != IM_FONTGLYPH_INDEX_UNUSED)
5386
            return true;
5387
    }
5388
    return false;
5389
}
5390
5391
// This is not fast query
5392
bool ImFont::IsGlyphInFont(ImWchar c)
5393
{
5394
    ImFontAtlas* atlas = OwnerAtlas;
5395
    ImFontAtlas_FontHookRemapCodepoint(atlas, this, &c);
5396
    for (ImFontConfig* src : Sources)
5397
    {
5398
        const ImFontLoader* loader = src->FontLoader ? src->FontLoader : atlas->FontLoader;
5399
        if (loader->FontSrcContainsGlyph != NULL && loader->FontSrcContainsGlyph(atlas, src, c))
5400
            return true;
5401
    }
5402
    return false;
5403
}
5404
5405
// This is manually inlined in CalcTextSizeA() and CalcWordWrapPosition(), with a non-inline call to BuildLoadGlyphGetAdvanceOrFallback().
5406
IM_MSVC_RUNTIME_CHECKS_OFF
5407
float ImFontBaked::GetCharAdvance(ImWchar c)
5408
{
5409
    if ((int)c < IndexAdvanceX.Size)
5410
    {
5411
        // Missing glyphs fitting inside index will have stored FallbackAdvanceX already.
5412
        const float x = IndexAdvanceX.Data[c];
5413
        if (x >= 0.0f)
5414
            return x;
5415
    }
5416
    return ImFontBaked_BuildLoadGlyphAdvanceX(this, c);
5417
}
5418
IM_MSVC_RUNTIME_CHECKS_RESTORE
5419
5420
ImGuiID ImFontAtlasBakedGetId(ImGuiID font_id, float baked_size, float rasterizer_density)
5421
{
5422
    struct { ImGuiID FontId; float BakedSize; float RasterizerDensity; } hashed_data;
5423
    hashed_data.FontId = font_id;
5424
    hashed_data.BakedSize = baked_size;
5425
    hashed_data.RasterizerDensity = rasterizer_density;
5426
    return ImHashData(&hashed_data, sizeof(hashed_data));
5427
}
5428
5429
// ImFontBaked pointers are valid for the entire frame but shall never be kept between frames.
5430
ImFontBaked* ImFont::GetFontBaked(float size, float density)
5431
{
5432
    ImFontBaked* baked = LastBaked;
5433
5434
    // Round font size
5435
    // - ImGui::PushFont() will already round, but other paths calling GetFontBaked() directly also needs it (e.g. ImFontAtlasBuildPreloadAllGlyphRanges)
5436
    size = ImGui::GetRoundedFontSize(size);
5437
5438
    if (density < 0.0f)
5439
        density = CurrentRasterizerDensity;
5440
    if (baked && baked->Size == size && baked->RasterizerDensity == density)
5441
        return baked;
5442
5443
    ImFontAtlas* atlas = OwnerAtlas;
5444
    ImFontAtlasBuilder* builder = atlas->Builder;
5445
    baked = ImFontAtlasBakedGetOrAdd(atlas, this, size, density);
5446
    if (baked == NULL)
5447
        return NULL;
5448
    baked->LastUsedFrame = builder->FrameCount;
5449
    LastBaked = baked;
5450
    return baked;
5451
}
5452
5453
ImFontBaked* ImFontAtlasBakedGetOrAdd(ImFontAtlas* atlas, ImFont* font, float font_size, float font_rasterizer_density)
5454
{
5455
    // FIXME-NEWATLAS: Design for picking a nearest size based on some criteria?
5456
    // FIXME-NEWATLAS: Altering font density won't work right away.
5457
    IM_ASSERT(font_size > 0.0f && font_rasterizer_density > 0.0f);
5458
    ImGuiID baked_id = ImFontAtlasBakedGetId(font->FontId, font_size, font_rasterizer_density);
5459
    ImFontAtlasBuilder* builder = atlas->Builder;
5460
    ImFontBaked** p_baked_in_map = (ImFontBaked**)builder->BakedMap.GetVoidPtrRef(baked_id);
5461
    ImFontBaked* baked = *p_baked_in_map;
5462
    if (baked != NULL)
5463
    {
5464
        IM_ASSERT(baked->Size == font_size && baked->OwnerFont == font && baked->BakedId == baked_id);
5465
        return baked;
5466
    }
5467
5468
    // If atlas is locked, find closest match
5469
    // FIXME-OPT: This is not an optimal query.
5470
    if ((font->Flags & ImFontFlags_LockBakedSizes) || atlas->Locked)
5471
    {
5472
        baked = ImFontAtlasBakedGetClosestMatch(atlas, font, font_size, font_rasterizer_density);
5473
        if (baked != NULL)
5474
            return baked;
5475
        if (atlas->Locked)
5476
        {
5477
            IM_ASSERT(!atlas->Locked && "Cannot use dynamic font size with a locked ImFontAtlas!"); // Locked because rendering backend does not support ImGuiBackendFlags_RendererHasTextures!
5478
            return NULL;
5479
        }
5480
    }
5481
5482
    // Create new
5483
    baked = ImFontAtlasBakedAdd(atlas, font, font_size, font_rasterizer_density, baked_id);
5484
    *p_baked_in_map = baked; // To avoid 'builder->BakedMap.SetVoidPtr(baked_id, baked);' while we can.
5485
    return baked;
5486
}
5487
5488
// Trim trailing space and find beginning of next line
5489
const char* ImTextCalcWordWrapNextLineStart(const char* text, const char* text_end, ImDrawTextFlags flags)
5490
{
5491
    if ((flags & ImDrawTextFlags_WrapKeepBlanks) == 0)
5492
        while (text < text_end && ImCharIsBlankA(*text))
5493
            text++;
5494
    if (text < text_end && *text == '\n')
5495
        text++;
5496
    return text;
5497
}
5498
5499
void ImTextClassifierClear(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class)
5500
{
5501
    for (unsigned int c = codepoint_min; c < codepoint_end; c++)
5502
        ImTextClassifierSetCharClass(bits, codepoint_min, codepoint_end, char_class, c);
5503
}
5504
5505
void ImTextClassifierSetCharClass(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class, unsigned int c)
5506
{
5507
    IM_ASSERT(c >= codepoint_min && c < codepoint_end);
5508
    IM_UNUSED(codepoint_end);
5509
    c -= codepoint_min;
5510
    const ImU32 shift = (c & 15) << 1;
5511
    bits[c >> 4] = (bits[c >> 4] & ~(0x03 << shift)) | (char_class << shift);
5512
}
5513
5514
void ImTextClassifierSetCharClassFromStr(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class, const char* s)
5515
{
5516
    const char* s_end = s + strlen(s);
5517
    while (*s)
5518
    {
5519
        unsigned int c;
5520
        s += ImTextCharFromUtf8(&c, s, s_end);
5521
        ImTextClassifierSetCharClass(bits, codepoint_min, codepoint_end, char_class, c);
5522
    }
5523
}
5524
5525
#define ImTextClassifierGet(_BITS, _CHAR_OFFSET)    ((_BITS[(_CHAR_OFFSET) >> 4] >> (((_CHAR_OFFSET) & 15) << 1)) & 0x03)
5526
5527
// 2-bit per character
5528
static ImU32 g_CharClassifierIsSeparator_0000_007f[128 / 16] = {};
5529
static ImU32 g_CharClassifierIsSeparator_3000_300f[ 16 / 16] = {};
5530
5531
void ImTextInitClassifiers()
5532
{
5533
    if (ImTextClassifierGet(g_CharClassifierIsSeparator_0000_007f, ',') != 0)
5534
        return;
5535
5536
    // List of hardcoded separators: .,;!?'"
5537
    // Making this dynamic given known ranges is trivial BUT requires us to standardize where you pass them as parameters. (#3002, #8503)
5538
    ImTextClassifierClear(g_CharClassifierIsSeparator_0000_007f, 0, 128, ImWcharClass_Other);
5539
    ImTextClassifierSetCharClassFromStr(g_CharClassifierIsSeparator_0000_007f, 0, 128, ImWcharClass_Blank, " \t");
5540
    ImTextClassifierSetCharClassFromStr(g_CharClassifierIsSeparator_0000_007f, 0, 128, ImWcharClass_Punct, ".,;!?\"");
5541
5542
    ImTextClassifierClear(g_CharClassifierIsSeparator_3000_300f, 0x3000, 0x300F, ImWcharClass_Other);
5543
    ImTextClassifierSetCharClass(g_CharClassifierIsSeparator_3000_300f, 0x3000, 0x300F, ImWcharClass_Blank, 0x3000);
5544
    ImTextClassifierSetCharClass(g_CharClassifierIsSeparator_3000_300f, 0x3000, 0x300F, ImWcharClass_Punct, 0x3001);
5545
    ImTextClassifierSetCharClass(g_CharClassifierIsSeparator_3000_300f, 0x3000, 0x300F, ImWcharClass_Punct, 0x3002);
5546
}
5547
5548
// Simple word-wrapping for English, not full-featured. Please submit failing cases!
5549
// This will return the next location to wrap from. If no wrapping if necessary, this will fast-forward to e.g. text_end.
5550
// Refer to imgui_test_suite's "drawlist_text_wordwrap_1" for tests.
5551
const char* ImFontCalcWordWrapPositionEx(ImFont* font, float size, const char* text, const char* text_end, float wrap_width, ImDrawTextFlags flags)
5552
{
5553
    // For references, possible wrap point marked with ^
5554
    //  "aaa bbb, ccc,ddd. eee   fff. ggg!"
5555
    //      ^    ^    ^   ^   ^__    ^    ^
5556
5557
    // Skip extra blanks after a line returns (that includes not counting them in width computation)
5558
    // e.g. "Hello    world" --> "Hello" "World"
5559
5560
    // Cut words that cannot possibly fit within one line.
5561
    // e.g.: "The tropical fish" with ~5 characters worth of width --> "The tr" "opical" "fish"
5562
5563
    ImFontBaked* baked = font->GetFontBaked(size);
5564
    const float scale = size / baked->Size;
5565
5566
    float line_width = 0.0f;
5567
    float blank_width = 0.0f;
5568
    wrap_width /= scale; // We work with unscaled widths to avoid scaling every characters
5569
5570
    const char* s = text;
5571
    IM_ASSERT(text_end != NULL);
5572
5573
    int prev_type = ImWcharClass_Other;
5574
    const bool keep_blanks = (flags & ImDrawTextFlags_WrapKeepBlanks) != 0;
5575
5576
    // Find next wrapping point
5577
    //const char* span_begin = s;
5578
    const char* span_end = s;
5579
    float span_width = 0.0f;
5580
5581
    while (s < text_end)
5582
    {
5583
        unsigned int c = (unsigned int)*s;
5584
        const char* next_s;
5585
        if (c < 0x80)
5586
            next_s = s + 1;
5587
        else
5588
            next_s = s + ImTextCharFromUtf8(&c, s, text_end);
5589
5590
        if (c < 32)
5591
        {
5592
            if (c == '\n')
5593
                return s; // Direct return, skip "Wrap_width is too small to fit anything" path.
5594
            if (c == '\r')
5595
            {
5596
                s = next_s; // Fast-skip
5597
                continue;
5598
            }
5599
        }
5600
5601
        // Optimized inline version of 'float char_width = GetCharAdvance((ImWchar)c);'
5602
        float char_width = (c < (unsigned int)baked->IndexAdvanceX.Size) ? baked->IndexAdvanceX.Data[c] : -1.0f;
5603
        if (char_width < 0.0f)
5604
            char_width = BuildLoadGlyphGetAdvanceOrFallback(baked, c);
5605
5606
        // Classify current character
5607
        int curr_type;
5608
        if (c < 128)
5609
            curr_type = ImTextClassifierGet(g_CharClassifierIsSeparator_0000_007f, c);
5610
        else if (c >= 0x3000 && c < 0x3010)
5611
            curr_type = ImTextClassifierGet(g_CharClassifierIsSeparator_3000_300f, c & 15); //-V578
5612
        else
5613
            curr_type = ImWcharClass_Other;
5614
5615
        if (curr_type == ImWcharClass_Blank)
5616
        {
5617
            // End span: 'A ' or '. '
5618
            if (prev_type != ImWcharClass_Blank && !keep_blanks)
5619
            {
5620
                span_end = s;
5621
                line_width += span_width;
5622
                span_width = 0.0f;
5623
            }
5624
            blank_width += char_width;
5625
        }
5626
        else
5627
        {
5628
            // End span: '.X' unless X is a digit
5629
            if (prev_type == ImWcharClass_Punct && curr_type != ImWcharClass_Punct && !(c >= '0' && c <= '9')) // FIXME: Digit checks might be removed if allow custom separators (#8503)
5630
            {
5631
                span_end = s;
5632
                line_width += span_width + blank_width;
5633
                span_width = blank_width = 0.0f;
5634
            }
5635
            // End span: 'A ' or '. '
5636
            else if (prev_type == ImWcharClass_Blank && keep_blanks)
5637
            {
5638
                span_end = s;
5639
                line_width += span_width + blank_width;
5640
                span_width = blank_width = 0.0f;
5641
            }
5642
            span_width += char_width;
5643
        }
5644
5645
        if (span_width + blank_width + line_width > wrap_width)
5646
        {
5647
            if (span_width + blank_width > wrap_width)
5648
                break;
5649
            // FIXME: Narrow wrapping e.g. "A quick brown" -> "Quic|k br|own", would require knowing if span is going to be longer than wrap_width.
5650
            //if (span_width > wrap_width && !is_blank && !was_blank)
5651
            //    return s;
5652
            return span_end;
5653
        }
5654
5655
        prev_type = curr_type;
5656
        s = next_s;
5657
    }
5658
5659
    // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity.
5660
    // +1 may not be a character start point in UTF-8 but it's ok because caller loops use (text >= word_wrap_eol).
5661
    if (s == text && text < text_end)
5662
        return s + ImTextCountUtf8BytesFromChar(s, text_end);
5663
    return s;
5664
}
5665
5666
const char* ImFont::CalcWordWrapPosition(float size, const char* text, const char* text_end, float wrap_width)
5667
{
5668
    return ImFontCalcWordWrapPositionEx(this, size, text, text_end, wrap_width, ImDrawTextFlags_None);
5669
}
5670
5671
ImVec2 ImFontCalcTextSizeEx(ImFont* font, float size, float max_width, float wrap_width, const char* text_begin, const char* text_end_display, const char* text_end, const char** out_remaining, ImVec2* out_offset, ImDrawTextFlags flags)
5672
{
5673
    if (!text_end)
5674
        text_end = text_begin + ImStrlen(text_begin); // FIXME-OPT: Need to avoid this.
5675
    if (!text_end_display)
5676
        text_end_display = text_end;
5677
5678
    ImFontBaked* baked = font->GetFontBaked(size);
5679
    const float line_height = size;
5680
    const float scale = line_height / baked->Size;
5681
5682
    ImVec2 text_size = ImVec2(0, 0);
5683
    float line_width = 0.0f;
5684
5685
    const bool word_wrap_enabled = (wrap_width > 0.0f);
5686
    const char* word_wrap_eol = NULL;
5687
5688
    const char* s = text_begin;
5689
    while (s < text_end_display)
5690
    {
5691
        // Word-wrapping
5692
        if (word_wrap_enabled)
5693
        {
5694
            // Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
5695
            if (!word_wrap_eol)
5696
                word_wrap_eol = ImFontCalcWordWrapPositionEx(font, size, s, text_end, wrap_width - line_width, flags);
5697
5698
            if (s >= word_wrap_eol)
5699
            {
5700
                if (text_size.x < line_width)
5701
                    text_size.x = line_width;
5702
                text_size.y += line_height;
5703
                line_width = 0.0f;
5704
                s = ImTextCalcWordWrapNextLineStart(s, text_end, flags); // Wrapping skips upcoming blanks
5705
                if (flags & ImDrawTextFlags_StopOnNewLine)
5706
                    break;
5707
                word_wrap_eol = NULL;
5708
                continue;
5709
            }
5710
        }
5711
5712
        // Decode and advance source
5713
        const char* prev_s = s;
5714
        unsigned int c = (unsigned int)*s;
5715
        if (c < 0x80)
5716
            s += 1;
5717
        else
5718
            s += ImTextCharFromUtf8(&c, s, text_end);
5719
5720
        if (c == '\n')
5721
        {
5722
            text_size.x = ImMax(text_size.x, line_width);
5723
            text_size.y += line_height;
5724
            line_width = 0.0f;
5725
            if (flags & ImDrawTextFlags_StopOnNewLine)
5726
                break;
5727
            continue;
5728
        }
5729
        if (c == '\r')
5730
            continue;
5731
5732
        // Optimized inline version of 'float char_width = GetCharAdvance((ImWchar)c);'
5733
        float char_width = (c < (unsigned int)baked->IndexAdvanceX.Size) ? baked->IndexAdvanceX.Data[c] : -1.0f;
5734
        if (char_width < 0.0f)
5735
            char_width = BuildLoadGlyphGetAdvanceOrFallback(baked, c);
5736
        char_width *= scale;
5737
5738
        if (line_width + char_width >= max_width)
5739
        {
5740
            s = prev_s;
5741
            break;
5742
        }
5743
5744
        line_width += char_width;
5745
    }
5746
5747
    if (text_size.x < line_width)
5748
        text_size.x = line_width;
5749
5750
    if (out_offset != NULL)
5751
        *out_offset = ImVec2(line_width, text_size.y + line_height);  // offset allow for the possibility of sitting after a trailing \n
5752
5753
    if (line_width > 0 || text_size.y == 0.0f)                        // whereas size.y will ignore the trailing \n
5754
        text_size.y += line_height;
5755
5756
    if (out_remaining != NULL)
5757
        *out_remaining = s;
5758
5759
    return text_size;
5760
}
5761
5762
ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end, const char** out_remaining)
5763
{
5764
    return ImFontCalcTextSizeEx(this, size, max_width, wrap_width, text_begin, text_end, text_end, out_remaining, NULL, ImDrawTextFlags_None);
5765
}
5766
5767
// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
5768
void ImFont::RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, ImWchar c, const ImVec4* cpu_fine_clip)
5769
{
5770
    ImFontBaked* baked = GetFontBaked(size);
5771
    const ImFontGlyph* glyph = baked->FindGlyph(c);
5772
    if (!glyph || !glyph->Visible)
5773
        return;
5774
    if (glyph->Colored)
5775
        col |= ~IM_COL32_A_MASK;
5776
    float scale = (size >= 0.0f) ? (size / baked->Size) : 1.0f;
5777
    float x = pos.x;
5778
    float y = pos.y;
5779
    if ((draw_list->Flags & ImDrawListFlags_TextNoPixelSnap) == 0)
5780
    {
5781
        x = IM_TRUNC(x);
5782
        y = IM_TRUNC(y);
5783
    }
5784
5785
    float x1 = x + glyph->X0 * scale;
5786
    float x2 = x + glyph->X1 * scale;
5787
    if (cpu_fine_clip && (x1 > cpu_fine_clip->z || x2 < cpu_fine_clip->x))
5788
        return;
5789
    float y1 = y + glyph->Y0 * scale;
5790
    float y2 = y + glyph->Y1 * scale;
5791
    float u1 = glyph->U0;
5792
    float v1 = glyph->V0;
5793
    float u2 = glyph->U1;
5794
    float v2 = glyph->V1;
5795
5796
    // Always CPU fine clip. Code extracted from RenderText().
5797
    // CPU side clipping used to fit text in their frame when the frame is too small. Only does clipping for axis aligned quads.
5798
    if (cpu_fine_clip != NULL)
5799
    {
5800
        if (x1 < cpu_fine_clip->x) { u1 = u1 + (1.0f - (x2 - cpu_fine_clip->x) / (x2 - x1)) * (u2 - u1); x1 = cpu_fine_clip->x; }
5801
        if (y1 < cpu_fine_clip->y) { v1 = v1 + (1.0f - (y2 - cpu_fine_clip->y) / (y2 - y1)) * (v2 - v1); y1 = cpu_fine_clip->y; }
5802
        if (x2 > cpu_fine_clip->z) { u2 = u1 + ((cpu_fine_clip->z - x1) / (x2 - x1)) * (u2 - u1); x2 = cpu_fine_clip->z; }
5803
        if (y2 > cpu_fine_clip->w) { v2 = v1 + ((cpu_fine_clip->w - y1) / (y2 - y1)) * (v2 - v1); y2 = cpu_fine_clip->w; }
5804
        if (y1 >= y2)
5805
            return;
5806
    }
5807
    draw_list->PrimReserve(6, 4);
5808
    draw_list->PrimRectUV(ImVec2(x1, y1), ImVec2(x2, y2), ImVec2(u1, v1), ImVec2(u2, v2), col);
5809
}
5810
5811
// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
5812
// DO NOT CALL DIRECTLY THIS WILL CHANGE WILDLY IN 2026. Use ImDrawList::AddText().
5813
void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, ImDrawTextFlags flags)
5814
{
5815
begin:
5816
    // Align to be pixel perfect
5817
    float x = pos.x;
5818
    float y = pos.y;
5819
    if (y > clip_rect.w)
5820
        return;
5821
    if ((draw_list->Flags & ImDrawListFlags_TextNoPixelSnap) == 0)
5822
    {
5823
        x = IM_TRUNC(x);
5824
        y = IM_TRUNC(y);
5825
    }
5826
5827
    if (!text_end)
5828
        text_end = text_begin + ImStrlen(text_begin); // ImGui:: functions generally already provides a valid text_end, so this is merely to handle direct calls.
5829
5830
    const float line_height = size;
5831
    ImFontBaked* baked = GetFontBaked(size);
5832
5833
    const float scale = size / baked->Size;
5834
    const float origin_x = x;
5835
    const bool word_wrap_enabled = (wrap_width > 0.0f);
5836
5837
    // Fast-forward to first visible line
5838
    const char* s = text_begin;
5839
    if (y + line_height < clip_rect.y)
5840
        while (y + line_height < clip_rect.y && s < text_end)
5841
        {
5842
            const char* line_end = (const char*)ImMemchr(s, '\n', text_end - s);
5843
            if (word_wrap_enabled)
5844
            {
5845
                // FIXME-OPT: This is not optimal as do first do a search for \n before calling CalcWordWrapPosition().
5846
                // If the specs for CalcWordWrapPosition() were reworked to optionally return on \n we could combine both.
5847
                // However it is still better than nothing performing the fast-forward!
5848
                s = ImFontCalcWordWrapPositionEx(this, size, s, line_end ? line_end : text_end, wrap_width, flags);
5849
                s = ImTextCalcWordWrapNextLineStart(s, text_end, flags);
5850
            }
5851
            else
5852
            {
5853
                s = line_end ? line_end + 1 : text_end;
5854
            }
5855
            y += line_height;
5856
        }
5857
5858
    // For large text, scan for the last visible line in order to avoid over-reserving in the call to PrimReserve()
5859
    // Note that very large horizontal line will still be affected by the issue (e.g. a one megabyte string buffer without a newline will likely crash atm)
5860
    if (text_end - s > 10000 && !word_wrap_enabled)
5861
    {
5862
        const char* s_end = s;
5863
        float y_end = y;
5864
        while (y_end < clip_rect.w && s_end < text_end)
5865
        {
5866
            s_end = (const char*)ImMemchr(s_end, '\n', text_end - s_end);
5867
            s_end = s_end ? s_end + 1 : text_end;
5868
            y_end += line_height;
5869
        }
5870
        text_end = s_end;
5871
    }
5872
    if (s == text_end)
5873
        return;
5874
5875
    // Reserve vertices for remaining worse case (over-reserving is useful and easily amortized)
5876
    const int vtx_count_max = (int)(text_end - s) * 4;
5877
    const int idx_count_max = (int)(text_end - s) * 6;
5878
    const int idx_expected_size = draw_list->IdxBuffer.Size + idx_count_max;
5879
    draw_list->PrimReserve(idx_count_max, vtx_count_max);
5880
    ImDrawVert*  vtx_write = draw_list->_VtxWritePtr;
5881
    ImDrawIdx*   idx_write = draw_list->_IdxWritePtr;
5882
    unsigned int vtx_index = draw_list->_VtxCurrentIdx;
5883
    const int cmd_count = draw_list->CmdBuffer.Size;
5884
    const bool cpu_fine_clip = (flags & ImDrawTextFlags_CpuFineClip) != 0;
5885
5886
    const ImU32 col_untinted = col | ~IM_COL32_A_MASK;
5887
    const char* word_wrap_eol = NULL;
5888
5889
    while (s < text_end)
5890
    {
5891
        if (word_wrap_enabled)
5892
        {
5893
            // Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
5894
            if (!word_wrap_eol)
5895
                word_wrap_eol = ImFontCalcWordWrapPositionEx(this, size, s, text_end, wrap_width - (x - origin_x), flags);
5896
5897
            if (s >= word_wrap_eol)
5898
            {
5899
                x = origin_x;
5900
                y += line_height;
5901
                if (y > clip_rect.w)
5902
                    break; // break out of main loop
5903
                word_wrap_eol = NULL;
5904
                s = ImTextCalcWordWrapNextLineStart(s, text_end, flags); // Wrapping skips upcoming blanks
5905
                continue;
5906
            }
5907
        }
5908
5909
        // Decode and advance source
5910
        unsigned int c = (unsigned int)*s;
5911
        if (c < 0x80)
5912
            s += 1;
5913
        else
5914
            s += ImTextCharFromUtf8(&c, s, text_end);
5915
5916
        if (c < 32)
5917
        {
5918
            if (c == '\n')
5919
            {
5920
                x = origin_x;
5921
                y += line_height;
5922
                if (y > clip_rect.w)
5923
                    break; // break out of main loop
5924
                continue;
5925
            }
5926
            if (c == '\r')
5927
                continue;
5928
        }
5929
5930
        const ImFontGlyph* glyph = baked->FindGlyph((ImWchar)c);
5931
        //if (glyph == NULL)
5932
        //    continue;
5933
5934
        float char_width = glyph->AdvanceX * scale;
5935
        if (glyph->Visible)
5936
        {
5937
            // We don't do a second finer clipping test on the Y axis as we've already skipped anything before clip_rect.y and exit once we pass clip_rect.w
5938
            float x1 = x + glyph->X0 * scale;
5939
            float x2 = x + glyph->X1 * scale;
5940
            float y1 = y + glyph->Y0 * scale;
5941
            float y2 = y + glyph->Y1 * scale;
5942
            if (x1 <= clip_rect.z && x2 >= clip_rect.x)
5943
            {
5944
                // Render a character
5945
                float u1 = glyph->U0;
5946
                float v1 = glyph->V0;
5947
                float u2 = glyph->U1;
5948
                float v2 = glyph->V1;
5949
5950
                // CPU side clipping used to fit text in their frame when the frame is too small. Only does clipping for axis aligned quads.
5951
                if (cpu_fine_clip)
5952
                {
5953
                    if (x1 < clip_rect.x)
5954
                    {
5955
                        u1 = u1 + (1.0f - (x2 - clip_rect.x) / (x2 - x1)) * (u2 - u1);
5956
                        x1 = clip_rect.x;
5957
                    }
5958
                    if (y1 < clip_rect.y)
5959
                    {
5960
                        v1 = v1 + (1.0f - (y2 - clip_rect.y) / (y2 - y1)) * (v2 - v1);
5961
                        y1 = clip_rect.y;
5962
                    }
5963
                    if (x2 > clip_rect.z)
5964
                    {
5965
                        u2 = u1 + ((clip_rect.z - x1) / (x2 - x1)) * (u2 - u1);
5966
                        x2 = clip_rect.z;
5967
                    }
5968
                    if (y2 > clip_rect.w)
5969
                    {
5970
                        v2 = v1 + ((clip_rect.w - y1) / (y2 - y1)) * (v2 - v1);
5971
                        y2 = clip_rect.w;
5972
                    }
5973
                    if (y1 >= y2)
5974
                    {
5975
                        x += char_width;
5976
                        continue;
5977
                    }
5978
                }
5979
5980
                // Support for untinted glyphs
5981
                ImU32 glyph_col = glyph->Colored ? col_untinted : col;
5982
5983
                // We are NOT calling PrimRectUV() here because non-inlined causes too much overhead in a debug builds. Inlined here:
5984
                {
5985
                    vtx_write[0].pos.x = x1; vtx_write[0].pos.y = y1; vtx_write[0].col = glyph_col; vtx_write[0].uv.x = u1; vtx_write[0].uv.y = v1;
5986
                    vtx_write[1].pos.x = x2; vtx_write[1].pos.y = y1; vtx_write[1].col = glyph_col; vtx_write[1].uv.x = u2; vtx_write[1].uv.y = v1;
5987
                    vtx_write[2].pos.x = x2; vtx_write[2].pos.y = y2; vtx_write[2].col = glyph_col; vtx_write[2].uv.x = u2; vtx_write[2].uv.y = v2;
5988
                    vtx_write[3].pos.x = x1; vtx_write[3].pos.y = y2; vtx_write[3].col = glyph_col; vtx_write[3].uv.x = u1; vtx_write[3].uv.y = v2;
5989
                    idx_write[0] = (ImDrawIdx)(vtx_index); idx_write[1] = (ImDrawIdx)(vtx_index + 1); idx_write[2] = (ImDrawIdx)(vtx_index + 2);
5990
                    idx_write[3] = (ImDrawIdx)(vtx_index); idx_write[4] = (ImDrawIdx)(vtx_index + 2); idx_write[5] = (ImDrawIdx)(vtx_index + 3);
5991
                    vtx_write += 4;
5992
                    vtx_index += 4;
5993
                    idx_write += 6;
5994
                }
5995
            }
5996
        }
5997
        x += char_width;
5998
    }
5999
6000
    // Edge case: calling RenderText() with unloaded glyphs triggering texture change. It doesn't happen via ImGui:: calls because CalcTextSize() is always used.
6001
    if (cmd_count != draw_list->CmdBuffer.Size) //-V547
6002
    {
6003
        IM_ASSERT(draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 1].ElemCount == 0);
6004
        draw_list->CmdBuffer.pop_back();
6005
        draw_list->PrimUnreserve(idx_count_max, vtx_count_max);
6006
        draw_list->AddDrawCmd();
6007
        //IMGUI_DEBUG_LOG("RenderText: cancel and retry to missing glyphs.\n"); // [DEBUG]
6008
        //draw_list->AddRectFilled(pos, pos + ImVec2(10, 10), IM_COL32(255, 0, 0, 255)); // [DEBUG]
6009
        goto begin;
6010
        //RenderText(draw_list, size, pos, col, clip_rect, text_begin, text_end, wrap_width, cpu_fine_clip); // FIXME-OPT: Would a 'goto begin' be better for code-gen?
6011
        //return;
6012
    }
6013
6014
    // Give back unused vertices (clipped ones, blanks) ~ this is essentially a PrimUnreserve() action.
6015
    draw_list->VtxBuffer.Size = (int)(vtx_write - draw_list->VtxBuffer.Data); // Same as calling shrink()
6016
    draw_list->IdxBuffer.Size = (int)(idx_write - draw_list->IdxBuffer.Data);
6017
    draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 1].ElemCount -= (idx_expected_size - draw_list->IdxBuffer.Size);
6018
    draw_list->_VtxWritePtr = vtx_write;
6019
    draw_list->_IdxWritePtr = idx_write;
6020
    draw_list->_VtxCurrentIdx = vtx_index;
6021
}
6022
6023
//-----------------------------------------------------------------------------
6024
// [SECTION] ImGui Internal Render Helpers
6025
//-----------------------------------------------------------------------------
6026
// Vaguely redesigned to stop accessing ImGui global state:
6027
// - RenderArrow()
6028
// - RenderBullet()
6029
// - RenderCheckMark()
6030
// - RenderArrowDockMenu()
6031
// - RenderArrowPointingAt()
6032
// - RenderRectFilledInRangeH()
6033
// - RenderRectFilledWithHole()
6034
//-----------------------------------------------------------------------------
6035
// Function in need of a redesign (legacy mess)
6036
// - RenderColorRectWithAlphaCheckerboard()
6037
//-----------------------------------------------------------------------------
6038
6039
// Render an arrow aimed to be aligned with text (p_min is a position in the same space text would be positioned). To e.g. denote expanded/collapsed state
6040
void ImGui::RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, float scale)
6041
{
6042
    const float h = draw_list->_Data->FontSize * 1.00f;
6043
    float r = h * 0.40f * scale;
6044
    ImVec2 center = pos + ImVec2(h * 0.50f, h * 0.50f * scale);
6045
6046
    ImVec2 a, b, c;
6047
    switch (dir)
6048
    {
6049
    case ImGuiDir_Up:
6050
    case ImGuiDir_Down:
6051
        if (dir == ImGuiDir_Up) r = -r;
6052
        a = ImVec2(+0.000f, +0.750f) * r;
6053
        b = ImVec2(-0.866f, -0.750f) * r;
6054
        c = ImVec2(+0.866f, -0.750f) * r;
6055
        break;
6056
    case ImGuiDir_Left:
6057
    case ImGuiDir_Right:
6058
        if (dir == ImGuiDir_Left) r = -r;
6059
        a = ImVec2(+0.750f, +0.000f) * r;
6060
        b = ImVec2(-0.750f, +0.866f) * r;
6061
        c = ImVec2(-0.750f, -0.866f) * r;
6062
        break;
6063
    case ImGuiDir_None:
6064
    case ImGuiDir_COUNT:
6065
        IM_ASSERT(0);
6066
        break;
6067
    }
6068
    draw_list->AddTriangleFilled(center + a, center + b, center + c, col);
6069
}
6070
6071
void ImGui::RenderBullet(ImDrawList* draw_list, ImVec2 pos, ImU32 col)
6072
{
6073
    // FIXME-OPT: This should be baked in font now that it's easier.
6074
    float font_size = draw_list->_Data->FontSize;
6075
    draw_list->AddCircleFilled(pos, font_size * 0.20f, col, (font_size < 22) ? 8 : (font_size < 40) ? 12 : 0); // Hardcode optimal/nice tessellation threshold
6076
}
6077
6078
void ImGui::RenderCheckMark(ImDrawList* draw_list, ImVec2 pos, ImU32 col, float sz)
6079
{
6080
    float thickness = ImMax(sz / 5.0f, 1.0f);
6081
    sz -= thickness * 0.5f;
6082
    pos += ImVec2(thickness * 0.25f, thickness * 0.25f);
6083
6084
    float third = sz / 3.0f;
6085
    float bx = pos.x + third;
6086
    float by = pos.y + sz - third * 0.5f;
6087
    draw_list->PathLineTo(ImVec2(bx - third, by - third));
6088
    draw_list->PathLineTo(ImVec2(bx, by));
6089
    draw_list->PathLineTo(ImVec2(bx + third * 2.0f, by - third * 2.0f));
6090
    draw_list->PathStroke(col, thickness);
6091
}
6092
6093
// Render an arrow. 'pos' is position of the arrow tip. half_sz.x is length from base to tip. half_sz.y is length on each side.
6094
void ImGui::RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col)
6095
{
6096
    switch (direction)
6097
    {
6098
    case ImGuiDir_Left:  draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), pos, col); return;
6099
    case ImGuiDir_Right: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), pos, col); return;
6100
    case ImGuiDir_Up:    draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), pos, col); return;
6101
    case ImGuiDir_Down:  draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), pos, col); return;
6102
    case ImGuiDir_None: case ImGuiDir_COUNT: break; // Fix warnings
6103
    }
6104
}
6105
6106
// This is less wide than RenderArrow() and we use in dock nodes instead of the regular RenderArrow() to denote a change of functionality,
6107
// and because the saved space means that the left-most tab label can stay at exactly the same position as the label of a loose window.
6108
void ImGui::RenderArrowDockMenu(ImDrawList* draw_list, ImVec2 p_min, float sz, ImU32 col)
6109
{
6110
    draw_list->AddRectFilled(p_min + ImVec2(sz * 0.20f, sz * 0.15f), p_min + ImVec2(sz * 0.80f, sz * 0.30f), col);
6111
    RenderArrowPointingAt(draw_list, p_min + ImVec2(sz * 0.50f, sz * 0.85f), ImVec2(sz * 0.30f, sz * 0.40f), ImGuiDir_Down, col);
6112
}
6113
6114
static inline float ImAcos01(float x)
6115
{
6116
    if (x <= 0.0f) return IM_PI * 0.5f;
6117
    if (x >= 1.0f) return 0.0f;
6118
    return ImAcos(x);
6119
    //return (-0.69813170079773212f * x * x - 0.87266462599716477f) * x + 1.5707963267948966f; // Cheap approximation, may be enough for what we do.
6120
}
6121
6122
// FIXME: Cleanup and move code to ImDrawList.
6123
// - Before 2025-12-04: RenderRectFilledRangeH()   with 'float x_start_norm, float x_end_norm` <- normalized
6124
// - After  2025-12-04: RenderRectFilledInRangeH() with 'float x1, float x2'                   <- absolute coords!!
6125
void ImGui::RenderRectFilledInRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float fill_x0, float fill_x1, float rounding)
6126
{
6127
    if (fill_x0 > fill_x1)
6128
        return;
6129
6130
    ImVec2 p0 = ImVec2(fill_x0, rect.Min.y);
6131
    ImVec2 p1 = ImVec2(fill_x1, rect.Max.y);
6132
    if (rounding == 0.0f)
6133
    {
6134
        draw_list->AddRectFilled(p0, p1, col, 0.0f);
6135
        return;
6136
    }
6137
6138
    rounding = ImClamp(ImMin((rect.Max.x - rect.Min.x) * 0.5f, (rect.Max.y - rect.Min.y) * 0.5f) - 1.0f, 0.0f, rounding);
6139
    const float inv_rounding = 1.0f / rounding;
6140
    const float arc0_b = ImAcos01(1.0f - (p0.x - rect.Min.x) * inv_rounding);
6141
    const float arc0_e = ImAcos01(1.0f - (p1.x - rect.Min.x) * inv_rounding);
6142
    const float half_pi = IM_PI * 0.5f; // We will == compare to this because we know this is the exact value ImAcos01 can return.
6143
    const float x0 = ImMax(p0.x, rect.Min.x + rounding);
6144
    if (arc0_b == arc0_e)
6145
    {
6146
        draw_list->PathLineTo(ImVec2(x0, p1.y));
6147
        draw_list->PathLineTo(ImVec2(x0, p0.y));
6148
    }
6149
    else if (arc0_b == 0.0f && arc0_e == half_pi)
6150
    {
6151
        draw_list->PathArcToFast(ImVec2(x0, p1.y - rounding), rounding, 3, 6); // BL
6152
        draw_list->PathArcToFast(ImVec2(x0, p0.y + rounding), rounding, 6, 9); // TR
6153
    }
6154
    else
6155
    {
6156
        draw_list->PathArcTo(ImVec2(x0, p1.y - rounding), rounding, IM_PI - arc0_e, IM_PI - arc0_b); // BL
6157
        draw_list->PathArcTo(ImVec2(x0, p0.y + rounding), rounding, IM_PI + arc0_b, IM_PI + arc0_e); // TR
6158
    }
6159
    if (p1.x > rect.Min.x + rounding)
6160
    {
6161
        const float arc1_b = ImAcos01(1.0f - (rect.Max.x - p1.x) * inv_rounding);
6162
        const float arc1_e = ImAcos01(1.0f - (rect.Max.x - p0.x) * inv_rounding);
6163
        const float x1 = ImMin(p1.x, rect.Max.x - rounding);
6164
        if (arc1_b == arc1_e)
6165
        {
6166
            draw_list->PathLineTo(ImVec2(x1, p0.y));
6167
            draw_list->PathLineTo(ImVec2(x1, p1.y));
6168
        }
6169
        else if (arc1_b == 0.0f && arc1_e == half_pi)
6170
        {
6171
            draw_list->PathArcToFast(ImVec2(x1, p0.y + rounding), rounding, 9, 12); // TR
6172
            draw_list->PathArcToFast(ImVec2(x1, p1.y - rounding), rounding, 0, 3);  // BR
6173
        }
6174
        else
6175
        {
6176
            draw_list->PathArcTo(ImVec2(x1, p0.y + rounding), rounding, -arc1_e, -arc1_b); // TR
6177
            draw_list->PathArcTo(ImVec2(x1, p1.y - rounding), rounding, +arc1_b, +arc1_e); // BR
6178
        }
6179
    }
6180
    draw_list->PathFillConvex(col);
6181
}
6182
6183
void ImGui::RenderRectFilledWithHole(ImDrawList* draw_list, const ImRect& outer, const ImRect& inner, ImU32 col, float rounding)
6184
{
6185
    const bool fill_L = (inner.Min.x > outer.Min.x);
6186
    const bool fill_R = (inner.Max.x < outer.Max.x);
6187
    const bool fill_U = (inner.Min.y > outer.Min.y);
6188
    const bool fill_D = (inner.Max.y < outer.Max.y);
6189
    if (fill_L) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Min.y), ImVec2(inner.Min.x, inner.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_U ? 0 : ImDrawFlags_RoundCornersTopLeft)    | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomLeft));
6190
    if (fill_R) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Min.y), ImVec2(outer.Max.x, inner.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_U ? 0 : ImDrawFlags_RoundCornersTopRight)   | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomRight));
6191
    if (fill_U) draw_list->AddRectFilled(ImVec2(inner.Min.x, outer.Min.y), ImVec2(inner.Max.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_L ? 0 : ImDrawFlags_RoundCornersTopLeft)    | (fill_R ? 0 : ImDrawFlags_RoundCornersTopRight));
6192
    if (fill_D) draw_list->AddRectFilled(ImVec2(inner.Min.x, inner.Max.y), ImVec2(inner.Max.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_L ? 0 : ImDrawFlags_RoundCornersBottomLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersBottomRight));
6193
    if (fill_L && fill_U) draw_list->AddRectFilled(ImVec2(outer.Min.x, outer.Min.y), ImVec2(inner.Min.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopLeft);
6194
    if (fill_R && fill_U) draw_list->AddRectFilled(ImVec2(inner.Max.x, outer.Min.y), ImVec2(outer.Max.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopRight);
6195
    if (fill_L && fill_D) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Max.y), ImVec2(inner.Min.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomLeft);
6196
    if (fill_R && fill_D) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Max.y), ImVec2(outer.Max.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomRight);
6197
}
6198
6199
ImDrawFlags ImGui::CalcRoundingFlagsForRectInRect(const ImRect& r_in, const ImRect& r_outer, float threshold)
6200
{
6201
    bool round_l = r_in.Min.x <= r_outer.Min.x + threshold;
6202
    bool round_r = r_in.Max.x >= r_outer.Max.x - threshold;
6203
    bool round_t = r_in.Min.y <= r_outer.Min.y + threshold;
6204
    bool round_b = r_in.Max.y >= r_outer.Max.y - threshold;
6205
    return ImDrawFlags_RoundCornersNone
6206
        | ((round_t && round_l) ? ImDrawFlags_RoundCornersTopLeft : 0) | ((round_t && round_r) ? ImDrawFlags_RoundCornersTopRight : 0)
6207
        | ((round_b && round_l) ? ImDrawFlags_RoundCornersBottomLeft : 0) | ((round_b && round_r) ? ImDrawFlags_RoundCornersBottomRight : 0);
6208
}
6209
6210
// Helper for ColorPicker4()
6211
// NB: This is rather brittle and will show artifact when rounding this enabled if rounded corners overlap multiple cells. Caller currently responsible for avoiding that.
6212
// Spent a non reasonable amount of time trying to getting this right for ColorButton with rounding+anti-aliasing+ImGuiColorEditFlags_HalfAlphaPreview flag + various grid sizes and offsets, and eventually gave up... probably more reasonable to disable rounding altogether.
6213
// FIXME: uses ImGui::GetColorU32
6214
void ImGui::RenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, ImVec2 p_min, ImVec2 p_max, ImU32 col, float grid_step, ImVec2 grid_off, float rounding, ImDrawFlags flags)
6215
{
6216
    if ((flags & ImDrawFlags_RoundCornersMask_) == 0)
6217
        flags = ImDrawFlags_RoundCornersDefault_;
6218
    if (((col & IM_COL32_A_MASK) >> IM_COL32_A_SHIFT) < 0xFF)
6219
    {
6220
        ImU32 col_bg1 = GetColorU32(ImAlphaBlendColors(IM_COL32(128, 128, 128, 255), col));
6221
        ImU32 col_bg2 = GetColorU32(ImAlphaBlendColors(IM_COL32(204, 204, 204, 255), col));
6222
        draw_list->AddRectFilled(p_min, p_max, col_bg1, rounding, flags);
6223
6224
        int yi = 0;
6225
        for (float y = p_min.y + grid_off.y; y < p_max.y; y += grid_step, yi++)
6226
        {
6227
            float y1 = ImClamp(y, p_min.y, p_max.y), y2 = ImMin(y + grid_step, p_max.y);
6228
            if (y2 <= y1)
6229
                continue;
6230
            for (float x = p_min.x + grid_off.x + ((yi ^ 1)  & 1) * grid_step; x < p_max.x; x += grid_step * 2.0f)
6231
            {
6232
                float x1 = ImClamp(x, p_min.x, p_max.x), x2 = ImMin(x + grid_step, p_max.x);
6233
                if (x2 <= x1)
6234
                    continue;
6235
                ImDrawFlags cell_flags = ImDrawFlags_RoundCornersNone; // FIXME: Could use CalcRoundingFlagsForRectInRect()
6236
                if (y1 <= p_min.y) { if (x1 <= p_min.x) cell_flags |= ImDrawFlags_RoundCornersTopLeft; if (x2 >= p_max.x) cell_flags |= ImDrawFlags_RoundCornersTopRight; }
6237
                if (y2 >= p_max.y) { if (x1 <= p_min.x) cell_flags |= ImDrawFlags_RoundCornersBottomLeft; if (x2 >= p_max.x) cell_flags |= ImDrawFlags_RoundCornersBottomRight; }
6238
6239
                // Combine flags
6240
                cell_flags = (flags == ImDrawFlags_RoundCornersNone || cell_flags == ImDrawFlags_RoundCornersNone) ? ImDrawFlags_RoundCornersNone : (cell_flags & flags);
6241
                draw_list->AddRectFilled(ImVec2(x1, y1), ImVec2(x2, y2), col_bg2, rounding, cell_flags);
6242
            }
6243
        }
6244
    }
6245
    else
6246
    {
6247
        draw_list->AddRectFilled(p_min, p_max, col, rounding, flags);
6248
    }
6249
}
6250
6251
//-----------------------------------------------------------------------------
6252
// [SECTION] Decompression code
6253
//-----------------------------------------------------------------------------
6254
// Compressed with stb_compress() then converted to a C array and encoded as base85.
6255
// Use the program in misc/fonts/binary_to_compressed_c.cpp to create the array from a TTF file.
6256
// The purpose of encoding as base85 instead of "0x00,0x01,..." style is only save on _source code_ size.
6257
// Decompression from stb.h (public domain) by Sean Barrett https://github.com/nothings/stb/blob/master/stb.h
6258
//-----------------------------------------------------------------------------
6259
6260
static unsigned int stb_decompress_length(const unsigned char *input)
6261
{
6262
    return (input[8] << 24) + (input[9] << 16) + (input[10] << 8) + input[11];
6263
}
6264
6265
static unsigned char *stb__barrier_out_e, *stb__barrier_out_b;
6266
static const unsigned char *stb__barrier_in_b;
6267
static unsigned char *stb__dout;
6268
static void stb__match(const unsigned char *data, unsigned int length)
6269
{
6270
    // INVERSE of memmove... write each byte before copying the next...
6271
    IM_ASSERT(stb__dout + length <= stb__barrier_out_e);
6272
    if (stb__dout + length > stb__barrier_out_e) { stb__dout += length; return; }
6273
    if (data < stb__barrier_out_b) { stb__dout = stb__barrier_out_e+1; return; }
6274
    while (length--) *stb__dout++ = *data++;
6275
}
6276
6277
static void stb__lit(const unsigned char *data, unsigned int length)
6278
{
6279
    IM_ASSERT(stb__dout + length <= stb__barrier_out_e);
6280
    if (stb__dout + length > stb__barrier_out_e) { stb__dout += length; return; }
6281
    if (data < stb__barrier_in_b) { stb__dout = stb__barrier_out_e+1; return; }
6282
    memcpy(stb__dout, data, length);
6283
    stb__dout += length;
6284
}
6285
6286
#define stb__in2(x)   ((i[x] << 8) + i[(x)+1])
6287
#define stb__in3(x)   ((i[x] << 16) + stb__in2((x)+1))
6288
#define stb__in4(x)   ((i[x] << 24) + stb__in3((x)+1))
6289
6290
static const unsigned char *stb_decompress_token(const unsigned char *i)
6291
{
6292
    if (*i >= 0x20) { // use fewer if's for cases that expand small
6293
        if (*i >= 0x80)       stb__match(stb__dout-i[1]-1, i[0] - 0x80 + 1), i += 2;
6294
        else if (*i >= 0x40)  stb__match(stb__dout-(stb__in2(0) - 0x4000 + 1), i[2]+1), i += 3;
6295
        else /* *i >= 0x20 */ stb__lit(i+1, i[0] - 0x20 + 1), i += 1 + (i[0] - 0x20 + 1);
6296
    } else { // more ifs for cases that expand large, since overhead is amortized
6297
        if (*i >= 0x18)       stb__match(stb__dout-(stb__in3(0) - 0x180000 + 1), i[3]+1), i += 4;
6298
        else if (*i >= 0x10)  stb__match(stb__dout-(stb__in3(0) - 0x100000 + 1), stb__in2(3)+1), i += 5;
6299
        else if (*i >= 0x08)  stb__lit(i+2, stb__in2(0) - 0x0800 + 1), i += 2 + (stb__in2(0) - 0x0800 + 1);
6300
        else if (*i == 0x07)  stb__lit(i+3, stb__in2(1) + 1), i += 3 + (stb__in2(1) + 1);
6301
        else if (*i == 0x06)  stb__match(stb__dout-(stb__in3(1)+1), i[4]+1), i += 5;
6302
        else if (*i == 0x04)  stb__match(stb__dout-(stb__in3(1)+1), stb__in2(4)+1), i += 6;
6303
    }
6304
    return i;
6305
}
6306
6307
static unsigned int stb_adler32(unsigned int adler32, unsigned char *buffer, unsigned int buflen)
6308
{
6309
    const unsigned long ADLER_MOD = 65521;
6310
    unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16;
6311
    unsigned long blocklen = buflen % 5552;
6312
6313
    unsigned long i;
6314
    while (buflen) {
6315
        for (i=0; i + 7 < blocklen; i += 8) {
6316
            s1 += buffer[0], s2 += s1;
6317
            s1 += buffer[1], s2 += s1;
6318
            s1 += buffer[2], s2 += s1;
6319
            s1 += buffer[3], s2 += s1;
6320
            s1 += buffer[4], s2 += s1;
6321
            s1 += buffer[5], s2 += s1;
6322
            s1 += buffer[6], s2 += s1;
6323
            s1 += buffer[7], s2 += s1;
6324
6325
            buffer += 8;
6326
        }
6327
6328
        for (; i < blocklen; ++i)
6329
            s1 += *buffer++, s2 += s1;
6330
6331
        s1 %= ADLER_MOD, s2 %= ADLER_MOD;
6332
        buflen -= blocklen;
6333
        blocklen = 5552;
6334
    }
6335
    return (unsigned int)(s2 << 16) + (unsigned int)s1;
6336
}
6337
6338
static unsigned int stb_decompress(unsigned char *output, const unsigned char *i, unsigned int /*length*/)
6339
{
6340
    if (stb__in4(0) != 0x57bC0000) return 0;
6341
    if (stb__in4(4) != 0)          return 0; // error! stream is > 4GB
6342
    const unsigned int olen = stb_decompress_length(i);
6343
    stb__barrier_in_b = i;
6344
    stb__barrier_out_e = output + olen;
6345
    stb__barrier_out_b = output;
6346
    i += 16;
6347
6348
    stb__dout = output;
6349
    for (;;) {
6350
        const unsigned char *old_i = i;
6351
        i = stb_decompress_token(i);
6352
        if (i == old_i) {
6353
            if (*i == 0x05 && i[1] == 0xfa) {
6354
                IM_ASSERT(stb__dout == output + olen);
6355
                if (stb__dout != output + olen) return 0;
6356
                if (stb_adler32(1, output, olen) != (unsigned int) stb__in4(2))
6357
                    return 0;
6358
                return olen;
6359
            } else {
6360
                IM_ASSERT(0); /* NOTREACHED */
6361
                return 0;
6362
            }
6363
        }
6364
        IM_ASSERT(stb__dout <= output + olen);
6365
        if (stb__dout > output + olen)
6366
            return 0;
6367
    }
6368
}
6369
6370
//-----------------------------------------------------------------------------
6371
// [SECTION] Default font data (ProggyClean.ttf)
6372
//-----------------------------------------------------------------------------
6373
// MIT License / Copyright (c) 2004, 2005 Tristan Grimmer
6374
// Download and more information at https://github.com/bluescan/proggyfonts
6375
//-----------------------------------------------------------------------------
6376
6377
#if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_BITMAP)
6378
6379
// File: 'ProggyClean.ttf' (41208 bytes)
6380
// Exported using binary_to_compressed_c.exe -u8 "ProggyClean.ttf" proggy_clean_ttf
6381
static const unsigned int proggy_clean_ttf_compressed_size = 9583;
6382
static const unsigned char proggy_clean_ttf_compressed_data[9583] =
6383
{
6384
    87,188,0,0,0,0,0,0,0,0,160,248,0,4,0,0,55,0,1,0,0,0,12,0,128,0,3,0,64,79,83,47,50,136,235,116,144,0,0,1,72,130,21,44,78,99,109,97,112,2,18,35,117,0,0,3,160,130,19,36,82,99,118,116,
6385
    32,130,23,130,2,33,4,252,130,4,56,2,103,108,121,102,18,175,137,86,0,0,7,4,0,0,146,128,104,101,97,100,215,145,102,211,130,27,32,204,130,3,33,54,104,130,16,39,8,66,1,195,0,0,1,4,130,
6386
    15,59,36,104,109,116,120,138,0,126,128,0,0,1,152,0,0,2,6,108,111,99,97,140,115,176,216,0,0,5,130,30,41,2,4,109,97,120,112,1,174,0,218,130,31,32,40,130,16,44,32,110,97,109,101,37,89,
6387
    187,150,0,0,153,132,130,19,44,158,112,111,115,116,166,172,131,239,0,0,155,36,130,51,44,210,112,114,101,112,105,2,1,18,0,0,4,244,130,47,32,8,132,203,46,1,0,0,60,85,233,213,95,15,60,
6388
    245,0,3,8,0,131,0,34,183,103,119,130,63,43,0,0,189,146,166,215,0,0,254,128,3,128,131,111,130,241,33,2,0,133,0,32,1,130,65,38,192,254,64,0,0,3,128,131,16,130,5,32,1,131,7,138,3,33,2,
6389
    0,130,17,36,1,1,0,144,0,130,121,130,23,38,2,0,8,0,64,0,10,130,9,32,118,130,9,130,6,32,0,130,59,33,1,144,131,200,35,2,188,2,138,130,16,32,143,133,7,37,1,197,0,50,2,0,131,0,33,4,9,131,
6390
    5,145,3,43,65,108,116,115,0,64,0,0,32,172,8,0,131,0,35,5,0,1,128,131,77,131,3,33,3,128,191,1,33,1,128,130,184,35,0,0,128,0,130,3,131,11,32,1,130,7,33,0,128,131,1,32,1,136,9,32,0,132,
6391
    15,135,5,32,1,131,13,135,27,144,35,32,1,149,25,131,21,32,0,130,0,32,128,132,103,130,35,132,39,32,0,136,45,136,97,133,17,130,5,33,0,0,136,19,34,0,128,1,133,13,133,5,32,128,130,15,132,
6392
    131,32,3,130,5,32,3,132,27,144,71,32,0,133,27,130,29,130,31,136,29,131,63,131,3,65,63,5,132,5,132,205,130,9,33,0,0,131,9,137,119,32,3,132,19,138,243,130,55,32,1,132,35,135,19,131,201,
6393
    136,11,132,143,137,13,130,41,32,0,131,3,144,35,33,128,0,135,1,131,223,131,3,141,17,134,13,136,63,134,15,136,53,143,15,130,96,33,0,3,131,4,130,3,34,28,0,1,130,5,34,0,0,76,130,17,131,
6394
    9,36,28,0,4,0,48,130,17,46,8,0,8,0,2,0,0,0,127,0,255,32,172,255,255,130,9,34,0,0,129,132,9,130,102,33,223,213,134,53,132,22,33,1,6,132,6,64,4,215,32,129,165,216,39,177,0,1,141,184,
6395
    1,255,133,134,45,33,198,0,193,1,8,190,244,1,28,1,158,2,20,2,136,2,252,3,20,3,88,3,156,3,222,4,20,4,50,4,80,4,98,4,162,5,22,5,102,5,188,6,18,6,116,6,214,7,56,7,126,7,236,8,78,8,108,
6396
    8,150,8,208,9,16,9,74,9,136,10,22,10,128,11,4,11,86,11,200,12,46,12,130,12,234,13,94,13,164,13,234,14,80,14,150,15,40,15,176,16,18,16,116,16,224,17,82,17,182,18,4,18,110,18,196,19,
6397
    76,19,172,19,246,20,88,20,174,20,234,21,64,21,128,21,166,21,184,22,18,22,126,22,198,23,52,23,142,23,224,24,86,24,186,24,238,25,54,25,150,25,212,26,72,26,156,26,240,27,92,27,200,28,
6398
    4,28,76,28,150,28,234,29,42,29,146,29,210,30,64,30,142,30,224,31,36,31,118,31,166,31,166,32,16,130,1,52,46,32,138,32,178,32,200,33,20,33,116,33,152,33,238,34,98,34,134,35,12,130,1,
6399
    33,128,35,131,1,60,152,35,176,35,216,36,0,36,74,36,104,36,144,36,174,37,6,37,96,37,130,37,248,37,248,38,88,38,170,130,1,8,190,216,39,64,39,154,40,10,40,104,40,168,41,14,41,32,41,184,
6400
    41,248,42,54,42,96,42,96,43,2,43,42,43,94,43,172,43,230,44,32,44,52,44,154,45,40,45,92,45,120,45,170,45,232,46,38,46,166,47,38,47,182,47,244,48,94,48,200,49,62,49,180,50,30,50,158,
6401
    51,30,51,130,51,238,52,92,52,206,53,58,53,134,53,212,54,38,54,114,54,230,55,118,55,216,56,58,56,166,57,18,57,116,57,174,58,46,58,154,59,6,59,124,59,232,60,58,60,150,61,34,61,134,61,
6402
    236,62,86,62,198,63,42,63,154,64,18,64,106,64,208,65,54,65,162,66,8,66,64,66,122,66,184,66,240,67,98,67,204,68,42,68,138,68,238,69,88,69,182,69,226,70,84,70,180,71,20,71,122,71,218,
6403
    72,84,72,198,73,64,0,36,70,21,8,8,77,3,0,7,0,11,0,15,0,19,0,23,0,27,0,31,0,35,0,39,0,43,0,47,0,51,0,55,0,59,0,63,0,67,0,71,0,75,0,79,0,83,0,87,0,91,0,95,0,99,0,103,0,107,0,111,0,115,
6404
    0,119,0,123,0,127,0,131,0,135,0,139,0,143,0,0,17,53,51,21,49,150,3,32,5,130,23,32,33,130,3,211,7,151,115,32,128,133,0,37,252,128,128,2,128,128,190,5,133,74,32,4,133,6,206,5,42,0,7,
6405
    1,128,0,0,2,0,4,0,0,65,139,13,37,0,1,53,51,21,7,146,3,32,3,130,19,32,1,141,133,32,3,141,14,131,13,38,255,0,128,128,0,6,1,130,84,35,2,128,4,128,140,91,132,89,32,51,65,143,6,139,7,33,
6406
    1,0,130,57,32,254,130,3,32,128,132,4,32,4,131,14,138,89,35,0,0,24,0,130,0,33,3,128,144,171,66,55,33,148,115,65,187,19,32,5,130,151,143,155,163,39,32,1,136,182,32,253,134,178,132,7,
6407
    132,200,145,17,32,3,65,48,17,165,17,39,0,0,21,0,128,255,128,3,65,175,17,65,3,27,132,253,131,217,139,201,155,233,155,27,131,67,131,31,130,241,33,255,0,131,181,137,232,132,15,132,4,138,
6408
    247,34,255,0,128,179,238,32,0,130,0,32,20,65,239,48,33,0,19,67,235,10,32,51,65,203,14,65,215,11,32,7,154,27,135,39,32,33,130,35,33,128,128,130,231,32,253,132,231,32,128,132,232,34,
6409
    128,128,254,133,13,136,8,32,253,65,186,5,130,36,130,42,176,234,133,231,34,128,0,0,66,215,44,33,0,1,68,235,6,68,211,19,32,49,68,239,14,139,207,139,47,66,13,7,32,51,130,47,33,1,0,130,
6410
    207,35,128,128,1,0,131,222,131,5,130,212,130,6,131,212,32,0,130,10,133,220,130,233,130,226,32,254,133,255,178,233,39,3,1,128,3,0,2,0,4,68,15,7,68,99,12,130,89,130,104,33,128,4,133,
6411
    93,130,10,38,0,0,11,1,0,255,0,68,63,16,70,39,9,66,215,8,32,7,68,77,6,68,175,14,32,29,68,195,6,132,7,35,2,0,128,255,131,91,132,4,65,178,5,141,111,67,129,23,165,135,140,107,142,135,33,
6412
    21,5,69,71,6,131,7,33,1,0,140,104,132,142,130,4,137,247,140,30,68,255,12,39,11,0,128,0,128,3,0,3,69,171,15,67,251,7,65,15,8,66,249,11,65,229,7,67,211,7,66,13,7,35,1,128,128,254,133,
6413
    93,32,254,131,145,132,4,132,18,32,2,151,128,130,23,34,0,0,9,154,131,65,207,8,68,107,15,68,51,7,32,7,70,59,7,135,121,130,82,32,128,151,111,41,0,0,4,0,128,255,0,1,128,1,137,239,33,0,
6414
    37,70,145,10,65,77,10,65,212,14,37,0,0,0,5,0,128,66,109,5,70,123,10,33,0,19,72,33,18,133,237,70,209,11,33,0,2,130,113,137,119,136,115,33,1,0,133,43,130,5,34,0,0,10,69,135,6,70,219,
6415
    13,66,155,7,65,9,12,66,157,11,66,9,11,32,7,130,141,132,252,66,151,9,137,9,66,15,30,36,0,20,0,128,0,130,218,71,11,42,68,51,8,65,141,7,73,19,15,69,47,23,143,39,66,81,7,32,1,66,55,6,34,
6416
    1,128,128,68,25,5,69,32,6,137,6,136,25,32,254,131,42,32,3,66,88,26,148,26,32,0,130,0,32,14,164,231,70,225,12,66,233,7,67,133,19,71,203,15,130,161,32,255,130,155,32,254,139,127,134,
6417
    12,164,174,33,0,15,164,159,33,59,0,65,125,20,66,25,7,32,5,68,191,6,66,29,7,144,165,65,105,9,35,128,128,255,0,137,2,133,182,164,169,33,128,128,197,171,130,155,68,235,7,32,21,70,77,19,
6418
    66,21,10,68,97,8,66,30,5,66,4,43,34,0,17,0,71,19,41,65,253,20,71,25,23,65,91,15,65,115,7,34,2,128,128,66,9,8,130,169,33,1,0,66,212,13,132,28,72,201,43,35,0,0,0,18,66,27,38,76,231,5,
6419
    68,157,20,135,157,32,7,68,185,13,65,129,28,66,20,5,32,253,66,210,11,65,128,49,133,61,32,0,65,135,6,74,111,37,72,149,12,66,203,19,65,147,19,68,93,7,68,85,8,76,4,5,33,255,0,133,129,34,
6420
    254,0,128,68,69,8,181,197,34,0,0,12,65,135,32,65,123,20,69,183,27,133,156,66,50,5,72,87,10,67,137,32,33,0,19,160,139,78,251,13,68,55,20,67,119,19,65,91,36,69,177,15,32,254,143,16,65,
6421
    98,53,32,128,130,0,32,0,66,43,54,70,141,23,66,23,15,131,39,69,47,11,131,15,70,129,19,74,161,9,36,128,255,0,128,254,130,153,65,148,32,67,41,9,34,0,0,4,79,15,5,73,99,10,71,203,8,32,3,
6422
    72,123,6,72,43,8,32,2,133,56,131,99,130,9,34,0,0,6,72,175,5,73,159,14,144,63,135,197,132,189,133,66,33,255,0,73,6,7,70,137,12,35,0,0,0,10,130,3,73,243,25,67,113,12,65,73,7,69,161,7,
6423
    138,7,37,21,2,0,128,128,254,134,3,73,116,27,33,128,128,130,111,39,12,0,128,1,0,3,128,2,72,219,21,35,43,0,47,0,67,47,20,130,111,33,21,1,68,167,13,81,147,8,133,230,32,128,77,73,6,32,
6424
    128,131,142,134,18,130,6,32,255,75,18,12,131,243,37,128,0,128,3,128,3,74,231,21,135,123,32,29,134,107,135,7,32,21,74,117,7,135,7,134,96,135,246,74,103,23,132,242,33,0,10,67,151,28,
6425
    67,133,20,66,141,11,131,11,32,3,77,71,6,32,128,130,113,32,1,81,4,6,134,218,66,130,24,131,31,34,0,26,0,130,0,77,255,44,83,15,11,148,155,68,13,7,32,49,78,231,18,79,7,11,73,243,11,32,
6426
    33,65,187,10,130,63,65,87,8,73,239,19,35,0,128,1,0,131,226,32,252,65,100,6,32,128,139,8,33,1,0,130,21,32,253,72,155,44,73,255,20,32,128,71,67,8,81,243,39,67,15,20,74,191,23,68,121,
6427
    27,32,1,66,150,6,32,254,79,19,11,131,214,32,128,130,215,37,2,0,128,253,0,128,136,5,65,220,24,147,212,130,210,33,0,24,72,219,42,84,255,13,67,119,16,69,245,19,72,225,19,65,3,15,69,93,
6428
    19,131,55,132,178,71,115,14,81,228,6,142,245,33,253,0,132,43,172,252,65,16,11,75,219,8,65,219,31,66,223,24,75,223,10,33,29,1,80,243,10,66,175,8,131,110,134,203,133,172,130,16,70,30,
6429
    7,164,183,130,163,32,20,65,171,48,65,163,36,65,143,23,65,151,19,65,147,13,65,134,17,133,17,130,216,67,114,5,164,217,65,137,12,72,147,48,79,71,19,74,169,22,80,251,8,65,173,7,66,157,
6430
    15,74,173,15,32,254,65,170,8,71,186,45,72,131,6,77,143,40,187,195,152,179,65,123,38,68,215,57,68,179,15,65,85,7,69,187,14,32,21,66,95,15,67,19,25,32,1,83,223,6,32,2,76,240,7,77,166,
6431
    43,65,8,5,130,206,32,0,67,39,54,143,167,66,255,19,82,193,11,151,47,85,171,5,67,27,17,132,160,69,172,11,69,184,56,66,95,6,33,12,1,130,237,32,2,68,179,27,68,175,16,80,135,15,72,55,7,
6432
    71,87,12,73,3,12,132,12,66,75,32,76,215,5,169,139,147,135,148,139,81,12,12,81,185,36,75,251,7,65,23,27,76,215,9,87,165,12,65,209,15,72,157,7,65,245,31,32,128,71,128,6,32,1,82,125,5,
6433
    34,0,128,254,131,169,32,254,131,187,71,180,9,132,27,32,2,88,129,44,32,0,78,47,40,65,79,23,79,171,14,32,21,71,87,8,72,15,14,65,224,33,130,139,74,27,62,93,23,7,68,31,7,75,27,7,139,15,
6434
    74,3,7,74,23,27,65,165,11,65,177,15,67,123,5,32,1,130,221,32,252,71,96,5,74,12,12,133,244,130,25,34,1,0,128,130,2,139,8,93,26,8,65,9,32,65,57,14,140,14,32,0,73,79,67,68,119,11,135,
6435
    11,32,51,90,75,14,139,247,65,43,7,131,19,139,11,69,159,11,65,247,6,36,1,128,128,253,0,90,71,9,33,1,0,132,14,32,128,89,93,14,69,133,6,130,44,131,30,131,6,65,20,56,33,0,16,72,179,40,
6436
    75,47,12,65,215,19,74,95,19,65,43,11,131,168,67,110,5,75,23,17,69,106,6,75,65,5,71,204,43,32,0,80,75,47,71,203,15,159,181,68,91,11,67,197,7,73,101,13,68,85,6,33,128,128,130,214,130,
6437
    25,32,254,74,236,48,130,194,37,0,18,0,128,255,128,77,215,40,65,139,64,32,51,80,159,10,65,147,39,130,219,84,212,43,130,46,75,19,97,74,33,11,65,201,23,65,173,31,33,1,0,79,133,6,66,150,
6438
    5,67,75,48,85,187,6,70,207,37,32,71,87,221,13,73,163,14,80,167,15,132,15,83,193,19,82,209,8,78,99,9,72,190,11,77,110,49,89,63,5,80,91,35,99,63,32,70,235,23,81,99,10,69,148,10,65,110,
6439
    36,32,0,65,99,47,95,219,11,68,171,51,66,87,7,72,57,7,74,45,17,143,17,65,114,50,33,14,0,65,111,40,159,195,98,135,15,35,7,53,51,21,100,78,9,95,146,16,32,254,82,114,6,32,128,67,208,37,
6440
    130,166,99,79,58,32,17,96,99,14,72,31,19,72,87,31,82,155,7,67,47,14,32,21,131,75,134,231,72,51,17,72,78,8,133,8,80,133,6,33,253,128,88,37,9,66,124,36,72,65,12,134,12,71,55,43,66,139,
6441
    27,85,135,10,91,33,12,65,35,11,66,131,11,71,32,8,90,127,6,130,244,71,76,11,168,207,33,0,12,66,123,32,32,0,65,183,15,68,135,11,66,111,7,67,235,11,66,111,15,32,254,97,66,12,160,154,67,
6442
    227,52,80,33,15,87,249,15,93,45,31,75,111,12,93,45,11,77,99,9,160,184,81,31,12,32,15,98,135,30,104,175,7,77,249,36,69,73,15,78,5,12,32,254,66,151,19,34,128,128,4,87,32,12,149,35,133,
6443
    21,96,151,31,32,19,72,35,5,98,173,15,143,15,32,21,143,99,158,129,33,0,0,65,35,52,65,11,15,147,15,98,75,11,33,1,0,143,151,132,15,32,254,99,200,37,132,43,130,4,39,0,10,0,128,1,128,3,
6444
    0,104,151,14,97,187,20,69,131,15,67,195,11,87,227,7,33,128,128,132,128,33,254,0,68,131,9,65,46,26,42,0,0,0,7,0,0,255,128,3,128,0,88,223,15,33,0,21,89,61,22,66,209,12,65,2,12,37,0,2,
6445
    1,0,3,128,101,83,8,36,0,1,53,51,29,130,3,34,21,1,0,66,53,8,32,0,68,215,6,100,55,25,107,111,9,66,193,11,72,167,8,73,143,31,139,31,33,1,0,131,158,32,254,132,5,33,253,128,65,16,9,133,
6446
    17,89,130,25,141,212,33,0,0,93,39,8,90,131,25,93,39,14,66,217,6,106,179,8,159,181,71,125,15,139,47,138,141,87,11,14,76,23,14,65,231,26,140,209,66,122,8,81,179,5,101,195,26,32,47,74,
6447
    75,13,69,159,11,83,235,11,67,21,16,136,167,131,106,130,165,130,15,32,128,101,90,24,134,142,32,0,65,103,51,108,23,11,101,231,15,75,173,23,74,237,23,66,15,6,66,46,17,66,58,17,65,105,
6448
    49,66,247,55,71,179,12,70,139,15,86,229,7,84,167,15,32,1,95,72,12,89,49,6,33,128,128,65,136,38,66,30,9,32,0,100,239,7,66,247,29,70,105,20,65,141,19,69,81,15,130,144,32,128,83,41,5,
6449
    32,255,131,177,68,185,5,133,126,65,97,37,32,0,130,0,33,21,0,130,55,66,195,28,67,155,13,34,79,0,83,66,213,13,73,241,19,66,59,19,65,125,11,135,201,66,249,16,32,128,66,44,11,66,56,17,
6450
    68,143,8,68,124,38,67,183,12,96,211,9,65,143,29,112,171,5,32,0,68,131,63,34,33,53,51,71,121,11,32,254,98,251,16,32,253,74,231,10,65,175,37,133,206,37,0,0,8,1,0,0,107,123,11,113,115,
6451
    9,33,0,1,130,117,131,3,73,103,7,66,51,18,66,44,5,133,75,70,88,5,32,254,65,39,12,68,80,9,34,12,0,128,107,179,28,68,223,6,155,111,86,147,15,32,2,131,82,141,110,33,254,0,130,15,32,4,103,
6452
    184,15,141,35,87,176,5,83,11,5,71,235,23,114,107,11,65,189,16,70,33,15,86,153,31,135,126,86,145,30,65,183,41,32,0,130,0,32,10,65,183,24,34,35,0,39,67,85,9,65,179,15,143,15,33,1,0,65,
6453
    28,17,157,136,130,123,32,20,130,3,32,0,97,135,24,115,167,19,80,71,12,32,51,110,163,14,78,35,19,131,19,155,23,77,229,8,78,9,17,151,17,67,231,46,94,135,8,73,31,31,93,215,56,82,171,25,
6454
    72,77,8,162,179,169,167,99,131,11,69,85,19,66,215,15,76,129,13,68,115,22,72,79,35,67,113,5,34,0,0,19,70,31,46,65,89,52,73,223,15,85,199,33,95,33,8,132,203,73,29,32,67,48,16,177,215,
6455
    101,13,15,65,141,43,69,141,15,75,89,5,70,0,11,70,235,21,178,215,36,10,0,128,0,0,71,207,24,33,0,19,100,67,6,80,215,11,66,67,7,80,43,12,71,106,7,80,192,5,65,63,5,66,217,26,33,0,13,156,
6456
    119,68,95,5,72,233,12,134,129,85,81,11,76,165,20,65,43,8,73,136,8,75,10,31,38,128,128,0,0,0,13,1,130,4,32,3,106,235,29,114,179,12,66,131,23,32,7,77,133,6,67,89,12,131,139,116,60,9,
6457
    89,15,37,32,0,74,15,7,103,11,22,65,35,5,33,55,0,93,81,28,67,239,23,78,85,5,107,93,14,66,84,17,65,193,26,74,183,10,66,67,34,143,135,79,91,15,32,7,117,111,8,75,56,9,84,212,9,154,134,
6458
    32,0,130,0,32,18,130,3,70,171,41,83,7,16,70,131,19,84,191,15,84,175,19,84,167,30,84,158,12,154,193,68,107,15,33,0,0,65,79,42,65,71,7,73,55,7,118,191,16,83,180,9,32,255,76,166,9,154,
6459
    141,32,0,130,0,69,195,52,65,225,15,151,15,75,215,31,80,56,10,68,240,17,100,32,9,70,147,39,65,93,12,71,71,41,92,85,15,84,135,23,78,35,15,110,27,10,84,125,8,107,115,29,136,160,38,0,0,
6460
    14,0,128,255,0,82,155,24,67,239,8,119,255,11,69,131,11,77,29,6,112,31,8,134,27,105,203,8,32,2,75,51,11,75,195,12,74,13,29,136,161,37,128,0,0,0,11,1,130,163,82,115,8,125,191,17,69,35,
6461
    12,74,137,15,143,15,32,1,65,157,12,136,12,161,142,65,43,40,65,199,6,65,19,24,102,185,11,76,123,11,99,6,12,135,12,32,254,130,8,161,155,101,23,9,39,8,0,0,1,128,3,128,2,78,63,17,72,245,
6462
    12,67,41,11,90,167,9,32,128,97,49,9,32,128,109,51,14,132,97,81,191,8,130,97,125,99,12,121,35,9,127,75,15,71,79,12,81,151,23,87,97,7,70,223,15,80,245,16,105,97,15,32,254,113,17,6,32,
6463
    128,130,8,105,105,8,76,122,18,65,243,21,74,63,7,38,4,1,0,255,0,2,0,119,247,28,133,65,32,255,141,91,35,0,0,0,16,67,63,36,34,59,0,63,77,59,9,119,147,11,143,241,66,173,15,66,31,11,67,
6464
    75,8,81,74,16,32,128,131,255,87,181,42,127,43,5,34,255,128,2,120,235,11,37,19,0,23,0,0,37,109,191,14,118,219,7,127,43,14,65,79,14,35,0,0,0,3,73,91,5,130,5,38,3,0,7,0,11,0,0,70,205,
6465
    11,88,221,12,32,0,73,135,7,87,15,22,73,135,10,79,153,15,97,71,19,65,49,11,32,1,131,104,121,235,11,80,65,11,142,179,144,14,81,123,46,32,1,88,217,5,112,5,8,65,201,15,83,29,15,122,147,
6466
    11,135,179,142,175,143,185,67,247,39,66,199,7,35,5,0,128,3,69,203,15,123,163,12,67,127,7,130,119,71,153,10,141,102,70,175,8,32,128,121,235,30,136,89,100,191,11,116,195,11,111,235,15,
6467
    72,39,7,32,2,97,43,5,132,5,94,67,8,131,8,125,253,10,32,3,65,158,16,146,16,130,170,40,0,21,0,128,0,0,3,128,5,88,219,15,24,64,159,32,135,141,65,167,15,68,163,10,97,73,49,32,255,82,58,
6468
    7,93,80,8,97,81,16,24,67,87,52,34,0,0,5,130,231,33,128,2,80,51,13,65,129,8,113,61,6,132,175,65,219,5,130,136,77,152,17,32,0,95,131,61,70,215,6,33,21,51,90,53,10,78,97,23,105,77,31,
6469
    65,117,7,139,75,24,68,195,9,24,64,22,9,33,0,128,130,11,33,128,128,66,25,5,121,38,5,134,5,134,45,66,40,36,66,59,18,34,128,0,0,66,59,81,135,245,123,103,19,120,159,19,77,175,12,33,255,
6470
    0,87,29,10,94,70,21,66,59,54,39,3,1,128,3,0,2,128,4,24,65,7,15,66,47,7,72,98,12,37,0,0,0,3,1,0,24,65,55,21,131,195,32,1,67,178,6,33,4,0,77,141,8,32,6,131,47,74,67,16,24,69,3,20,24,
6471
    65,251,7,133,234,130,229,94,108,17,35,0,0,6,0,141,175,86,59,5,162,79,85,166,8,70,112,13,32,13,24,64,67,26,24,71,255,7,123,211,12,80,121,11,69,215,15,66,217,11,69,71,10,131,113,132,
6472
    126,119,90,9,66,117,19,132,19,32,0,130,0,24,64,47,59,33,7,0,73,227,5,68,243,15,85,13,12,76,37,22,74,254,15,130,138,33,0,4,65,111,6,137,79,65,107,16,32,1,77,200,6,34,128,128,3,75,154,
6473
    12,37,0,16,0,0,2,0,104,115,36,140,157,68,67,19,68,51,15,106,243,15,134,120,70,37,10,68,27,10,140,152,65,121,24,32,128,94,155,7,67,11,8,24,74,11,25,65,3,12,83,89,18,82,21,37,67,200,
6474
    5,130,144,24,64,172,12,33,4,0,134,162,74,80,14,145,184,32,0,130,0,69,251,20,32,19,81,243,5,82,143,8,33,5,53,89,203,5,133,112,79,109,15,33,0,21,130,71,80,175,41,36,75,0,79,0,83,121,
6475
    117,9,87,89,27,66,103,11,70,13,15,75,191,11,135,67,87,97,20,109,203,5,69,246,8,108,171,5,78,195,38,65,51,13,107,203,11,77,3,17,24,75,239,17,65,229,28,79,129,39,130,175,32,128,123,253,
6476
    7,132,142,24,65,51,15,65,239,41,36,128,128,0,0,13,65,171,5,66,163,28,136,183,118,137,11,80,255,15,67,65,7,74,111,8,32,0,130,157,32,253,24,76,35,10,103,212,5,81,175,9,69,141,7,66,150,
6477
    29,131,158,24,75,199,28,124,185,7,76,205,15,68,124,14,32,3,123,139,16,130,16,33,128,128,108,199,6,33,0,3,65,191,35,107,11,6,73,197,11,24,70,121,15,83,247,15,24,70,173,23,69,205,14,
6478
    32,253,131,140,32,254,136,4,94,198,9,32,3,78,4,13,66,127,13,143,13,32,0,130,0,33,16,0,24,69,59,39,109,147,12,76,253,19,24,69,207,15,69,229,15,130,195,71,90,10,139,10,130,152,73,43,
6479
    40,91,139,10,65,131,37,35,75,0,79,0,84,227,12,143,151,68,25,15,80,9,23,95,169,11,34,128,2,128,112,186,5,130,6,83,161,19,76,50,6,130,37,65,145,44,110,83,5,32,16,67,99,6,71,67,15,76,
6480
    55,17,140,215,67,97,23,76,69,15,77,237,11,104,211,23,77,238,11,65,154,43,33,0,10,83,15,28,83,13,20,67,145,19,67,141,14,97,149,21,68,9,15,86,251,5,66,207,5,66,27,37,82,1,23,127,71,12,
6481
    94,235,10,110,175,24,98,243,15,132,154,132,4,24,66,69,10,32,4,67,156,43,130,198,35,2,1,0,4,75,27,9,69,85,9,95,240,7,32,128,130,35,32,28,66,43,40,24,82,63,23,83,123,12,72,231,15,127,
6482
    59,23,116,23,19,117,71,7,24,77,99,15,67,111,15,71,101,8,36,2,128,128,252,128,127,60,11,32,1,132,16,130,18,141,24,67,107,9,32,3,68,194,15,175,15,38,0,11,0,128,1,128,2,80,63,25,32,0,
6483
    24,65,73,11,69,185,15,83,243,16,32,0,24,81,165,8,130,86,77,35,6,155,163,88,203,5,24,66,195,30,70,19,19,24,80,133,15,32,1,75,211,8,32,254,108,133,8,79,87,20,65,32,9,41,0,0,7,0,128,0,
6484
    0,2,128,2,68,87,15,66,1,16,92,201,16,24,76,24,17,133,17,34,128,0,30,66,127,64,34,115,0,119,73,205,9,66,43,11,109,143,15,24,79,203,11,90,143,15,131,15,155,31,65,185,15,86,87,11,35,128,
6485
    128,253,0,69,7,6,130,213,33,1,0,119,178,15,142,17,66,141,74,83,28,6,36,7,0,0,4,128,82,39,18,76,149,12,67,69,21,32,128,79,118,15,32,0,130,0,32,8,131,206,32,2,79,83,9,100,223,14,102,
6486
    113,23,115,115,7,24,65,231,12,130,162,32,4,68,182,19,130,102,93,143,8,69,107,29,24,77,255,12,143,197,72,51,7,76,195,15,132,139,85,49,15,130,152,131,18,71,81,23,70,14,11,36,0,10,0,128,
6487
    2,69,59,9,89,151,15,66,241,11,76,165,12,71,43,15,75,49,13,65,12,23,132,37,32,0,179,115,130,231,95,181,16,132,77,32,254,67,224,8,65,126,20,79,171,8,32,2,89,81,5,75,143,6,80,41,8,34,
6488
    2,0,128,24,81,72,9,32,0,130,0,35,17,0,0,255,77,99,39,95,65,36,67,109,15,24,69,93,11,77,239,5,95,77,23,35,128,1,0,128,24,86,7,8,132,167,32,2,69,198,41,130,202,33,0,26,120,75,44,24,89,
6489
    51,15,71,243,12,70,239,11,24,84,3,11,66,7,11,71,255,10,32,21,69,155,35,88,151,12,32,128,74,38,10,65,210,8,74,251,5,65,226,5,75,201,13,32,3,65,9,41,146,41,40,0,0,0,9,1,0,1,0,2,91,99,
6490
    19,32,35,106,119,13,70,219,15,83,239,12,137,154,32,2,67,252,19,36,128,0,0,4,1,130,196,32,2,130,8,91,107,8,32,0,135,81,24,73,211,8,132,161,73,164,13,36,0,8,0,128,2,105,123,26,139,67,
6491
    76,99,15,34,1,0,128,135,76,83,156,20,92,104,8,67,251,30,24,86,47,27,123,207,12,24,86,7,15,71,227,8,32,4,65,20,20,131,127,32,0,130,123,32,0,71,223,26,32,19,90,195,22,71,223,15,84,200,
6492
    6,32,128,133,241,24,84,149,9,67,41,25,36,0,0,0,22,0,88,111,49,32,87,66,21,5,77,3,27,123,75,7,71,143,19,135,183,71,183,19,130,171,74,252,5,131,5,89,87,17,32,1,132,18,130,232,68,11,10,
6493
    33,1,128,70,208,16,66,230,18,147,18,130,254,223,255,75,27,23,65,59,15,135,39,155,255,34,128,128,254,104,92,8,33,0,128,65,32,11,65,1,58,33,26,0,130,0,72,71,18,78,55,17,76,11,19,86,101,
6494
    12,75,223,11,89,15,11,24,76,87,15,75,235,15,131,15,72,95,7,85,71,11,72,115,11,73,64,6,34,1,128,128,66,215,9,34,128,254,128,134,14,33,128,255,67,102,5,32,0,130,16,70,38,11,66,26,57,
6495
    88,11,8,24,76,215,34,78,139,7,95,245,7,32,7,24,73,75,23,32,128,131,167,130,170,101,158,9,82,49,22,118,139,6,32,18,67,155,44,116,187,9,108,55,14,80,155,23,66,131,15,93,77,10,131,168,
6496
    32,128,73,211,12,24,75,187,22,32,4,96,71,20,67,108,19,132,19,120,207,8,32,5,76,79,15,66,111,21,66,95,8,32,3,190,211,111,3,8,211,212,32,20,65,167,44,34,75,0,79,97,59,13,32,33,112,63,
6497
    10,65,147,19,69,39,19,143,39,24,66,71,9,130,224,65,185,43,94,176,12,65,183,24,71,38,8,24,72,167,7,65,191,38,136,235,24,96,167,12,65,203,62,115,131,13,65,208,42,175,235,67,127,6,32,
6498
    4,76,171,29,114,187,5,32,71,65,211,5,65,203,68,72,51,8,164,219,32,0,172,214,71,239,58,78,3,27,66,143,15,77,19,15,147,31,35,33,53,51,21,66,183,10,173,245,66,170,30,150,30,34,0,0,23,
6499
    80,123,54,76,1,16,73,125,15,82,245,11,167,253,24,76,85,12,70,184,5,32,254,131,185,37,254,0,128,1,0,128,133,16,117,158,18,92,27,38,65,3,17,130,251,35,17,0,128,254,24,69,83,39,140,243,
6500
    121,73,19,109,167,7,81,41,15,24,95,175,12,102,227,15,121,96,11,24,95,189,7,32,3,145,171,154,17,24,77,47,9,33,0,5,70,71,37,68,135,7,32,29,117,171,11,69,87,15,24,79,97,19,24,79,149,23,
6501
    131,59,32,1,75,235,5,72,115,11,72,143,7,132,188,71,27,46,131,51,32,0,69,95,6,175,215,32,21,131,167,81,15,19,151,191,151,23,131,215,71,43,5,32,254,24,79,164,24,74,109,8,77,166,13,65,
6502
    176,26,88,162,5,98,159,6,171,219,120,247,6,79,29,8,99,169,10,103,59,19,65,209,35,131,35,91,25,19,112,94,15,83,36,8,173,229,33,20,0,88,75,43,71,31,12,65,191,71,33,1,0,130,203,32,254,
6503
    131,4,68,66,7,67,130,6,104,61,13,173,215,38,13,1,0,0,0,2,128,67,111,28,74,129,16,104,35,19,79,161,16,87,14,7,138,143,132,10,67,62,36,114,115,5,162,151,67,33,16,108,181,15,143,151,67,
6504
    5,5,24,100,242,15,170,153,34,0,0,14,65,51,34,32,55,79,75,9,32,51,74,7,10,65,57,38,132,142,32,254,72,0,14,139,163,32,128,80,254,8,67,158,21,65,63,7,32,4,72,227,27,95,155,12,67,119,19,
6505
    124,91,24,149,154,72,177,34,97,223,8,155,151,24,108,227,15,88,147,16,72,117,19,68,35,11,92,253,15,70,199,15,24,87,209,17,32,2,87,233,7,32,1,24,88,195,10,119,24,8,32,3,81,227,24,65,
6506
    125,21,35,128,128,0,25,76,59,48,24,90,187,9,97,235,12,66,61,11,91,105,19,24,79,141,11,24,79,117,15,24,79,129,27,90,53,13,130,13,32,253,131,228,24,79,133,40,69,70,8,66,137,31,65,33,
6507
    19,96,107,8,68,119,29,66,7,5,68,125,16,65,253,19,65,241,27,24,90,179,13,24,79,143,18,33,128,128,130,246,32,254,130,168,68,154,36,77,51,9,97,47,5,167,195,32,21,131,183,78,239,27,155,
6508
    195,78,231,14,201,196,77,11,6,32,5,73,111,37,97,247,12,77,19,31,155,207,78,215,19,162,212,69,17,14,66,91,19,80,143,57,78,203,39,159,215,32,128,93,134,8,24,80,109,24,66,113,15,169,215,
6509
    66,115,6,32,4,69,63,33,32,0,101,113,7,86,227,35,143,211,36,49,53,51,21,1,77,185,14,65,159,28,69,251,34,67,56,8,33,9,0,24,107,175,25,90,111,12,110,251,11,119,189,24,119,187,34,87,15,
6510
    9,32,4,66,231,37,90,39,7,66,239,8,84,219,15,69,105,23,24,85,27,27,87,31,11,33,1,128,76,94,6,32,1,85,241,7,33,128,128,106,48,10,33,128,128,69,136,11,133,13,24,79,116,49,84,236,8,24,
6511
    91,87,9,32,5,165,255,69,115,12,66,27,15,159,15,24,72,247,12,74,178,5,24,80,64,15,33,0,128,143,17,77,89,51,130,214,24,81,43,7,170,215,74,49,8,159,199,143,31,139,215,69,143,5,32,254,
6512
    24,81,50,35,181,217,84,123,70,143,195,159,15,65,187,16,66,123,7,65,175,15,65,193,29,68,207,39,79,27,5,70,131,6,32,4,68,211,33,33,67,0,83,143,14,159,207,143,31,140,223,33,0,128,24,80,
6513
    82,14,24,93,16,23,32,253,65,195,5,68,227,40,133,214,107,31,7,32,5,67,115,27,87,9,8,107,31,43,66,125,6,32,0,103,177,23,131,127,72,203,36,32,0,110,103,8,155,163,73,135,6,32,19,24,112,
6514
    99,10,65,71,11,73,143,19,143,31,126,195,5,24,85,21,9,24,76,47,14,32,254,24,93,77,36,68,207,11,39,25,0,0,255,128,3,128,4,66,51,37,95,247,13,82,255,24,76,39,19,147,221,66,85,27,24,118,
6515
    7,8,24,74,249,12,76,74,8,91,234,8,67,80,17,131,222,33,253,0,121,30,44,73,0,16,69,15,6,32,0,65,23,38,69,231,12,65,179,6,98,131,16,86,31,27,24,108,157,14,80,160,8,24,65,46,17,33,4,0,
6516
    96,2,18,144,191,65,226,8,68,19,5,171,199,80,9,15,180,199,67,89,5,32,255,24,79,173,28,174,201,24,79,179,50,32,1,24,122,5,10,82,61,10,180,209,83,19,8,32,128,24,80,129,27,111,248,43,131,
6517
    71,24,115,103,8,67,127,41,78,213,24,100,247,19,66,115,39,75,107,5,32,254,165,219,78,170,40,24,112,163,49,32,1,97,203,6,65,173,64,32,0,83,54,7,133,217,88,37,12,32,254,131,28,33,128,
6518
    3,67,71,44,84,183,6,32,5,69,223,33,96,7,7,123,137,16,192,211,24,112,14,9,32,255,67,88,29,68,14,10,84,197,38,33,0,22,116,47,50,32,87,106,99,9,116,49,15,89,225,15,97,231,23,70,41,19,
6519
    82,85,8,93,167,6,32,253,132,236,108,190,7,89,251,5,116,49,58,33,128,128,131,234,32,15,24,74,67,38,70,227,24,24,83,45,23,89,219,12,70,187,12,89,216,19,32,2,69,185,24,141,24,70,143,66,
6520
    24,82,119,56,78,24,10,32,253,133,149,132,6,24,106,233,7,69,198,48,178,203,81,243,12,68,211,15,106,255,23,66,91,15,69,193,7,100,39,10,24,83,72,16,176,204,33,19,0,88,207,45,68,21,12,
6521
    68,17,10,65,157,53,68,17,6,32,254,92,67,10,65,161,25,69,182,43,24,118,91,47,69,183,18,181,209,111,253,12,89,159,8,66,112,12,69,184,45,35,0,0,0,9,24,80,227,26,73,185,16,118,195,15,131,
6522
    15,33,1,0,65,59,15,66,39,27,160,111,66,205,12,148,111,143,110,33,128,128,156,112,24,81,199,8,75,199,23,66,117,20,155,121,32,254,68,126,12,72,213,29,134,239,149,123,89,27,16,148,117,
6523
    65,245,8,24,71,159,14,141,134,134,28,73,51,55,109,77,15,105,131,11,68,67,11,76,169,27,107,209,12,102,174,8,32,128,72,100,18,116,163,56,79,203,11,75,183,44,85,119,19,71,119,23,151,227,
6524
    32,1,93,27,8,65,122,5,77,102,8,110,120,20,66,23,8,66,175,17,66,63,12,133,12,79,35,8,74,235,33,67,149,16,69,243,15,78,57,15,69,235,16,67,177,7,151,192,130,23,67,84,29,141,192,174,187,
6525
    77,67,15,69,11,12,159,187,77,59,10,199,189,24,70,235,50,96,83,19,66,53,23,105,65,19,77,47,12,163,199,66,67,37,78,207,50,67,23,23,174,205,67,228,6,71,107,13,67,22,14,66,85,11,83,187,
6526
    38,124,47,49,95,7,19,66,83,23,67,23,19,24,96,78,17,80,101,16,71,98,40,33,0,7,88,131,22,24,89,245,12,84,45,12,102,213,5,123,12,9,32,2,126,21,14,43,255,0,128,128,0,0,20,0,128,255,128,
6527
    3,126,19,39,32,75,106,51,7,113,129,15,24,110,135,19,126,47,15,115,117,11,69,47,11,32,2,109,76,9,102,109,9,32,128,75,2,10,130,21,32,254,69,47,6,32,3,94,217,47,32,0,65,247,10,69,15,46,
6528
    65,235,31,65,243,15,101,139,10,66,174,14,65,247,16,72,102,28,69,17,14,84,243,9,165,191,88,47,48,66,53,12,32,128,71,108,6,203,193,32,17,75,187,42,73,65,16,65,133,52,114,123,9,167,199,
6529
    69,21,37,86,127,44,75,171,11,180,197,78,213,12,148,200,81,97,46,24,95,243,9,32,4,66,75,33,113,103,9,87,243,36,143,225,24,84,27,31,90,145,8,148,216,67,49,5,24,84,34,14,75,155,27,67,
6530
    52,13,140,13,36,0,20,0,128,255,24,135,99,46,88,59,43,155,249,80,165,7,136,144,71,161,23,32,253,132,33,32,254,88,87,44,136,84,35,128,0,0,21,81,103,5,94,47,44,76,51,12,143,197,151,15,
6531
    65,215,31,24,64,77,13,65,220,20,65,214,14,71,4,40,65,213,13,32,0,130,0,35,21,1,2,0,135,0,34,36,0,72,134,10,36,1,0,26,0,130,134,11,36,2,0,14,0,108,134,11,32,3,138,23,32,4,138,11,34,
6532
    5,0,20,134,33,34,0,0,6,132,23,32,1,134,15,32,18,130,25,133,11,37,1,0,13,0,49,0,133,11,36,2,0,7,0,38,134,11,36,3,0,17,0,45,134,11,32,4,138,35,36,5,0,10,0,62,134,23,32,6,132,23,36,3,
6533
    0,1,4,9,130,87,131,167,133,11,133,167,133,11,133,167,133,11,37,3,0,34,0,122,0,133,11,133,167,133,11,133,167,133,11,133,167,34,50,0,48,130,1,34,52,0,47,134,5,8,49,49,0,53,98,121,32,
6534
    84,114,105,115,116,97,110,32,71,114,105,109,109,101,114,82,101,103,117,108,97,114,84,84,88,32,80,114,111,103,103,121,67,108,101,97,110,84,84,50,48,48,52,47,130,2,53,49,53,0,98,0,121,
6535
    0,32,0,84,0,114,0,105,0,115,0,116,0,97,0,110,130,15,32,71,132,15,36,109,0,109,0,101,130,9,32,82,130,5,36,103,0,117,0,108,130,29,32,114,130,43,34,84,0,88,130,35,32,80,130,25,34,111,
6536
    0,103,130,1,34,121,0,67,130,27,32,101,132,59,32,84,130,31,33,0,0,65,155,9,34,20,0,0,65,11,6,130,8,135,2,33,1,1,130,9,8,120,1,1,2,1,3,1,4,1,5,1,6,1,7,1,8,1,9,1,10,1,11,1,12,1,13,1,14,
6537
    1,15,1,16,1,17,1,18,1,19,1,20,1,21,1,22,1,23,1,24,1,25,1,26,1,27,1,28,1,29,1,30,1,31,1,32,0,3,0,4,0,5,0,6,0,7,0,8,0,9,0,10,0,11,0,12,0,13,0,14,0,15,0,16,0,17,0,18,0,19,0,20,0,21,0,
6538
    22,0,23,0,24,0,25,0,26,0,27,0,28,0,29,0,30,0,31,130,187,8,66,33,0,34,0,35,0,36,0,37,0,38,0,39,0,40,0,41,0,42,0,43,0,44,0,45,0,46,0,47,0,48,0,49,0,50,0,51,0,52,0,53,0,54,0,55,0,56,0,
6539
    57,0,58,0,59,0,60,0,61,0,62,0,63,0,64,0,65,0,66,130,243,9,75,68,0,69,0,70,0,71,0,72,0,73,0,74,0,75,0,76,0,77,0,78,0,79,0,80,0,81,0,82,0,83,0,84,0,85,0,86,0,87,0,88,0,89,0,90,0,91,0,
6540
    92,0,93,0,94,0,95,0,96,0,97,1,33,1,34,1,35,1,36,1,37,1,38,1,39,1,40,1,41,1,42,1,43,1,44,1,45,1,46,1,47,1,48,1,49,1,50,1,51,1,52,1,53,1,54,1,55,1,56,1,57,1,58,1,59,1,60,1,61,1,62,1,
6541
    63,1,64,1,65,0,172,0,163,0,132,0,133,0,189,0,150,0,232,0,134,0,142,0,139,0,157,0,169,0,164,0,239,0,138,0,218,0,131,0,147,0,242,0,243,0,141,0,151,0,136,0,195,0,222,0,241,0,158,0,170,
6542
    0,245,0,244,0,246,0,162,0,173,0,201,0,199,0,174,0,98,0,99,0,144,0,100,0,203,0,101,0,200,0,202,0,207,0,204,0,205,0,206,0,233,0,102,0,211,0,208,0,209,0,175,0,103,0,240,0,145,0,214,0,
6543
    212,0,213,0,104,0,235,0,237,0,137,0,106,0,105,0,107,0,109,0,108,0,110,0,160,0,111,0,113,0,112,0,114,0,115,0,117,0,116,0,118,0,119,0,234,0,120,0,122,0,121,0,123,0,125,0,124,0,184,0,
6544
    161,0,127,0,126,0,128,0,129,0,236,0,238,0,186,14,117,110,105,99,111,100,101,35,48,120,48,48,48,49,141,14,32,50,141,14,32,51,141,14,32,52,141,14,32,53,141,14,32,54,141,14,32,55,141,
6545
    14,32,56,141,14,32,57,141,14,32,97,141,14,32,98,141,14,32,99,141,14,32,100,141,14,32,101,141,14,32,102,140,14,33,49,48,141,14,141,239,32,49,141,239,32,49,141,239,32,49,141,239,32,49,
6546
    141,239,32,49,141,239,32,49,141,239,32,49,141,239,32,49,141,239,32,49,141,239,32,49,141,239,32,49,141,239,32,49,141,239,32,49,141,239,45,49,102,6,100,101,108,101,116,101,4,69,117,114,
6547
    111,140,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,32,56,141,236,
6548
    32,56,141,236,32,56,141,236,32,56,65,220,13,32,57,65,220,13,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,
6549
    239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,32,57,141,239,35,57,102,0,0,5,250,72,249,98,247,
6550
};
6551
6552
static const char* GetDefaultCompressedFontDataProggyClean(int* out_size)
6553
{
6554
    *out_size = proggy_clean_ttf_compressed_size;
6555
    return (const char*)proggy_clean_ttf_compressed_data;
6556
}
6557
#endif // #if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_BITMAP)
6558
6559
//-----------------------------------------------------------------------------
6560
// [SECTION] Default font data (ProggyForever-Regular-minimal.ttf)
6561
//-----------------------------------------------------------------------------
6562
// Based on ProggyForever: https://github.com/ocornut/proggyforever
6563
// MIT license / Copyright (c) 2026 Disco Hello, Copyright (c) 2019,2023 Tristan Grimmer
6564
//-----------------------------------------------------------------------------
6565
6566
#if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_VECTOR)
6567
6568
// File: 'output/ProggyForever-Regular-minimal.ttf' (18556 bytes)
6569
// Exported using binary_to_compressed_c.exe -u8 "output/ProggyForever-Regular-minimal.ttf" proggy_forever_minimal_ttf
6570
static const unsigned int proggy_forever_minimal_ttf_compressed_size = 14562;
6571
static const unsigned char proggy_forever_minimal_ttf_compressed_data[14562] =
6572
{
6573
    87,188,0,0,0,0,0,0,0,0,72,124,0,4,0,0,55,0,1,0,0,0,14,0,128,0,3,0,96,70,70,84,77,176,111,174,190,0,0,72,96,130,21,40,28,71,68,69,70,0,136,0,105,130,15,32,64,130,15,44,30,79,83,47,50,
6574
    104,97,19,194,0,0,1,104,130,15,44,96,99,109,97,112,177,173,221,139,0,0,3,80,130,19,44,114,99,118,116,32,0,33,2,121,0,0,4,196,130,31,38,4,103,97,115,112,255,255,130,89,34,0,72,56,130,
6575
    15,56,8,103,108,121,102,239,245,108,207,0,0,6,76,0,0,62,224,104,101,97,100,44,57,58,3,130,27,32,236,130,3,33,54,104,130,16,35,4,62,0,230,130,75,32,36,130,15,39,36,104,109,116,120,24,
6576
    22,19,130,95,33,1,200,130,19,40,136,108,111,99,97,80,9,64,114,130,95,131,15,39,130,109,97,120,112,1,7,0,131,31,32,72,130,47,44,32,110,97,109,101,10,160,159,151,0,0,69,44,130,47,44,
6577
    68,112,111,115,116,70,77,175,253,0,0,70,112,130,15,32,197,132,235,32,1,130,9,42,224,136,151,95,15,60,245,0,11,3,232,130,55,36,0,229,175,187,66,132,7,42,178,59,232,255,225,255,68,1,
6578
    215,2,176,130,15,34,8,0,2,130,5,131,2,130,51,39,2,131,255,71,0,0,1,184,130,31,34,226,1,215,132,73,131,25,135,3,32,4,132,17,37,192,0,90,0,5,0,131,0,33,2,0,130,44,132,19,34,64,0,46,130,
6579
    11,38,0,0,4,1,184,1,144,131,29,35,2,138,2,187,130,17,32,140,133,7,38,1,223,0,49,1,2,0,138,0,37,128,0,0,7,16,0,136,123,33,0,88,130,0,37,0,64,0,32,32,172,133,131,34,2,175,0,131,63,33,
6580
    3,0,130,0,35,1,133,2,6,130,6,38,32,0,1,1,184,0,33,130,9,130,161,32,0,132,3,39,0,166,0,116,255,249,0,49,130,113,36,4,0,185,0,135,130,1,38,27,0,22,0,154,0,53,130,25,40,39,0,41,0,79,0,
6581
    50,0,45,130,17,32,49,130,11,33,46,0,131,17,36,166,0,143,0,24,132,1,34,48,255,225,130,55,34,38,0,47,130,23,44,52,0,58,0,35,0,42,0,66,0,65,0,19,130,79,32,19,130,47,38,35,0,44,0,13,0,
6582
    38,130,21,38,9,0,37,0,13,255,250,130,121,36,5,0,33,0,104,130,47,40,104,0,37,255,242,0,124,0,48,130,95,32,59,130,3,34,37,0,40,130,5,36,62,0,139,0,100,130,57,36,133,0,20,0,62,130,55,
6583
    32,50,130,19,40,69,0,69,0,87,0,54,0,29,130,167,32,20,130,107,36,64,0,63,0,188,130,3,36,22,0,21,0,159,130,7,36,40,0,55,0,5,130,17,34,64,0,109,130,33,34,92,0,50,130,5,42,109,0,101,0,
6584
    24,0,115,0,109,0,131,130,121,32,48,130,39,36,143,0,114,0,83,130,77,32,19,130,157,34,18,0,73,130,49,32,5,136,3,32,2,130,85,33,52,0,133,1,33,66,0,133,1,32,17,130,125,32,35,130,209,131,
6585
    3,36,46,0,1,0,46,132,1,32,47,130,51,32,42,130,25,32,38,130,213,135,3,34,5,0,59,130,99,32,37,132,3,34,51,0,68,132,1,32,42,130,189,33,43,0,135,1,36,24,0,12,0,61,134,1,32,26,130,131,38,
6586
    26,0,30,0,0,0,3,134,3,32,28,130,93,130,10,35,0,108,0,3,132,9,36,28,0,4,0,80,130,16,34,16,0,16,132,35,46,126,0,133,0,171,0,210,0,211,0,255,32,172,255,255,130,25,32,32,130,17,34,161,
6587
    0,174,130,17,32,212,131,17,45,255,227,255,221,255,194,255,192,255,95,255,191,224,19,132,67,130,36,139,2,34,1,6,0,136,22,35,1,2,0,0,66,53,9,32,0,133,0,32,1,130,142,8,148,4,5,6,7,8,9,
6588
    10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,
6589
    70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,0,132,133,135,137,145,149,155,160,159,161,163,162,164,166,168,167,169,170,172,171,173,174,176,178,
6590
    177,179,181,180,185,184,186,187,0,112,100,101,105,0,118,158,110,107,0,116,106,0,134,151,0,113,0,0,103,117,132,158,38,108,122,0,165,183,127,99,132,11,38,109,123,0,0,128,131,148,132,
6591
    11,130,4,37,182,0,190,60,0,191,130,8,34,0,0,119,130,5,47,130,138,129,139,136,141,142,143,140,50,147,0,146,153,154,152,130,18,32,111,130,3,32,120,130,3,130,2,34,33,2,121,130,5,33,42,
6592
    0,133,1,9,155,68,0,86,0,134,0,210,1,14,1,104,1,116,1,148,1,180,1,212,1,232,2,6,2,20,2,38,2,54,2,100,2,122,2,172,2,232,3,2,3,60,3,116,3,134,3,210,4,10,4,40,4,82,4,102,4,122,4,142,4,
6593
    204,5,36,5,60,5,118,5,158,5,184,5,208,5,228,6,24,6,44,6,68,6,94,6,118,6,134,6,160,6,182,6,224,7,14,7,64,7,106,7,182,7,200,7,238,8,0,8,28,8,52,8,72,8,96,8,114,8,130,8,148,8,166,8,180,
6594
    8,194,9,12,9,58,9,92,9,140,9,182,9,214,10,14,10,44,10,74,10,110,10,134,10,150,10,198,10,230,11,4,11,50,11,96,11,130,11,188,11,216,11,250,12,14,12,42,12,66,12,114,12,142,12,198,12,210,
6595
    13,10,13,62,13,126,13,152,13,198,13,238,14,34,14,72,14,90,14,198,14,232,15,32,15,106,15,134,15,200,15,214,15,244,16,16,16,56,16,114,16,128,16,182,16,212,16,230,17,2,17,22,17,60,17,
6596
    86,17,132,17,194,18,20,18,76,18,108,18,140,18,176,18,228,19,24,19,74,19,110,19,168,19,198,19,228,20,6,20,56,20,86,20,116,20,150,20,200,20,252,21,44,21,92,21,144,21,212,22,24,22,50,
6597
    22,112,22,148,22,186,22,226,23,28,23,56,23,90,23,160,23,246,24,76,24,164,25,18,25,124,25,226,26,94,26,150,26,198,26,248,27,44,27,114,27,144,27,174,27,208,28,2,28,74,28,136,28,174,28,
6598
    212,28,254,29,60,29,118,29,172,29,230,30,16,30,58,30,104,30,166,30,206,30,244,31,48,31,112,0,0,0,2,0,33,0,0,1,42,2,154,0,3,0,7,0,46,177,1,0,47,60,178,7,4,0,237,50,177,6,5,220,60,178,
6599
    3,2,130,10,34,0,177,3,131,22,32,5,131,22,39,178,7,6,1,252,60,178,1,131,23,52,51,17,33,17,39,51,17,35,33,1,9,232,199,199,2,154,253,102,33,2,88,131,83,38,166,255,254,1,18,2,35,130,81,
6600
    61,13,0,0,54,50,22,20,6,34,38,52,55,35,3,55,51,21,198,44,32,32,44,32,85,59,14,1,83,105,31,131,11,36,122,1,4,91,91,130,135,38,116,1,70,1,68,2,7,132,135,37,0,1,35,53,51,7,130,3,8,40,
6601
    1,67,64,64,142,65,65,1,70,192,192,192,0,2,255,248,0,3,1,191,2,3,0,3,0,31,0,0,63,1,35,7,37,35,7,51,21,35,7,35,55,132,3,34,53,51,55,130,51,35,55,51,7,51,131,3,53,254,30,92,30,1,29,104,
6602
    31,92,106,38,59,38,92,38,58,38,96,110,31,98,112,134,11,34,90,201,115,130,0,33,54,143,130,0,35,54,115,54,144,130,0,32,0,130,85,8,37,49,255,241,1,135,2,22,0,6,0,11,0,52,0,0,55,62,1,53,
6603
    52,38,47,1,53,6,21,20,23,30,3,21,20,7,21,35,53,46,1,130,16,8,109,30,2,23,53,46,3,53,52,54,55,53,51,21,30,1,31,1,21,38,39,21,50,249,32,41,36,37,60,72,137,22,40,46,28,141,60,36,67,15,
6604
    15,6,21,69,37,31,44,43,22,75,65,60,25,55,15,15,43,67,3,81,7,37,31,30,32,10,73,135,12,61,44,30,4,15,28,50,33,114,15,44,43,1,14,6,6,63,4,11,22,3,162,6,15,26,42,29,53,67,9,45,42,2,11,
6605
    5,5,62,29,4,150,0,5,130,1,36,11,1,178,1,250,130,161,52,11,0,19,0,27,0,35,0,0,1,51,1,35,36,50,54,52,38,34,6,20,65,97,7,34,2,20,22,132,17,65,111,5,53,54,50,1,74,71,254,222,71,1,16,41,
6606
    30,30,41,29,7,84,60,60,84,59,174,130,9,34,29,41,122,130,9,51,59,84,1,249,254,21,47,27,39,27,27,39,115,56,79,56,56,79,1,26,131,11,33,27,7,131,11,8,59,56,0,0,0,3,0,4,255,246,1,179,2,
6607
    21,0,9,0,28,0,62,0,0,55,50,55,46,1,39,6,21,20,22,3,28,2,30,5,23,62,1,53,52,38,35,34,6,1,23,35,38,39,6,35,34,38,53,52,54,55,46,2,130,5,8,101,51,50,22,21,20,14,2,7,22,23,54,53,55,20,
6608
    206,52,37,25,110,24,65,80,41,1,2,3,6,8,12,7,37,37,31,23,24,35,1,2,67,72,13,21,60,89,72,104,52,44,22,19,15,63,60,61,51,15,32,25,24,89,58,36,61,44,36,28,131,28,54,59,48,62,1,125,1,7,
6609
    3,7,5,10,9,13,16,9,25,40,24,21,25,32,254,143,79,15,24,49,96,66,50,74,33,25,130,17,56,41,69,55,49,20,36,34,20,17,107,69,65,72,1,108,0,1,0,185,1,70,0,255,2,8,130,189,42,0,19,35,53,51,
6610
    254,68,68,1,71,193,130,23,8,59,135,255,193,1,49,2,62,0,17,0,0,1,14,1,20,22,23,35,46,4,52,62,2,63,1,1,49,43,55,55,43,60,4,15,38,29,24,23,32,33,11,11,2,61,60,177,161,177,60,6,21,68,70,
6611
    103,97,102,75,61,16,16,130,50,32,0,138,63,34,19,30,4,130,220,40,15,1,35,62,1,52,38,39,195,137,57,32,60,131,73,44,2,61,6,22,68,71,103,97,101,75,60,16,16,132,73,32,0,131,63,38,27,0,69,
6612
    1,157,1,199,132,127,8,41,7,23,7,39,21,35,53,7,39,55,39,55,23,53,51,21,55,1,157,131,131,33,128,64,129,32,131,131,32,129,64,128,1,77,71,71,50,70,142,142,70,50,134,7,49,0,1,0,22,0,74,
6613
    1,162,1,185,0,11,0,0,19,51,21,35,130,62,130,221,37,53,51,251,166,166,62,130,2,38,1,31,59,154,154,59,154,130,39,39,154,255,129,1,30,0,107,0,130,180,32,54,65,133,5,8,37,15,1,39,54,55,
6614
    46,1,53,52,209,45,31,21,31,30,11,11,26,55,10,17,25,107,32,22,32,61,40,32,7,7,37,48,41,1,31,21,22,131,163,54,53,0,227,1,131,1,32,0,3,0,0,37,33,53,33,1,131,254,178,1,78,228,60,132,191,
6615
    40,166,255,255,1,18,0,105,0,7,67,209,9,67,203,5,37,105,31,44,31,31,44,132,35,38,39,255,222,1,144,2,39,131,63,49,9,1,35,1,1,144,254,221,69,1,34,2,39,253,184,2,72,0,130,21,8,73,41,255,
6616
    247,1,143,2,14,0,10,0,21,0,27,0,0,55,50,62,3,53,52,39,7,22,19,34,14,3,21,20,23,55,38,39,50,16,35,34,16,220,17,28,30,21,14,4,190,27,57,17,28,31,20,14,4,189,26,57,178,178,178,51,7,26,
6617
    44,78,53,40,34,230,52,1,161,8,131,10,39,39,33,229,52,58,253,234,2,130,186,41,0,1,0,79,0,0,1,104,2,7,130,91,40,0,19,39,55,51,17,51,21,33,130,5,50,81,1,106,68,105,254,233,1,105,1,103,
6618
    81,78,254,55,61,61,1,122,130,43,32,50,130,43,37,134,2,17,0,31,0,130,43,49,62,2,51,50,30,2,21,20,6,15,1,33,21,33,53,52,55,54,67,247,5,8,58,35,34,6,7,55,1,8,29,81,37,48,72,36,17,44,59,
6619
    147,1,1,254,173,13,1,165,37,40,58,45,26,75,24,1,159,65,5,16,27,30,48,46,21,40,78,58,146,61,46,14,12,1,165,38,80,33,33,47,27,13,0,130,94,41,0,45,255,246,1,139,2,16,0,41,130,12,32,22,
6620
    130,93,38,35,34,38,47,1,53,30,130,108,40,54,53,52,38,43,1,53,51,50,131,8,130,101,37,15,1,53,54,51,50,131,35,8,62,1,26,112,107,85,34,78,22,23,7,25,80,41,57,65,65,49,64,64,46,56,55,45,
6621
    33,72,20,20,74,68,78,98,51,1,22,30,109,65,84,13,7,6,69,4,12,19,51,49,46,52,58,45,38,37,43,14,7,7,64,23,74,59,50,55,130,119,34,2,0,22,130,111,45,162,2,7,0,2,0,13,0,0,37,17,3,59,1,66,
6622
    44,6,54,19,51,1,16,179,237,88,88,67,241,208,100,181,1,18,254,238,58,123,123,73,1,66,130,46,33,0,49,130,171,32,135,130,51,37,40,0,0,19,17,33,130,47,130,143,37,30,3,21,20,14,2,137,181,
6623
    36,62,2,53,52,46,130,15,8,68,6,7,72,1,33,221,24,41,25,48,51,38,24,35,61,67,38,43,70,14,14,7,24,76,38,21,39,39,23,23,40,44,25,28,56,14,1,2,1,4,59,127,11,10,25,38,63,40,49,72,38,18,11,
6624
    6,5,71,4,11,19,11,25,48,33,33,48,25,12,13,7,130,157,55,41,255,248,1,143,2,8,0,9,0,37,0,0,55,50,53,52,35,34,6,21,20,22,19,65,139,5,130,119,42,53,52,62,2,51,50,22,31,1,21,38,131,26,8,
6625
    58,54,224,101,101,41,59,59,51,31,56,49,29,91,82,87,98,36,63,79,48,24,46,11,10,31,59,69,89,36,48,119,121,57,64,63,56,1,39,20,40,68,43,90,89,114,136,73,110,63,31,8,4,3,66,25,95,98,72,
6626
    0,130,0,38,1,0,46,0,0,1,138,130,227,32,6,130,227,8,42,53,33,21,3,35,19,46,1,91,197,78,190,1,203,59,29,254,23,1,202,0,0,3,0,39,255,246,1,145,2,17,0,15,0,31,0,52,0,0,54,50,62,2,130,243,
6627
    38,34,14,2,20,30,1,18,132,6,32,2,132,18,35,1,23,30,1,65,210,5,35,53,52,55,38,68,239,7,8,50,199,42,32,32,18,18,33,32,40,32,33,18,18,32,72,37,29,29,16,17,29,28,36,28,30,16,16,29,33,48,
6628
    52,104,76,77,104,99,84,95,71,70,96,45,7,20,42,63,42,19,7,7,19,130,6,43,20,1,166,6,17,37,53,37,16,6,6,16,130,6,59,17,191,16,72,52,69,78,77,70,107,33,30,91,62,69,70,61,90,0,2,0,41,0,
6629
    0,1,143,2,16,65,43,5,43,19,34,21,20,51,50,54,53,52,38,3,34,69,108,11,65,170,5,32,22,131,26,8,44,6,215,100,100,42,59,60,51,30,57,48,29,91,82,86,99,36,64,79,47,24,46,11,11,32,59,68,89,
6630
    35,1,216,120,120,56,64,64,56,254,217,20,39,68,44,89,90,65,44,6,35,3,4,65,24,65,44,5,55,2,0,166,0,81,1,18,1,171,0,7,0,15,0,0,18,34,38,52,54,50,22,20,6,71,199,6,38,242,44,32,32,44,32,
6631
    76,132,5,39,1,65,31,44,31,31,44,165,132,5,32,0,130,0,36,2,0,143,255,209,134,59,32,24,140,59,35,21,20,14,2,68,137,8,37,243,45,31,31,45,31,130,67,41,22,30,31,11,10,27,55,10,17,25,135,
6632
    74,37,32,22,33,60,41,31,68,150,10,8,37,0,1,0,24,0,84,1,160,1,176,0,6,0,0,19,37,21,13,1,21,37,24,1,135,254,200,1,56,254,121,1,30,145,62,111,112,62,145,132,123,38,24,0,152,1,159,1,114,
6633
    72,67,5,34,37,33,53,132,1,33,1,159,130,37,32,135,131,3,35,153,59,99,59,130,39,141,79,37,5,21,5,53,45,1,131,79,32,121,130,79,36,200,1,176,145,57,131,81,132,79,42,48,0,0,1,135,2,31,0,
6634
    34,0,42,130,121,33,50,22,130,195,44,3,29,1,35,53,52,62,4,53,52,38,35,34,132,209,34,62,4,16,65,25,6,58,226,83,82,29,42,42,29,70,21,33,38,33,22,52,43,25,45,29,22,4,5,52,2,10,34,38,61,
6635
    132,239,8,33,2,31,68,52,28,47,33,30,33,17,41,41,22,39,28,29,23,31,16,30,33,16,23,23,8,8,34,4,14,35,26,22,254,75,65,71,9,47,255,225,255,233,1,215,2,32,0,7,0,64,0,0,54,50,71,233,5,39,
6636
    5,23,14,4,35,34,46,3,71,98,10,46,21,35,53,6,35,34,38,52,54,51,50,22,31,1,50,132,151,8,122,6,21,20,30,2,51,50,62,3,214,60,43,43,60,43,1,5,38,2,11,38,43,71,37,63,103,67,46,20,141,105,
6637
    105,128,15,24,21,10,55,36,43,55,79,80,55,28,49,10,11,45,84,70,81,118,39,61,75,39,35,64,40,30,14,168,56,79,57,57,79,120,46,4,11,27,21,17,33,55,74,79,42,120,163,78,67,24,35,17,7,1,198,
6638
    19,31,93,131,94,26,13,13,28,34,57,124,104,53,87,55,30,13,20,20,13,0,0,0,2,0,5,0,0,1,178,2,7,130,9,8,38,10,0,0,55,51,3,55,19,35,39,35,7,35,19,141,158,79,45,169,77,41,193,40,77,169,192,
6639
    1,9,61,253,250,136,136,2,6,0,3,0,38,130,47,32,146,130,47,36,8,0,17,0,39,130,49,32,50,69,22,5,36,21,17,21,22,55,131,10,42,35,23,30,4,21,20,14,2,43,1,17,69,159,6,8,61,220,65,52,62,45,
6640
    121,71,39,84,49,42,77,12,23,34,25,18,30,50,57,31,194,177,43,62,32,15,49,58,47,52,47,43,189,1,147,156,1,2,4,76,42,33,183,3,7,20,27,48,31,38,57,32,14,2,5,25,43,46,24,42,55,130,110,47,
6641
    0,47,255,248,1,137,2,18,0,26,0,0,37,21,6,35,67,62,7,58,23,21,38,35,34,14,2,21,20,30,1,51,50,1,136,49,79,56,86,50,24,112,104,77,51,51,77,130,65,55,15,26,66,50,77,93,73,28,42,74,95,58,
6642
    117,151,32,71,45,33,59,74,46,62,91,59,130,233,130,183,33,1,144,130,195,34,6,0,13,131,193,33,53,52,130,172,58,19,50,17,16,35,7,17,199,125,125,84,84,201,200,160,58,202,201,254,109,1,
6643
    204,254,253,254,254,1,130,247,34,1,0,52,130,136,32,131,130,51,8,34,11,0,0,19,33,21,33,23,51,21,35,21,33,21,33,53,1,77,254,253,1,227,228,1,4,254,178,2,6,59,153,59,188,59,0,130,0,38,
6644
    1,0,58,0,0,1,126,130,47,32,9,132,47,34,35,31,1,130,47,40,35,58,1,67,249,1,181,182,74,130,41,35,158,1,59,241,130,34,33,0,35,130,219,32,148,130,219,32,36,130,219,38,39,35,53,51,21,14,
6645
    4,149,224,47,62,1,1,78,1,99,170,2,7,27,32,54,30,56,85,51,130,233,33,78,50,132,233,47,14,25,66,50,27,42,11,67,141,58,223,2,7,18,13,11,143,241,37,11,7,0,1,0,42,130,108,32,141,133,191,
6646
    57,51,17,51,21,51,53,51,17,35,53,35,21,43,75,204,75,75,204,2,6,212,212,253,250,247,246,130,39,32,66,130,39,32,117,133,39,36,19,53,33,21,35,130,43,55,5,53,55,17,67,1,50,116,116,254,
6647
    206,115,1,203,59,59,254,112,58,1,57,1,1,145,132,231,36,65,255,249,1,118,130,47,32,13,130,231,8,33,51,17,20,6,35,7,53,51,50,54,53,17,35,158,216,66,78,164,147,48,37,140,2,6,254,158,80,
6648
    90,1,57,48,58,1,47,130,50,39,0,1,0,19,0,0,1,165,137,139,59,55,51,7,19,35,3,7,21,19,75,233,85,212,221,90,180,57,2,6,230,230,212,254,206,1,4,57,202,130,48,34,1,0,49,130,47,32,135,130,
6649
    47,50,5,0,0,55,17,51,17,33,21,49,75,1,10,1,2,5,254,53,58,132,31,131,79,32,164,130,31,56,12,0,0,51,17,51,23,55,51,17,7,17,3,35,3,17,20,100,99,101,100,65,107,57,106,130,130,42,254,253,
6650
    251,1,1,197,254,239,1,19,254,130,52,34,1,0,41,130,83,32,142,65,159,5,35,51,3,51,19,130,86,130,48,38,45,3,98,186,72,95,186,130,46,55,90,1,166,253,250,1,166,254,90,0,0,2,0,35,255,250,
6651
    1,149,2,18,0,5,0,25,130,229,63,50,16,35,34,16,18,50,62,3,52,46,3,34,14,3,20,30,2,220,184,184,184,167,34,27,30,20,13,13,20,30,27,131,8,33,14,14,130,22,50,17,253,234,2,22,254,37,8,26,
6652
    43,78,106,78,44,26,8,8,26,44,130,8,33,43,26,130,179,38,2,0,44,255,255,1,139,132,179,32,30,131,83,71,166,5,45,43,1,21,55,50,22,21,20,6,43,1,28,1,30,130,3,8,47,49,35,17,50,206,32,46,
6653
    22,10,10,21,42,30,93,99,85,91,85,84,108,1,1,75,174,1,10,19,31,31,17,17,31,31,18,195,252,80,70,71,89,5,21,55,48,50,29,2,6,130,90,45,0,2,0,13,255,184,1,171,2,15,0,12,0,32,131,91,39,17,
6654
    20,7,23,21,35,39,6,143,182,39,198,184,40,84,48,82,40,58,147,187,40,14,254,245,123,67,97,44,91,27,149,193,38,2,0,38,0,0,1,145,130,191,34,9,0,24,130,99,34,35,21,22,73,125,5,35,15,1,35,
6655
    17,73,20,5,8,45,7,23,35,39,38,213,99,68,39,34,51,53,139,3,72,179,79,83,57,44,122,79,111,97,1,205,184,1,2,2,46,45,43,47,242,218,2,5,89,69,45,69,16,229,217,1,130,184,42,1,0,42,255,246,
6656
    1,141,2,17,0,54,130,91,44,21,46,2,35,34,6,21,20,30,7,23,30,3,73,135,16,32,39,69,75,6,8,95,30,2,23,1,109,6,21,67,35,62,61,6,14,11,25,12,31,9,33,1,23,42,48,29,101,89,43,78,18,18,7,27,
6657
    86,45,45,66,61,69,34,48,47,24,103,87,18,40,32,27,8,1,245,71,4,13,21,41,48,11,18,15,11,10,5,7,3,5,1,4,17,33,58,39,78,74,16,9,8,73,5,16,27,46,45,46,37,14,6,17,31,50,34,72,82,5,8,9,84,
6658
    93,5,32,9,130,143,32,175,130,235,32,7,130,233,56,53,33,21,35,17,7,17,10,1,164,172,75,1,203,59,59,254,54,1,1,203,0,1,0,37,130,187,32,147,130,35,32,24,66,163,5,32,20,74,49,5,8,50,17,
6659
    51,17,20,14,3,34,46,3,37,76,6,19,43,32,67,48,75,6,22,38,68,95,70,38,22,7,166,1,96,254,153,26,35,34,18,54,67,1,95,254,173,33,48,53,33,22,21,32,50,44,130,75,32,13,130,111,32,171,130,
6660
    75,8,32,6,0,0,51,3,51,27,1,51,3,174,161,73,134,134,72,161,2,6,254,58,1,198,253,250,0,1,255,249,0,0,1,190,130,35,32,12,135,35,131,38,47,35,11,1,75,81,63,58,63,83,64,57,64,81,73,72,73,
6661
    130,47,44,99,1,157,254,98,1,158,253,250,1,184,254,72,130,55,32,255,130,55,32,185,67,123,5,8,33,19,39,51,23,55,51,7,19,35,39,7,35,184,160,80,121,123,81,165,177,80,141,141,80,1,19,243,
6662
    195,195,243,254,237,218,218,130,139,32,5,130,47,32,178,130,47,36,8,0,0,55,3,131,47,50,3,21,35,182,176,79,135,134,80,177,75,234,1,28,228,228,254,227,233,130,34,33,0,33,130,4,32,151,
6663
    130,39,32,9,65,35,5,60,1,33,21,5,53,1,41,1,102,254,224,1,40,254,138,1,24,1,203,59,53,254,106,58,1,56,1,147,0,130,42,41,0,104,255,189,1,80,2,73,0,7,130,12,55,39,17,51,21,35,17,51,1,
6664
    79,162,162,231,231,2,18,1,253,226,56,2,140,0,1,0,76,151,10,41,19,1,35,1,109,1,35,70,254,222,76,150,7,130,31,138,67,52,19,51,17,35,53,51,17,7,104,231,231,163,163,2,73,253,116,56,2,30,
6665
    1,130,90,37,0,37,1,63,1,147,65,75,5,33,19,23,131,233,45,55,252,150,82,100,101,82,150,2,6,198,141,141,198,131,139,55,255,241,255,190,1,199,255,247,0,3,0,0,5,33,53,33,1,198,254,44,1,
6666
    212,66,56,131,27,39,0,124,1,160,1,60,2,57,131,27,131,63,39,207,108,82,109,2,57,153,153,130,27,8,175,2,0,48,255,246,1,136,1,143,0,17,0,54,0,0,55,50,62,3,53,34,35,38,14,4,21,20,22,39,
6667
    52,62,3,23,48,60,1,46,6,35,7,53,50,54,51,21,50,30,2,21,7,35,54,39,6,35,34,38,204,32,48,23,13,2,10,21,24,45,39,32,22,13,51,118,28,50,69,81,45,2,3,7,9,15,18,26,16,122,18,58,34,38,58,
6668
    52,29,1,61,2,2,38,99,64,79,44,26,33,49,27,17,1,2,3,10,18,28,20,37,35,72,36,51,28,16,1,1,14,7,17,10,16,10,12,7,5,2,54,2,1,12,33,65,47,241,25,27,61,63,0,0,2,0,50,255,247,1,134,2,49,0,
6669
    9,0,30,0,0,54,50,54,53,52,38,34,6,21,20,39,62,4,67,150,5,130,127,8,57,47,1,7,35,17,51,172,112,50,51,110,52,3,1,5,18,23,42,25,71,87,88,59,32,62,16,15,7,61,68,45,82,68,67,83,83,67,68,
6670
    212,3,8,20,16,12,102,101,98,106,29,15,15,49,2,47,0,1,0,59,130,91,32,125,130,239,35,20,0,0,1,131,84,36,22,51,50,55,21,72,197,7,8,34,23,21,38,1,13,65,72,72,65,62,49,47,78,85,110,110,
6671
    85,78,47,49,1,89,74,76,76,74,43,65,32,106,196,106,32,65,43,139,159,32,7,133,159,133,158,38,19,51,17,35,39,14,4,130,155,8,35,53,52,54,51,50,30,2,31,1,122,200,48,104,48,200,68,62,6,3,
6672
    8,26,27,41,20,59,88,87,70,25,42,24,17,3,4,45,150,131,158,51,1,109,253,209,49,3,7,21,15,13,106,98,101,102,12,17,17,6,7,0,130,0,34,2,0,37,130,163,32,147,130,163,37,5,0,26,0,0,19,130,
6673
    165,35,51,52,7,20,130,168,32,54,133,169,132,95,8,42,22,29,1,32,227,47,69,224,227,62,67,42,62,46,70,82,89,109,105,79,91,90,254,218,1,89,68,48,116,165,56,79,18,21,64,29,109,95,93,110,
6674
    97,73,48,130,83,42,1,0,40,0,3,1,144,2,36,0,19,132,247,37,29,1,51,21,35,17,130,1,33,53,51,130,77,61,59,1,21,1,40,35,31,125,125,68,122,122,65,64,108,1,237,25,37,75,57,254,217,1,39,57,
6675
    52,78,62,55,133,147,36,50,255,70,1,134,130,147,32,9,73,49,5,77,51,8,44,51,17,20,6,43,1,53,51,50,62,2,61,1,137,254,8,60,22,23,222,99,99,53,51,51,159,61,90,81,130,136,28,42,23,10,1,5,
6676
    18,24,42,25,71,91,91,60,48,52,28,53,142,150,82,68,65,77,1,80,254,110,86,86,58,22,36,37,18,59,2,6,16,12,10,101,100,98,101,20,29,130,162,41,0,62,0,1,1,122,2,49,0,18,74,253,5,8,45,17,
6677
    35,53,52,38,35,34,6,29,1,35,17,51,21,54,253,53,72,68,40,37,47,56,68,68,37,1,146,78,67,255,0,250,45,48,61,59,223,2,47,218,60,0,2,0,139,130,59,38,45,2,30,0,11,0,17,130,74,8,40,35,34,
6678
    61,1,52,59,1,50,29,1,20,7,53,51,17,35,17,1,35,56,10,10,56,9,161,161,68,1,202,10,64,9,9,64,10,127,59,254,123,1,74,130,232,34,2,0,100,130,231,32,84,130,59,34,12,0,24,130,121,130,47,32,
6679
    20,132,221,35,54,53,17,55,138,72,39,165,174,127,112,105,29,37,59,132,72,43,1,76,58,254,98,161,59,52,50,1,100,126,133,79,39,0,1,0,41,0,2,1,142,132,131,38,0,55,23,35,39,7,21,130,183,
6680
    53,17,55,51,210,188,81,154,51,70,70,181,80,245,243,201,45,156,2,27,254,201,161,130,118,130,47,32,133,130,179,36,51,2,8,0,5,130,117,131,164,41,35,133,173,69,104,2,7,253,250,1,72,63,
6681
    5,46,20,255,254,1,164,1,143,0,30,0,0,1,50,22,21,130,198,36,52,35,34,6,7,138,7,48,51,21,54,51,50,23,62,1,1,68,43,52,61,52,26,26,3,132,4,52,62,62,31,42,52,26,13,48,1,143,69,53,254,234,
6682
    1,5,84,34,37,254,238,130,6,42,33,36,254,236,1,133,18,29,49,22,27,130,128,32,1,65,111,5,33,1,147,65,111,20,32,23,65,111,9,33,64,4,65,112,12,35,1,133,48,60,66,31,5,42,42,255,247,1,141,
6683
    1,144,0,9,0,17,67,179,11,32,18,130,171,8,40,20,32,53,52,174,92,58,59,90,59,21,166,94,254,158,44,72,80,80,70,70,80,80,1,28,102,102,205,205,102,0,2,0,50,255,78,1,134,1,136,0,67,79,6,
6684
    38,54,53,52,34,21,20,19,131,57,8,62,6,35,34,46,2,47,1,21,35,17,51,23,62,4,176,103,48,199,107,66,89,87,71,25,41,24,18,3,3,68,61,7,1,6,20,25,41,38,82,67,148,148,67,1,16,105,99,101,103,
6685
    12,18,17,6,6,221,2,48,49,2,8,20,16,13,152,91,35,51,17,35,53,67,171,13,38,160,104,48,200,216,62,68,66,165,5,41,70,87,89,66,23,41,26,19,4,4,134,91,44,6,253,208,221,2,8,21,15,13,103,101,
6686
    99,105,132,99,36,0,0,1,0,69,130,4,36,115,1,142,0,19,130,7,35,50,22,31,1,71,239,5,33,29,1,130,173,8,36,7,62,1,1,12,29,52,11,11,4,16,56,31,56,71,68,68,2,17,69,1,142,15,7,8,65,5,12,20,
6687
    60,35,245,1,133,53,27,35,130,54,46,0,69,255,254,1,115,1,151,0,38,0,0,55,30,1,130,250,34,39,46,1,80,126,9,39,46,2,35,34,21,20,22,23,79,243,7,8,78,47,1,69,53,109,71,91,83,57,14,32,65,
6688
    44,33,62,14,15,6,19,63,33,90,36,57,70,69,88,73,31,70,20,20,88,27,14,32,35,49,15,15,53,44,22,38,36,20,11,6,6,62,4,11,17,57,25,29,8,11,46,55,57,66,12,6,6,0,0,0,1,0,87,0,6,1,97,2,4,0,
6689
    17,130,115,41,51,21,35,34,46,3,53,17,51,21,130,9,57,21,20,216,136,125,25,33,41,24,16,68,162,162,65,58,3,15,26,50,34,1,124,118,58,204,70,132,55,40,54,255,246,1,130,1,133,0,21,130,55,
6690
    33,53,51,80,10,5,34,55,51,19,65,74,6,8,32,54,68,86,44,62,3,68,1,64,1,3,17,23,45,27,79,73,145,244,241,102,53,39,251,254,124,42,2,7,19,13,12,74,132,67,32,29,130,128,32,155,130,67,53,
6691
    6,0,0,1,51,3,35,3,51,19,1,84,70,148,86,147,71,120,1,133,254,123,130,3,32,186,130,38,39,0,1,255,248,255,255,1,192,130,39,33,12,0,132,39,33,39,7,131,42,48,55,51,23,1,124,67,97,63,68,
6692
    65,65,97,68,68,53,76,60,130,47,34,123,215,215,130,5,34,208,192,192,132,55,33,0,20,130,55,32,163,130,55,35,11,0,0,37,71,43,5,57,39,51,23,55,51,1,1,162,78,122,120,78,162,149,76,110,109,
6693
    76,203,203,155,155,204,185,141,141,77,151,5,38,68,1,137,1,134,0,31,130,12,32,18,77,244,5,44,53,51,50,62,4,53,52,53,35,34,38,53,19,130,230,59,22,51,23,3,1,134,3,12,24,47,32,195,176,
6694
    16,23,13,8,3,1,133,71,72,1,68,29,41,137,1,130,122,56,135,48,17,47,52,36,59,12,24,22,34,17,14,4,2,78,49,1,6,229,49,50,1,1,73,132,239,32,64,130,143,32,119,130,95,8,41,14,0,0,55,51,23,
6695
    33,53,62,3,39,35,53,33,21,2,137,237,1,254,202,15,50,105,69,1,229,1,45,238,52,52,59,17,58,122,82,1,50,60,254,235,130,54,8,32,0,1,0,63,255,178,1,120,2,84,0,41,0,0,1,21,20,7,22,29,1,20,
6696
    22,59,1,21,34,35,34,46,3,61,1,83,197,7,130,9,33,62,3,130,22,8,61,35,34,6,1,11,72,72,38,42,29,31,13,38,54,27,14,3,38,43,51,51,43,38,3,14,27,54,38,44,29,42,38,1,215,100,95,17,17,96,99,
6697
    34,29,62,20,26,44,30,23,86,43,32,66,32,42,87,23,30,44,26,19,62,29,130,98,53,0,188,255,200,0,252,2,63,0,3,0,0,23,35,17,51,252,64,64,55,2,117,141,135,32,19,84,60,5,36,50,51,50,30,3,134,
6698
    142,130,119,130,9,33,14,3,69,35,5,130,141,55,55,38,172,37,42,29,30,14,37,54,27,15,2,38,44,51,51,44,38,2,15,27,54,37,130,132,41,37,72,72,1,115,100,33,29,62,19,131,129,33,87,42,130,129,
6699
    45,43,86,24,29,44,26,20,62,29,33,100,96,17,16,130,248,42,1,0,22,0,177,1,161,1,93,0,33,130,148,34,23,14,4,131,238,39,7,14,1,15,1,39,62,4,131,119,54,55,62,1,55,1,103,58,5,5,17,21,40,
6700
    25,25,43,30,28,31,16,20,25,3,3,143,16,62,1,66,13,21,21,45,24,20,26,35,36,21,2,3,45,21,21,13,21,22,44,24,21,26,36,35,22,3,3,45,20,130,229,32,21,130,95,45,163,0,106,0,15,0,31,0,47,0,
6701
    0,55,50,22,130,200,36,6,43,1,34,38,130,197,34,54,59,1,157,15,43,51,104,5,7,7,5,71,4,8,8,4,222,131,9,32,70,131,4,32,221,136,9,35,105,7,5,81,131,12,150,4,42,0,0,2,0,159,255,235,1,25,
6702
    2,9,90,167,5,33,18,34,82,231,5,59,7,51,23,7,35,53,245,50,35,35,50,35,84,46,29,1,101,1,145,35,49,35,35,49,105,196,155,155,130,51,42,63,255,147,1,121,1,242,0,5,0,28,130,177,48,17,14,
6703
    1,21,20,19,17,54,55,21,6,7,21,35,53,46,1,90,19,6,8,62,22,23,21,38,243,50,58,146,57,39,45,51,38,78,102,100,80,38,61,35,40,49,1,38,6,73,67,134,1,25,254,215,2,25,59,21,3,100,101,6,107,
6704
    92,95,104,4,97,98,5,20,60,25,0,1,0,40,255,255,1,144,2,16,0,27,130,89,38,51,21,33,53,51,53,35,130,3,81,218,6,32,21,71,122,5,8,39,51,21,35,202,197,254,153,87,73,73,82,79,33,52,9,10,48,
6705
    42,50,50,136,136,59,59,59,161,50,82,88,88,10,5,5,64,30,53,63,88,50,0,131,223,38,55,0,63,1,128,1,125,130,223,35,31,0,0,54,82,67,6,8,41,54,20,7,23,7,39,6,34,39,7,39,55,38,52,55,39,55,
6706
    23,54,50,23,55,23,7,187,65,46,46,65,46,204,22,60,34,62,31,73,31,62,34,60,22,137,10,49,148,44,61,43,43,61,67,73,30,57,35,60,19,19,60,35,57,30,137,10,75,219,10,36,24,0,0,1,7,130,160,
6707
    33,7,21,88,161,9,32,39,130,194,8,37,39,51,23,55,1,178,120,91,115,33,148,148,75,148,148,33,115,91,119,79,135,134,2,6,194,39,53,11,39,182,182,39,11,53,39,194,228,228,130,178,41,0,2,0,
6708
    188,255,206,0,252,2,57,83,195,5,36,23,35,17,51,53,67,9,5,40,64,64,50,1,8,92,1,7,0,130,35,59,64,255,188,1,119,2,16,0,15,0,75,0,0,37,62,1,53,52,38,39,38,39,14,1,21,20,22,23,69,167,11,
6709
    33,53,22,85,40,5,130,28,35,46,4,53,52,89,5,5,32,54,86,84,10,133,47,8,53,4,21,20,6,1,10,21,28,48,46,25,22,22,27,48,45,25,61,25,21,69,72,25,57,16,16,58,51,36,42,37,47,8,3,28,25,39,17,
6710
    14,38,33,25,21,68,74,24,54,14,14,51,51,37,40,36,130,22,33,29,24,131,22,42,142,12,35,15,26,44,25,14,13,12,36,132,7,63,37,18,34,23,44,66,10,5,5,57,26,32,25,20,30,26,4,2,16,14,28,23,34,
6711
    19,28,50,16,18,34,24,43,59,131,25,33,27,26,133,25,39,15,15,28,23,33,20,28,50,133,251,42,109,1,212,1,75,2,27,0,11,0,23,73,51,13,33,43,1,73,63,9,39,1,66,58,9,9,58,9,155,131,5,37,8,1,
6712
    213,9,52,9,136,2,48,0,0,3,255,248,0,40,1,192,1,218,0,7,0,15,0,36,65,245,9,33,18,50,92,21,5,33,22,52,130,255,35,23,21,38,35,75,119,11,8,53,142,156,111,111,156,111,95,188,133,133,188,
6713
    134,92,78,62,57,30,43,34,47,52,52,47,46,31,36,51,61,79,105,147,105,105,147,1,34,127,179,127,127,179,152,126,66,15,38,21,48,49,49,47,18,36,17,131,179,8,41,3,0,92,0,162,1,91,2,18,0,3,
6714
    0,18,0,53,0,0,37,35,53,51,39,34,35,34,14,4,21,20,22,51,50,54,7,52,62,2,23,60,1,46,2,88,232,5,8,122,62,6,51,50,22,29,1,35,39,6,35,34,38,1,91,247,247,55,5,8,25,24,37,19,20,8,36,22,49,
6715
    41,201,37,58,70,33,8,15,32,22,26,50,11,12,2,18,7,17,12,17,18,9,57,73,45,8,39,54,47,59,163,43,178,1,3,6,11,18,13,24,24,61,16,33,43,14,7,4,8,10,22,14,11,11,6,6,44,1,6,2,6,2,3,1,57,64,
6716
    159,38,45,44,0,2,0,50,0,49,1,134,1,112,0,6,0,13,0,0,1,21,7,23,21,39,53,55,133,5,50,1,134,112,112,174,7,111,111,173,173,1,112,67,93,93,66,145,28,79,132,5,35,146,0,0,4,65,59,8,56,9,0,
6717
    27,0,35,0,43,0,0,19,22,62,2,53,52,38,43,1,23,30,1,23,35,38,39,130,9,32,21,130,224,36,50,21,20,14,1,67,78,6,65,88,7,54,175,21,36,27,15,29,21,49,86,14,25,46,52,30,17,21,24,27,47,92,103,
6718
    34,147,65,89,10,53,1,13,1,2,6,18,15,19,20,102,5,33,72,44,26,33,103,242,74,21,32,172,65,94,11,130,172,41,0,109,1,183,1,75,1,235,0,3,130,12,130,106,38,1,74,220,220,1,183,51,66,31,5,45,
6719
    101,1,50,1,82,2,16,0,7,0,15,0,0,18,93,253,14,56,190,59,42,42,59,41,22,98,69,69,98,69,1,94,39,55,39,39,55,138,65,91,65,65,91,133,59,40,24,255,255,1,159,1,151,0,11,131,59,92,65,11,56,
6720
    19,33,53,33,251,164,164,62,165,165,62,164,254,121,1,135,1,36,59,115,115,59,114,254,105,87,43,5,40,115,1,133,1,69,2,173,0,24,130,143,130,245,37,7,51,21,35,53,54,85,161,5,8,47,34,6,15,
6721
    1,53,54,51,50,22,1,66,17,62,70,152,210,77,32,42,37,28,17,42,12,13,39,51,57,58,2,94,20,33,64,61,39,38,72,29,40,36,18,25,11,6,6,41,20,130,197,32,1,130,223,38,130,1,75,2,176,0,39,131,
6722
    79,32,6,88,180,10,91,20,23,8,51,7,22,1,75,68,55,21,49,15,14,50,42,26,48,43,31,31,31,29,36,30,27,21,44,12,12,47,44,49,63,33,30,71,1,214,37,47,7,4,4,42,18,26,25,25,27,38,22,21,18,22,
6723
    8,130,13,38,13,42,33,28,29,7,13,130,252,39,1,0,131,1,181,1,53,2,79,123,5,41,51,7,35,235,73,120,56,2,57,131,130,26,51,0,1,0,37,255,107,1,146,1,132,0,36,0,0,37,50,54,63,1,21,133,147,
6724
    33,14,4,130,154,36,39,21,35,17,51,66,199,5,8,63,53,55,51,16,21,20,1,120,7,12,4,3,27,29,19,26,4,3,1,4,16,22,42,27,26,47,11,60,64,45,37,43,59,3,65,49,4,2,2,52,15,26,13,13,2,7,18,14,11,
6725
    28,26,192,2,24,241,48,53,53,38,251,254,226,24,29,130,108,42,1,0,48,255,185,1,136,2,7,0,16,76,95,7,47,16,21,6,34,47,1,17,34,38,52,54,216,175,52,70,1,130,60,8,34,69,99,99,2,6,253,182,
6726
    2,32,253,229,5,2,1,1,1,39,85,121,85,0,0,1,0,159,0,198,1,25,1,63,0,7,0,0,66,114,7,39,195,50,35,35,50,35,1,63,130,4,33,35,50,131,35,36,143,255,119,1,41,130,43,130,95,35,33,22,21,20,65,
6727
    92,8,52,39,48,58,1,1,0,40,91,14,31,8,8,24,27,91,73,21,22,41,37,59,130,173,34,46,11,94,132,151,40,114,1,132,1,70,2,167,0,10,131,151,37,21,35,53,51,53,7,130,239,56,250,75,204,76,83,85,
6728
    51,1,171,38,38,212,14,40,13,0,3,0,83,0,162,1,101,2,16,130,9,37,13,0,21,0,0,37,130,41,8,47,2,34,6,21,20,22,50,54,53,52,22,32,53,52,54,50,22,21,1,86,249,249,88,69,46,45,71,45,56,254,
6729
    239,73,127,73,163,43,1,25,47,54,54,49,49,54,54,197,143,71,130,0,130,114,67,163,15,33,55,21,130,112,35,39,53,51,23,132,7,48,223,173,111,111,166,174,174,112,112,222,28,145,66,93,93,67,
6730
    146,132,6,41,0,4,0,19,255,162,1,165,2,64,130,127,36,6,0,17,0,28,130,242,38,23,5,39,23,51,53,55,70,111,8,33,55,3,130,72,32,51,131,14,8,44,53,51,1,155,9,254,120,9,198,102,51,43,43,50,
6731
    144,134,187,82,87,48,75,203,75,1,47,37,91,37,203,144,43,188,37,65,65,42,183,1,86,14,39,13,252,39,39,130,81,137,91,34,28,0,39,133,89,32,5,66,236,15,34,39,54,51,130,224,34,20,6,1,143,
6732
    100,34,1,73,86,66,254,7,42,41,13,12,1,39,51,57,59,28,254,252,138,113,52,190,77,39,39,71,30,39,36,19,25,12,6,6,42,19,51,27,23,45,1,226,134,123,34,4,0,18,132,215,32,70,134,215,32,56,
6733
    133,125,34,23,51,39,138,215,33,39,20,67,43,10,67,42,26,132,243,34,202,102,1,130,244,8,32,49,145,134,45,72,55,21,48,13,13,41,46,36,42,38,34,33,30,31,37,33,25,24,45,10,10,46,44,50,62,
6734
    33,30,72,65,11,13,8,68,168,36,47,7,4,4,41,18,29,47,28,37,23,21,20,20,8,4,4,42,12,41,32,29,29,8,14,0,0,2,0,73,255,247,1,111,2,27,0,30,0,38,0,0,55,50,54,63,1,21,14,2,35,34,38,53,52,62,
6735
    4,61,1,51,21,20,14,3,21,20,22,73,68,7,8,56,235,29,66,18,19,7,24,69,34,82,78,19,29,34,29,19,71,26,37,38,26,47,71,44,32,32,44,32,48,24,11,12,65,5,12,21,65,54,24,43,30,30,24,31,17,69,
6736
    61,30,48,34,31,39,21,31,36,1,129,91,1,6,45,3,0,5,0,0,1,179,2,131,0,3,0,6,0,130,128,36,1,35,39,51,3,90,85,9,37,1,9,56,84,68,52,90,90,9,46,2,38,92,254,61,1,10,61,253,250,135,135,2,6,
6737
    0,130,53,143,63,34,7,35,55,139,63,36,59,84,56,72,106,132,63,39,40,193,41,77,169,2,130,92,140,64,36,3,0,5,255,255,132,127,32,6,79,77,5,32,19,130,63,34,51,23,35,138,66,38,220,61,51,78,
6738
    69,78,51,90,223,5,133,68,33,101,62,130,69,32,151,138,134,131,135,33,255,254,130,71,61,123,0,20,0,23,0,31,0,0,19,34,6,21,35,52,54,51,50,22,51,50,54,53,55,51,20,6,35,34,38,138,85,49,
6739
    169,12,12,47,36,34,26,62,15,11,13,1,46,34,36,28,58,45,138,164,45,81,19,16,33,43,34,17,9,8,25,51,35,254,109,139,103,32,4,136,175,38,2,0,10,0,22,0,34,91,131,12,81,53,11,72,74,11,138,
6740
    187,32,147,72,84,9,33,9,190,136,89,32,56,72,93,13,32,0,136,207,38,149,0,2,0,14,0,30,132,101,52,39,20,22,23,51,62,1,53,52,38,34,6,23,19,35,39,35,7,35,19,38,68,11,5,32,20,130,97,52,56,
6741
    18,16,44,16,19,33,47,34,112,159,77,40,193,41,77,159,47,60,84,60,130,98,55,110,17,26,6,6,26,17,21,31,31,101,254,25,135,135,1,231,28,51,40,55,55,40,51,130,89,38,2,255,255,1,182,2,7,130,
6742
    109,32,19,130,97,40,17,35,3,55,21,51,21,35,53,131,88,8,40,37,7,35,23,55,7,235,37,75,186,128,202,127,37,68,150,1,23,1,122,1,111,1,190,1,13,254,244,55,188,59,134,133,2,5,2,61,153,1,60,
6743
    0,78,87,5,38,119,1,137,2,16,0,40,130,12,91,224,8,49,55,21,6,7,22,21,20,6,35,34,39,53,22,51,50,53,52,39,88,3,6,8,66,23,21,38,1,8,38,57,32,14,25,66,50,77,51,37,56,33,45,38,45,25,24,31,
6744
    46,26,54,81,48,23,112,104,77,51,51,1,213,32,60,74,46,62,91,59,46,73,21,5,36,32,31,30,9,45,11,31,22,32,3,42,74,93,56,117,151,32,71,45,130,187,38,52,0,3,1,132,2,135,71,103,5,8,41,55,
6745
    33,21,33,17,33,21,35,31,1,21,35,19,35,39,51,127,1,4,254,178,1,71,253,1,241,242,142,57,84,68,63,59,2,6,59,153,1,59,1,48,93,130,175,36,2,0,52,0,4,150,59,34,7,35,55,138,59,36,173,84,56,
6746
    72,64,135,59,33,140,93,130,60,135,59,32,136,130,119,34,18,0,0,140,119,66,185,5,138,62,38,86,61,52,78,70,78,52,136,65,33,110,62,131,66,33,0,3,130,127,32,0,130,127,32,133,130,67,34,23,
6747
    0,35,74,129,25,32,3,134,213,35,23,51,21,35,74,141,11,33,9,58,137,222,39,2,63,8,52,9,9,52,8,133,5,33,253,252,132,173,42,59,0,2,0,66,255,254,1,118,2,131,65,31,5,8,49,1,35,17,23,21,33,
6748
    53,51,17,35,53,33,39,35,39,51,1,117,115,115,254,206,116,116,1,50,106,56,84,68,1,202,254,111,1,57,59,1,144,59,33,92,0,0,0,2,0,66,0,3,130,59,65,91,6,130,59,32,51,132,59,32,39,130,59,
6749
    130,227,56,1,117,116,116,254,206,115,115,1,50,60,84,56,72,1,207,254,112,59,57,1,145,1,59,125,65,31,5,133,59,65,31,6,143,59,34,51,23,35,137,62,32,148,65,30,5,137,65,32,95,65,31,7,137,
6750
    187,65,31,28,34,23,35,17,131,153,32,55,131,213,65,31,12,32,188,135,161,33,2,61,67,88,11,32,115,132,170,34,1,145,59,131,227,45,17,0,4,1,167,2,11,0,18,0,37,0,0,55,92,29,5,8,79,43,1,21,
6751
    51,21,35,21,50,19,50,30,3,20,14,3,43,1,53,35,53,51,53,50,200,19,36,42,30,20,20,30,42,36,19,62,99,99,62,1,31,56,61,45,29,29,45,61,56,30,139,46,46,138,62,9,27,42,75,98,75,42,27,8,162,
6752
    53,188,1,205,12,35,55,95,125,96,54,35,11,245,53,220,131,103,42,42,0,0,1,142,2,130,0,20,0,30,68,149,22,36,23,51,17,35,3,130,2,33,51,19,68,148,16,41,140,72,95,186,71,4,98,186,2,88,68,
6753
    145,10,32,82,92,232,5,37,2,6,254,90,0,3,92,235,6,38,135,0,5,0,9,0,29,92,237,7,35,55,35,39,51,92,241,16,37,238,57,84,68,3,33,92,245,5,34,29,28,34,133,8,42,31,2,17,253,234,2,22,25,93,
6754
    253,175,92,247,19,135,95,32,136,130,95,32,12,92,157,5,36,16,35,34,16,55,66,235,5,32,2,93,84,15,32,184,65,210,5,32,77,150,101,37,88,62,93,93,254,11,151,103,42,251,1,149,2,129,0,20,0,
6755
    26,0,46,65,41,14,33,55,53,69,191,5,33,23,50,93,202,16,38,169,11,13,47,36,35,25,69,199,6,39,35,29,58,34,184,184,184,168,145,127,32,87,65,64,10,32,70,131,241,44,254,37,8,26,44,78,105,
6756
    78,44,27,7,7,27,132,8,36,26,0,0,0,4,65,79,6,131,239,36,17,0,29,0,49,65,81,7,32,37,87,16,10,69,218,11,65,101,16,33,1,30,69,225,10,32,19,145,136,32,17,131,124,32,49,66,150,11,33,253,
6757
    244,65,17,17,8,32,1,0,46,0,65,1,137,1,137,0,11,0,0,1,7,23,7,39,7,39,55,39,55,23,55,1,137,129,129,45,128,129,45,130,5,38,129,128,1,94,121,121,42,135,2,47,0,3,0,1,255,234,1,183,2,34,
6758
    0,10,0,21,0,39,103,247,10,46,39,20,23,55,38,35,34,14,3,37,7,22,21,16,35,80,146,5,51,53,16,51,50,23,55,220,17,27,30,20,13,7,184,26,49,7,185,26,59,132,12,40,1,70,65,30,184,83,46,54,36,
6759
    133,6,32,54,131,157,54,53,56,42,248,58,208,56,42,249,58,8,26,44,78,205,88,65,105,254,245,56,72,25,130,7,48,1,11,56,72,0,0,2,0,46,255,246,1,138,2,131,0,17,130,123,40,0,1,51,17,20,35,
6760
    34,53,17,130,6,8,44,22,51,50,62,2,53,3,35,39,51,1,62,75,170,176,75,39,61,30,40,19,7,43,57,84,69,2,6,254,160,176,189,1,83,254,160,67,52,18,33,36,25,1,135,92,161,71,34,7,35,55,139,71,
6761
    35,12,84,57,72,144,71,35,227,92,92,0,130,0,139,147,33,24,0,146,147,66,196,5,139,78,32,98,66,191,5,139,81,33,17,34,130,153,33,198,62,130,82,34,3,0,47,136,227,34,29,0,41,146,81,32,19,
6762
    66,36,22,44,1,62,76,171,176,75,40,61,30,39,19,7,5,66,30,10,144,103,32,158,72,7,15,32,2,72,111,6,35,130,0,8,0,86,29,5,38,21,35,55,3,51,23,19,130,187,44,1,98,80,177,75,1,177,79,135,90,
6763
    84,57,73,130,74,39,227,233,234,1,28,229,1,97,130,170,41,0,2,0,42,255,255,1,142,2,6,130,55,32,21,99,245,10,8,41,55,50,22,21,20,43,1,21,35,17,51,21,50,210,49,61,63,47,93,103,83,95,178,
6764
    103,75,75,103,186,43,48,47,42,180,240,75,74,150,127,2,6,92,0,130,222,130,67,32,242,130,67,8,127,28,0,48,0,0,19,20,30,3,21,20,14,1,38,39,53,22,51,50,54,53,52,46,3,53,52,62,2,63,1,38,
6765
    54,46,2,35,34,6,21,17,35,17,52,54,51,50,21,34,6,234,34,48,48,33,51,78,88,38,49,51,41,45,33,47,47,33,24,35,34,12,12,1,3,10,14,38,27,46,41,68,73,82,155,47,72,1,50,20,33,27,32,53,35,43,
6766
    57,20,5,16,56,21,36,29,24,37,25,27,45,30,28,44,24,15,2,2,1,15,23,22,16,48,50,254,123,1,133,77,74,152,44,130,138,41,0,3,0,38,255,245,1,146,2,69,130,9,34,18,0,61,130,156,49,35,39,51,
6767
    19,50,62,2,39,48,42,1,35,14,1,21,20,22,55,130,3,50,31,1,35,38,39,14,1,35,34,38,53,52,54,59,1,60,2,46,5,81,15,9,8,99,1,12,57,118,72,24,36,52,26,10,1,36,47,11,60,52,51,225,10,5,5,68,
6768
    9,7,21,76,38,65,80,91,91,92,2,6,8,15,20,30,18,38,71,16,17,3,25,11,24,17,24,26,13,168,1,194,131,253,230,29,47,50,26,2,32,44,38,36,183,116,25,55,15,15,22,37,32,37,64,60,62,70,1,15,9,
6769
    18,13,16,11,10,5,18,10,9,63,1,9,3,8,3,4,2,149,171,35,7,35,55,3,131,171,33,42,2,167,170,37,84,118,57,103,80,37,131,170,33,1,35,167,171,34,2,69,131,176,172,65,87,9,39,6,0,21,0,64,0,0,
6770
    19,130,171,34,51,23,35,132,174,65,90,41,39,220,66,52,90,56,90,52,97,65,92,45,38,2,26,88,131,131,254,105,65,94,20,33,63,69,65,94,20,135,175,46,51,0,24,0,39,0,82,0,0,1,34,46,2,35,34,
6771
    75,234,5,42,30,1,51,50,54,61,1,51,20,14,2,174,191,53,1,13,21,31,16,23,11,26,45,36,37,21,34,30,13,12,13,46,5,13,30,101,173,205,50,1,209,17,20,17,54,43,55,27,26,26,13,14,15,29,33,21,
6772
    254,90,148,217,66,56,24,32,4,66,227,6,40,29,0,11,0,23,0,38,0,81,74,25,25,32,19,66,77,45,32,63,68,115,10,32,6,66,85,46,33,1,214,68,147,11,33,254,85,181,211,52,114,0,7,0,15,0,58,0,73,
6773
    0,0,18,34,6,20,22,50,54,52,6,34,88,7,5,32,19,67,183,31,67,58,12,44,240,46,33,33,46,33,14,84,60,60,84,60,63,67,191,33,32,194,139,237,46,2,70,31,44,31,31,44,118,56,80,56,56,80,254,249,
6774
    67,204,32,33,254,155,136,236,67,215,5,55,5,255,245,1,179,1,143,0,8,0,19,0,89,0,0,1,34,6,23,51,54,39,46,1,130,161,33,1,39,85,233,5,40,37,21,35,28,2,30,5,51,22,79,184,7,34,46,2,47,96,
6775
    42,8,32,59,113,200,6,83,206,5,8,164,30,2,31,1,62,4,51,50,22,23,30,1,21,1,56,31,31,3,121,1,2,3,27,217,26,26,14,1,28,53,44,37,1,75,182,2,4,6,10,14,21,12,34,52,9,10,5,15,48,25,25,42,22,
6776
    16,2,3,1,4,16,21,36,22,57,60,70,68,50,42,30,19,46,13,14,44,65,19,30,18,12,2,2,1,3,14,19,36,22,58,48,8,2,1,1,90,54,64,23,22,35,38,254,209,18,59,59,32,38,35,31,136,1,1,28,10,28,13,23,
6777
    11,14,6,1,17,9,10,60,3,10,16,11,17,16,6,5,2,7,19,15,12,60,56,57,65,28,50,39,14,8,7,58,24,9,13,13,4,5,2,6,15,11,10,59,76,18,42,12,130,248,42,1,0,59,255,119,1,125,1,142,0,37,132,243,
6778
    42,21,20,22,51,50,55,21,14,1,15,1,77,223,14,130,222,34,54,51,50,98,88,10,35,14,43,15,15,77,222,8,33,82,106,98,99,5,56,88,74,76,76,74,43,65,11,15,2,2,36,32,31,30,8,46,12,32,22,31,3,
6779
    105,96,98,98,114,5,41,0,3,0,37,255,247,1,147,2,69,130,9,34,9,0,30,69,235,5,32,23,98,25,22,42,21,23,32,1,19,57,118,72,55,46,70,98,30,12,40,92,89,1,254,217,1,194,131,236,98,33,17,145,
6780
    95,35,7,35,55,7,154,95,36,93,119,56,102,49,147,95,34,2,69,131,147,96,33,0,0,138,195,36,6,0,12,0,33,69,87,8,154,102,39,225,67,52,90,57,90,52,64,148,104,36,26,88,131,131,105,145,202,
6781
    33,0,4,65,43,6,68,51,5,34,29,0,50,68,51,25,65,65,27,44,69,57,9,9,57,9,155,58,9,9,58,9,39,147,128,68,5,13,32,125,146,137,8,58,0,0,2,0,51,255,252,1,117,2,59,0,13,0,17,0,0,37,51,21,34,
6782
    35,34,38,61,1,35,53,51,21,20,17,35,39,51,1,37,80,24,71,54,65,90,158,57,119,73,51,54,78,63,201,50,251,86,1,132,131,0,130,0,34,2,0,68,130,59,32,116,149,59,48,19,7,35,55,1,37,79,23,72,
6783
    53,66,90,158,106,119,57,103,135,60,34,2,7,131,130,61,135,59,36,69,0,6,0,20,65,105,8,32,19,140,126,39,186,66,52,90,56,90,51,40,134,68,70,121,5,32,113,134,131,130,127,32,3,134,127,38,
6784
    26,0,11,0,23,0,37,65,69,25,141,86,33,1,44,65,56,5,132,5,32,130,134,92,33,1,212,69,49,12,32,95,135,101,54,2,0,42,255,244,1,142,2,27,0,14,0,47,0,0,55,50,54,53,52,38,47,1,90,34,6,38,19,
6785
    20,30,6,21,20,6,72,186,5,8,96,23,46,1,47,1,7,39,55,39,51,23,55,23,7,22,220,45,60,20,10,10,18,50,43,59,60,145,20,6,19,8,13,6,5,89,88,88,89,107,100,5,27,10,11,103,12,88,67,81,47,106,
6786
    13,93,36,42,70,71,38,67,15,14,9,69,73,73,69,1,89,1,27,10,29,19,33,29,38,19,86,107,107,94,93,102,8,8,31,12,11,31,34,27,69,49,32,34,28,34,65,115,5,32,62,130,231,44,122,2,32,0,18,0,43,
6787
    0,0,19,50,22,21,100,121,12,34,23,54,55,71,88,17,54,35,34,46,2,253,53,72,68,39,38,47,56,68,64,4,37,3,26,45,36,37,20,35,71,51,5,40,14,29,21,21,31,17,22,1,145,100,165,9,51,1,132,47,60,
6788
    99,54,44,54,27,26,26,14,13,15,29,33,21,17,20,17,130,124,40,3,0,43,255,244,1,141,2,69,86,227,7,36,1,35,39,51,18,102,253,8,99,73,7,37,1,15,56,119,73,5,99,78,9,37,1,194,131,253,229,71,
6789
    99,82,9,35,204,204,102,0,130,65,143,75,35,7,35,55,2,145,75,36,86,118,57,103,96,137,75,34,2,69,131,145,76,137,151,36,6,0,16,0,24,66,77,8,145,78,72,242,6,32,112,138,80,37,26,88,131,131,
6790
    254,104,143,158,136,159,32,32,130,79,34,34,0,42,72,179,24,145,99,53,1,15,20,32,16,22,12,25,46,36,38,20,35,29,14,12,13,46,5,14,30,118,137,113,36,1,190,17,20,17,65,92,11,33,254,108,142,
6791
    125,32,4,65,103,6,66,215,5,34,33,0,41,66,217,25,146,126,93,1,10,33,9,11,138,118,66,224,13,32,86,142,115,32,3,130,231,36,49,1,159,1,136,130,249,42,19,0,35,0,0,37,33,53,33,39,35,96,108,
6792
    13,32,3,142,15,48,1,159,254,121,1,135,161,70,4,7,7,4,70,5,6,6,5,136,9,37,192,59,56,6,5,63,131,18,130,4,33,254,255,130,11,131,35,130,11,32,0,130,0,44,3,0,12,255,222,1,172,1,166,0,7,
6793
    0,15,131,107,39,55,50,54,53,52,39,7,22,78,242,6,37,6,37,7,22,21,20,78,241,7,8,65,52,54,51,50,23,55,22,222,47,57,10,169,27,56,9,168,27,46,45,59,1,54,61,33,178,75,44,57,34,62,29,94,83,
6794
    71,46,55,34,43,72,80,42,32,189,37,152,42,31,189,33,70,121,68,52,81,204,40,63,26,70,50,81,102,102,39,63,27,67,55,5,51,61,255,246,1,123,2,59,0,3,0,26,0,0,1,35,39,51,23,51,17,105,15,6,
6795
    38,61,1,51,21,20,22,51,130,133,8,41,1,13,57,119,73,144,68,63,6,2,5,20,23,38,21,77,61,67,38,43,44,53,1,184,131,182,254,124,57,2,10,23,18,14,72,82,244,240,52,52,59,50,130,84,33,2,0,141,
6796
    83,34,7,35,55,148,83,36,83,119,56,102,44,143,83,34,2,59,131,147,84,135,83,36,69,0,6,0,29,66,201,8,32,23,145,169,32,55,66,203,6,32,92,139,171,41,42,45,53,2,2,26,88,131,131,61,143,174,
6797
    32,235,130,175,32,3,134,175,95,67,5,32,46,66,85,25,148,197,35,63,58,8,8,95,89,6,33,9,128,140,205,130,117,95,106,13,32,80,143,125,42,0,0,2,0,26,255,107,1,158,2,59,80,107,7,34,2,7,14,
6798
    99,148,6,8,49,55,3,51,27,1,7,35,55,1,86,72,140,39,14,32,36,25,18,54,46,30,32,22,160,72,123,105,119,56,102,1,133,254,175,98,35,44,18,5,54,46,54,1,127,254,208,1,230,131,131,130,203,34,
6799
    2,0,50,130,79,39,134,2,32,0,9,0,23,0,107,131,10,33,19,50,66,59,5,53,21,35,17,51,21,54,174,89,55,57,86,56,99,80,91,171,67,32,68,68,31,42,66,245,11,37,65,202,2,180,208,61,130,75,32,3,
6800
    134,155,32,17,130,155,38,29,0,41,0,0,1,51,142,157,80,34,23,144,177,32,100,71,147,10,144,185,32,118,80,40,14,42,1,0,30,255,249,1,153,2,20,0,43,130,115,40,34,7,51,7,35,6,21,20,21,130,
6801
    6,35,30,3,51,50,107,75,6,38,39,35,55,51,38,52,55,130,5,8,76,62,1,51,50,23,21,46,1,1,44,110,20,178,18,163,1,132,17,111,6,27,38,37,23,20,61,27,47,61,88,103,14,65,18,44,2,2,62,18,47,14,
6802
    103,83,65,48,28,61,1,220,144,36,30,4,17,15,37,44,60,29,10,19,24,71,28,104,95,37,29,9,28,36,95,105,29,72,24,21,130,246,130,2,36,14,0,174,0,1,130,7,131,2,34,1,0,4,134,11,32,1,130,7,32,
6803
    10,134,11,32,2,130,7,32,16,134,11,36,3,0,29,0,78,134,11,131,43,32,112,134,11,36,5,0,9,0,134,134,11,32,6,130,7,44,148,0,3,0,1,4,9,0,0,0,2,0,0,134,11,32,1,130,11,32,6,134,11,32,2,130,
6804
    11,32,12,134,11,36,3,0,58,0,18,134,11,32,4,130,23,32,108,134,11,32,5,130,21,32,114,134,11,32,6,130,23,35,144,0,46,0,143,2,39,70,0,111,0,110,0,116,0,131,7,40,114,0,103,0,101,0,32,0,
6805
    50,130,36,32,48,130,7,32,58,130,3,32,46,134,7,36,49,0,49,0,45,130,25,131,3,32,48,130,7,51,54,0,0,70,111,110,116,70,111,114,103,101,32,50,46,48,32,58,32,46,130,3,39,49,49,45,50,45,50,
6806
    48,50,130,30,133,107,32,86,130,81,36,114,0,115,0,105,132,103,32,32,130,89,40,0,86,101,114,115,105,111,110,32,136,140,33,2,0,139,0,65,75,7,137,19,32,192,130,10,131,251,60,3,0,4,0,5,
6807
    0,6,0,7,0,8,0,9,0,10,0,11,0,12,0,13,0,14,0,15,0,16,0,17,130,235,8,50,19,0,20,0,21,0,22,0,23,0,24,0,25,0,26,0,27,0,28,0,29,0,30,0,31,0,32,0,33,0,34,0,35,0,36,0,37,0,38,0,39,0,40,0,41,
6808
    0,42,0,43,0,44,130,211,36,46,0,47,0,48,130,221,9,48,50,0,51,0,52,0,53,0,54,0,55,0,56,0,57,0,58,0,59,0,60,0,61,0,62,0,63,0,64,0,65,0,66,0,67,0,68,0,69,0,70,0,71,0,72,0,73,0,74,0,75,
6809
    0,76,0,77,0,78,0,79,0,80,0,81,0,82,0,83,0,84,0,85,0,86,0,87,0,88,0,89,0,90,0,91,0,92,0,93,0,94,1,2,0,96,0,97,1,3,0,163,0,132,0,133,0,189,0,150,0,232,0,134,0,142,0,139,0,157,0,169,0,
6810
    138,1,4,0,131,0,147,0,242,0,243,0,141,0,151,0,136,0,195,0,222,0,241,0,158,0,170,0,245,0,244,0,246,0,162,0,173,0,201,0,199,0,174,0,98,0,99,0,144,0,100,0,203,0,101,0,200,0,202,0,207,
6811
    0,204,0,205,0,206,0,233,0,102,0,211,0,209,0,175,0,103,0,240,0,145,0,214,0,212,0,213,0,104,0,235,0,237,0,137,0,106,0,105,0,107,0,109,0,108,0,110,0,160,0,111,0,113,0,112,0,114,0,115,
6812
    0,117,0,116,0,118,0,119,0,234,0,120,0,122,0,121,0,123,0,125,0,124,0,184,0,161,0,127,0,126,0,128,0,129,0,236,0,238,0,186,1,5,11,118,101,114,116,105,99,97,108,98,97,114,7,117,110,105,
6813
    48,48,56,53,9,111,130,20,42,115,99,111,114,101,4,69,117,114,111,0,132,0,38,1,255,255,0,2,0,1,130,11,32,12,130,3,32,22,130,3,131,13,32,98,130,183,34,1,0,4,132,13,130,4,130,2,32,1,130,
6814
    3,36,0,229,13,183,147,132,7,42,175,187,66,0,0,0,0,229,178,59,232,5,250,48,120,202,241,
6815
};
6816
6817
static const char* GetDefaultCompressedFontDataProggyForever(int* out_size)
6818
{
6819
    *out_size = proggy_forever_minimal_ttf_compressed_size;
6820
    return (const char*)proggy_forever_minimal_ttf_compressed_data;
6821
}
6822
#endif // #if !defined(IMGUI_DISABLE_DEFAULT_FONT) && !defined(IMGUI_DISABLE_DEFAULT_FONT_VECTOR)
6823
6824
#endif // #ifndef IMGUI_DISABLE