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#ifndef BOOLEAN_INPUT_HH |
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#define BOOLEAN_INPUT_HH |
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#include "Event.hh" |
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#include "JoystickId.hh" |
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#include "function_ref.hh" |
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#include "unreachable.hh" |
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#include <SDL.h> |
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#include <cstdint> |
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#include <optional> |
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#include <string> |
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#include <string_view> |
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#include <variant> |
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namespace openmsx { |
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class BooleanKeyboard |
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{ |
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public: |
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explicit BooleanKeyboard(SDL_Keycode code) |
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: keyCode(code) {} |
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[[nodiscard]] auto getKeyCode() const { return keyCode; } |
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private: |
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SDL_Keycode keyCode; |
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}; |
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class BooleanMouseButton |
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{ |
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public: |
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explicit BooleanMouseButton(uint8_t button_) |
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: button(button_) {} |
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[[nodiscard]] auto getButton() const { return button; } |
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private: |
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uint8_t button; |
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}; |
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class BooleanJoystickButton |
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{ |
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public: |
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explicit BooleanJoystickButton(JoystickId joystick_, uint8_t button_) |
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: joystick(joystick_), button(button_) {} |
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[[nodiscard]] auto getJoystick() const { return joystick; } |
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[[nodiscard]] auto getButton() const { return button; } |
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private: |
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JoystickId joystick; |
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uint8_t button; |
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}; |
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class BooleanJoystickHat |
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{ |
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public: |
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enum class Direction : uint8_t { |
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UP = SDL_HAT_UP, |
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RIGHT = SDL_HAT_RIGHT, |
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DOWN = SDL_HAT_DOWN, |
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LEFT = SDL_HAT_LEFT, |
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}; |
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explicit BooleanJoystickHat(JoystickId joystick_, uint8_t hat_, Direction value_) |
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: joystick(joystick_), hat(hat_), value(value_) {} |
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[[nodiscard]] auto getJoystick() const { return joystick; } |
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[[nodiscard]] auto getHat() const { return hat; } |
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[[nodiscard]] auto getValue() const { return value; } |
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private: |
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JoystickId joystick; |
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uint8_t hat; |
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Direction value; |
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}; |
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[[nodiscard]] constexpr std::string_view toString(BooleanJoystickHat::Direction dir) |
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{ |
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using namespace std::literals; |
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using enum BooleanJoystickHat::Direction; |
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switch (dir) { |
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case UP: return "up"sv; |
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case RIGHT: return "right"sv; |
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case DOWN: return "down"sv; |
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case LEFT: return "left"sv; |
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} |
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UNREACHABLE; |
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} |
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class BooleanJoystickAxis |
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{ |
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public: |
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enum class Direction : uint8_t { POS, NEG }; |
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explicit BooleanJoystickAxis(JoystickId joystick_, uint8_t axis_, Direction direction_) |
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: joystick(joystick_), axis(axis_), direction(direction_) {} |
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[[nodiscard]] auto getJoystick() const { return joystick; } |
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[[nodiscard]] auto getAxis() const { return axis; } |
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[[nodiscard]] auto getDirection() const { return direction; } |
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private: |
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JoystickId joystick; |
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uint8_t axis; |
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Direction direction; |
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}; |
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using BooleanInput = std::variant< |
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BooleanKeyboard, |
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BooleanMouseButton, |
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BooleanJoystickButton, |
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BooleanJoystickHat, |
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BooleanJoystickAxis>; |
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[[nodiscard]] std::string toString(const BooleanInput& input); |
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[[nodiscard]] std::optional<BooleanInput> parseBooleanInput(std::string_view text); |
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[[nodiscard]] std::optional<BooleanInput> captureBooleanInput(const Event& event, function_ref<int(JoystickId)> getJoyDeadThreshold); |
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[[nodiscard]] bool operator==(const BooleanInput& x, const BooleanInput& y); |
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[[nodiscard]] std::optional<bool> match(const BooleanInput& binding, const Event& event, |
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function_ref<int(JoystickId)> getJoyDeadThreshold); |
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} |
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#endif |