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◆ main openmsx / share / shaders / fill.vert
180 B · last changed chore(): initial commit 1 month ago source blame history raw
e8555c89 Andy McCall 1
uniform mat4 u_mvpMatrix;
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attribute vec4 a_position;
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attribute vec4 a_color;
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varying vec4 v_color;
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void main()
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{
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	gl_Position = u_mvpMatrix * a_position;
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	v_color  = a_color;
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}