| e8555c89 Andy McCall |
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uniform mat4 u_mvpMatrix; |
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uniform vec3 texSize; |
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uniform vec3 texStepX; // = vec3(vec2(1.0 / texSize.x), 0.0); |
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uniform vec4 cnst; // = vec4(scan_a, scan_b, scan_c, alpha); |
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attribute vec4 a_position; |
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attribute vec3 a_texCoord; |
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varying vec2 scaled; |
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varying vec3 misc; |
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varying vec2 videoCoord; |
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void main() |
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{ |
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float alpha = cnst.w; |
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gl_Position = u_mvpMatrix * a_position; |
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misc = vec3((vec2(0.5) - vec2(1.0, 0.0) * alpha) * texStepX.x, a_texCoord.y); |
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scaled = a_texCoord.xy * texSize.xy + vec2(0.0, 0.5); |
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#if SUPERIMPOSE |
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videoCoord = a_texCoord.xz; |
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#endif |
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} |