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#ifndef IMGUI_PALETTE_HH |
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#define IMGUI_PALETTE_HH |
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|
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#include "ImGuiCpp.hh" |
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#include "ImGuiPart.hh" |
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#include <array> |
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#include <cstdint> |
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#include <span> |
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namespace openmsx { |
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|
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class VDP; |
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|
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class ImGuiPalette final : public ImGuiPart |
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{ |
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public: |
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explicit ImGuiPalette(ImGuiManager& manager_); |
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|
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[[nodiscard]] zstring_view iniName() const override { return "Palette editor"; } |
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void save(ImGuiTextBuffer& buf) override; |
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void loadLine(std::string_view name, zstring_view value) override; |
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void paint(MSXMotherBoard* motherBoard) override; |
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|
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std::array<uint32_t, 16> getPalette(const VDP* vdp) const; |
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|
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public: |
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im::WindowStatus window; |
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int whichPalette = PALETTE_VDP; |
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|
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private: |
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static constexpr int PALETTE_VDP = 0; |
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static constexpr int PALETTE_CUSTOM = 1; |
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static constexpr int PALETTE_FIXED = 2; |
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int selectedColor = 0; |
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|
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std::array<uint16_t, 16> customPalette; |
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static constexpr auto persistentElements = std::tuple{ |
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PersistentElement {"show", &ImGuiPalette::window}, |
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PersistentElementMax{"palette", &ImGuiPalette::whichPalette, 3} |
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|
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}; |
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}; |
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|
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} |
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#endif |