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#ifndef IMGUI_SOUND_CHIP_HH |
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#define IMGUI_SOUND_CHIP_HH |
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#include "ImGuiPart.hh" |
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#include <map> |
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#include <string> |
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namespace openmsx { |
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class ImGuiSoundChip final : public ImGuiPart |
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{ |
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public: |
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using ImGuiPart::ImGuiPart; |
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[[nodiscard]] zstring_view iniName() const override { return "sound chip settings"; } |
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void save(ImGuiTextBuffer& buf) override; |
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void loadLine(std::string_view name, zstring_view value) override; |
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void paint(MSXMotherBoard* motherBoard) override; |
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private: |
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void showChipSettings(MSXMotherBoard& motherBoard); |
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void showChannelSettings(MSXMotherBoard& motherBoard, const std::string& name, bool* enabled); |
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private: |
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std::map<std::string, bool, std::less<>> channels; |
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public: |
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bool showSoundChipSettings = false; |
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static constexpr auto persistentElements = std::tuple{ |
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PersistentElement{"show", &ImGuiSoundChip::showSoundChipSettings} |
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}; |
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}; |
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} |
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#endif |