#ifndef IMGUILAYER_HH
#define IMGUILAYER_HH
#include "Layer.hh"
namespace openmsx {
class ImGuiManager;
class ImGuiLayer final : public Layer
{
public:
explicit ImGuiLayer(ImGuiManager& manager);
private:
// Layer
void paint(OutputSurface& output) override;
ImGuiManager& manager;
};
} // namespace openmsx
#endif
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