| 1 |
#ifndef DISPLAY_HH |
| 2 |
#define DISPLAY_HH |
| 3 |
|
| 4 |
#include "RenderSettings.hh" |
| 5 |
|
| 6 |
#include "Command.hh" |
| 7 |
#include "EventListener.hh" |
| 8 |
#include "InfoTopic.hh" |
| 9 |
#include "OSDGUI.hh" |
| 10 |
#include "RTSchedulable.hh" |
| 11 |
|
| 12 |
#include "CircularBuffer.hh" |
| 13 |
#include "Observer.hh" |
| 14 |
|
| 15 |
#include <cstdint> |
| 16 |
#include <memory> |
| 17 |
#include <optional> |
| 18 |
#include <vector> |
| 19 |
|
| 20 |
namespace openmsx { |
| 21 |
|
| 22 |
class Layer; |
| 23 |
class Reactor; |
| 24 |
class VideoSystem; |
| 25 |
class CliComm; |
| 26 |
class VideoSystemChangeListener; |
| 27 |
class Setting; |
| 28 |
class OutputSurface; |
| 29 |
|
| 30 |
|
| 31 |
|
| 32 |
|
| 33 |
class Display final : public EventListener, private Observer<Setting> |
| 34 |
, private RTSchedulable |
| 35 |
{ |
| 36 |
public: |
| 37 |
static constexpr std::string_view SCREENSHOT_DIR = "screenshots"; |
| 38 |
static constexpr std::string_view SCREENSHOT_EXTENSION = ".png"; |
| 39 |
|
| 40 |
public: |
| 41 |
using Layers = std::vector<Layer*>; |
| 42 |
|
| 43 |
explicit Display(Reactor& reactor); |
| 44 |
~Display(); |
| 45 |
|
| 46 |
void createVideoSystem(); |
| 47 |
[[nodiscard]] VideoSystem& getVideoSystem(); |
| 48 |
|
| 49 |
[[nodiscard]] CliComm& getCliComm() const; |
| 50 |
[[nodiscard]] RenderSettings& getRenderSettings() { return renderSettings; } |
| 51 |
[[nodiscard]] auto getRenderer() const { return currentRenderer; } |
| 52 |
[[nodiscard]] OSDGUI& getOSDGUI() { return osdGui; } |
| 53 |
|
| 54 |
|
| 55 |
|
| 56 |
|
| 57 |
void repaint(); |
| 58 |
void repaintDelayed(uint64_t delta); |
| 59 |
void repaintImpl(); |
| 60 |
void repaintImpl(OutputSurface& surface); |
| 61 |
|
| 62 |
void addLayer(Layer& layer); |
| 63 |
void removeLayer(Layer& layer); |
| 64 |
void updateZ(Layer& layer); |
| 65 |
|
| 66 |
void attach(VideoSystemChangeListener& listener); |
| 67 |
void detach(VideoSystemChangeListener& listener); |
| 68 |
|
| 69 |
[[nodiscard]] Layer* findActiveLayer() const; |
| 70 |
[[nodiscard]] const Layers& getAllLayers() const { return layers; } |
| 71 |
|
| 72 |
[[nodiscard]] OutputSurface* getOutputSurface(); |
| 73 |
|
| 74 |
|
| 75 |
|
| 76 |
|
| 77 |
[[nodiscard]] std::optional<gl::vec2> getMsxPixelSize(); |
| 78 |
|
| 79 |
[[nodiscard]] std::string getWindowTitle(); |
| 80 |
|
| 81 |
|
| 82 |
|
| 83 |
[[nodiscard]] gl::ivec2 getWindowPosition(); |
| 84 |
void setWindowPosition(gl::ivec2 pos); |
| 85 |
|
| 86 |
void storeWindowPosition(gl::ivec2 pos); |
| 87 |
[[nodiscard]] gl::ivec2 retrieveWindowPosition(); |
| 88 |
|
| 89 |
[[nodiscard]] gl::ivec2 getWindowSize() const; |
| 90 |
|
| 91 |
|
| 92 |
[[nodiscard]] float getFps() const; |
| 93 |
|
| 94 |
private: |
| 95 |
void resetVideoSystem(); |
| 96 |
|
| 97 |
|
| 98 |
bool signalEvent(const Event& event) override; |
| 99 |
|
| 100 |
|
| 101 |
void executeRT() override; |
| 102 |
|
| 103 |
|
| 104 |
void update(const Setting& setting) noexcept override; |
| 105 |
|
| 106 |
void checkRendererSwitch(); |
| 107 |
void doRendererSwitch(RenderSettings::RendererID newRenderer); |
| 108 |
void doRendererSwitch2(RenderSettings::RendererID newRenderer); |
| 109 |
|
| 110 |
|
| 111 |
|
| 112 |
[[nodiscard]] Layers::iterator baseLayer(); |
| 113 |
|
| 114 |
private: |
| 115 |
Layers layers; |
| 116 |
std::unique_ptr<VideoSystem> videoSystem; |
| 117 |
|
| 118 |
std::vector<VideoSystemChangeListener*> listeners; |
| 119 |
|
| 120 |
|
| 121 |
static constexpr unsigned NUM_FRAME_DURATIONS = 50; |
| 122 |
CircularBuffer<uint64_t, NUM_FRAME_DURATIONS> frameDurations; |
| 123 |
uint64_t frameDurationSum; |
| 124 |
uint64_t prevTimeStamp; |
| 125 |
|
| 126 |
struct ScreenShotCmd final : Command { |
| 127 |
explicit ScreenShotCmd(CommandController& commandController); |
| 128 |
void execute(std::span<const TclObject> tokens, TclObject& result) override; |
| 129 |
[[nodiscard]] std::string help(std::span<const TclObject> tokens) const override; |
| 130 |
} screenShotCmd; |
| 131 |
|
| 132 |
struct FpsInfoTopic final : InfoTopic { |
| 133 |
explicit FpsInfoTopic(InfoCommand& openMSXInfoCommand); |
| 134 |
void execute(std::span<const TclObject> tokens, |
| 135 |
TclObject& result) const override; |
| 136 |
[[nodiscard]] std::string help(std::span<const TclObject> tokens) const override; |
| 137 |
} fpsInfo; |
| 138 |
|
| 139 |
OSDGUI osdGui; |
| 140 |
|
| 141 |
Reactor& reactor; |
| 142 |
RenderSettings renderSettings; |
| 143 |
|
| 144 |
|
| 145 |
RenderSettings::RendererID currentRenderer = RenderSettings::RendererID::UNINITIALIZED; |
| 146 |
|
| 147 |
bool renderFrozen = false; |
| 148 |
bool switchInProgress = false; |
| 149 |
}; |
| 150 |
|
| 151 |
} |
| 152 |
|
| 153 |
#endif |