| 1 |
#include "PostProcessor.hh" |
| 2 |
|
| 3 |
#include "AviRecorder.hh" |
| 4 |
#include "CliComm.hh" |
| 5 |
#include "CommandException.hh" |
| 6 |
#include "Deflicker.hh" |
| 7 |
#include "DeinterlacedFrame.hh" |
| 8 |
#include "Display.hh" |
| 9 |
#include "DoubledFrame.hh" |
| 10 |
#include "Event.hh" |
| 11 |
#include "EventDistributor.hh" |
| 12 |
#include "FloatSetting.hh" |
| 13 |
#include "GLContext.hh" |
| 14 |
#include "GLScaler.hh" |
| 15 |
#include "GLScalerFactory.hh" |
| 16 |
#include "MSXMotherBoard.hh" |
| 17 |
#include "OutputSurface.hh" |
| 18 |
#include "PNG.hh" |
| 19 |
#include "RawFrame.hh" |
| 20 |
#include "Reactor.hh" |
| 21 |
#include "RenderSettings.hh" |
| 22 |
#include "SuperImposedFrame.hh" |
| 23 |
#include "gl_transform.hh" |
| 24 |
|
| 25 |
#include "MemBuffer.hh" |
| 26 |
#include "aligned.hh" |
| 27 |
#include "inplace_buffer.hh" |
| 28 |
#include "narrow.hh" |
| 29 |
#include "random.hh" |
| 30 |
#include "ranges.hh" |
| 31 |
#include "stl.hh" |
| 32 |
#include "xrange.hh" |
| 33 |
|
| 34 |
#include <algorithm> |
| 35 |
#include <cassert> |
| 36 |
#include <cstdint> |
| 37 |
#include <memory> |
| 38 |
#include <numeric> |
| 39 |
|
| 40 |
using namespace gl; |
| 41 |
|
| 42 |
namespace openmsx { |
| 43 |
|
| 44 |
PostProcessor::PostProcessor( |
| 45 |
MSXMotherBoard& motherBoard_, Display& display_, |
| 46 |
OutputSurface& screen_, const std::string& videoSource, |
| 47 |
unsigned maxWidth_, unsigned height_, bool canDoInterlace_) |
| 48 |
: VideoLayer(motherBoard_, videoSource) |
| 49 |
, Schedulable(motherBoard_.getScheduler()) |
| 50 |
, display(display_) |
| 51 |
, renderSettings(display_.getRenderSettings()) |
| 52 |
, eventDistributor(motherBoard_.getReactor().getEventDistributor()) |
| 53 |
, screen(screen_) |
| 54 |
, maxWidth(maxWidth_) |
| 55 |
, height(height_) |
| 56 |
, canDoInterlace(canDoInterlace_) |
| 57 |
, lastRotate(motherBoard_.getCurrentTime()) |
| 58 |
{ |
| 59 |
if (canDoInterlace) { |
| 60 |
deinterlacedFrame = std::make_unique<DeinterlacedFrame>(); |
| 61 |
interlacedFrame = std::make_unique<DoubledFrame>(); |
| 62 |
deflicker = std::make_unique<Deflicker>(lastFrames); |
| 63 |
superImposedFrame = std::make_unique<SuperImposedFrame>(); |
| 64 |
} else { |
| 65 |
|
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|
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|
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|
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|
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} |
| 71 |
|
| 72 |
preCalcNoise(renderSettings.getNoise()); |
| 73 |
initBuffers(); |
| 74 |
|
| 75 |
VertexShader vertexShader ("monitor3D.vert"); |
| 76 |
FragmentShader fragmentShader("monitor3D.frag"); |
| 77 |
monitor3DProg.attach(vertexShader); |
| 78 |
monitor3DProg.attach(fragmentShader); |
| 79 |
monitor3DProg.bindAttribLocation(0, "a_position"); |
| 80 |
monitor3DProg.bindAttribLocation(1, "a_normal"); |
| 81 |
monitor3DProg.bindAttribLocation(2, "a_texCoord"); |
| 82 |
monitor3DProg.link(); |
| 83 |
preCalcMonitor3D(renderSettings.getHorizontalStretch()); |
| 84 |
|
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pbo.allocate(maxWidth * height * 2); |
| 86 |
|
| 87 |
renderSettings.getNoiseSetting().attach(*this); |
| 88 |
renderSettings.getHorizontalStretchSetting().attach(*this); |
| 89 |
} |
| 90 |
|
| 91 |
PostProcessor::~PostProcessor() |
| 92 |
{ |
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renderSettings.getHorizontalStretchSetting().detach(*this); |
| 94 |
renderSettings.getNoiseSetting().detach(*this); |
| 95 |
|
| 96 |
if (recorder) { |
| 97 |
getCliComm().printWarning( |
| 98 |
"Video recording stopped, because you " |
| 99 |
"changed machine or changed a video setting " |
| 100 |
"during recording."); |
| 101 |
recorder->stop(); |
| 102 |
} |
| 103 |
} |
| 104 |
|
| 105 |
void PostProcessor::initBuffers() |
| 106 |
{ |
| 107 |
|
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static constexpr std::array pos_tex = { |
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vec2(-1, 1), vec2(-1,-1), vec2( 1,-1), vec2( 1, 1), |
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vec2( 0, 1), vec2( 0, 0), vec2( 1, 0), vec2( 1, 1), |
| 111 |
}; |
| 112 |
glBindBuffer(GL_ARRAY_BUFFER, vbo.get()); |
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glBufferData(GL_ARRAY_BUFFER, sizeof(pos_tex), pos_tex.data(), GL_STATIC_DRAW); |
| 114 |
glBindBuffer(GL_ARRAY_BUFFER, 0); |
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} |
| 116 |
|
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CliComm& PostProcessor::getCliComm() |
| 118 |
{ |
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return display.getCliComm(); |
| 120 |
} |
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|
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unsigned PostProcessor::getLineWidth( |
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FrameSource* frame, unsigned y, unsigned step) |
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{ |
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return max_value(xrange(step), [&](auto i) { return frame->getLineWidth(y + i); }); |
| 126 |
} |
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|
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void PostProcessor::executeUntil(EmuTime ) |
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{ |
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|
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eventDistributor.distributeEvent(FinishFrameEvent( |
| 132 |
getVideoSource(), getVideoSourceSetting(), false)); |
| 133 |
} |
| 134 |
|
| 135 |
using WorkBuffer = std::vector<MemBuffer<FrameSource::Pixel, SSE_ALIGNMENT>>; |
| 136 |
static void getScaledFrame(const FrameSource& paintFrame, |
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std::span<const FrameSource::Pixel*> lines, |
| 138 |
WorkBuffer& workBuffer) |
| 139 |
{ |
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auto height = narrow<unsigned>(lines.size()); |
| 141 |
unsigned width = (height == 240) ? 320 : 640; |
| 142 |
const FrameSource::Pixel* linePtr = nullptr; |
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FrameSource::Pixel* work = nullptr; |
| 144 |
for (auto i : xrange(height)) { |
| 145 |
if (linePtr == work) { |
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|
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|
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work = workBuffer.emplace_back(width).data(); |
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} |
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if (height == 240) { |
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auto line = paintFrame.getLinePtr320_240(i, std::span<uint32_t, 320>{work, 320}); |
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linePtr = line.data(); |
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} else { |
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assert (height == 480); |
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auto line = paintFrame.getLinePtr640_480(i, std::span<uint32_t, 640>{work, 640}); |
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linePtr = line.data(); |
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} |
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lines[i] = linePtr; |
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} |
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} |
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|
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void PostProcessor::takeRawScreenShot(std::optional<unsigned> desiredHeight, const std::string& filename) |
| 163 |
{ |
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if (!paintFrame) { |
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throw CommandException("TODO"); |
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} |
| 167 |
|
| 168 |
const unsigned targetHeight = desiredHeight ? *desiredHeight : [this] { |
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auto maxLineWidth = getLineWidth(paintFrame, 0, paintFrame->getHeight()); |
| 170 |
if (maxLineWidth == 320) return 240; |
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|
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return 480; |
| 173 |
}(); |
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|
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inplace_buffer<const FrameSource::Pixel*, 480> lines(uninitialized_tag{}, targetHeight); |
| 176 |
WorkBuffer workBuffer; |
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getScaledFrame(*paintFrame, lines, workBuffer); |
| 178 |
unsigned width = (targetHeight == 240) ? 320 : 640; |
| 179 |
PNG::saveRGBA(width, lines, filename); |
| 180 |
} |
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|
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void PostProcessor::createRegions() |
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{ |
| 184 |
regions.clear(); |
| 185 |
|
| 186 |
const unsigned srcHeight = paintFrame->getHeight(); |
| 187 |
const unsigned dstHeight = screen.getLogicalHeight(); |
| 188 |
regionsDstHeight = dstHeight; |
| 189 |
|
| 190 |
unsigned g = std::gcd(srcHeight, dstHeight); |
| 191 |
unsigned srcStep = srcHeight / g; |
| 192 |
unsigned dstStep = dstHeight / g; |
| 193 |
|
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|
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|
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unsigned srcStartY = 0; |
| 197 |
unsigned dstStartY = 0; |
| 198 |
while (dstStartY < dstHeight) { |
| 199 |
|
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|
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assert(srcStartY < srcHeight); |
| 202 |
|
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|
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unsigned lineWidth = getLineWidth(paintFrame, srcStartY, srcStep); |
| 205 |
unsigned srcEndY = srcStartY + srcStep; |
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unsigned dstEndY = dstStartY + dstStep; |
| 207 |
while ((srcEndY < srcHeight) && (dstEndY < dstHeight) && |
| 208 |
(getLineWidth(paintFrame, srcEndY, srcStep) == lineWidth)) { |
| 209 |
srcEndY += srcStep; |
| 210 |
dstEndY += dstStep; |
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} |
| 212 |
|
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regions.emplace_back(srcStartY, srcEndY, |
| 214 |
dstStartY, dstEndY, |
| 215 |
lineWidth); |
| 216 |
|
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|
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srcStartY = srcEndY; |
| 219 |
dstStartY = dstEndY; |
| 220 |
} |
| 221 |
} |
| 222 |
|
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void PostProcessor::paint(OutputSurface& ) |
| 224 |
{ |
| 225 |
if (renderSettings.getInterleaveBlackFrame()) { |
| 226 |
interleaveCount ^= 1; |
| 227 |
if (interleaveCount) { |
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f); |
| 229 |
glClear(GL_COLOR_BUFFER_BIT); |
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return; |
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} |
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} |
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|
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auto deform = renderSettings.getDisplayDeform(); |
| 235 |
float horStretch = renderSettings.getHorizontalStretch(); |
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int glow = renderSettings.getGlow(); |
| 237 |
|
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if ((screen.getViewOffset() != ivec2()) || |
| 239 |
(deform == RenderSettings::DisplayDeform::_3D) || !paintFrame) { |
| 240 |
glClearColor(0.0f, 0.0f, 0.0f, 1.0f); |
| 241 |
glClear(GL_COLOR_BUFFER_BIT); |
| 242 |
if (!paintFrame) { |
| 243 |
return; |
| 244 |
} |
| 245 |
} |
| 246 |
|
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auto size = screen.getLogicalSize(); |
| 248 |
bool needReUpload = size.y != int(regionsDstHeight); |
| 249 |
|
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|
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if (auto algo = renderSettings.getScaleAlgorithm(); |
| 252 |
scaleAlgorithm != algo) { |
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scaleAlgorithm = algo; |
| 254 |
currScaler = GLScalerFactory::createScaler(renderSettings, maxWidth, height * 2); |
| 255 |
needReUpload = true; |
| 256 |
} |
| 257 |
|
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if (needReUpload) { |
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|
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|
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|
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|
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|
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|
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|
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|
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|
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uploadFrame(); |
| 269 |
} |
| 270 |
|
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glViewport(0, 0, size.x, size.y); |
| 272 |
glBindTexture(GL_TEXTURE_2D, 0); |
| 273 |
auto& renderedFrame = renderedFrames[frameCounter & 1]; |
| 274 |
if (renderedFrame.size != size) { |
| 275 |
renderedFrame.tex.bind(); |
| 276 |
renderedFrame.tex.setInterpolation(true); |
| 277 |
glTexImage2D(GL_TEXTURE_2D, |
| 278 |
0, |
| 279 |
GL_RGB, |
| 280 |
size.x, |
| 281 |
size.y, |
| 282 |
0, |
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GL_RGB, |
| 284 |
GL_UNSIGNED_BYTE, |
| 285 |
nullptr); |
| 286 |
renderedFrame.fbo = FrameBufferObject(renderedFrame.tex); |
| 287 |
} |
| 288 |
renderedFrame.fbo.push(); |
| 289 |
|
| 290 |
for (const auto& r : regions) { |
| 291 |
auto it = find_unguarded(textures, r.lineWidth, &TextureData::width); |
| 292 |
auto* superImpose = superImposeVideoFrame |
| 293 |
? &superImposeTex : nullptr; |
| 294 |
currScaler->scaleImage( |
| 295 |
it->tex, superImpose, |
| 296 |
r.srcStartY, r.srcEndY, r.lineWidth, |
| 297 |
r.dstStartY, r.dstEndY, size.x, |
| 298 |
paintFrame->getHeight()); |
| 299 |
} |
| 300 |
|
| 301 |
drawNoise(); |
| 302 |
drawGlow(glow); |
| 303 |
|
| 304 |
renderedFrame.fbo.pop(); |
| 305 |
renderedFrame.tex.bind(); |
| 306 |
|
| 307 |
if (renderSettings.getFullStretch()) { |
| 308 |
auto [w, h] = screen.getPhysicalSize(); |
| 309 |
glViewport(0, 0, w, h); |
| 310 |
} else { |
| 311 |
auto [x, y] = screen.getViewOffset(); |
| 312 |
auto [w, h] = screen.getViewSize(); |
| 313 |
glViewport(x, y, w, h); |
| 314 |
} |
| 315 |
|
| 316 |
if (deform == RenderSettings::DisplayDeform::_3D) { |
| 317 |
drawMonitor3D(); |
| 318 |
} else { |
| 319 |
float x1 = (320.0f - horStretch) * (1.0f / (2.0f * 320.0f)); |
| 320 |
float x2 = 1.0f - x1; |
| 321 |
std::array tex = { |
| 322 |
vec2(x1, 1), vec2(x1, 0), vec2(x2, 0), vec2(x2, 1) |
| 323 |
}; |
| 324 |
|
| 325 |
const auto& glContext = *gl::context; |
| 326 |
glContext.progTex.activate(); |
| 327 |
glUniform4f(glContext.unifTexColor, |
| 328 |
1.0f, 1.0f, 1.0f, 1.0f); |
| 329 |
mat4 I; |
| 330 |
glUniformMatrix4fv(glContext.unifTexMvp, 1, GL_FALSE, I.data()); |
| 331 |
|
| 332 |
glBindBuffer(GL_ARRAY_BUFFER, vbo.get()); |
| 333 |
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, nullptr); |
| 334 |
glEnableVertexAttribArray(0); |
| 335 |
|
| 336 |
glBindBuffer(GL_ARRAY_BUFFER, stretchVBO.get()); |
| 337 |
glBufferData(GL_ARRAY_BUFFER, sizeof(tex), tex.data(), GL_STREAM_DRAW); |
| 338 |
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, nullptr); |
| 339 |
glEnableVertexAttribArray(1); |
| 340 |
|
| 341 |
glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| 342 |
|
| 343 |
glDisableVertexAttribArray(1); |
| 344 |
glDisableVertexAttribArray(0); |
| 345 |
glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 346 |
} |
| 347 |
storedFrame = true; |
| 348 |
|
| 349 |
} |
| 350 |
|
| 351 |
std::unique_ptr<RawFrame> PostProcessor::rotateFrames( |
| 352 |
std::unique_ptr<RawFrame> finishedFrame, EmuTime time) |
| 353 |
{ |
| 354 |
if (renderSettings.getInterleaveBlackFrame()) { |
| 355 |
auto delta = time - lastRotate; |
| 356 |
auto middle = time + delta / 2; |
| 357 |
|
| 358 |
setSyncPoint(middle); |
| 359 |
} |
| 360 |
lastRotate = time; |
| 361 |
|
| 362 |
|
| 363 |
int numRequired = 1; |
| 364 |
bool doDeinterlace = false; |
| 365 |
bool doInterlace = false; |
| 366 |
bool doDeflicker = false; |
| 367 |
auto currType = finishedFrame->getField(); |
| 368 |
if (canDoInterlace) { |
| 369 |
if (currType != FrameSource::FieldType::NONINTERLACED) { |
| 370 |
if (renderSettings.getDeinterlace()) { |
| 371 |
doDeinterlace = true; |
| 372 |
numRequired = 2; |
| 373 |
} else { |
| 374 |
doInterlace = true; |
| 375 |
} |
| 376 |
} else if (renderSettings.getDeflicker()) { |
| 377 |
doDeflicker = true; |
| 378 |
numRequired = 4; |
| 379 |
} |
| 380 |
} |
| 381 |
|
| 382 |
|
| 383 |
|
| 384 |
int recycleIdx = (lastFramesCount < numRequired) |
| 385 |
? lastFramesCount++ |
| 386 |
: (numRequired - 1); |
| 387 |
assert(recycleIdx < 4); |
| 388 |
auto recycleFrame = std::move(lastFrames[recycleIdx]); |
| 389 |
|
| 390 |
|
| 391 |
std::move_backward(&lastFrames[0], &lastFrames[recycleIdx], |
| 392 |
&lastFrames[recycleIdx + 1]); |
| 393 |
lastFrames[0] = std::move(finishedFrame); |
| 394 |
|
| 395 |
|
| 396 |
if (lastFramesCount >= numRequired) { |
| 397 |
|
| 398 |
lastFramesCount = numRequired; |
| 399 |
} else { |
| 400 |
|
| 401 |
|
| 402 |
|
| 403 |
|
| 404 |
|
| 405 |
|
| 406 |
|
| 407 |
|
| 408 |
|
| 409 |
|
| 410 |
doDeinterlace = false; |
| 411 |
doInterlace = false; |
| 412 |
doDeflicker = false; |
| 413 |
} |
| 414 |
|
| 415 |
|
| 416 |
if (doDeinterlace) { |
| 417 |
if (currType == FrameSource::FieldType::ODD) { |
| 418 |
deinterlacedFrame->init(lastFrames[1].get(), lastFrames[0].get()); |
| 419 |
} else { |
| 420 |
deinterlacedFrame->init(lastFrames[0].get(), lastFrames[1].get()); |
| 421 |
} |
| 422 |
paintFrame = deinterlacedFrame.get(); |
| 423 |
} else if (doInterlace) { |
| 424 |
interlacedFrame->init( |
| 425 |
lastFrames[0].get(), |
| 426 |
(currType == FrameSource::FieldType::ODD) ? 1 : 0); |
| 427 |
paintFrame = interlacedFrame.get(); |
| 428 |
} else if (doDeflicker) { |
| 429 |
deflicker->init(); |
| 430 |
paintFrame = deflicker.get(); |
| 431 |
} else { |
| 432 |
paintFrame = lastFrames[0].get(); |
| 433 |
} |
| 434 |
if (superImposeVdpFrame) { |
| 435 |
superImposedFrame->init(paintFrame, superImposeVdpFrame); |
| 436 |
paintFrame = superImposedFrame.get(); |
| 437 |
} |
| 438 |
|
| 439 |
|
| 440 |
if (recorder && needRecord()) { |
| 441 |
try { |
| 442 |
recorder->addImage(paintFrame, time); |
| 443 |
} catch (MSXException& e) { |
| 444 |
getCliComm().printWarning( |
| 445 |
"Recording stopped with error: ", |
| 446 |
e.getMessage()); |
| 447 |
recorder->stop(); |
| 448 |
assert(!recorder); |
| 449 |
} |
| 450 |
} |
| 451 |
|
| 452 |
|
| 453 |
std::unique_ptr<RawFrame> reuseFrame = [&] { |
| 454 |
if (canDoInterlace) { |
| 455 |
if (!recycleFrame) [[unlikely]] { |
| 456 |
recycleFrame = std::make_unique<RawFrame>(maxWidth, height); |
| 457 |
} |
| 458 |
return std::move(recycleFrame); |
| 459 |
} else { |
| 460 |
return std::move(lastFrames[0]); |
| 461 |
} |
| 462 |
}(); |
| 463 |
|
| 464 |
uploadFrame(); |
| 465 |
++frameCounter; |
| 466 |
noiseX = random_float(0.0f, 1.0f); |
| 467 |
noiseY = random_float(0.0f, 1.0f); |
| 468 |
return reuseFrame; |
| 469 |
} |
| 470 |
|
| 471 |
void PostProcessor::update(const Setting& setting) noexcept |
| 472 |
{ |
| 473 |
VideoLayer::update(setting); |
| 474 |
const auto& noiseSetting = renderSettings.getNoiseSetting(); |
| 475 |
const auto& horizontalStretch = renderSettings.getHorizontalStretchSetting(); |
| 476 |
if (&setting == &noiseSetting) { |
| 477 |
preCalcNoise(noiseSetting.getFloat()); |
| 478 |
} else if (&setting == &horizontalStretch) { |
| 479 |
preCalcMonitor3D(horizontalStretch.getFloat()); |
| 480 |
} |
| 481 |
} |
| 482 |
|
| 483 |
void PostProcessor::uploadFrame() |
| 484 |
{ |
| 485 |
createRegions(); |
| 486 |
|
| 487 |
const unsigned srcHeight = paintFrame->getHeight(); |
| 488 |
for (const auto& r : regions) { |
| 489 |
|
| 490 |
|
| 491 |
int before = 1; |
| 492 |
unsigned after = 1; |
| 493 |
uploadBlock(narrow<unsigned>(std::max(0, narrow<int>(r.srcStartY) - before)), |
| 494 |
std::min(srcHeight, r.srcEndY + after), |
| 495 |
r.lineWidth); |
| 496 |
} |
| 497 |
|
| 498 |
if (superImposeVideoFrame) { |
| 499 |
int w = narrow<GLsizei>(superImposeVideoFrame->getWidth()); |
| 500 |
int h = narrow<GLsizei>(superImposeVideoFrame->getHeight()); |
| 501 |
if (superImposeTex.getWidth() != w || |
| 502 |
superImposeTex.getHeight() != h) { |
| 503 |
superImposeTex.resize(w, h); |
| 504 |
superImposeTex.setInterpolation(true); |
| 505 |
} |
| 506 |
superImposeTex.bind(); |
| 507 |
glTexSubImage2D( |
| 508 |
GL_TEXTURE_2D, |
| 509 |
0, |
| 510 |
0, |
| 511 |
0, |
| 512 |
w, |
| 513 |
h, |
| 514 |
GL_RGBA, |
| 515 |
GL_UNSIGNED_BYTE, |
| 516 |
superImposeVideoFrame->getLineDirect(0).data()); |
| 517 |
} |
| 518 |
} |
| 519 |
|
| 520 |
void PostProcessor::uploadBlock( |
| 521 |
unsigned srcStartY, unsigned srcEndY, unsigned lineWidth) |
| 522 |
{ |
| 523 |
|
| 524 |
auto it = std::ranges::find(textures, lineWidth, &TextureData::width); |
| 525 |
if (it == end(textures)) { |
| 526 |
TextureData textureData; |
| 527 |
textureData.tex.resize(narrow<GLsizei>(lineWidth), |
| 528 |
narrow<GLsizei>(height * 2)); |
| 529 |
textures.push_back(std::move(textureData)); |
| 530 |
it = end(textures) - 1; |
| 531 |
} |
| 532 |
auto& tex = it->tex; |
| 533 |
|
| 534 |
|
| 535 |
tex.bind(); |
| 536 |
|
| 537 |
|
| 538 |
pbo.bind(); |
| 539 |
auto mapped = pbo.mapWrite(); |
| 540 |
auto numLines = srcEndY - srcStartY; |
| 541 |
for (auto yy : xrange(numLines)) { |
| 542 |
auto dest = mapped.subspan(yy * size_t(lineWidth), lineWidth); |
| 543 |
auto line = paintFrame->getLine(narrow<int>(yy + srcStartY), dest); |
| 544 |
if (line.data() != dest.data()) { |
| 545 |
copy_to_range(line, dest); |
| 546 |
} |
| 547 |
} |
| 548 |
pbo.unmap(); |
| 549 |
#ifdef __APPLE__ |
| 550 |
|
| 551 |
|
| 552 |
|
| 553 |
if (lineWidth == 1 && srcStartY != 0 && srcStartY % 16 == 0) { |
| 554 |
srcStartY--; |
| 555 |
} |
| 556 |
#endif |
| 557 |
glTexSubImage2D( |
| 558 |
GL_TEXTURE_2D, |
| 559 |
0, |
| 560 |
0, |
| 561 |
narrow<GLint>(srcStartY), |
| 562 |
narrow<GLint>(lineWidth), |
| 563 |
narrow<GLint>(numLines), |
| 564 |
GL_RGBA, |
| 565 |
GL_UNSIGNED_BYTE, |
| 566 |
mapped.data()); |
| 567 |
pbo.unbind(); |
| 568 |
|
| 569 |
|
| 570 |
if (currScaler) { |
| 571 |
currScaler->uploadBlock(srcStartY, srcEndY, lineWidth, *paintFrame); |
| 572 |
} |
| 573 |
} |
| 574 |
|
| 575 |
void PostProcessor::drawGlow(int glow) |
| 576 |
{ |
| 577 |
if ((glow == 0) || !storedFrame) return; |
| 578 |
|
| 579 |
const auto& glContext = *gl::context; |
| 580 |
glContext.progTex.activate(); |
| 581 |
glEnable(GL_BLEND); |
| 582 |
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| 583 |
renderedFrames[(frameCounter & 1) ^ 1].tex.bind(); |
| 584 |
glUniform4f(glContext.unifTexColor, |
| 585 |
1.0f, 1.0f, 1.0f, narrow<float>(glow) * (31.0f / 3200.0f)); |
| 586 |
mat4 I; |
| 587 |
glUniformMatrix4fv(glContext.unifTexMvp, 1, GL_FALSE, I.data()); |
| 588 |
|
| 589 |
glBindBuffer(GL_ARRAY_BUFFER, vbo.get()); |
| 590 |
|
| 591 |
const vec2* offset = nullptr; |
| 592 |
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, offset); |
| 593 |
offset += 4; |
| 594 |
glEnableVertexAttribArray(0); |
| 595 |
|
| 596 |
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, offset); |
| 597 |
glEnableVertexAttribArray(1); |
| 598 |
|
| 599 |
glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| 600 |
|
| 601 |
glDisableVertexAttribArray(1); |
| 602 |
glDisableVertexAttribArray(0); |
| 603 |
glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 604 |
glDisable(GL_BLEND); |
| 605 |
} |
| 606 |
|
| 607 |
void PostProcessor::preCalcNoise(float factor) |
| 608 |
{ |
| 609 |
std::array<uint8_t, 256 * 256> buf1; |
| 610 |
std::array<uint8_t, 256 * 256> buf2; |
| 611 |
auto& generator = global_urng(); |
| 612 |
std::normal_distribution<float> distribution(0.0f, 1.0f); |
| 613 |
for (auto i : xrange(256 * 256)) { |
| 614 |
float r = distribution(generator); |
| 615 |
int s = std::clamp(int(roundf(r * factor)), -255, 255); |
| 616 |
buf1[i] = narrow<uint8_t>((s > 0) ? s : 0); |
| 617 |
buf2[i] = narrow<uint8_t>((s < 0) ? -s : 0); |
| 618 |
} |
| 619 |
|
| 620 |
|
| 621 |
auto format = (OPENGL_VERSION >= OPENGL_3_3) ? GL_RED : GL_LUMINANCE; |
| 622 |
noiseTextureA.bind(); |
| 623 |
glTexImage2D( |
| 624 |
GL_TEXTURE_2D, |
| 625 |
0, |
| 626 |
format, |
| 627 |
256, |
| 628 |
256, |
| 629 |
0, |
| 630 |
format, |
| 631 |
GL_UNSIGNED_BYTE, |
| 632 |
buf1.data()); |
| 633 |
#if OPENGL_VERSION >= OPENGL_3_3 |
| 634 |
GLint swizzleMask1[] = {GL_RED, GL_RED, GL_RED, GL_ONE}; |
| 635 |
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, swizzleMask1); |
| 636 |
#endif |
| 637 |
|
| 638 |
noiseTextureB.bind(); |
| 639 |
glTexImage2D( |
| 640 |
GL_TEXTURE_2D, |
| 641 |
0, |
| 642 |
format, |
| 643 |
256, |
| 644 |
256, |
| 645 |
0, |
| 646 |
format, |
| 647 |
GL_UNSIGNED_BYTE, |
| 648 |
buf2.data()); |
| 649 |
#if OPENGL_VERSION >= OPENGL_3_3 |
| 650 |
GLint swizzleMask2[] = {GL_RED, GL_RED, GL_RED, GL_ONE}; |
| 651 |
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, swizzleMask2); |
| 652 |
#endif |
| 653 |
} |
| 654 |
|
| 655 |
void PostProcessor::drawNoise() const |
| 656 |
{ |
| 657 |
if (renderSettings.getNoise() == 0.0f) return; |
| 658 |
|
| 659 |
|
| 660 |
|
| 661 |
static constexpr std::array pos = { |
| 662 |
std::array{vec2{-1, -1}, vec2{ 1, -1}, vec2{ 1, 1}, vec2{-1, 1}}, |
| 663 |
std::array{vec2{-1, 1}, vec2{ 1, 1}, vec2{ 1, -1}, vec2{-1, -1}}, |
| 664 |
std::array{vec2{-1, 1}, vec2{-1, -1}, vec2{ 1, -1}, vec2{ 1, 1}}, |
| 665 |
std::array{vec2{ 1, 1}, vec2{ 1, -1}, vec2{-1, -1}, vec2{-1, 1}}, |
| 666 |
std::array{vec2{ 1, 1}, vec2{-1, 1}, vec2{-1, -1}, vec2{ 1, -1}}, |
| 667 |
std::array{vec2{ 1, -1}, vec2{-1, -1}, vec2{-1, 1}, vec2{ 1, 1}}, |
| 668 |
std::array{vec2{ 1, -1}, vec2{ 1, 1}, vec2{-1, 1}, vec2{-1, -1}}, |
| 669 |
std::array{vec2{-1, -1}, vec2{-1, 1}, vec2{ 1, 1}, vec2{ 1, -1}}, |
| 670 |
}; |
| 671 |
vec2 noise(noiseX, noiseY); |
| 672 |
const std::array tex = { |
| 673 |
noise + vec2(0.0f, 1.875f), |
| 674 |
noise + vec2(2.0f, 1.875f), |
| 675 |
noise + vec2(2.0f, 0.0f ), |
| 676 |
noise + vec2(0.0f, 0.0f ), |
| 677 |
}; |
| 678 |
|
| 679 |
const auto& glContext = *gl::context; |
| 680 |
glContext.progTex.activate(); |
| 681 |
|
| 682 |
glEnable(GL_BLEND); |
| 683 |
glBlendFunc(GL_ONE, GL_ONE); |
| 684 |
glUniform4f(glContext.unifTexColor, 1.0f, 1.0f, 1.0f, 1.0f); |
| 685 |
mat4 I; |
| 686 |
glUniformMatrix4fv(glContext.unifTexMvp, 1, GL_FALSE, I.data()); |
| 687 |
|
| 688 |
unsigned seq = frameCounter & 7; |
| 689 |
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, pos[seq].data()); |
| 690 |
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, tex.data()); |
| 691 |
glEnableVertexAttribArray(0); |
| 692 |
glEnableVertexAttribArray(1); |
| 693 |
|
| 694 |
noiseTextureA.bind(); |
| 695 |
glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| 696 |
glBlendEquation(GL_FUNC_REVERSE_SUBTRACT); |
| 697 |
noiseTextureB.bind(); |
| 698 |
glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| 699 |
|
| 700 |
glDisableVertexAttribArray(1); |
| 701 |
glDisableVertexAttribArray(0); |
| 702 |
glBlendEquation(GL_FUNC_ADD); |
| 703 |
glDisable(GL_BLEND); |
| 704 |
} |
| 705 |
|
| 706 |
static constexpr int GRID_SIZE = 16; |
| 707 |
static constexpr int GRID_SIZE1 = GRID_SIZE + 1; |
| 708 |
static constexpr int NUM_INDICES = (GRID_SIZE1 * 2 + 2) * GRID_SIZE - 2; |
| 709 |
struct Vertex { |
| 710 |
vec3 position; |
| 711 |
vec3 normal; |
| 712 |
vec2 tex; |
| 713 |
}; |
| 714 |
|
| 715 |
void PostProcessor::preCalcMonitor3D(float width) |
| 716 |
{ |
| 717 |
|
| 718 |
std::array<std::array<Vertex, GRID_SIZE1>, GRID_SIZE1> vertices; |
| 719 |
|
| 720 |
constexpr float GRID_SIZE2 = float(GRID_SIZE) * 0.5f; |
| 721 |
float s = width * (1.0f / 320.0f); |
| 722 |
float b = (320.0f - width) * (1.0f / (2.0f * 320.0f)); |
| 723 |
|
| 724 |
for (auto sx : xrange(GRID_SIZE1)) { |
| 725 |
for (auto sy : xrange(GRID_SIZE1)) { |
| 726 |
Vertex& v = vertices[sx][sy]; |
| 727 |
float x = (narrow<float>(sx) - GRID_SIZE2) / GRID_SIZE2; |
| 728 |
float y = (narrow<float>(sy) - GRID_SIZE2) / GRID_SIZE2; |
| 729 |
|
| 730 |
v.position = vec3(x, y, (x * x + y * y) * (1.0f / -12.0f)); |
| 731 |
v.normal = normalize(vec3(x * (1.0f / 6.0f), y * (1.0f / 6.0f), 1.0f)) * 1.2f; |
| 732 |
v.tex = vec2((float(sx) / GRID_SIZE) * s + b, |
| 733 |
float(sy) / GRID_SIZE); |
| 734 |
} |
| 735 |
} |
| 736 |
|
| 737 |
|
| 738 |
std::array<uint16_t, NUM_INDICES> indices; |
| 739 |
|
| 740 |
uint16_t* ind = indices.data(); |
| 741 |
for (auto y : xrange(GRID_SIZE)) { |
| 742 |
for (auto x : xrange(GRID_SIZE1)) { |
| 743 |
*ind++ = narrow<uint16_t>((y + 0) * GRID_SIZE1 + x); |
| 744 |
*ind++ = narrow<uint16_t>((y + 1) * GRID_SIZE1 + x); |
| 745 |
} |
| 746 |
|
| 747 |
ind += 2; |
| 748 |
} |
| 749 |
assert((ind - indices.data()) == NUM_INDICES + 2); |
| 750 |
ind = indices.data(); |
| 751 |
repeat(GRID_SIZE - 1, [&] { |
| 752 |
ind += 2 * GRID_SIZE1; |
| 753 |
|
| 754 |
ind[0] = ind[-1]; |
| 755 |
ind[1] = ind[ 2]; |
| 756 |
ind += 2; |
| 757 |
}); |
| 758 |
|
| 759 |
|
| 760 |
glBindBuffer(GL_ARRAY_BUFFER, arrayBuffer.get()); |
| 761 |
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices.data(), |
| 762 |
GL_STATIC_DRAW); |
| 763 |
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementBuffer.get()); |
| 764 |
glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices.data(), |
| 765 |
GL_STATIC_DRAW); |
| 766 |
glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 767 |
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); |
| 768 |
|
| 769 |
|
| 770 |
mat4 proj = frustum(-1, 1, -1, 1, 1, 10); |
| 771 |
mat4 tran = translate(vec3(0.0f, 0.4f, -2.0f)); |
| 772 |
mat4 rotX = rotateX(radians(-10.0f)); |
| 773 |
mat4 scal = scale(vec3(2.2f, 2.2f, 2.2f)); |
| 774 |
|
| 775 |
mat3 normal(rotX); |
| 776 |
mat4 mvp = proj * tran * rotX * scal; |
| 777 |
|
| 778 |
|
| 779 |
monitor3DProg.activate(); |
| 780 |
glUniform1i(monitor3DProg.getUniformLocation("u_tex"), 0); |
| 781 |
glUniformMatrix4fv(monitor3DProg.getUniformLocation("u_mvpMatrix"), |
| 782 |
1, GL_FALSE, mvp.data()); |
| 783 |
glUniformMatrix3fv(monitor3DProg.getUniformLocation("u_normalMatrix"), |
| 784 |
1, GL_FALSE, normal.data()); |
| 785 |
} |
| 786 |
|
| 787 |
void PostProcessor::drawMonitor3D() const |
| 788 |
{ |
| 789 |
monitor3DProg.activate(); |
| 790 |
|
| 791 |
char* base = nullptr; |
| 792 |
glBindBuffer(GL_ARRAY_BUFFER, arrayBuffer.get()); |
| 793 |
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementBuffer.get()); |
| 794 |
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), |
| 795 |
base); |
| 796 |
glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), |
| 797 |
base + sizeof(vec3)); |
| 798 |
glVertexAttribPointer(2, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), |
| 799 |
base + sizeof(vec3) + sizeof(vec3)); |
| 800 |
glEnableVertexAttribArray(0); |
| 801 |
glEnableVertexAttribArray(1); |
| 802 |
glEnableVertexAttribArray(2); |
| 803 |
|
| 804 |
glDrawElements(GL_TRIANGLE_STRIP, NUM_INDICES, GL_UNSIGNED_SHORT, nullptr); |
| 805 |
glDisableVertexAttribArray(2); |
| 806 |
glDisableVertexAttribArray(1); |
| 807 |
glDisableVertexAttribArray(0); |
| 808 |
|
| 809 |
glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 810 |
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); |
| 811 |
} |
| 812 |
|
| 813 |
} |