| e8555c89 Andy McCall |
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#ifndef VISIBLESURFACE_HH |
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#define VISIBLESURFACE_HH |
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#include "EventListener.hh" |
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#include "Observer.hh" |
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#include "OutputSurface.hh" |
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#include "RTSchedulable.hh" |
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#include "SDLSurfacePtr.hh" |
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#include <memory> |
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#include <optional> |
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namespace openmsx { |
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class CliComm; |
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class CommandConsole; |
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class Display; |
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class EventDistributor; |
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class ImGuiManager; |
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class InputEventGenerator; |
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class Layer; |
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class OSDGUI; |
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class Reactor; |
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class Setting; |
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class VideoSystem; |
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class BooleanSetting; |
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class VisibleSurface final : public OutputSurface, public EventListener |
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, private Observer<Setting>, private RTSchedulable |
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{ |
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public: |
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VisibleSurface(Display& display, |
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RTScheduler& rtScheduler, |
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EventDistributor& eventDistributor, |
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InputEventGenerator& inputEventGenerator, |
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CliComm& cliComm, |
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VideoSystem& videoSystem, |
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BooleanSetting& pauseSetting); |
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~VisibleSurface() override; |
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[[nodiscard]] CliComm& getCliComm() const { return cliComm; } |
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[[nodiscard]] Display& getDisplay() const { return display; } |
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static void saveScreenshotGL(const OutputSurface& output, |
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const std::string& filename); |
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[[nodiscard]] std::optional<gl::ivec2> getMouseCoord() const; |
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[[nodiscard]] gl::vec2 getMsxPixelSize() const; |
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void updateWindowTitle(); |
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bool setFullScreen(bool fullscreen); |
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void resize(); |
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void finish(); |
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[[nodiscard]] std::unique_ptr<Layer> createSnowLayer(); |
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[[nodiscard]] std::unique_ptr<Layer> createOSDGUILayer(OSDGUI& gui); |
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[[nodiscard]] std::unique_ptr<Layer> createImGUILayer(ImGuiManager& manager); |
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[[nodiscard]] std::unique_ptr<OutputSurface> createOffScreenSurface(); |
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void fullScreenUpdated(bool fullScreen); |
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[[nodiscard]] std::optional<gl::ivec2> getWindowPosition() const; |
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void setWindowPosition(gl::ivec2 pos); |
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void saveScreenshot(const std::string& filename) override; |
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void update(const Setting& setting) noexcept override; |
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bool signalEvent(const Event& event) override; |
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void executeRT() override; |
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private: |
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void updateCursor(); |
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void createSurface(gl::ivec2 size, unsigned flags); |
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void setViewPort(gl::ivec2 logicalSize, bool fullScreen); |
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private: |
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Display& display; |
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EventDistributor& eventDistributor; |
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InputEventGenerator& inputEventGenerator; |
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CliComm& cliComm; |
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VideoSystem& videoSystem; |
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BooleanSetting& pauseSetting; |
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struct VSyncObserver : openmsx::Observer<Setting> { |
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void update(const Setting& setting) noexcept override; |
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} vSyncObserver; |
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[[no_unique_address]] SDLSubSystemInitializer<SDL_INIT_VIDEO> videoSubSystem; |
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SDLWindowPtr window; |
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SDL_GLContext glContext; |
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bool grab = false; |
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bool guiActive = false; |
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static int windowPosX; |
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static int windowPosY; |
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}; |
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} |
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#endif |