| e8555c89 Andy McCall |
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#include "GLRGBScaler.hh" |
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#include "RenderSettings.hh" |
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#include "narrow.hh" |
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namespace openmsx { |
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GLRGBScaler::GLRGBScaler( |
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RenderSettings& renderSettings_, GLScaler& fallback_) |
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: GLScaler("rgb") |
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, renderSettings(renderSettings_) |
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, fallback(fallback_) |
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{ |
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for (auto i : xrange(2)) { |
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program[i].activate(); |
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unifCnsts[i] = program[i].getUniformLocation("cnsts"); |
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} |
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} |
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|
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void GLRGBScaler::scaleImage( |
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gl::ColorTexture& src, gl::ColorTexture* superImpose, |
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unsigned srcStartY, unsigned srcEndY, unsigned srcWidth, |
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unsigned dstStartY, unsigned dstEndY, unsigned dstWidth, |
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unsigned logSrcHeight) |
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{ |
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int i = superImpose ? 1 : 0; |
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|
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GLfloat blur = narrow<float>(renderSettings.getBlurFactor()) * (1.0f / 256.0f); |
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GLfloat scanline = narrow<float>(renderSettings.getScanlineFactor()) * (1.0f / 255.0f); |
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unsigned yScale = (dstEndY - dstStartY) / (srcEndY - srcStartY); |
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if (yScale == 0) { |
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|
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|
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scanline = 1.0f; |
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yScale = 1; |
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} |
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if ((blur != 0.0f) || (scanline != 1.0f) || superImpose) { |
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setup(superImpose != nullptr); |
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if (srcWidth != 1) { |
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|
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src.setInterpolation(true); |
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} else { |
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|
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srcWidth = 320; |
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} |
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auto yScaleF = narrow<float>(yScale); |
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GLfloat a = (yScale & 1) ? 0.5f : ((yScaleF + 1.0f) / (2.0f * yScaleF)); |
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GLfloat c1 = blur; |
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GLfloat c2 = 3.0f - 2.0f * c1; |
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glUniform4f(unifCnsts[i], |
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a, |
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(1.0f - scanline) * 2.0f * c2, |
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scanline * c2, |
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(c1 - c2) / c2); |
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execute(src, superImpose, |
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srcStartY, srcEndY, srcWidth, |
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dstStartY, dstEndY, dstWidth, |
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logSrcHeight); |
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src.setInterpolation(false); |
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} else { |
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fallback.scaleImage(src, superImpose, |
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srcStartY, srcEndY, srcWidth, |
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dstStartY, dstEndY, dstWidth, |
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logSrcHeight); |
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} |
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} |
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|
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} |